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Authoring Interactive Multimedia

Authoring Interactive Multimedia PDF Author: Arch C. Luther
Publisher: Academic Press
ISBN:
Category : Computers
Languages : en
Pages : 328

Book Description
The perfect book for readers looking presentation and need to select the appropriate tools. The book treats authoring packages in detail, such as Microsoft PowerPoint, IBM StoryBoard Live, Harvard Graphics, CorelDRAW, AutoDesk Animator, and many others. Includes the IBM Ultimedia Tool Series multimedia sampler CD-ROM, with over 90 bestselling multimedia packages.

Authoring Interactive Multimedia

Authoring Interactive Multimedia PDF Author: Arch C. Luther
Publisher: Academic Press
ISBN:
Category : Computers
Languages : en
Pages : 328

Book Description
The perfect book for readers looking presentation and need to select the appropriate tools. The book treats authoring packages in detail, such as Microsoft PowerPoint, IBM StoryBoard Live, Harvard Graphics, CorelDRAW, AutoDesk Animator, and many others. Includes the IBM Ultimedia Tool Series multimedia sampler CD-ROM, with over 90 bestselling multimedia packages.

Introduction to Interactive Digital Media

Introduction to Interactive Digital Media PDF Author: Julia V. Griffey
Publisher: Routledge
ISBN: 042962073X
Category : Art
Languages : en
Pages : 222

Book Description
This book offers a clearly written and engaging introduction to the basics of interactive digital media. As our reliance on and daily usage of websites, mobile apps, kiosks, games, VR/AR and devices that respond to our commands has increased, the need for practitioners who understand these technologies is growing. Author Julia Griffey provides a valuable guide to the fundamentals of this field, offering best practices and common pitfalls throughout. The book also notes opportunities within the field of interactive digital media for professionals with different types of skills, and interviews with experienced practitioners offer practical wisdom for readers. Additional features of this book include: An overview of the history, evolution and impact of interactive media; A spotlight on the development process and contributing team members; Analysis of the components of interactive digital media and their design function (graphics, animation, audio, video, typography, color); An introduction to coding languages for interactive media; and A guide to usability in interactive media. Introduction to Interactive Digital Media will help both students and professionals understand the varied creative, technical, and collaborative skills needed in this exciting and emerging field.

Interactive Multimedia Documents

Interactive Multimedia Documents PDF Author: Michalis Vazirgiannis
Publisher: Springer
ISBN: 3540468552
Category : Computers
Languages : en
Pages : 166

Book Description
Multimedia information systems is a rapidly growing area of research and development, attracting increasing interest from a variety of application fields including business, entertainment, manufacturing, education, CAD, CAE, medicine, etc. Due to the diverse nature of the information dealt with and the increased functionality (e.g., user interaction), the capabilities and system requirements of multimedia information systems dramatically exceed those of conventional databases and database management systems. This book presents an integrated approach to interactive multimedia documents. After summarizing the prerequisites and background information, the author develops an IMD model taking into account interaction and spatiotemporal composition. Based on this model, the author develops an integrated framework covering most of the steps during the life cycle of an IMD, namely data modeling, authoring, verification and querying, execution and rendering, and indexing.

Writing for Multimedia and the Web

Writing for Multimedia and the Web PDF Author: Timothy Garrand
Publisher: CRC Press
ISBN: 1136134468
Category : Art
Languages : en
Pages : 495

Book Description
Learning how to write for just one type of interactive media, such as web sites or games, is not enough! To be truly successful as an interactive writer or designer, you need to understand how to create content for all types of new media. Writing for Multimedia and the Web is the most comprehensive guide available for interactive writing. It covers web sites, computer games, e-learning courses, training programs, immersive exhibits, and much more. Earlier editions have garnered rave reviews as a writing handbook for multimedia and web professionals, as well as a classroom text for interactive writing and design. New Sections and Completely Updated Chapters: *Writing a corporate web site: T. Rowe Price *Creating blogs and podcasts *Web writing tips from usability experts *Optimizing text for web search engines *Defining the user with use cases and user scenarios *Dealing with web editors *Software for organizing and writing interactive media content *Script formats for all types of multimedia and web projects *Writing careers

Multimedia Authoring

Multimedia Authoring PDF Author: Scott Fisher
Publisher: Morgan Kaufmann
ISBN: 9780122575600
Category : Computers
Languages : en
Pages : 302

Book Description
Scott Fisher addresses the concerns that face anyone trying to create multimedia documents. He offers specific advice on when to use different kinds of information architecture, discusses the human factors concepts that determine how readers use and retain information, and then applies these findings to multimedia documents. Disk includes ready-to-use Mac HyperCard stacks and UNIX shell scripts.

Authoring Tools for Advanced Technology Learning Environments

Authoring Tools for Advanced Technology Learning Environments PDF Author: T. Murray
Publisher: Springer Science & Business Media
ISBN: 9401708193
Category : Education
Languages : en
Pages : 557

Book Description
This edited book gives a comprehensive picture of the state of the art in authoring systems and authoring tools for advanced technology instructional systems. It includes descriptions of fifteen systems and research projects from almost every significant effort in the field. The book will appeal to researchers, teachers and advanced students working in education, instructional technology and computer-based education, psychology, cognitive science and computer science.

Designing Interactive Multimedia Systems

Designing Interactive Multimedia Systems PDF Author: Mohammad Dastbaz
Publisher:
ISBN: 9780077098636
Category : Etkileşimli multimeday- Tasarım
Languages : en
Pages : 0

Book Description
This work provides both a theoretical background and practical guidelines in the area of design and developments of interactive multimedia systems. It consists of examples and sample case studies taking the reader through the design and development process steps. The theoretical backbone of the book includes discussion of HCI, particularly user interface design, and other related issues such as usability engineering. The practical issues it looks at include: media integration issues; hypermedia design models; multimedia authoring tools, and the design and development process. The book also includes demo versions of authoring tools and galleries of developed products to give the student insight into what is possible through multimedia.

Managing Interactive Video/multimedia Projects

Managing Interactive Video/multimedia Projects PDF Author: Robert E. Bergman
Publisher: Educational Technology
ISBN: 9780877782094
Category : Education
Languages : en
Pages : 254

Book Description


Interactive Multimedia Learning Environments

Interactive Multimedia Learning Environments PDF Author: Max Giardina
Publisher: Springer Science & Business Media
ISBN: 3642777058
Category : Computers
Languages : en
Pages : 263

Book Description
Multimedia environments suggest to us a new perception of the state of changes in and the integration of new technologies that can increase our ability to process information. Moreover, they are obliging us to change our idea of knowledge. These changes are reflected in the obvious synergetic convergence of different types of access, communication and information exchange. The multimedia learning environment should not represent a passive object that only contains or assembles information but should become, on one side, the communication medium of the pedagogical intentions of the professor/designer and, on the other side, the place where the learner reflects and where he or she can play with, test and access information and try to interpret it, manipulate it and build new knowledge. The situation created by such a new learning environments that give new powers to individuals, particularly with regard to accessing and handling diversified dimensions of information, is becoming increasingly prevalent in the field of education. The old static equilibrium, in which fixed roles are played by the teacher (including the teaching environment) and the learner, is shifting to dynamic eqUilibrium where the nature of information and its processing change, depending on the situation, the learning context and the individual's needs.

Writing Interactive Fiction with Twine

Writing Interactive Fiction with Twine PDF Author: Melissa Ford
Publisher: Que Publishing
ISBN: 0134303105
Category : Computers
Languages : en
Pages : 833

Book Description
Writing Interactive Fiction with Twine: Play Inside a Story If you’ve ever dreamed about walking through the pages of a book, fighting dragons, or exploring planets then Twine is for you. This interactive fiction program enables you to create computer games where worlds are constructed out of words and simple scripts can allow the player to pick up or drop objects, use items collected in the game to solve puzzles, or track injury in battle by reducing hit points. If you’ve clicked your way through 80 Days, trekked through the underground Zork kingdom, or attempted to save an astronaut with Lifeline, you’re already familiar with interactive fiction. If not, get ready to have your imagination stretched as you learn how to direct a story path. The best part about interactive fiction stories is that they are simple to make and can serve as a gateway into the world of coding for the nonprogrammer or new programmer. You’ll find expert advice on everything from creating vivid characters to building settings that come alive. Ford’s easy writing prompts help you get started, so you’ll never face a blank screen. Her “Try It Out” exercises go way beyond the basics, helping you bring personal creativity and passion to every story you create! Get familiar with the popular Twine scripting program Learn how to design puzzles Build your own role-playing game with stat systems Maintain an inventory of objects Learn game design and writing basics Change the look of your story using CSS and HTML Discover where you can upload your finished games and find players