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Contemporary Empirical Methods in Software Engineering

Contemporary Empirical Methods in Software Engineering PDF Author: Michael Felderer
Publisher: Springer Nature
ISBN: 3030324893
Category : Computers
Languages : en
Pages : 525

Book Description
This book presents contemporary empirical methods in software engineering related to the plurality of research methodologies, human factors, data collection and processing, aggregation and synthesis of evidence, and impact of software engineering research. The individual chapters discuss methods that impact the current evolution of empirical software engineering and form the backbone of future research. Following an introductory chapter that outlines the background of and developments in empirical software engineering over the last 50 years and provides an overview of the subsequent contributions, the remainder of the book is divided into four parts: Study Strategies (including e.g. guidelines for surveys or design science); Data Collection, Production, and Analysis (highlighting approaches from e.g. data science, biometric measurement, and simulation-based studies); Knowledge Acquisition and Aggregation (highlighting literature research, threats to validity, and evidence aggregation); and Knowledge Transfer (discussing open science and knowledge transfer with industry). Empirical methods like experimentation have become a powerful means of advancing the field of software engineering by providing scientific evidence on software development, operation, and maintenance, but also by supporting practitioners in their decision-making and learning processes. Thus the book is equally suitable for academics aiming to expand the field and for industrial researchers and practitioners looking for novel ways to check the validity of their assumptions and experiences. Chapter 17 is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Contemporary Empirical Methods in Software Engineering

Contemporary Empirical Methods in Software Engineering PDF Author: Michael Felderer
Publisher: Springer Nature
ISBN: 3030324893
Category : Computers
Languages : en
Pages : 525

Book Description
This book presents contemporary empirical methods in software engineering related to the plurality of research methodologies, human factors, data collection and processing, aggregation and synthesis of evidence, and impact of software engineering research. The individual chapters discuss methods that impact the current evolution of empirical software engineering and form the backbone of future research. Following an introductory chapter that outlines the background of and developments in empirical software engineering over the last 50 years and provides an overview of the subsequent contributions, the remainder of the book is divided into four parts: Study Strategies (including e.g. guidelines for surveys or design science); Data Collection, Production, and Analysis (highlighting approaches from e.g. data science, biometric measurement, and simulation-based studies); Knowledge Acquisition and Aggregation (highlighting literature research, threats to validity, and evidence aggregation); and Knowledge Transfer (discussing open science and knowledge transfer with industry). Empirical methods like experimentation have become a powerful means of advancing the field of software engineering by providing scientific evidence on software development, operation, and maintenance, but also by supporting practitioners in their decision-making and learning processes. Thus the book is equally suitable for academics aiming to expand the field and for industrial researchers and practitioners looking for novel ways to check the validity of their assumptions and experiences. Chapter 17 is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Guide to Advanced Empirical Software Engineering

Guide to Advanced Empirical Software Engineering PDF Author: Forrest Shull
Publisher: Springer Science & Business Media
ISBN: 1848000448
Category : Computers
Languages : en
Pages : 393

Book Description
This book gathers chapters from some of the top international empirical software engineering researchers focusing on the practical knowledge necessary for conducting, reporting and using empirical methods in software engineering. Topics and features include guidance on how to design, conduct and report empirical studies. The volume also provides information across a range of techniques, methods and qualitative and quantitative issues to help build a toolkit applicable to the diverse software development contexts

Empirical Methods and Studies in Software Engineering

Empirical Methods and Studies in Software Engineering PDF Author: Reidar Conradi
Publisher: Springer
ISBN: 3540451439
Category : Computers
Languages : en
Pages : 284

Book Description
Nowadays, societies crucially depend on high-quality software for a large part of their functionalities and activities. Therefore, software professionals, researchers, managers, and practitioners alike have to competently decide what software technologies and products to choose for which purpose. For various reasons, systematic empirical studies employing strictly scientific methods are hardly practiced in software engineering. Thus there is an unquestioned need for developing improved and better-qualified empirical methods, for their application in practice and for dissemination of the results. This book describes different kinds of empirical studies and methods for performing such studies, e.g., for planning, performing, analyzing, and reporting such studies. Actual studies are presented in detail in various chapters dealing with inspections, testing, object-oriented techniques, and component-based software engineering.

Design Science Methodology for Information Systems and Software Engineering

Design Science Methodology for Information Systems and Software Engineering PDF Author: Roel J. Wieringa
Publisher: Springer
ISBN: 3662438399
Category : Computers
Languages : en
Pages : 327

Book Description
This book provides guidelines for practicing design science in the fields of information systems and software engineering research. A design process usually iterates over two activities: first designing an artifact that improves something for stakeholders and subsequently empirically investigating the performance of that artifact in its context. This “validation in context” is a key feature of the book - since an artifact is designed for a context, it should also be validated in this context. The book is divided into five parts. Part I discusses the fundamental nature of design science and its artifacts, as well as related design research questions and goals. Part II deals with the design cycle, i.e. the creation, design and validation of artifacts based on requirements and stakeholder goals. To elaborate this further, Part III presents the role of conceptual frameworks and theories in design science. Part IV continues with the empirical cycle to investigate artifacts in context, and presents the different elements of research problem analysis, research setup and data analysis. Finally, Part V deals with the practical application of the empirical cycle by presenting in detail various research methods, including observational case studies, case-based and sample-based experiments and technical action research. These main sections are complemented by two generic checklists, one for the design cycle and one for the empirical cycle. The book is written for students as well as academic and industrial researchers in software engineering or information systems. It provides guidelines on how to effectively structure research goals, how to analyze research problems concerning design goals and knowledge questions, how to validate artifact designs and how to empirically investigate artifacts in context – and finally how to present the results of the design cycle as a whole.

Experimentation in Software Engineering

Experimentation in Software Engineering PDF Author: Claes Wohlin
Publisher: Springer Science & Business Media
ISBN: 3642290442
Category : Computers
Languages : en
Pages : 249

Book Description
Like other sciences and engineering disciplines, software engineering requires a cycle of model building, experimentation, and learning. Experiments are valuable tools for all software engineers who are involved in evaluating and choosing between different methods, techniques, languages and tools. The purpose of Experimentation in Software Engineering is to introduce students, teachers, researchers, and practitioners to empirical studies in software engineering, using controlled experiments. The introduction to experimentation is provided through a process perspective, and the focus is on the steps that we have to go through to perform an experiment. The book is divided into three parts. The first part provides a background of theories and methods used in experimentation. Part II then devotes one chapter to each of the five experiment steps: scoping, planning, execution, analysis, and result presentation. Part III completes the presentation with two examples. Assignments and statistical material are provided in appendixes. Overall the book provides indispensable information regarding empirical studies in particular for experiments, but also for case studies, systematic literature reviews, and surveys. It is a revision of the authors’ book, which was published in 2000. In addition, substantial new material, e.g. concerning systematic literature reviews and case study research, is introduced. The book is self-contained and it is suitable as a course book in undergraduate or graduate studies where the need for empirical studies in software engineering is stressed. Exercises and assignments are included to combine the more theoretical material with practical aspects. Researchers will also benefit from the book, learning more about how to conduct empirical studies, and likewise practitioners may use it as a “cookbook” when evaluating new methods or techniques before implementing them in their organization.

Research Methodologies, Innovations and Philosophies in Software Systems Engineering and Information Systems

Research Methodologies, Innovations and Philosophies in Software Systems Engineering and Information Systems PDF Author: Mora, Manuel
Publisher: IGI Global
ISBN: 1466601809
Category : Computers
Languages : en
Pages : 512

Book Description
Philosophical paradigms, theoretical frameworks, and methodologies make up the answering and problem solving systems that define current research approaches. While there are multiple research method books, the subject lacks an update and integrated source of reference for graduate courses. Research Methodologies, Innovations and Philosophies in Software Systems Engineering and Information Systems aims to advance scientific knowledge on research approaches used in systems engineering, software engineering, and information systems and to update and integrate disperse and valuable knowledge on research approaches. This aims to be a collection of knowledge for PhD students, research-oriented faculty, and instructors of graduate courses.

Case Study Research in Software Engineering

Case Study Research in Software Engineering PDF Author: Per Runeson
Publisher: John Wiley & Sons
ISBN: 111818100X
Category : Computers
Languages : en
Pages : 256

Book Description
Based on their own experiences of in-depth case studies of softwareprojects in international corporations, in this book theauthors present detailed practical guidelines on the preparation,conduct, design and reporting of case studies of softwareengineering. This is the first software engineering specificbook on the case study research method.

Research Methods in Software Engineering

Research Methods in Software Engineering PDF Author: Simon Giesecke
Publisher: GITO mbH Verlag
ISBN: 393677157X
Category : Computers
Languages : en
Pages : 143

Book Description


An Introduction to Design Science

An Introduction to Design Science PDF Author: Paul Johannesson
Publisher: Springer Nature
ISBN: 3030781321
Category : Computers
Languages : en
Pages : 214

Book Description
This book is an introductory text on design science, intended to support both graduate students and researchers in structuring, undertaking and presenting design science work. It builds on established design science methods as well as recent work on presenting design science studies and ethical principles for design science, and also offers novel instruments for visualizing the results, both in the form of process diagrams and through a canvas format. While the book does not presume any prior knowledge of design science, it provides readers with a thorough understanding of the subject and enables them to delve into much deeper detail, thanks to extensive sections on further reading. Design science in information systems and technology aims to create novel artifacts in the form of models, methods, and systems that support people in developing, using and maintaining IT solutions. This work focuses on design science as applied to information systems and technology, but it also includes examples from, and perspectives of, other fields of human practice. Chapter 1 provides an overview of design science and outlines its ties with empirical research. Chapter 2 discusses the various types and forms of knowledge that can be used and produced by design science research, while Chapter 3 presents a brief overview of common empirical research strategies and methods. Chapter 4 introduces a methodological framework for supporting researchers in doing design science research as well as in presenting their results. This framework includes five core activities, which are described in detail in Chapters 5 to 9. Chapter 10 discusses how to communicate design science results, while Chapter 11 compares the proposed methodological framework with methods for systems development and shows how they can be combined. Chapter 12 discusses how design science relates to research paradigms, in particular to positivism and interpretivism, and Chapter 13 discusses ethical issues and principles for design science research. The new Chapter 14 showcases a study on digital health consultations and illustrates the whole process in one comprehensive example. Also added to this 2nd edition are a number of sections on practical guidelines for carrying out basic design science tasks, a discussion on design thinking and its relationship to design science, and the description of artefact classifications. Eventually, both the references in each chapter and the companion web site were updated to reflect recent findings.

Modern Software Engineering Methodologies for Mobile and Cloud Environments

Modern Software Engineering Methodologies for Mobile and Cloud Environments PDF Author: Rosado da Cruz, António Miguel
Publisher: IGI Global
ISBN: 1466699175
Category : Computers
Languages : en
Pages : 355

Book Description
As technology continues to evolve, the popularity of mobile computing has become inherent within today’s society. With the majority of the population using some form of mobile device, it has become increasingly important to develop more efficient cloud platforms. Modern Software Engineering Methodologies for Mobile and Cloud Environments investigates emergent trends and research on innovative software platforms in mobile and cloud computing. Featuring state-of-the-art software engineering methods, as well as new techniques being utilized in the field, this book is a pivotal reference source for professionals, researchers, practitioners, and students interested in mobile and cloud environments.