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Dark Souls III: Design Works

Dark Souls III: Design Works PDF Author: Various
Publisher: Udon Entertainment
ISBN: 9781772940640
Category : Computer adventure games
Languages : en
Pages : 0

Book Description
Collects the gritty and hair-raising artwork behind Dark Souls III, featuring armor and weapon designs, character concepts, enemies, bosses, environments, DLC artwork, and more!

Dark Souls III: Design Works

Dark Souls III: Design Works PDF Author: Various
Publisher: Udon Entertainment
ISBN: 9781772940640
Category : Computer adventure games
Languages : en
Pages : 0

Book Description
Collects the gritty and hair-raising artwork behind Dark Souls III, featuring armor and weapon designs, character concepts, enemies, bosses, environments, DLC artwork, and more!

Dark Souls III.

Dark Souls III. PDF Author:
Publisher:
ISBN:
Category : Computer fantasy games
Languages : en
Pages :

Book Description


Dark Souls. Beyond the Grave - Volume 1

Dark Souls. Beyond the Grave - Volume 1 PDF Author: Damien Mecheri
Publisher: Third Editions
ISBN: 2377840000
Category : Games & Activities
Languages : en
Pages : 304

Book Description
Story of a saga video games... If the Dark Souls series managed to seduce players and journalists, it was mainly by word of mouth. It was such a great success that Dark Souls 2 was named “Game of the Year” 2014 by the vast majority of gaming magazines and websites. To date, this saga is one of the most important in the gaming industry. The odd thing is that these games are well known for their difficulty and their cryptic universe. This publication narrates the epic success story, but also describes its gameplay mechanics and its specific lore across more than 300 pages. Characters, plots and the scenario of the three Souls (Demon's Souls, Dark Souls and Dark Souls II) are deciphered by Damien Mecheri and Sylvain Romieu, who spent a long year studying these dense and enigmatic games down to the smallest detail. The serie Dark Souls and her spiritual father Demon's Souls will not have secrets for you anymore! EXTRACT In May 2014, Hidetaka Miyazaki succeeded Naotoshi Zin as president of FromSoftware, after the studio was purchased by Kadokawa Shoten. This was a highly significant promotion for the person who had led the company’s most successful project, Dark Souls. And yet, he did not lose from view what had attracted him to the field: an insatiable creative drive. In spite of his new status within the studio, one of the conditions he requested and was granted was to remain creative director of his new project: Bloodborne. This allowed him to successfully design this spiritual successor to the first Souls game, while also assuming his new responsibilities. Given his drive to work and create, it is not surprising how quickly Miyazaki moved up through the ranks. ABOUT THE AUTHORS Passionate about films and video games, Damien Mecheri joined the writers team of Gameplay RPG in 2004, writing several articles for the second special edition on the Final Fantasy saga. He continued his work with the team in another publication called Background, before continuing the online adventure in 2008 with the site Gameweb.fr. Since 2011, he has come aboard Third Éditions with Mehdi El Kanafi and Nicolas Courcier, the publisher’s two founders. Damien is also the author of the book Video Game Music: a History of Gaming Music. For Third Éditions, he is actively working on the “Level Up” and “Année jeu vidéo” collections. He has also written or co-written several works from the same publisher: The Legend of Final Fantasy X, Welcome to Silent Hill: a journey into Hell, The Works of Fumito Ueda: a Different Perspective on Video Games and, of course, the first volume of Dark Souls: Beyond the Grave. Curious by nature, a dreamer against the grain and a chronic ranter, Sylvain Romieu is also a passionate traveler of the real and the unreal, the world and the virtual universes, always in search of enriching discoveries and varied cultures. A developer by trade, he took up his modest pen several years ago to study the characteristics and richness of the marvelously creative world of video games. He writes for a French video game site called Chroniques-Ludiques, particularly on the topic of RPGs, his preferred genre.

Dark Souls

Dark Souls PDF Author: From Software
Publisher: Udon Entertainment
ISBN: 9781926778891
Category : Art
Languages : en
Pages : 0

Book Description
Showcasing the grim and chilling artwork behind the fan-favorite Dark Souls game in a gorgeous hardcover collection, Dark Souls: Design Works features key visuals, concept art, character & monster designs, rough sketches, and an exclusive interview with the game's creators.

Sekiro: Shadows Die Twice Official Artworks

Sekiro: Shadows Die Twice Official Artworks PDF Author: FromSoftware, Inc.
Publisher: Yen Press LLC
ISBN: 1975316312
Category : Computers
Languages : en
Pages : 306

Book Description
Experience SEKIRO's unique take on the blood-soaked history of Japan's Sengoku Period with over 300 pages of storyboards, character designs, and concept art!

Bloodborne Official Artworks

Bloodborne Official Artworks PDF Author: Sony
Publisher: Udon Entertainment
ISBN: 9781772940367
Category : Bloodborne (Game)
Languages : en
Pages : 0

Book Description
"First published in Japan in 2016 by Kadokawa Corporation, Tokyo"--Copyright page.

Dark Souls: The Complete Collection

Dark Souls: The Complete Collection PDF Author: George Mann
Publisher: Titan Comics
ISBN: 1787737799
Category : Comics & Graphic Novels
Languages : en
Pages : 388

Book Description
In the Age of Fire, only one thing is certain: darkness is coming. From hallowed and silver knights, to lone adventures in unnatural lands, the fight against the rising swathes of undead is unending and their battles are epic. Featuring stories by some of the comic industry’s finest writers and artists, this collection is the perfect jumping-on point for those new to the iconic series, and essential reading for veterans of Namco-Bandai’s genre-defining videogame franchise. Collects Dark Souls: The Breath of Andolus, Dark Souls: Winter’s Spite, Dark Souls: Legends of the Flame, and Dark Souls: Age of Fire. “Jaw droppingly gorgeous from start to finish.” – We The Nerdy

Dark Souls II Collector's

Dark Souls II Collector's PDF Author: Future Press
Publisher:
ISBN: 9783869930671
Category :
Languages : en
Pages : 400

Book Description
GO BEYOND DEATH. BUT NOT UNAIDED. Premium hardcover edition 400 pages of essential content 100% complete coverage Original and unique art and design A wealth of lavish bonus sections Dark Souls is back and it's darker and more difficult than ever. This time death is certain. Every minute. The Dark Souls II Collector's Edition Guide is here to light a path through the darkness and to help free players from their wicked curse. From the same team that created the critically acclaimed Dark Souls guide comes the most anticipated strategy guide for the most unforgiving game of the year. Area Guide Walkthrough The Walkthrough uses beautiful, detailed maps to guide you in exploring every inch of the game's huge world. Learn shortcuts that will not only save time but also reduce deaths by PvP invasion. Discover the most powerful weapons and useful treasures. Multiplayer Guide Co-operation and survival or invasion and destruction - all of the essential techniques are discussed. For new players, basic survival tactics are explained. For advanced players, the hidden technical details are revealed to keep them on the cutting edge. Enemy Analysis To succeed, you must know your enemy. Elemental weaknesses, damage type weaknesses, lethal attacks, tactics for melee and ranged fighters, tactics for defeating foes using the terrain, story significance, item drops... all will be revealed. Weapons & Equipment Weapons, Armor and Magic are all covered in exhaustive detail. Full stats, locations, upgrade paths and usage strategies are provided so you can easily compare all of the options when choosing which equipment to use and how to upgrade your gear. Item Data Complete item lists reveal every last consumable, accessory, upgrading material and offensive item. Quickly discover where to find each one, how to make the most of them, and how to defend yourself when they are used against you! Lore Index A unique guide to help players unravel this dark, mysterious world of Dark Souls for themselves. The Lore Index guides players to find the clues they need to illuminate the truth, revealing as much as required while spoiling as little as possible.

Dark Souls - the Official Guide (Hardcover)

Dark Souls - the Official Guide (Hardcover) PDF Author: Future Press
Publisher: Future Press Verlag Und Marketing Gmbh
ISBN: 9783869930480
Category :
Languages : en
Pages : 400

Book Description
Prepare To Die Less with this Hardback Guide to Dark Souls !!Going into Dark Souls unaided will get you killed. A lot. Even armed with the complete knowledge of the game that this guide will provide, you're still certain to die at least a few times. But when a gigantic demon takes you by surprise you'll at least have a chance to not lose everything. This is a true survival guide for a game that's almost impossible to survive.Area Guide WalkthroughThe Walkthrough makes use of detailed maps to guide you in exploring every inch of the game's huge world. Learn the most useful shortcuts and find all of the hidden areas.Enemy EncyclopediaEverything you need to know to tackle the game's army of lethal foes is contained in one easy-to-use reference chapter. Tactics, data and attack details for all enemies will prove an invaluable resource.Weapons & EquipmentWeapons, Armor and Magic are all covered in exhaustive detail. Full stats, locations, upgrade paths and usage strategies are provided so you can easily compare all of the options when choosing your equipment.All ItemsThe complete item lists reveal every last consumable, accessory, upgrading material and offensive item. Quickly discover where to find each one and how to make the most of them.Character BuildingPlan your character perfectly with our guide to choosing classes, building your character for specific roles and selecting optimal equipment.Everything UncoveredDiscover how to unlock every Achievement or Trophy and learn the secrets of Dark Souls' unique online multiplayer mode.

Game Design Deep Dive: Horror

Game Design Deep Dive: Horror PDF Author: Joshua Bycer
Publisher: CRC Press
ISBN: 1000451100
Category : Computers
Languages : en
Pages : 135

Book Description
The Game Design Deep Dive series examines a specific game system or mechanic over the course of the history of the industry. This entry will examine the history and design of the horror genre and elements in video games. The author analyzes early video game examples, including the differences between survival, action-horror, and psychological horror. Thanks to recent hits like Five Night’s at Freddy’s, Bendy and the Ink Machine, and recent Resident Evil titles, the horror genre has seen a strong resurgence. For this book in the Game Design Deep Dive series, Joshua Bycer will go over the evolution of horror in video games and game design, and what it means to create a terrifying and chilling experience. FEATURES • Written for anyone interested in the horror genre, anyone who wants to understand game design, or anyone simply curious from a historical standpoint • Includes real game examples to highlight the discussed topics and mechanics • Explores the philosophy and aspects of horror that can be applied to any medium • Serves as a perfect companion for someone building their first game or as part of a game design classroom Joshua Bycer is a game design critic with more than eight years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games. He also strives to raise awareness about the importance of studying game design by giving lectures and presentations. His first book was 20 Essential Games to Study. He continues to work on the Game Design Deep Dive series.