Author: Robin Munkvold and Line Kolås
Publisher: Academic Conferences and publishing limited
ISBN: 1910810584
Category : Computers
Languages : en
Pages : 826
Book Description
ECGBL2015-9th European Conference on Games Based Learning
Author: Robin Munkvold and Line Kolås
Publisher: Academic Conferences and publishing limited
ISBN: 1910810584
Category : Computers
Languages : en
Pages : 826
Book Description
Publisher: Academic Conferences and publishing limited
ISBN: 1910810584
Category : Computers
Languages : en
Pages : 826
Book Description
Proceedings of the 9th European Conference on Games Based Learning
ECGBL2013-Proceedings of the 6th European Conference on Games Based Learning
Author: Patrick Felicia
Publisher: Academic Conferences Limited
ISBN: 1908272694
Category : Computer simulation
Languages : en
Pages : 678
Book Description
Publisher: Academic Conferences Limited
ISBN: 1908272694
Category : Computer simulation
Languages : en
Pages : 678
Book Description
10th European Conference on Games Based Learning
Author:
Publisher: Academic Conferences and publishing limited
ISBN: 1911218093
Category :
Languages : en
Pages :
Book Description
Publisher: Academic Conferences and publishing limited
ISBN: 1911218093
Category :
Languages : en
Pages :
Book Description
ECGBL 2019 13th European Conference on Game-Based Learning
Author: Lars Elbæk
Publisher: Academic Conferences and publishing limited
ISBN: 1912764377
Category : Education
Languages : en
Pages :
Book Description
Publisher: Academic Conferences and publishing limited
ISBN: 1912764377
Category : Education
Languages : en
Pages :
Book Description
ECGBL 2017 11th European Conference on Game-Based Learning
Author:
Publisher: Academic Conferences and publishing limited
ISBN: 1911218573
Category :
Languages : en
Pages :
Book Description
Publisher: Academic Conferences and publishing limited
ISBN: 1911218573
Category :
Languages : en
Pages :
Book Description
ECGBL2014-8th European Conference on Games Based Learning
Author: Carsten Busch
Publisher: Academic Conferences and Publishing International
ISBN: 1910309559
Category :
Languages : en
Pages :
Book Description
Publisher: Academic Conferences and Publishing International
ISBN: 1910309559
Category :
Languages : en
Pages :
Book Description
ECGBL 2018 12th European Conference on Game-Based Learning
Author: Dr Melanie Ciussi
Publisher: Academic Conferences and publishing limited
ISBN: 1912764008
Category : Games & Activities
Languages : en
Pages :
Book Description
Publisher: Academic Conferences and publishing limited
ISBN: 1912764008
Category : Games & Activities
Languages : en
Pages :
Book Description
Games and Learning Alliance
Author: Rosa Bottino
Publisher: Springer
ISBN: 3319501828
Category : Computers
Languages : en
Pages : 456
Book Description
This book constitutes the refereed proceedings of the 5th International Conference on Games and Learning Alliance, GALA 2016, held in Utrecht, The Netherlands, in December 2016. The 27 revised regular papers presented together with 14 poster papers were carefully reviewed and selected from 55 submissions. The papers cover topics such as games and sustainability; games for math and programming; games and health; games and soft skills; games and management; games and learning; game development and assessment; and mobile games.
Publisher: Springer
ISBN: 3319501828
Category : Computers
Languages : en
Pages : 456
Book Description
This book constitutes the refereed proceedings of the 5th International Conference on Games and Learning Alliance, GALA 2016, held in Utrecht, The Netherlands, in December 2016. The 27 revised regular papers presented together with 14 poster papers were carefully reviewed and selected from 55 submissions. The papers cover topics such as games and sustainability; games for math and programming; games and health; games and soft skills; games and management; games and learning; game development and assessment; and mobile games.
Research Anthology on Developments in Gamification and Game-Based Learning
Author: Management Association, Information Resources
Publisher: IGI Global
ISBN: 1668437112
Category : Education
Languages : en
Pages : 1971
Book Description
Technology has increasingly become utilized in classroom settings in order to allow students to enhance their experiences and understanding. Among such technologies that are being implemented into course work are game-based learning programs. Introducing game-based learning into the classroom can help to improve students’ communication and teamwork skills and build more meaningful connections to the subject matter. While this growing field has numerous benefits for education at all levels, it is important to understand and acknowledge the current best practices of gamification and game-based learning and better learn how they are correctly implemented in all areas of education. The Research Anthology on Developments in Gamification and Game-Based Learning is a comprehensive reference source that considers all aspects of gamification and game-based learning in an educational context including the benefits, difficulties, opportunities, and future directions. Covering a wide range of topics including game concepts, mobile learning, educational games, and learning processes, it is an ideal resource for academicians, researchers, curricula developers, instructional designers, technologists, IT specialists, education professionals, administrators, software designers, students, and stakeholders in all levels of education.
Publisher: IGI Global
ISBN: 1668437112
Category : Education
Languages : en
Pages : 1971
Book Description
Technology has increasingly become utilized in classroom settings in order to allow students to enhance their experiences and understanding. Among such technologies that are being implemented into course work are game-based learning programs. Introducing game-based learning into the classroom can help to improve students’ communication and teamwork skills and build more meaningful connections to the subject matter. While this growing field has numerous benefits for education at all levels, it is important to understand and acknowledge the current best practices of gamification and game-based learning and better learn how they are correctly implemented in all areas of education. The Research Anthology on Developments in Gamification and Game-Based Learning is a comprehensive reference source that considers all aspects of gamification and game-based learning in an educational context including the benefits, difficulties, opportunities, and future directions. Covering a wide range of topics including game concepts, mobile learning, educational games, and learning processes, it is an ideal resource for academicians, researchers, curricula developers, instructional designers, technologists, IT specialists, education professionals, administrators, software designers, students, and stakeholders in all levels of education.