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Getting Started with Flex 3

Getting Started with Flex 3 PDF Author: Jack D. Herrington
Publisher: "O'Reilly Media, Inc."
ISBN: 1449390811
Category : Computers
Languages : en
Pages : 152

Book Description
Discover how easy RIA development can be with this one-of-a-kind handbook from the Adobe Developer Library. Several clear, step-by-step mini-tutorials teach you about web services, event handling, designing user interfaces with reusable components, and more. After finishing this guide, you'll be able to build Flash applications ranging from widgets to full-featured RIAs using the Flex SDK and Flex Builder 3.0. With Getting Started with Flex 3, you will: Walk through sample RIA projects and see examples of amazing applications people have built with Flex Work with ActionScript 3.0 and the MXML markup language Build user interfaces using the controls and tools available with the framework Get a tour of controls available commercially and through open source Learn how Flex integrates with ASP.NET, ColdFusion, PHP, and J2EE in the server Build Flex-based widgets that let you display real-time data Use advanced controls to build 3D graphs, data dashboards, mapping applications, and more You'll find complete code for video players, a slideshow, a chat client, and an RSS reader, just to name a few. You also get plenty of tips, tricks, and techniques to leverage your existing programming skills, whether you come from an open source or Visual Studio-intensive background.

Getting Started with Flex 3

Getting Started with Flex 3 PDF Author: Jack D. Herrington
Publisher: "O'Reilly Media, Inc."
ISBN: 1449390811
Category : Computers
Languages : en
Pages : 152

Book Description
Discover how easy RIA development can be with this one-of-a-kind handbook from the Adobe Developer Library. Several clear, step-by-step mini-tutorials teach you about web services, event handling, designing user interfaces with reusable components, and more. After finishing this guide, you'll be able to build Flash applications ranging from widgets to full-featured RIAs using the Flex SDK and Flex Builder 3.0. With Getting Started with Flex 3, you will: Walk through sample RIA projects and see examples of amazing applications people have built with Flex Work with ActionScript 3.0 and the MXML markup language Build user interfaces using the controls and tools available with the framework Get a tour of controls available commercially and through open source Learn how Flex integrates with ASP.NET, ColdFusion, PHP, and J2EE in the server Build Flex-based widgets that let you display real-time data Use advanced controls to build 3D graphs, data dashboards, mapping applications, and more You'll find complete code for video players, a slideshow, a chat client, and an RSS reader, just to name a few. You also get plenty of tips, tricks, and techniques to leverage your existing programming skills, whether you come from an open source or Visual Studio-intensive background.

Adobe Flex 3

Adobe Flex 3 PDF Author: Jeff Tapper
Publisher: Adobe Press
ISBN: 0132089068
Category : Computers
Languages : en
Pages : 965

Book Description
Part of the Adobe Training from the Source series, the official curriculum from Adobe, developed by experienced trainers. Using project-based tutorials, this book is designed to teach the techniques needed to create sophisticated, professional-level projects. Each book includes all the files used in the lessons, plus completed projects for comparison. In the course of the book, the reader will build several Web applications using Flex Builder incorporating MXML and ActionScript 3.0. This title covers the component framework for Rich Internet Applications, Adobe Flex 3.0. New Flex 3 features covered in this edition are: the advanced DataGrid, Data Connectivity Wizards, Modularizing the Flex application, and options for deploying your Flex project with AIR (Adobe Integrated Runtime). All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: · If you are able to search the book, search for "Where are the lesson files?" · Go to the very last page of the book and scroll backwards. · You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. · Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.

Getting Started With Flex 3

Getting Started With Flex 3 PDF Author: Jack D. Herrington
Publisher:
ISBN: 9788184045284
Category :
Languages : en
Pages : 129

Book Description
Discover how easy RIA development can be with this one-of-a-kind handbook from the Adobe Developer Library. Several clear, step-by-step mini-tutorials teach you about web services, event handling, designing user interfaces with reusable components, and more. After finishing this guide, you'll be able to build Flash applications ranging from widgets to full-featured RIAs using the Flex SDK and Flex Builder 3.0. With Getting Started.

Flex 3 Component Solutions

Flex 3 Component Solutions PDF Author: Jack Herrington
Publisher: Apress
ISBN: 1430215984
Category : Computers
Languages : en
Pages : 418

Book Description
Flex has revolutionized the development of rich Internet applications, giving developers the framework necessary to easily create ever more powerful applications. Components form an essential part of this framework, and once you understand how to fully use them, your productivity and creativity will be taken to a whole new level. Flex 3 Component Solutions will show just what you can achieve with components and exactly how to achieve it. You'll see just how simple it is to use components to create amazing interfaces for your applications be they media players, data visualizations, 3D graphics—the list is long. Finally, there'll be times when you'll want to or have no alternative but to create your own components. This book will show you how to do this for your own ends, or so you can contribute to the Flex component community by distributing them. Flex 3 Component Solutions is a tour de force of components, and all of these components are demonstrated using real-world Flex code that you can use as starting points for your own applications. Take what you learn for this book, and then go out and create your own amazing interfaces quickly and easily: reuse, re-purpose, redesign, and do it all faster and with greater quality control than you ever thought possible.

Professional Adobe Flex 3

Professional Adobe Flex 3 PDF Author: Joseph Balderson
Publisher: John Wiley & Sons
ISBN: 1118059484
Category : Computers
Languages : en
Pages : 1490

Book Description
With Professional Adobe Flex 3, put your prior experience with Flash, ActionScript and XML-based languages to good use and learn how to use the Flex 3 platform to create Rich Internet Applications and AIR applications. Understand the potential of the Flex 3 platform through practical examples and hands-on advice on topics like desktop deployment, developing applications in MXML, creating custom flex components, charting, targeting AIR, and data interconnectivity.

Flex 3 Early Evaluation: Assessing Flex and Your Project Needs

Flex 3 Early Evaluation: Assessing Flex and Your Project Needs PDF Author: The EffectiveUI Team
Publisher: "O'Reilly Media, Inc."
ISBN: 059651591X
Category : Computers
Languages : en
Pages : 38

Book Description
Evaluating any new technology can be a challenge. This Short Cut is designed to help web application developers (and their team managers) understand if Flex is the right technology for their company or client. Although the authors of this book have a strong understanding of the Flex framework, this isn't a sales pitch for Flex. The authors believe that Flex is a good tool to solve many business problems, but it is not a cure-all. After reading this material, you'll know what's good about Rich Internet Applications. You'll know the capabilities of Flex 3, how Flex works, and how much it costs. We'll tell you about the challenges you'll face in developing with Flex, and show you the steps you'll take to create and deploy a Flex 3 application.

Getting started with Bootstrap 5

Getting started with Bootstrap 5 PDF Author: Andrés Cruz Yoris
Publisher: Andres Cruz
ISBN:
Category : Computers
Languages : en
Pages : 118

Book Description
This book does not have a logical organization, presenting each of the components of Bootstrap, but rather a practical organization in which we see the main elements of Bootstrap as it becomes appropriate to present them. It is a quick guide in which it offers, based on small tips or notes, the operation of the main components of Bootstrap and the reader can have an entry point to learn more easily about this technology. To follow this book you need to have a computer with Windows, Linux or MacOS, have knowledge of how to develop style sheets in CSS, JavaScript and basic Node. This book is currently in development. Map This book has a total of 8 chapters, it is recommended that you read in the order in which they are arranged and as we explain the experiments carried out, go directly to practice, replicate, test and modify the codes that we show in this book. Chapter 1: In this chapter we will give some key concepts about the frameworks, advantages of using Bootstrap and what changes it brings with its predecessor, in addition, we will prepare the development environment. Chapter 2: In this chapter we present an introduction to containers in Bootstrap as a fundamental structure to organize our content correctly on a website and have it displayed correctly; additionally, we introduce other common features such as Bootstrap breakpoints present in other components. Chapter 3: In this chapter we will learn how to use Bootstrap's grid and column system. Chapter 4: In this chapter we will learn how to work with the main components in Bootstrap, which are the fundamental elements in this technology. Chapter 5: In this chapter we will learn how to use the help classes in Bootstrap, also known as utility classes with which we can establish colors, margins, among other formats, to the HTML content. Chapter 6: In this chapter we will learn how to generate our custom Bootstrap bundle using Sass. Chapter 7: In this chapter we will create some composite or custom components using Bootstrap components and its utility classes as a base. Chapter 8: In this chapter we will build a real website that is a kind of product sales website or online store with a very limited scope. We will also create a website in which we will make fetch queries to an API.

Getting started with Flutter 3 - iOS - Windows - MacOS

Getting started with Flutter 3 - iOS - Windows - MacOS PDF Author: Andrés Cruz
Publisher: Andres Cruz
ISBN:
Category : Computers
Languages : en
Pages : 240

Book Description
In this book, we are going to learn how the framework is formed, the basic features that Flutter allows us as an SDK to create mobile, desktop and web applications, all with the same base project and with small modifications. Flutter is the tool of the moment when it comes to creating mobile apps for Android and iOS; and this is not about a fashion or anything that appears to it; its clean and expressive syntax with Dart, its declarative programming with widgets and other features such as Hot Reload, make it an interesting solution for creating native applications for Android and iOS and that few tools that also offer solutions for creating mobile applications you can compare them. Book chapters This book has a total of 14 chapters, it is recommended that you read in the order in which they are arranged and as we explain the components of the framework, go directly to the practice, replicate, test and modify the codes that we show in this book. Chapter 1: In this chapter, we are going to introduce the software needed to create applications in Flutter, on Mac and Windows. Chapter 2: In this chapter, we are going to learn about Flutter and Dart for application development. Chapter 3: In this chapter, we will learn about the use of widgets as a central element when creating applications in Flutter. Chapter 4: In this chapter, we are going to create a project in Flutter using Visual Studio Code. Chapter 5: In this chapter, we are going to learn about the main widgets in Flutter and stateful and stateless widgets. Chapter 6: In this chapter, we are going to have a hello world in Flutter and learn about its most important features. Chapter 7: In this chapter, we are going to create a single page application about quantity meters. Chapter 8: In this chapter, we are going to create an application to register sites based on photos taken from the gallery or by camera. Chapter 9: In this chapter, we are going to learn about the Provider state handler applied to the above application. Chapter 10: We are going to create a web application, type to do list, initially, it would be a model. Chapter 11: For the to do list application created above, we are going to make several adaptations through media queries so that it is adaptive according to the screen size. Chapter 12: We will apply various changes to the to do list application, to make it more adaptable; changes such as alignment, overflows, images with rounded corners, will be covered in this chapter. Chapter 13: We will integrate the to do list web project, so that it works with a database in Cloud Firestore using Firebase. Extra Chapter: In this chapter, we are going to learn about possible errors that can occur when running applications in Flutter. The book is in development and will receive more chapters.

Getting Started with Flex 3

Getting Started with Flex 3 PDF Author: Jack Herrington
Publisher: Adobe Dev Library
ISBN: 9780596520649
Category : Computers
Languages : en
Pages : 143

Book Description
Discover how easy RIA development can be with this one-of-a-kind handbook from the Adobe Developer Library. Several clear, step-by-step mini-tutorials teach you about web services, event handling, designing user interfaces with reusable components, and more. After finishing this guide, you'll be able to build Flash applications ranging from widgets to full-featured RIAs using the Flex SDK and Flex Builder 3.0. With Getting Started with Flex 3, you will: Walk through sample RIA projects and see examples of amazing applications people have built with Flex Work with ActionScript 3.0 and the MXML markup language Build user interfaces using the controls and tools available with the framework Get a tour of controls available commercially and through open source Learn how Flex integrates with ASP.NET, ColdFusion, PHP, and J2EE in the server Build Flex-based widgets that let you display real-time data Use advanced controls to build 3D graphs, data dashboards, mapping applications, and more You'll find complete code for video players, a slideshow, a chat client, and an RSS reader, just to name a few. You also get plenty of tips, tricks, and techniques to leverage your existing programming skills, whether you come from an open source or Visual Studio-intensive background.

Programming Flex 3

Programming Flex 3 PDF Author: Chafic Kazoun
Publisher: "O'Reilly Media, Inc."
ISBN: 1449391087
Category : Computers
Languages : en
Pages : 661

Book Description
If you want to try your hand at developing rich Internet applications with Adobe's Flex 3, and already have experience with frameworks such as .NET or Java, this is the ideal book to get you started. Programming Flex 3 gives you a solid understanding of Flex 3's core concepts, and valuable insight into how, why, and when to use specific Flex features. Numerous examples and sample code demonstrate ways to build complete, functional applications for the Web, using the free Flex SDK, and RIAs for the desktop, using Adobe AIR. This book is an excellent companion to Adobe's Flex 3 reference documentation. With this book, you will: Learn the underlying details of the Flex framework Program with MXML and ActionScript Arrange the layout and deal with UI components Work with media Manage state for applications and components Use transitions and effects Debug your Flex applications Create custom components Embed Flex applications in web browsers Build AIR applications for the desktop Flex 3 will put you at the forefront of the RIA revolution on both the Web and the desktop. Programming Flex 3 will help you get the most from this amazing and sophisticated technology.