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Introduction to Windows® and Graphics Programming with Visual C++®

Introduction to Windows® and Graphics Programming with Visual C++® PDF Author: Roger Mayne
Publisher: World Scientific Publishing Company
ISBN: 981464188X
Category : Computers
Languages : en
Pages : 480

Book Description
Introduction to Windows® and Graphics Programming with Visual C++® (2nd Edition) provides an accessible approach to the study of Windows programming. It is intended to be an introduction to Visual C++ for technical people including practicing engineers, engineering students, and others interested in Windows programming and its convenient graphics capabilities. While the book is aimed at a technical audience, its mathematical content is modest and should be readable by most people with an interest in C++ programming. Readers are introduced to Windows programming in a natural way; making use of the object-oriented environment, the Microsoft Foundation Classes (MFC), and the document/view organization. Visual C++ is part of Microsoft's Visual Studio and provides full support of program development at all stages — from design to debugging. This second edition brings the original book up to date reflecting the evolution of Visual C++ and the Windows environment since the first edition. All example projects, figures and text in the book have been revised and coverage of touch screen developments has been added. Two new chapters on touch screen programming are based on programming strategies developed throughout the book. New examples demonstrate touch screen operations and consider programming for a tablet environment. More than seventy example projects are provided in the book's Companion Media Pack. The structure and coding for each example project are described thoroughly in a step-by-step fashion. Exercises at the end of each chapter provide opportunities to revisit and extend the tutorial examples. The media pack files include complete program code for all projects as well as files with classes and functions for handling geometric objects and graphs. The graphics examples require only standard Microsoft resources and may be easily adapted for a wide variety of application programs. The Companion Media Pack can be readily updated as Visual C++ continues to evolve. For example, the first update of the media pack was made after the release of a new version of Visual C++. It provides a full set of example projects developed with the new version as an addition to the book's original examples. Continuing updates of the media pack are planned as appropriate.

Introduction to Windows® and Graphics Programming with Visual C++®

Introduction to Windows® and Graphics Programming with Visual C++® PDF Author: Roger Mayne
Publisher: World Scientific Publishing Company
ISBN: 981464188X
Category : Computers
Languages : en
Pages : 480

Book Description
Introduction to Windows® and Graphics Programming with Visual C++® (2nd Edition) provides an accessible approach to the study of Windows programming. It is intended to be an introduction to Visual C++ for technical people including practicing engineers, engineering students, and others interested in Windows programming and its convenient graphics capabilities. While the book is aimed at a technical audience, its mathematical content is modest and should be readable by most people with an interest in C++ programming. Readers are introduced to Windows programming in a natural way; making use of the object-oriented environment, the Microsoft Foundation Classes (MFC), and the document/view organization. Visual C++ is part of Microsoft's Visual Studio and provides full support of program development at all stages — from design to debugging. This second edition brings the original book up to date reflecting the evolution of Visual C++ and the Windows environment since the first edition. All example projects, figures and text in the book have been revised and coverage of touch screen developments has been added. Two new chapters on touch screen programming are based on programming strategies developed throughout the book. New examples demonstrate touch screen operations and consider programming for a tablet environment. More than seventy example projects are provided in the book's Companion Media Pack. The structure and coding for each example project are described thoroughly in a step-by-step fashion. Exercises at the end of each chapter provide opportunities to revisit and extend the tutorial examples. The media pack files include complete program code for all projects as well as files with classes and functions for handling geometric objects and graphs. The graphics examples require only standard Microsoft resources and may be easily adapted for a wide variety of application programs. The Companion Media Pack can be readily updated as Visual C++ continues to evolve. For example, the first update of the media pack was made after the release of a new version of Visual C++. It provides a full set of example projects developed with the new version as an addition to the book's original examples. Continuing updates of the media pack are planned as appropriate.

Introduction to Windows and Graphics Programming with Visual C++.NET

Introduction to Windows and Graphics Programming with Visual C++.NET PDF Author: Roger Mayne
Publisher: World Scientific
ISBN: 9812564551
Category : Computers
Languages : en
Pages : 354

Book Description
This book provides an accessible approach to the study of Windows programming with Visual C++. It is intended to be an introduction to Visual C++ for technical people including practicing engineers, engineering students, and others who would like to understand Windows programming and use its inherent graphic capabilities. While the book is aimed at a technical audience, the mathematical content is modest and it should be readable by most people interested in C++ programming. It introduces readers to Windows programming in a natural way, making use of the object-oriented environment, the Microsoft Foundation Classes (MFC), and the document/view organization.Over fifty example projects are included on a companion CD. These example projects are used in the book's tutorial format initially by introducing Visual C++ programming and important C++ concepts. Then coverage of Windows programming begins with fundamental graphics operations including interactive drawing with mouse inputs. This is followed by program interaction through Windows tools for creating drop down menus, toolbar buttons, dialog windows, file input/output, output to printers, etc. Basic animation concepts are presented, using classes to develop, manipulate and display geometric shapes. Graphs are plotted as objects and the process of creating color contour plots is discussed.After using this book and following its collection of example programs, readers should be well prepared to write interactive programs which integrate Windows functionality and graphics with their own C++ programming. The step-by-step structure of each example in the book is described thoroughly and only standard Microsoft resources for graphics are required. Exercises at the end of each chapter provide opportunities to revisit and extend the tutorial examples. The project folders on the CD include complete program code for all examples. Files are also provided that contain classes and functions for handling geometric objects and graphs and which may be easily adapted for a wide variety of application programs.

Essential Visual C++ 6.0 fast

Essential Visual C++ 6.0 fast PDF Author: Ian Chivers
Publisher: Springer Science & Business Media
ISBN: 1447107330
Category : Computers
Languages : en
Pages : 225

Book Description
Microsofts Visual C++ 6.0 contains many new features to help developers build high performance applications. This book is ideal reading for those who want a quick introduction to Windows programming with Visual C++ and the Microsoft Foundation Class (MFC) library. Written in the inimitable style of the Essentials series, with lots of clear examples, this book is perfect for those who need to learn the maximum in the minimum time and to develop applications fast. Newcomers to the package will also find that Essential Visual C++ 6.0 fast will help them create applications - incorporating all the new features - quickly, effectively and productively. Topics covered include: the two key Windows classes: CFrameWnd and CWinApp; the MFC Library; message maps; controls; graphical output, and much more.

Microsoft Visual C++ Windows Applications by Example

Microsoft Visual C++ Windows Applications by Example PDF Author: Stefan Björnander
Publisher: Packt Publishing Ltd
ISBN: 1847195571
Category : Computers
Languages : en
Pages : 695

Book Description
Code and explanation for real-world MFC C++ Applications

Introduction to Graphics Programming for Windows 95

Introduction to Graphics Programming for Windows 95 PDF Author: Michael J. Young
Publisher: Academic Press
ISBN: 9780127733500
Category : C++ (Computer program language).
Languages : en
Pages : 0

Book Description
Providing extensive graphics programming techniques and all of the tools needed to a write functional graphics program, this book teaches how to draw, transform, store, and print graphics with Windows 95. It covers multiple C++ compilers including Microsoft Visual C++ and Borland C++ allowing readers to use the book for any Windows 95 development system.

Introduction to MFC Programming with Visual C++

Introduction to MFC Programming with Visual C++ PDF Author: Richard M. Jones
Publisher: Prentice Hall
ISBN: 9780130166296
Category : Computers
Languages : en
Pages : 312

Book Description
1662J-5 Not just a "run-the-wizard, push-the-buttons" guide -- real MFC mastery! Starts from ground zero: no object-oriented expertise required! An important but simple example illustrations how MFC invokes your virtual functions. Introduces MFC Document/View Architecture, program structure, and much more. Includes more than 90 short programs illustrating collection classes, mouse and keyboard techniques, common controls, menus, and more. Covers bitmap graphics and database access. Simply the most effective, thorough introduction to MFC you can find! If you really want to master MFC, there are no shortcuts, but there is one great book: Introduction to MFC Programming with Visual C++. Unlike many MFC books, this one doesn't start with Microsoft's AppWizard. Rather, it begins by giving you an in-depth grounding in the structure of MFC programs: an understanding that will serve you well in every program you write. Author Richard Jones also introduces the fundamentals of object-oriented programming with MFC and Visual C++, the essential concepts underlying MFC, the Document/View architecture, and much more. Once you understand how MFC really works, Jones helps you accomplish more than you ever imagined. You'll not only master MFC's common interface controls, but also database access, and much more. Introduction to MFC Programming with Visual C++ contains dozens of diagrams and programs-from to-the-point snippets to sizable programs designed to demonstrate powerful software engineering techniques. About the CD-ROM This title originally included a CDROM that contained all of the sample programs. This CDROM is no longer available, nor are the sample programs.

Getting Started with Microsoft Visual C++ 6 with an Introduction to MFC

Getting Started with Microsoft Visual C++ 6 with an Introduction to MFC PDF Author: Harvey M. Deitel
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 214

Book Description
Contains examples, programming tips, exercises and projects and is intended to be a supplement to introductory/intermediate level programming courses.

Windows Graphics Programming

Windows Graphics Programming PDF Author: Feng Yuan
Publisher: Prentice Hall Professional
ISBN: 0130869856
Category : Computers
Languages : en
Pages : 1283

Book Description
Currently, there aren't any good books on Windows graphics programming. Programmers looking for help are left to muddle their way through online documentation and API books that don't focus on this topic. This book paves new ground, covering actual graphics implementation, hidden restrictions, and performance issues programmers need to know about.

Graphics Programming in C++

Graphics Programming in C++ PDF Author: Mark Walmsley
Publisher: Springer Science & Business Media
ISBN: 1447109058
Category : Computers
Languages : en
Pages : 253

Book Description
A quick and clear introduction to graphics programming under Windows 98 without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and many illustrative coding examples in C++ are provided. The main topics include: message-based programming; window management; working with C++ objects; Windows 98 GDI; pens, brushes, bitmaps and palettes; sprite animation; wire-frame and polygon-fill images; assembly language programming; 3D vector geometry; perspective projections; hidden pixel removal; colour shading and texture mapping; virtual world simulation.

Beginning Microsoft Visual Basic 2008

Beginning Microsoft Visual Basic 2008 PDF Author: Thearon Willis
Publisher: John Wiley & Sons
ISBN: 0470382090
Category : Computers
Languages : en
Pages : 914

Book Description
Beginning Microsoft Visual Basic 2008 is designed to teach you how to write useful programs in Visual Basic 2008 as quickly and easily as possible. There are two kinds of beginners for whom this book is ideal: You’re a beginner to programming and you’ve chosen Visual Basic 2008 as the place to start. That’s a great choice! Visual Basic 2008 is not only easy to learn, it’s also fun to use and very powerful. You can program in another language but you’re a beginner to .NET programming. Again, you’ve made a great choice! Whether you’ve come from Fortran or Visual Basic 6, you’ll find that this book quickly gets you up to speed on what you need to know to get the most from Visual Basic 2008. Visual Basic 2008 offers a great deal of functionality in both tools and language. No one book could ever cover Visual Basic 2008 in its entirety—you would need a library of books. What this book aims to do is to get you started as quickly and easily as possible. It shows you the roadmap, so to speak, of what there is and where to go. Once we’ve taught you the basics of creating working applications (creating the windows and controls, how your code should handle unexpected events, what object-oriented programming is, how to use it in your applications, and so on), we’ll show you some of the areas you might want to try your hand at next. To this end, the book is organized as follows: Chapters 1 through 9 provide an introduction to Visual Studio 2008 and Windows programming. Chapter 6 provides an introduction to XAML and Windows Presentation Foundation (WPF) programming. Chapter 10 provides an introduction to application debugging and error handling. Chapters 11 through 13 provide an introduction to object-oriented programming and building objects. Chapter 14 provides an introduction to creating Windows Forms user controls. Chapter 15 provides an introduction to graphics in Windows applications. Chapters 16 and 17 provide an introduction to programming with databases and covers Access, SQL Server, ADO.NET and LINQ. Chapters 18 and 19 provide an introduction to ASP.NET and show you how to write applications for the Web. Chapter 20 provides a brief introduction to XML, a powerful tool for integrating your applications—regardless of the language they were written in. Chapter 21 introduces you to web services and the Windows Communication Foundation (WCF). Chapter 22 introduces you to sequential workflows using the Windows Workflow Foundation (WF). Chapter 23 introduces you to building applications for mobile devices using the Compact Framework classes. Chapter 24 introduces you to deploying applications using ClickOnce technology. Chapter 25 provides some insight on where to go next in your journey to learn about VisualBasic 2008. Appendix A provides the answers to chapter exercises. Appendix B introduces the Microsoft Solution Framework. Appendix C provides some background on security. Appendix D provides insight into Windows CardSpace. Appendix E compares the differences between the latest versions of the .NET Framework.