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MathLink ® Hardback with CD-ROM

MathLink ® Hardback with CD-ROM PDF Author: Chikara Miyaji
Publisher: Cambridge University Press
ISBN: 9780521641722
Category : Computers
Languages : en
Pages : 282

Book Description
This book introduces the basic concepts of MathLink and explains how to extend Mathematica using MathLink. Miyaji and Abbott show how to write Mathlink programs and how to apply Mathlink in a variety of situations. MathLink comprises a simple and powerful way to write programs that communicate with Mathematica and offers access to a wide range of network resources. Writing network programs is the most demanded skill in the Internet Age and MathLink provides a sophisticated level of network programming to the nonprogrammer, scientist, engineer, and student. Mathematica's powerful "problem-oriented" programming language includes symbolic and numerical computation, and excellent graphics capabilities, which enables users to write compact and elegant programs that are much shorter than in conventional languages. Within MathLink one can write programs that communicate with Mathematica. Since most electronic devices are connected to, or controlled by, a computer, it is straightforward to interface them to Mathematica. Once your device is connected to Mathematica, you can manipulate the data within Mathematica. The authors examine in detail source code for a range of practical examples ranging from elementary to advanced, allowing readers to easily adapt the code to suit their own practical needs. The text assumes that the reader is already familiar with Mathematica.

MathLink ® Hardback with CD-ROM

MathLink ® Hardback with CD-ROM PDF Author: Chikara Miyaji
Publisher: Cambridge University Press
ISBN: 9780521641722
Category : Computers
Languages : en
Pages : 282

Book Description
This book introduces the basic concepts of MathLink and explains how to extend Mathematica using MathLink. Miyaji and Abbott show how to write Mathlink programs and how to apply Mathlink in a variety of situations. MathLink comprises a simple and powerful way to write programs that communicate with Mathematica and offers access to a wide range of network resources. Writing network programs is the most demanded skill in the Internet Age and MathLink provides a sophisticated level of network programming to the nonprogrammer, scientist, engineer, and student. Mathematica's powerful "problem-oriented" programming language includes symbolic and numerical computation, and excellent graphics capabilities, which enables users to write compact and elegant programs that are much shorter than in conventional languages. Within MathLink one can write programs that communicate with Mathematica. Since most electronic devices are connected to, or controlled by, a computer, it is straightforward to interface them to Mathematica. Once your device is connected to Mathematica, you can manipulate the data within Mathematica. The authors examine in detail source code for a range of practical examples ranging from elementary to advanced, allowing readers to easily adapt the code to suit their own practical needs. The text assumes that the reader is already familiar with Mathematica.

Computer Simulations with Mathematica

Computer Simulations with Mathematica PDF Author: Richard J. Gaylord
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 330

Book Description
The study of natural phenomena using computer simulation is a major new research tool in the physical, chemical, biological and social sciences. It is useful for studying simple systems, and it is essential for the study of complex systems. Using Mathematica, an integrated software environment for scientific programming, numerical analysis and visualization, this book describes computer simulations applicable to a wide range of phenomena.

The Mathematica Journal

The Mathematica Journal PDF Author:
Publisher:
ISBN:
Category : Mathematica (Computer file)
Languages : en
Pages : 710

Book Description


Front-End Vision and Multi-Scale Image Analysis

Front-End Vision and Multi-Scale Image Analysis PDF Author: Bart M. Haar Romeny
Publisher: Springer Science & Business Media
ISBN: 1402015038
Category : Computers
Languages : en
Pages : 470

Book Description
Front-End Vision and Multi-Scale Image Analysis is a tutorial in multi-scale methods for computer vision and image processing. It builds on the cross fertilization between human visual perception and multi-scale computer vision (`scale-space') theory and applications. The multi-scale strategies recognized in the first stages of the human visual system are carefully examined, and taken as inspiration for the many geometric methods discussed. All chapters are written in Mathematica, a spectacular high-level language for symbolic and numerical manipulations. The book presents a new and effective approach to quickly mastering the mathematics of computer vision and image analysis. The typically short code is given for every topic discussed, and invites the reader to spend many fascinating hours `playing' with computer vision. Front-End Vision and Multi-Scale Image Analysis is intended for undergraduate and graduate students, and all with an interest in computer vision, medical imaging, and human visual perception.

MathLinks 8

MathLinks 8 PDF Author: Bruce McAskill
Publisher:
ISBN: 9780070973381
Category : Mathematics
Languages : en
Pages : 528

Book Description


MathLinks 9

MathLinks 9 PDF Author: Bruce McAskill
Publisher:
ISBN: 9780070977563
Category : Educational tests and measurements
Languages : en
Pages :

Book Description


MathLinks 7

MathLinks 7 PDF Author: Glen Holmes
Publisher:
ISBN: 9780070977624
Category : Educational tests and measurements
Languages : en
Pages :

Book Description


Real-Time Rendering

Real-Time Rendering PDF Author: Tomas Akenine-Möller
Publisher: CRC Press
ISBN: 1315362007
Category : Computers
Languages : en
Pages : 1046

Book Description
Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures. Reviews Rendering has been a required reference for professional graphics practitioners for nearly a decade. This latest edition is as relevant as ever, covering topics from essential mathematical foundations to advanced techniques used by today’s cutting edge games. -- Gabe Newell, President, Valve, May 2008 Rendering ... has been completely revised and revamped for its updated third edition, which focuses on modern techniques used to generate three-dimensional images in a fraction of the time old processes took. From practical rendering for games to math and details for better interactive applications, it's not to be missed. -- The Bookwatch, November 2008 You'll get brilliantly lucid explanations of concepts like vertex morphing and variance shadow mapping—as well as a new respect for the incredible craftsmanship that goes into today's PC games. -- Logan Decker, PC Gamer Magazine , February 2009

Algebra, Geometry and Software Systems

Algebra, Geometry and Software Systems PDF Author: Michael Joswig
Publisher: Springer Science & Business Media
ISBN: 3662051486
Category : Mathematics
Languages : en
Pages : 332

Book Description
A collection of surveys and research papers on mathematical software and algorithms. The common thread is that the field of mathematical applications lies on the border between algebra and geometry. Topics include polyhedral geometry, elimination theory, algebraic surfaces, Gröbner bases, triangulations of point sets and the mutual relationship. This diversity is accompanied by the abundance of available software systems which often handle only special mathematical aspects. This is why the volume also focuses on solutions to the integration of mathematical software systems. This includes low-level and XML based high-level communication channels as well as general frameworks for modular systems.

Relativity and Scientific Computing

Relativity and Scientific Computing PDF Author: Friedrich W Hehl
Publisher: Springer Science & Business Media
ISBN: 3642957323
Category : Science
Languages : en
Pages : 405

Book Description
For this set of lectures we assumed that the reader has a reasonable back ground in physics and some knowledge of general relativity, the modern theory of gravity in macrophysics, and cosmology. Computer methods are present ed by leading experts in the three main domains: in numerics, in computer algebra, and in visualization. The idea was that each of these subdisciplines is introduced by an extended set of main lectures and that each is conceived as being of comparable 'importance. Therefpre we believe that the book represents a good introduction into scientific I computing for any student who wants to specialize in relativity, gravitation, and/or astrophysics. We took great care to select lecturers who teach in a comprehensible way and who are, at the same time, at the research front of their respective field. In numerics we had the privilege of having a lecturer from the National Center for Supercomputing Applications (NCSA, Champaign, IL, USA) and some from other leading institutions of the world; visualization was taught by a visualization expert from Boeing; and in com puter algebra we took recourse to practitioners of different computer algebra systems as applied to classical general relativity up to quantum gravity and differential geometry.