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The Games we Played

The Games we Played PDF Author: Margaret Hofer
Publisher: Princeton Architectural Press
ISBN: 1568983972
Category : Games
Languages : en
Pages : 176

Book Description
As families are rediscovering the joys and virtues of staying and entertaining at home, board games have surged in popularity indeed, sales doubled in the last year alone. this mirrors a trend in the late nineteenth century the heyday of American boards and table games when, fueled by the introduction of games coincided with a growing need for middle-class social entertainment. Then, like now, the games that best captured players imaginations mimicked, and sometimes poked fun at, the culture that produced them Organized around themes such as courtship, commerce, travel, sports, and city life, The Games We Played brings together over one hundred eye-catching examples of Americas rare and popular board games, such as The Game of Playing Department Store, which encourage players to accumulate the greatest quantity of goods while spending their money as economically as possible, and Bulls and Bears: The Great Wall St. Game, in which players try their hand as speculators, bankers, and brokers, yelling each other down as if in a trading pit. This playful visual survey of its thematic essays will cause board and table game aficionados to share in the revelry of togetherness.

The Games we Played

The Games we Played PDF Author: Margaret Hofer
Publisher: Princeton Architectural Press
ISBN: 1568983972
Category : Games
Languages : en
Pages : 176

Book Description
As families are rediscovering the joys and virtues of staying and entertaining at home, board games have surged in popularity indeed, sales doubled in the last year alone. this mirrors a trend in the late nineteenth century the heyday of American boards and table games when, fueled by the introduction of games coincided with a growing need for middle-class social entertainment. Then, like now, the games that best captured players imaginations mimicked, and sometimes poked fun at, the culture that produced them Organized around themes such as courtship, commerce, travel, sports, and city life, The Games We Played brings together over one hundred eye-catching examples of Americas rare and popular board games, such as The Game of Playing Department Store, which encourage players to accumulate the greatest quantity of goods while spending their money as economically as possible, and Bulls and Bears: The Great Wall St. Game, in which players try their hand as speculators, bankers, and brokers, yelling each other down as if in a trading pit. This playful visual survey of its thematic essays will cause board and table game aficionados to share in the revelry of togetherness.

The Games We Play

The Games We Play PDF Author: Katie Rae
Publisher:
ISBN:
Category : Fiction
Languages : en
Pages : 0

Book Description
Ali had been content keeping to herself and staying hidden from her abusive ex. But when she meets two seemingly ordinary guys, Cam and Kace, the three of them develop an unexpected friendship that makes Ali feel like herself for the first time in years. Cam and Kace aren't just ordinary guys, though. They're superstars in the Atlanta sports world, with their names and faces plastered all over town. But Ali didn't know that, and they didn't tell her the truth. A lie that was never intended to hurt anyone. But their little game ends up bringing danger back into Ali's life, putting her at risk and causing her to push them away. For Cam and Kace, walking away from Ali isn't an option. They both want her. They both want to protect her. And despite being unable to choose between them, she can't seem to say no to their game plan. "You don't have to choose, baby." With her ex lurking and her feelings for Cam and Kace growing more intense, Ali has to navigate the danger as well as the societal expectations of her new relationship. A balancing act that proves to be harder than she anticipated. Will they succumb to the pressure? Or is this a game they can win together? This fast-paced romance has laughs, swoony moments, and MAJOR spice. But beware, there is also assault, attempted sexual abuse, and kidnapping, keeping you on the edge of your seat. Written in 1st person, triple POV, with an HEA

Games We Played

Games We Played PDF Author: Shawne Steiger
Publisher: Red Adept Publishing, LLC
ISBN:
Category : Fiction
Languages : en
Pages : 326

Book Description
When actress Rachel Goldberg shares her personal views on a local radio show, she becomes a target for online harassment. Things go too far when someone paints a swastika on her front door, not only terrifying her but also dredging up some painful childhood memories. Rachel escapes to her hometown of Carlsbad. To avoid upsetting her parents, she tells them she’s there to visit her Orthodox Jewish grandmother, even though that’s the last thing she wants to do. But trouble may have followed her. Stephen Drescher is home from Iraq, but his dishonorable discharge contaminates his transition back to civilian life. His old skinhead friends, the ones who urged him to enlist so he could learn to make better bombs, have disappeared, and he can’t even afford to adopt a dog. Thinking to reconnect with his childhood friend, he googles Rachel’s name and is stunned to see the comments on her Facebook page. He summons the courage to contact her. Rachel and Stephen, who have vastly different feelings about the games they played and what might come of their reunion, must come to terms with their pasts before they can work toward their futures.

The Games We Play

The Games We Play PDF Author: Alexandra Warren
Publisher: Createspace Independent Publishing Platform
ISBN: 9781984951342
Category : Families
Languages : en
Pages : 246

Book Description
Chance Washington only has a few things on his mind when he embarks on a trip back to his hometown. Completing the assignment for work that's sending him there in the first place, helping his mom make progress on her fixer-upper home, and catching up with some of his best friends who he doesn't get to see often enough. What is not a part of those plans is hooking up with one of his best friend's little sister. But it doesn't take long for him to realize that just because you walk into a game with a strategy, doesn't always mean things are going to go as planned.Londyn Miller isn't looking for a relationship; a casual fling more her thing after blowing through the limited dating options in her hometown. But when a handsome - familiar - face returns to town for an extended stay, the decision to pursue him for a little fun is an easy one; as long as she's sure not to let that fun turn into real feelings while also managing to keep it all from her overprotective big brother.Just like Chance, Londyn quickly learns that plans and strategy can only get you so far before you're forced to make in-game adjustments. And when those in-game adjustments evolve into something neither expected, it becomes a race for the finish line that Chance nor Londyn saw coming...

Games We Used to Play

Games We Used to Play PDF Author: Roger Kahn
Publisher: Houghton Mifflin
ISBN:
Category : Sports & Recreation
Languages : en
Pages : 296

Book Description
Colorful and often controversial firsthand portraits of some of the greatest sports figures of our time with reflections on the cultural and political contexts in which they played.

Games People Play

Games People Play PDF Author: Eric Berne
Publisher:
ISBN: 9780241257470
Category : Family & Relationships
Languages : en
Pages : 0

Book Description
'If you're going to read one psychology book in your lifetime... it should be his one' - Neil Hunter, Amazon review Fed up of feeling controlled at work? Feel trapped in a toxic relationship but don't know how to escape? Always feel like you lose the argument even if you know deep down you're right? Widely recognised as the most original and influential psychology book of our time, Games People Play has helped millions of people better understand human basic social interactions and relationships. We play games all the time; relationship games; power games with our bosses and competitive games with our friends. In this book, Berne reveals the secret ploys and manoeuvres that rule our lives and how to combat them. Giving you the keys to unlock the psychology of others and yourself, this classic, entertaining and life-changing book will open up the door to honest communication and teach you how to get the most out of life.

Games We Should Play in School

Games We Should Play in School PDF Author: Frank Aycox
Publisher: Front Row Experience
ISBN: 9780915256167
Category : Education
Languages : en
Pages : 168

Book Description
This comprehensive social game book is an eye-opening analysis of the behavioral dynamics of children in the contemporary classroom. It includes over 75 interactive, fun, social games and shows you how to effectively lead Social Play sessions in the classroom. Research has proven that this method of improving social skills actually increases test scores by 30%, because students become less antagonistic, more cooperative and more capable of increased attentiveness. Contains the secrets to enriching the entire school environment.

You've Been Played

You've Been Played PDF Author: Adrian Hon
Publisher: Basic Books
ISBN: 1541600193
Category : Business & Economics
Languages : en
Pages : 297

Book Description
How games are being harnessed as instruments of exploitation—and what we can do about it Warehouse workers pack boxes while a virtual dragon races across their screen. If they beat their colleagues, they get an award. If not, they can be fired. Uber presents exhausted drivers with challenges to keep them driving. China scores its citizens so they behave well, and games with in-app purchases use achievements to empty your wallet. Points, badges, and leaderboards are creeping into every aspect of modern life. In You’ve Been Played, game designer Adrian Hon delivers a blistering takedown of how corporations, schools, and governments use games and gamification as tools for profit and coercion. These are games that we often have no choice but to play, where losing has heavy penalties. You’ve Been Played is a scathing indictment of a tech-driven world that wants to convince us that misery is fun, and a call to arms for anyone who hopes to preserve their dignity and autonomy.

What Will We Play Today?

What Will We Play Today? PDF Author: Jean R. Feldman
Publisher: Brilliant Publications
ISBN: 1897675739
Category : Children's art
Languages : en
Pages : 114

Book Description
What Will We Play Today? contains 100 games based on drama, movement and music. It is sure to become a popular resource for anyone working with young children. It is said that a good game 'grows' with the children, and many of the games in this book are likely to be requested by children over and over again. The book contains games to encourage children's physical, creative and language development. The activities include listening games such as Mi Gallinita, hoop games, singing games and movement games such as Jig Jog. The games in the book are deliberately non-competitive and there is a strong emphasis on the process of playing ratheer than on winning. The games in this book offer a challenging and highly enjoyable way of providing guided play experiences for young children.

Lost in a Good Game

Lost in a Good Game PDF Author: Pete Etchells
Publisher: Icon Books
ISBN: 1785785060
Category : Social Science
Languages : en
Pages : 332

Book Description
'Etchells writes eloquently ... A heartfelt defence of a demonised pastime' The Times 'Once in an age, a piece of culture comes along that feels like it was specifically created for you, the beats and words and ideas are there because it is your life the creator is describing. Lost In A Good Game is exactly that. It will touch your heart and mind. And even if Bowser, Chun-li or Q-Bert weren't crucial parts of your youth, this is a flawless victory for everyone' Adam Rutherford When Pete Etchells was 14, his father died from motor neurone disease. In order to cope, he immersed himself in a virtual world - first as an escape, but later to try to understand what had happened. Etchells is now a researcher into the psychological effects of video games, and was co-author on a recent paper explaining why WHO plans to classify 'game addiction' as a danger to public health are based on bad science and (he thinks) are a bad idea. In this, his first book, he journeys through the history and development of video games - from Turing's chess machine to mass multiplayer online games like World of Warcraft- via scientific study, to investigate the highs and lows of playing and get to the bottom of our relationship with games - why we do it, and what they really mean to us. At the same time, Lost in a Good Game is a very unusual memoir of a writer coming to terms with his grief via virtual worlds, as he tries to work out what area of popular culture we should classify games (a relatively new technology) under.