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The Handbook of Cyber Wargames

The Handbook of Cyber Wargames PDF Author: Nick Drage
Publisher:
ISBN:
Category :
Languages : en
Pages : 172

Book Description
Cyber security is one of the big challenges of the 21st century. Failure to meet the threat can have major consequences for the individual, a company, an NGO or a nation state. The cost of cyber crime is in the billions of pounds per year. Cyber wargames are an essential part of the training cycle, education and operational analysis needed to rise to meet this threat. This handbook aims to fill a gap in the training for cyber-attacks and cyber warfare. By providing worked examples of different types of manual cyber wargame, including aims and objectives for each, it provides a basis for the reader to understand the potential range of games on offer. It also helps educate clients about the different types of cyber wargame available and can help them procure the right type of game in order to meet their needs. Cyber wargaming combines two complex fields: wargame design and cyber operations. This handbook is full of examples of such manual games. It includes examples of: Network attack and defence exercises Committee games Company and state level games Example of a Matrix Game Analysing the cyber security space using Confrontation Analysis Media Wars: The Battle to Dominate the Information Space Attack Chain modellingThe book is full of additional information for the reader, such as how a cyber conflict might develop or what the key decisions C-Suite leaders need to consider when faced by a sustained cyber attack.

The Handbook of Cyber Wargames

The Handbook of Cyber Wargames PDF Author: Nick Drage
Publisher:
ISBN:
Category :
Languages : en
Pages : 172

Book Description
Cyber security is one of the big challenges of the 21st century. Failure to meet the threat can have major consequences for the individual, a company, an NGO or a nation state. The cost of cyber crime is in the billions of pounds per year. Cyber wargames are an essential part of the training cycle, education and operational analysis needed to rise to meet this threat. This handbook aims to fill a gap in the training for cyber-attacks and cyber warfare. By providing worked examples of different types of manual cyber wargame, including aims and objectives for each, it provides a basis for the reader to understand the potential range of games on offer. It also helps educate clients about the different types of cyber wargame available and can help them procure the right type of game in order to meet their needs. Cyber wargaming combines two complex fields: wargame design and cyber operations. This handbook is full of examples of such manual games. It includes examples of: Network attack and defence exercises Committee games Company and state level games Example of a Matrix Game Analysing the cyber security space using Confrontation Analysis Media Wars: The Battle to Dominate the Information Space Attack Chain modellingThe book is full of additional information for the reader, such as how a cyber conflict might develop or what the key decisions C-Suite leaders need to consider when faced by a sustained cyber attack.

Cyber Wargaming

Cyber Wargaming PDF Author: Frank L. Smith III
Publisher: Georgetown University Press
ISBN: 1647123968
Category : Political Science
Languages : en
Pages : 239

Book Description
A first-of-its-kind theoretical overview and practical guide to wargame design Government, industry, and academia need better tools to explore threats, opportunities, and human interactions in cyberspace. The interactive exercises called cyber wargames are a powerful way to solve complex problems in a digital environment that involves both cooperation and conflict. Cyber Wargaming is the first book to provide both the theories and practical examples needed to successfully build, play, and learn from these interactive exercises. The contributors to this book explain what cyber wargames are, how they work, and why they offer insights that other methods cannot match. The lessons learned are not merely artifacts of these games—they also shed light on how people interpret and interact with cyberspace in real life. This book covers topics such as cyber action during conventional war, information effects in conflict scenarios, individual versus group decision-making, the intersection of cyber conflicts and nuclear crises, business resilience, emerging technologies, and more. Cyber Wargaming will be a vital resource for readers interested in security studies and wargame design in higher education, the military, and the private sector.

The Handbook of Cyber Wargames: Wargaming the 21st Century

The Handbook of Cyber Wargames: Wargaming the 21st Century PDF Author: John Curry
Publisher: Lulu.com
ISBN: 9780244868673
Category : Games & Activities
Languages : en
Pages : 174

Book Description
Cyber security is one of the big challenges of the 21st century. Failure to meet the threat can have major consequences for the individual, a company, an NGO or a nation state. Cyber wargames are an essential part of the training cycle, education and operational analysis needed to rise to meet this threat. This handbook aims to fill a gap in the training for cyber-attacks and cyber warfare. By providing worked examples of different types of manual cyber wargame, including aims and objectives for each. Cyber wargaming combines two complex fields: wargame design and cyber operations. It has examples of: Network attack and defence exercises Committee games Company and state level games The Battle to Dominate the Information Space Attack Chain modelling The book is full of additional information for the reader, such as how a cyber conflict might develop or what the key decisions C-Suite leaders need to consider when faced by a sustained cyber attack.

Inside Cyber Warfare

Inside Cyber Warfare PDF Author: Jeffrey Carr
Publisher:
ISBN:
Category : Computer networks
Languages : en
Pages : 232

Book Description
What people are saying about Inside Cyber Warfare "The necessary handbook for the 21st century."--Lewis Shepherd, Chief Tech Officer and Senior Fellow, Microsoft Institute for Advanced Technology in Governments "A must-read for policy makers and leaders who need to understand the big-picture landscape of cyber war." --Jim Stogdill, CTO, Mission Services Accenture You may have heard about "cyber warfare" in the news, but do you really know what it is? This book provides fascinating and disturbing details on how nations, groups, and individuals throughout the world are using the Internet as an attack platform to gain military, political, and economic advantages over their adversaries. You'll learn how sophisticated hackers working on behalf of states or organized crime patiently play a high-stakes game that could target anyone, regardless of affiliation or nationality. Inside Cyber Warfare goes beyond the headlines of attention-grabbing DDoS attacks and takes a deep look inside multiple cyber-conflicts that occurred from 2002 through summer 2009. Learn how cyber attacks are waged in open conflicts, including recent hostilities between Russia and Georgia, and Israel and Palestine Discover why Twitter, Facebook, LiveJournal, Vkontakte, and other sites on the social web are mined by the intelligence services of many nations Read about China's commitment to penetrate the networks of its technologically superior adversaries as a matter of national survival Find out why many attacks originate from servers in the United States, and who's responsible Learn how hackers are "weaponizing" malware to attack vulnerabilities at the application level.

Wargames Handbook

Wargames Handbook PDF Author: James F. Dunnigan
Publisher: iUniverse
ISBN: 9781475920796
Category : History
Languages : en
Pages : 443

Book Description
Handbook on how to play and design commercial and professional wargames

The Complete Wargames Handbook

The Complete Wargames Handbook PDF Author: James F. Dunnigan
Publisher: William Morrow
ISBN:
Category : Games & Activities
Languages : en
Pages : 342

Book Description
With the wide availability of the home computer, wargame enthusiasts (now numbering nearly half a million) regularly confront each other in action-packed simulated battles. This is the definitive all-in-one sourcebook on the new potentials and classic excitement of wargaming--one of America's fastest growing hobbies. 40 maps and charts.

International Conflicts in Cyberspace - Battlefield of the 21st Century

International Conflicts in Cyberspace - Battlefield of the 21st Century PDF Author: U.S. Department of Defense
Publisher: e-artnow
ISBN: 8026875524
Category : Political Science
Languages : en
Pages : 78

Book Description
Conflict in cyberspace is not a new phenomenon, but the legality of hostile cyber activity at a state level remains imperfectly defined. While the United States and its allies are in general agreement on the legal status of conflict in cyberspace, China, Russia, and a number of like-minded nations have an entirely different concept of the applicability of international law to cyberspace. This e-book presents the opposed views of USA and Russia on cyber security. Ultimately, you can find out from the official report how cyber-attack can jeopardize national security in the latest attack performed by the Russian hackers in order to interfere with the 2016 U.S. elections.

Inside Cyber Warfare

Inside Cyber Warfare PDF Author: Jeffrey Carr
Publisher: O'Reilly Media, Incorporated
ISBN: 9780596802158
Category : Computers
Languages : en
Pages : 232

Book Description
What people are saying about Inside Cyber Warfare "The necessary handbook for the 21st century." --Lewis Shepherd, Chief Tech Officer and Senior Fellow, Microsoft Institute for Advanced Technology in Governments "A must-read for policy makers and leaders who need to understand the big-picture landscape of cyber war." --Jim Stogdill, CTO, Mission Services Accenture You may have heard about "cyber warfare" in the news, but do you really know what it is? This book provides fascinating and disturbing details on how nations, groups, and individuals throughout the world are using the Internet as an attack platform to gain military, political, and economic advantages over their adversaries. You'll learn how sophisticated hackers working on behalf of states or organized crime patiently play a high-stakes game that could target anyone, regardless of affiliation or nationality. Inside Cyber Warfare goes beyond the headlines of attention-grabbing DDoS attacks and takes a deep look inside multiple cyber-conflicts that occurred from 2002 through summer 2009. Learn how cyber attacks are waged in open conflicts, including recent hostilities between Russia and Georgia, and Israel and Palestine Discover why Twitter, Facebook, LiveJournal, Vkontakte, and other sites on the social web are mined by the intelligence services of many nations Read about China's commitment to penetrate the networks of its technologically superior adversaries as a matter of national survival Find out why many attacks originate from servers in the United States, and who's responsible Learn how hackers are "weaponizing" malware to attack vulnerabilities at the application level

Zones of Control

Zones of Control PDF Author: Pat Harrigan
Publisher: MIT Press
ISBN: 026233495X
Category : Games & Activities
Languages : en
Pages : 845

Book Description
Examinations of wargaming for entertainment, education, and military planning, in terms of design, critical analysis, and historical contexts. Games with military themes date back to antiquity, and yet they are curiously neglected in much of the academic and trade literature on games and game history. This volume fills that gap, providing a diverse set of perspectives on wargaming's past, present, and future. In Zones of Control, contributors consider wargames played for entertainment, education, and military planning, in terms of design, critical analysis, and historical contexts. They consider both digital and especially tabletop games, most of which cover specific historical conflicts or are grounded in recognizable real-world geopolitics. Game designers and players will find the historical and critical contexts often missing from design and hobby literature; military analysts will find connections to game design and the humanities; and academics will find documentation and critique of a sophisticated body of cultural work in which the complexity of military conflict is represented in ludic systems and procedures. Each section begins with a long anchoring chapter by an established authority, which is followed by a variety of shorter pieces both analytic and anecdotal. Topics include the history of playing at war; operations research and systems design; wargaming and military history; wargaming's ethics and politics; gaming irregular and non-kinetic warfare; and wargames as artistic practice. Contributors Jeremy Antley, Richard Barbrook, Elizabeth M. Bartels, Ed Beach, Larry Bond, Larry Brom, Lee Brimmicombe-Wood, Rex Brynen, Matthew B. Caffrey, Jr., Luke Caldwell, Catherine Cavagnaro, Robert M. Citino, Laurent Closier, Stephen V. Cole, Brian Conley, Greg Costikyan, Patrick Crogan, John Curry, James F. Dunnigan, Robert J. Elder, Lisa Faden, Mary Flanagan, John A. Foley, Alexander R. Galloway, Sharon Ghamari-Tabrizi, Don R. Gilman, A. Scott Glancy, Troy Goodfellow, Jack Greene, Mark Herman, Kacper Kwiatkowski, Tim Lenoir, David Levinthal, Alexander H. Levis, Henry Lowood, Elizabeth Losh, Esther MacCallum-Stewart, Rob MacDougall, Mark Mahaffey, Bill McDonald, Brien J. Miller, Joseph Miranda, Soraya Murray, Tetsuya Nakamura, Michael Peck, Peter P. Perla, Jon Peterson, John Prados, Ted S. Raicer, Volko Ruhnke, Philip Sabin, Thomas C. Schelling, Marcus Schulzke, Miguel Sicart, Rachel Simmons, Ian Sturrock, Jenny Thompson, John Tiller, J. R. Tracy, Brian Train, Russell Vane, Charles Vasey, Andrew Wackerfuss, James Wallis, James Wallman, Yuna Huh Wong

Cyber Warfare in the 21st Century

Cyber Warfare in the 21st Century PDF Author: Subcommittee on Emerging Threats and Capabilities Committee on Armed Services House of Representatives
Publisher:
ISBN: 9781974582570
Category :
Languages : en
Pages : 96

Book Description
Hackers reported as working on behalf of the Russian Government have attacked a wide variety of American citizens and institutions. They include political organizations of both parties, the Republican National Committee and the Democratic National Committee, as well as prominent Democrat and Republican leaders, as well as civil society groups like various American universities and academic research programs. These attacks started years back, but it continued after the 2016 election. They have been reported as hitting government sites, like the Pentagon's email system, as well as private networks, like U.S. banks. They have also been reported as targeting a wide variety of American allies ranging from government, military, and civilian targets, and states that range from Norway to the United Kingdom, as well as now trying to influence upcoming elections in Germany, France, and the Netherlands. In cyberspace, the malevolent actors presently engaged in attacks on U.S. persons and institutions range from criminals who are stealing personal information or holding ransom valuable corporate data to governments, like China, which have been accused of large-scale intellectual property theft, as well as breaking into government databases like the OPM [Office of Personnel Management] in the cyber version of traditional espionage. What can be done to defend America in this challenging realm? As long as we use the internet, adversaries like Putin's Russia and many others will seek to exploit this technology and our dependence on it in realms that range from politics to business to warfare itself. In response, the United States can build a new set of approaches to deliver true cybersecurity, aiming to better protect ourselves while reshaping adversary attitudes and options, or we can continue to be a victim.