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Tone and Atmosphere: Ambient Music

Tone and Atmosphere: Ambient Music PDF Author: Harris Hustedt
Publisher: Lulu.com
ISBN: 9781329507067
Category : Performing Arts
Languages : en
Pages : 162

Book Description
Tone and Atmosphere provides a primer to contemporary ambient music.

Tone and Atmosphere: Ambient Music

Tone and Atmosphere: Ambient Music PDF Author: Harris Hustedt
Publisher: Lulu.com
ISBN: 9781329507067
Category : Performing Arts
Languages : en
Pages : 162

Book Description
Tone and Atmosphere provides a primer to contemporary ambient music.

A Philosophy of Ambient Sound

A Philosophy of Ambient Sound PDF Author: Ulrik Schmidt
Publisher: Springer Nature
ISBN: 9819917557
Category : Social Science
Languages : en
Pages : 293

Book Description
This book presents the first book-length study of ambient sound as a key issue in sound studies and sonic philosophy. Taking a broad, media-philosophical approach, it explores ambient sound as a basic dimension of the sonic environment, sonic technologies, sonic arts and the material staging of listening. Through analyses of key concepts such as surroundability, mediatization, immanence, synthetization and continuous variation, the book elucidates how ambient aspects of sound influence our conceptions of what sound is and how it affects us by exposing sound’s relation to basic categories such as space, time, environment, medium and materiality. It also illuminates how the strategic production of ambient sound constitutes a leading aesthetic paradigm that has been a decisive factor in the shaping of the modern sonic environment – from key developments in experimental and popular music, sound art and cinematic sound design to the architectural-technological construction of listening spaces in concert halls and theaters and in current streaming infrastructures, digital surround sound and the everyday aesthetics of headphone listening.

Video Game Audio

Video Game Audio PDF Author: Christopher Hopkins
Publisher: McFarland
ISBN: 1476646058
Category : Games & Activities
Languages : en
Pages : 256

Book Description
From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition. Technical fine points are explored, including synthesized v. sampled sound, pre-recorded v. dynamic audio, backward compatibility, discrete and multifunctional soundchips, storage media, audio programming documentation, and analog v. digital outputs. A timeline chronicles significant developments in video game sound for PC, NES, Dreamcast, Xbox, Wii, Game Boy, PSP, iOS and Android devices and many others.

Musicians Musical Instruments and Music Principles How to the EBook

Musicians Musical Instruments and Music Principles How to the EBook PDF Author:
Publisher: Audel del Río
ISBN:
Category : Antiques & Collectibles
Languages : en
Pages : 74

Book Description
EBook in English and Spanish How to Are Musicians Musical Instruments and Music Principles on A How to Are Music How to Are All Musical Instruments Does Exist in All the Universe How to Was Created and Formed Music From its Origins How to Play it each Musical Instrument of Each One of Distinct Musicians Does Exist in The Universe for Play every Music for Sing every Song in the World

All Products in One EBook! Music System Musical Instruments Guitar Techniques

All Products in One EBook! Music System Musical Instruments Guitar Techniques PDF Author:
Publisher: Audel del Río
ISBN:
Category :
Languages : en
Pages : 97

Book Description
EBook in English and Spanish of 10 Products EBooks and Videos Products/EBooks Step by Step Each one How to are Music Principles with How to Play the tours of a Guitar Individual Uni-Requinto Circuits with all Fingers Both Hands A Review of Musicians Musical Instruments does exist in the Universe How to use it and Music How to Do it make it Play it with A Poem of Love in the real life made it How to Play Tours of Harmonically Sounds on Fret Fingerboard of a Guitar How to Play the Guitar String with a Pick on Guitar Strings

Music as Atmosphere

Music as Atmosphere PDF Author: Friedlind Riedel
Publisher: Routledge
ISBN: 0429631626
Category : Music
Languages : en
Pages : 305

Book Description
This book explores the atmospheric dimensions of music and sound. With multidisciplinary insights from music studies, sound studies, philosophy and media studies, chapters investigate music and sound as shared environmental feelings. This book probes into cutting edge conceptual issues at the forefront of contemporary discussions on atmosphere, atmospherology and affect. It also extends the spatial and relational focus towards fundamentally temporal questions of performance, process, timbre, resonance and personhood. The capacity of atmospheric relations to imbue a situation with an ambient feeling and to modulate social collectives is highlighted, as well as auditory experience as a means of connecting with feelings. In addition to original research, the volume features a first translation of an important text by German phenomenologist Hermann Schmitz, and a debate on affect and atmosphere between the philosophers Jan Slaby and Brian Massumi. This novel contribution to the field of music research provides a strong theoretical framework, as well as vibrant case studies, which will be invaluable reading for scholars and students of music, sound, aesthetics, media, anthropology and contemporary philosophy.

Key Changes

Key Changes PDF Author: Howie Singer
Publisher: Oxford University Press
ISBN: 0197656897
Category : Business & Economics
Languages : en
Pages : 505

Book Description
"This is a book about how technology has affected the music industry through a series of disruptions that have taken place ten times over the past century. Whenever technological innovations result in a compelling new way to distribute music to the public, the music industry changes in myriad and fundamental ways to adjust to the new format. And while the technologies themselves have evolved over the decades, the changes within the business follow a distinct pattern. Key Changes describes this pattern: it defines an analytical structure, the 6C Framework, that explains how the music business transformed in each era. The ten disruptions are the formats for distributing recorded music: phonograph records, radio, LPs, tapes, CDs, television, digital downloads, streaming, and streaming video; and then into the future with voice response and AI technologies, where the changes are in progress now. Each of these has a chapter in the book. The book concludes with an examination of how the 6C Framework applies across the timeline of various music formats, as well as to technologically induced changes in other industries, ranging from movies to sports to coffee, and it offers some observations about how blockchain technology could be the source of the next set of disruptive innovations in the music industry"--

Historical Dictionary of Popular Music

Historical Dictionary of Popular Music PDF Author: Norman Abjorensen
Publisher: Rowman & Littlefield
ISBN: 1538102153
Category : Music
Languages : en
Pages : 695

Book Description
This book seeks to trace the rise of popular music, identify its key figures and track the origins and development of its multiple genres and styles, all the while seeking to establish historical context. It is, fundamentally, a ready reference guide to the broad field of popular music over the past two centuries. It has become a truism that popular music, so pervasive in the modern world, constitutes a soundtrack to our lives – a constant though changing presence as we cross thresholds and grow from children to teenagers to adults. But it has become more than a soundtrack; it has become a narrative. Not just an accompaniment to our daily lives but incorporating our lives, our sense of identity, our lived experiences, into it. We have become part of the music just as the music has become part of us. The Historical Dictionary of Popular Music contains a chronology, an introduction, an appendix, and an extensive bibliography. The dictionary section has over 1000 cross-referenced entries on major figures across genres, definitions of genres, technical innovations and surveys of countries and regions. This book is an excellent resource for students, researchers, and anyone wanting to know more about popular music.

Refining versus Simplification in Transmission and Performance / Humans and their Musical Instruments as Part of Nature

Refining versus Simplification in Transmission and Performance / Humans and their Musical Instruments as Part of Nature PDF Author: Gisa Jähnichen
Publisher: Logos Verlag Berlin GmbH
ISBN: 3832556850
Category :
Languages : en
Pages : 264

Book Description
This collection comprises papers presented at the 24th symposium of the ICTM Study Group on Musical Instruments held in the Spring of 2023 at the Faculty of Music, University of the Visual and Performing Arts, Colombo, Sri Lanka. It includes contributions by Rastko Jakovljevic, Ahmad Faudzi Musib, Choduraa Tumat and Bernard Kleikamp, Hoh Chung Shih, Huang Wan, Gisa Jähnichen, Liu Xiangkun, Sulwyn Lok and Andrew Filmer, Chinthaka P. Meddegoda, Nishadi Prageetha Meddegoda, Christopher A. Miller, Renzi, Nicola, Timkehet Teffera, Xue Tong, Adilia Yip, and Zhong Wei Cheng. All scholars make valuable contributions in questions about sound manipulation or about musical instruments of humans as part of nature. Did you know that Jimi Hendrix manipulated his sound effects or how many waza trumpets of the Berta are quickly tuned and which instruments accompany a joik in reality? These, and many other questions are answered in the diverse articles compiled in this volume. They celebrate diversity in their own way.

Mental Health | Atmospheres | Video Games

Mental Health | Atmospheres | Video Games PDF Author: Jimena Aguilar Rodríguez
Publisher: transcript Verlag
ISBN: 3839462649
Category : Social Science
Languages : en
Pages : 263

Book Description
Gaming has never been disconnected from reality. When we engage with ever more lavish virtual worlds, something happens to us. The game imposes itself on us and influences how we feel about it, the world, and ourselves. How do games accomplish this and to what end? The contributors explore the video game as an atmospheric medium of hitherto unimagined potential. Is the medium too powerful, too influential? A danger to our mental health or an ally through even the darkest of times? This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2019 and 2020 to provide answers to these questions.