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Principles of Synthetic Intelligence

Principles of Synthetic Intelligence PDF Author: Joscha Bach
Publisher: Oxford University Press
ISBN: 9780199708109
Category : Psychology
Languages : en
Pages : 400

Book Description
From the Foreword: "In this book Joscha Bach introduces Dietrich Dörner's PSI architecture and Joscha's implementation of the MicroPSI architecture. These architectures and their implementation have several lessons for other architectures and models. Most notably, the PSI architecture includes drives and thus directly addresses questions of emotional behavior. An architecture including drives helps clarify how emotions could arise. It also changes the way that the architecture works on a fundamental level, providing an architecture more suited for behaving autonomously in a simulated world. PSI includes three types of drives, physiological (e.g., hunger), social (i.e., affiliation needs), and cognitive (i.e., reduction of uncertainty and expression of competency). These drives routinely influence goal formation and knowledge selection and application. The resulting architecture generates new kinds of behaviors, including context dependent memories, socially motivated behavior, and internally motivated task switching. This architecture illustrates how emotions and physical drives can be included in an embodied cognitive architecture. The PSI architecture, while including perceptual, motor, learning, and cognitive processing components, also includes several novel knowledge representations: temporal structures, spatial memories, and several new information processing mechanisms and behaviors, including progress through types of knowledge sources when problem solving (the Rasmussen ladder), and knowledge-based hierarchical active vision. These mechanisms and representations suggest ways for making other architectures more realistic, more accurate, and easier to use. The architecture is demonstrated in the Island simulated environment. While it may look like a simple game, it was carefully designed to allow multiple tasks to be pursued and provides ways to satisfy the multiple drives. It would be useful in its own right for developing other architectures interested in multi-tasking, long-term learning, social interaction, embodied architectures, and related aspects of behavior that arise in a complex but tractable real-time environment. The resulting models are not presented as validated cognitive models, but as theoretical explorations in the space of architectures for generating behavior. The sweep of the architecture can thus be larger-it presents a new cognitive architecture attempting to provide a unified theory of cognition. It attempts to cover perhaps the largest number of phenomena to date. This is not a typical cognitive modeling work, but one that I believe that we can learn much from." --Frank E. Ritter, Series Editor Although computational models of cognition have become very popular, these models are relatively limited in their coverage of cognition-- they usually only emphasize problem solving and reasoning, or treat perception and motivation as isolated modules. The first architecture to cover cognition more broadly is PSI theory, developed by Dietrich Dorner. By integrating motivation and emotion with perception and reasoning, and including grounded neuro-symbolic representations, PSI contributes significantly to an integrated understanding of the mind. It provides a conceptual framework that highlights the relationships between perception and memory, language and mental representation, reasoning and motivation, emotion and cognition, autonomy and social behavior. It is, however, unfortunate that PSI's origin in psychology, its methodology, and its lack of documentation have limited its impact. The proposed book adapts Psi theory to cognitive science and artificial intelligence, by elucidating both its theoretical and technical frameworks, and clarifying its contribution to how we have come to understand cognition.

Principles of Synthetic Intelligence

Principles of Synthetic Intelligence PDF Author: Joscha Bach
Publisher: Oxford University Press
ISBN: 9780199708109
Category : Psychology
Languages : en
Pages : 400

Book Description
From the Foreword: "In this book Joscha Bach introduces Dietrich Dörner's PSI architecture and Joscha's implementation of the MicroPSI architecture. These architectures and their implementation have several lessons for other architectures and models. Most notably, the PSI architecture includes drives and thus directly addresses questions of emotional behavior. An architecture including drives helps clarify how emotions could arise. It also changes the way that the architecture works on a fundamental level, providing an architecture more suited for behaving autonomously in a simulated world. PSI includes three types of drives, physiological (e.g., hunger), social (i.e., affiliation needs), and cognitive (i.e., reduction of uncertainty and expression of competency). These drives routinely influence goal formation and knowledge selection and application. The resulting architecture generates new kinds of behaviors, including context dependent memories, socially motivated behavior, and internally motivated task switching. This architecture illustrates how emotions and physical drives can be included in an embodied cognitive architecture. The PSI architecture, while including perceptual, motor, learning, and cognitive processing components, also includes several novel knowledge representations: temporal structures, spatial memories, and several new information processing mechanisms and behaviors, including progress through types of knowledge sources when problem solving (the Rasmussen ladder), and knowledge-based hierarchical active vision. These mechanisms and representations suggest ways for making other architectures more realistic, more accurate, and easier to use. The architecture is demonstrated in the Island simulated environment. While it may look like a simple game, it was carefully designed to allow multiple tasks to be pursued and provides ways to satisfy the multiple drives. It would be useful in its own right for developing other architectures interested in multi-tasking, long-term learning, social interaction, embodied architectures, and related aspects of behavior that arise in a complex but tractable real-time environment. The resulting models are not presented as validated cognitive models, but as theoretical explorations in the space of architectures for generating behavior. The sweep of the architecture can thus be larger-it presents a new cognitive architecture attempting to provide a unified theory of cognition. It attempts to cover perhaps the largest number of phenomena to date. This is not a typical cognitive modeling work, but one that I believe that we can learn much from." --Frank E. Ritter, Series Editor Although computational models of cognition have become very popular, these models are relatively limited in their coverage of cognition-- they usually only emphasize problem solving and reasoning, or treat perception and motivation as isolated modules. The first architecture to cover cognition more broadly is PSI theory, developed by Dietrich Dorner. By integrating motivation and emotion with perception and reasoning, and including grounded neuro-symbolic representations, PSI contributes significantly to an integrated understanding of the mind. It provides a conceptual framework that highlights the relationships between perception and memory, language and mental representation, reasoning and motivation, emotion and cognition, autonomy and social behavior. It is, however, unfortunate that PSI's origin in psychology, its methodology, and its lack of documentation have limited its impact. The proposed book adapts Psi theory to cognitive science and artificial intelligence, by elucidating both its theoretical and technical frameworks, and clarifying its contribution to how we have come to understand cognition.

Principles of Synthetic Intelligence PSI: An Architecture of Motivated Cognition

Principles of Synthetic Intelligence PSI: An Architecture of Motivated Cognition PDF Author: Joscha Bach
Publisher: Oxford University Press
ISBN: 0195370678
Category : Psychology
Languages : en
Pages : 401

Book Description
This title features chapters on machines to explain the mind, Domer's 'blueprint for a mind', representation of and for mental processes, language and future avenues, from PSI to microPSI, and much more.

Principles of Synthetic Intelligence

Principles of Synthetic Intelligence PDF Author: Joscha Bach
Publisher: Oxford University Press
ISBN: 0199745706
Category : Psychology
Languages : en
Pages : 400

Book Description
From the Foreword: "In this book Joscha Bach introduces Dietrich Dörner's PSI architecture and Joscha's implementation of the MicroPSI architecture. These architectures and their implementation have several lessons for other architectures and models. Most notably, the PSI architecture includes drives and thus directly addresses questions of emotional behavior. An architecture including drives helps clarify how emotions could arise. It also changes the way that the architecture works on a fundamental level, providing an architecture more suited for behaving autonomously in a simulated world. PSI includes three types of drives, physiological (e.g., hunger), social (i.e., affiliation needs), and cognitive (i.e., reduction of uncertainty and expression of competency). These drives routinely influence goal formation and knowledge selection and application. The resulting architecture generates new kinds of behaviors, including context dependent memories, socially motivated behavior, and internally motivated task switching. This architecture illustrates how emotions and physical drives can be included in an embodied cognitive architecture. The PSI architecture, while including perceptual, motor, learning, and cognitive processing components, also includes several novel knowledge representations: temporal structures, spatial memories, and several new information processing mechanisms and behaviors, including progress through types of knowledge sources when problem solving (the Rasmussen ladder), and knowledge-based hierarchical active vision. These mechanisms and representations suggest ways for making other architectures more realistic, more accurate, and easier to use. The architecture is demonstrated in the Island simulated environment. While it may look like a simple game, it was carefully designed to allow multiple tasks to be pursued and provides ways to satisfy the multiple drives. It would be useful in its own right for developing other architectures interested in multi-tasking, long-term learning, social interaction, embodied architectures, and related aspects of behavior that arise in a complex but tractable real-time environment. The resulting models are not presented as validated cognitive models, but as theoretical explorations in the space of architectures for generating behavior. The sweep of the architecture can thus be larger-it presents a new cognitive architecture attempting to provide a unified theory of cognition. It attempts to cover perhaps the largest number of phenomena to date. This is not a typical cognitive modeling work, but one that I believe that we can learn much from." --Frank E. Ritter, Series Editor Although computational models of cognition have become very popular, these models are relatively limited in their coverage of cognition-- they usually only emphasize problem solving and reasoning, or treat perception and motivation as isolated modules. The first architecture to cover cognition more broadly is PSI theory, developed by Dietrich Dorner. By integrating motivation and emotion with perception and reasoning, and including grounded neuro-symbolic representations, PSI contributes significantly to an integrated understanding of the mind. It provides a conceptual framework that highlights the relationships between perception and memory, language and mental representation, reasoning and motivation, emotion and cognition, autonomy and social behavior. It is, however, unfortunate that PSI's origin in psychology, its methodology, and its lack of documentation have limited its impact. The proposed book adapts Psi theory to cognitive science and artificial intelligence, by elucidating both its theoretical and technical frameworks, and clarifying its contribution to how we have come to understand cognition.

How to Build a Brain

How to Build a Brain PDF Author: Chris Eliasmith
Publisher: Oxford University Press
ISBN: 0199794693
Category : Psychology
Languages : en
Pages : 475

Book Description
How to Build a Brain provides a detailed exploration of a new cognitive architecture - the Semantic Pointer Architecture - that takes biological detail seriously, while addressing cognitive phenomena. Topics ranging from semantics and syntax, to neural coding and spike-timing-dependent plasticity are integrated to develop the world's largest functional brain model.

Homo Monkey & Cyborg

Homo Monkey & Cyborg PDF Author: Jorg Horst Otto Thimoreit
Publisher: Jorg Horst Otto Thimoreit
ISBN:
Category : Business & Economics
Languages : en
Pages : 234

Book Description
My books are about one thing and that is the mind. 1. Where did our mind come from in a natural point of facts. 2. What did our mind do during its historical, cultural existence for the past 100.000 years. 3. Who owns and who controls our mind. We don’t actually control our mind and makes Free Will an ambition and not a fact. The Centers of Power control our mind for the last 5.000 years, we have made simulations about believing in a god and call it religion. We have made simulations about society in believing in governments, laws and politician and call it statism. 4. In my books I explore solutions to live as a free individual and that is only possible if we all live in a free world, without the political, financial and religious oppressors I call the Centers of Power. How can this work out for me, if I am in love with mental slavery, how do I unslave? Am I a monkey with an Ego or am I a cosmic, archaic mind? Being involved in natural philosophy to answer questions on where I come from, who I am, where I am going and to stand up for it, challenge authority, lead me into prison for over 10 years. How I became the enemy of the German state, a danger to its citizens and to my five children, will be covered in my two books. People that are dangerous to the system are tending to be removed. I look at the Centers of Power, its origin and the way it divides the people in order to enslave them and it makes me think is it monkeys running society? So how do we unite and make love win - to change the system and push for peace? We are now living in historical times and, like it or not, the choices that we will make over the next few years will have profound implications to the future of the entire human race. Corona-Plandemic: Whether or not to wear the mask. Whether or not to take the vaccine. Whether or not to get the health app. Whether or not to fill out the digital visitor card. Whether or not to take the digital money chip. In any case the attempt by the Centers of Power to reset global society leads eventually to a global awakening of the truth. My journey is to go back to the foundations to get things right. To discover truth, the cosmos has to be first debugged and to make a model of the cosmos. Typically large groups of intellect don’t get it right, because they are consensus orientated, like in politics. It is not truth orientated, in the past we have only found this by the outsiders; there we find intellectual progress. The other reason why it is so hard to find objective truth is that our brain is operating just like a computer on bio-chemical algorithms by electricity and hormones running the hardware to simulate software. When we experience pleasure or pain, when we see, hear, smell the outside world it is always an interpretation, a simulation, but never the actual objective truth or the reality of the outside world. The cosmos can be computed by us in a simulation (Matrix) and so can our society be computed, but so far no human has understood the underlying structures of that Matrix. A society like ours to discuss truth can be a very dangerous place, if you question authority. I found it hard to fit in the academic system as a scientific philosopher, so I started the path of knowledge without the academic prison and in order to finance this I started my own companies in the USA, Germany and the Netherlands; where I eventually ended up in a German prison. That happened primarily because I used psychedelic (magic) mushrooms to detach me from the general agendas of a slave in society. I present the theory that we are not living in a mechanical cosmos and a material world, but a computational cosmos – a simulation made by our mind, just as it makes a dream work, or a believer of a god that lives in the clouds called heaven. We are a dream state in the body of a monkey, becoming awake that we are neither monkey, nor a sentient being. To wake up from those dream simulations is probably the hardest accomplishment and usually happens late in our life. I doubt that reading a book, following a guru, god or scientist will help in this endeavor. In my case the search for objective truth, reality and the knowledge of relevant information, in combination with the magic mushrooms did the switch of perspective … probably also a bit of luck, called non-linear dynamics and chaos. What I really was surprised by from the awakening aspect was altruistic, unconditional love. This concept is not naturally accepted by our Ego-self driven software – however it turns out that this energy is a force that can only be activated once we achieve a Free Will of Thought. That is what makes some of us unlike any other living organism on this planet; to forgive your enemy, to love your enemy are concepts of meme that contradict the animal mind of most humans. Well once we understand that we are like a computer thinking with bio-chemical algorithms it is not a surprise that we start life with an Unfree Will of Thought …a simulation of the brain looking for food, sex and all the other things that feed our Ego-Self telling us how great and wonderful we, our simulation of the Me actually is. I have never experienced that a person is really evil or that he and she wants something evil. What people do can be horrible, and the mess they make can have an incredibly destructive potential. But if you look closely at what's going on, it may not stop, but if you condemn it, it will stop even less. When one works through it, accepts it, perceives it - then a light of love shines out. There are no bad and evil people at all, there are only people who are on the way, whom one must invite and pick up...  Evolution on how cosmic space-time creates meme and life, how it drives to ever more complexity we might call consciousness.  Evolution from a living organism called ape with a brain that does interpretation (simulations) of colors and sounds from the outside world, communication between us; but unlike any other brain on this planet, it can simulate also altruistic love, mathematics, arts, morals and ethics.  Evolution from a hunter & gatherer tribe to a complex, modern civilization; still being an animal with universal power ambitions of the Ego-Self.  To understand consciousness and enlightenment and our part we take in the cosmic, archaic mind we call nature.  Using computer science artificial intelligence (AGI) to understand how our consciousness works in living organisms and especially in the human brain. To perceive the simulations that make up our worlds we make up in politics, religion and business.  The internet becomes mightier than the sword of the oppressors. Now we have access to meme, to information directly, without the editing or censoring of an official cultural gate keeper. What it does to freedom and change during 2020 is the main topic of the book, to predict what 2030 will look like when governments start a direct war against their citizens.  The deep state within governments, as the global Center of Power and their agenda of a Great Reset.  The rise of slavery, capitalism and democracy.  Central banks, IMF and World create FIAT Money (out of thin air) and therefore have control over third world countries, with their imposed conditions of these loans.  Representative Democracy is a plutocracy of the very few ruling over their (sovereign citizens). We need a direct democracy right now.  Outline cases where the media-propaganda has served political agendas, like false flag attacks on Libya, Iran, Syria, Iraq, 9/11 and Corona.  Who runs global politics and societies since the 18th century? The Wall Street financed wars; Rockefeller, Rhodes & Co financed Adolf Hitler to prevent a United Europe with Russia. We have a 147 corporations that control the economy and the media, but do we have another power-center-cult?  The New World Order (Great Reset) is coming and we can be sure that the global elite will be successful in that.  The most powerful spell on humanity is electoral democracy. The answer to that problem is not a new political party, but rather local community building, spread true information on the internet and the Resistance.

Artificial General Intelligence 2008

Artificial General Intelligence 2008 PDF Author: P. Wang
Publisher: IOS Press
ISBN: 1607503093
Category : Computers
Languages : en
Pages : 520

Book Description
The field of Artificial Intelligence (AI) was initially directly aimed at the construction of ‘thinking machines’ – that is, computer systems with human-like general intelligence. But this task proved more difficult than expected. As the years passed, AI researchers gradually shifted focus to producing AI systems that intelligently approached specific tasks in relatively narrow domains. In recent years, however, more and more AI researchers have recognized the necessity – and the feasibility – of returning to the original goal of the field. Increasingly, there is a call to focus less on highly specialized ‘narrow AI’ problem solving systems, and more on confronting the difficult issues involved in creating ‘human-level intelligence’, and ultimately general intelligence that goes beyond the human level in various ways. Artificial General Intelligence (AGI), as this renewed focus has come to be called, attempts to study and reproduce intelligence as a whole in a domain independent way. Encouraged by the recent success of several smaller-scale AGI-related meetings and special tracks at conferences, the initiative to organize the very first international conference on AGI was taken, with the goal to give researchers in the field an opportunity to present relevant research results and to exchange ideas on topics of common interest. In this collection you will find the conference papers: full-length papers, short position statements and also the papers presented in the post conference workshop on the sociocultural, ethical and futurological implications of AGI.

Non-axiomatic Logic

Non-axiomatic Logic PDF Author: Pei Wang
Publisher: World Scientific
ISBN: 9814440280
Category : Computers
Languages : en
Pages : 275

Book Description
This book provides a systematic and comprehensive description of Non-Axiomatic Logic, which is the result of the author''s research for about three decades.Non-Axiomatic Logic is designed to provide a uniform logical foundation for Artificial Intelligence, as well as an abstract description of the OC laws of thoughtOCO followed by the human mind. Different from OC mathematicalOCO logic, where the focus is the regularity required when demonstrating mathematical conclusions, Non-Axiomatic Logic is an attempt to return to the original aim of logic, that is, to formulate the regularity in actual human thinking. To achieve this goal, the logic is designed under the assumption that the system has insufficient knowledge and resources with respect to the problems to be solved, so that the OC logical conclusionsOCO are only valid with respect to the available knowledge and resources. Reasoning processes according to this logic covers cognitive functions like learning, planning, decision making, problem solving, This book is written for researchers and students in Artificial Intelligence and Cognitive Science, and can be used as a textbook for courses at graduate level, or upper-level undergraduate, on Non-Axiomatic Logic."

The Multitasking Mind

The Multitasking Mind PDF Author: Dario D. Salvucci
Publisher: Oxford University Press
ISBN: 0199733562
Category : Business & Economics
Languages : en
Pages : 317

Book Description
This book presents the theory of threaded cognition, a theory that aims to explain the multitasking mind. The theory states that multitasking behavior can be expressed as cognitive threads-independent streams of thought that weave through the mind's processing resources to produce multitasking behavior, and sometimes experience conflicts to produce multitasking interference. Grounded in the ACT-R cognitive architecture, threaded cognition incorporates computational representations and mechanisms used to simulate and predict multitasking behavior and performance.

Artificial General Intelligence

Artificial General Intelligence PDF Author: Jürgen Schmidhuber
Publisher: Springer Science & Business Media
ISBN: 3642228860
Category : Computers
Languages : en
Pages : 427

Book Description
This book constitutes the refereed proceedings of the 4th International Conference on Artificial General Intelligence, AGI 2011, held in Mountain View, CA, USA, in August 2011. The 28 revised full papers and 26 short papers were carefully reviewed and selected from 103 submissions. The papers are written by leading academic and industry researchers involved in scientific and engineering work and focus on the creation of AI systems possessing general intelligence at the human level and beyond.

Narrative Absorption

Narrative Absorption PDF Author: Frank Hakemulder
Publisher: John Benjamins Publishing Company
ISBN: 9027265135
Category : Language Arts & Disciplines
Languages : en
Pages : 331

Book Description
Narrative Absorption brings together research from the social sciences and Humanities to solve a number of mysteries: Most of us will have had those moments, of being totally absorbed in a book, a movie, or computer game. Typically we do not have any idea about how we ended up in such a state. Nor do we fully realize how we might have changed as we return for the fictional worlds we have visited. The feeling of being absorbed is one of the most illusive and transient feelings, but also one that motivates audiences to spend considerable amounts of time in narrative worlds, and one that is central to our understanding of the effects of narratives on beliefs and behavior. Key specialists inform the reader of this book about the nature of the peculiar state of consciousness during episodes of absorption, the perception of absorption in history, the role of absorption in meaningful experiences with narratives, the relation with related phenomena such as suspense and identification, issues of measurement, and the practical implications, for instance in education-entertainment. Various fields have worked separately on topics of absorption, albeit using different terminology and methods, but having reached a high level of development and complexity in understanding absorption. Now is the time to bring them together. This volume will be a point of reference for years to come.