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Comics and Stuff

Comics and Stuff PDF Author: Henry Jenkins
Publisher: NYU Press
ISBN: 1479852740
Category : Social Science
Languages : en
Pages : 356

Book Description
Considers how comics display our everyday stuff—junk drawers, bookshelves, attics—as a way into understanding how we represent ourselves now For most of their history, comics were widely understood as disposable—you read them and discarded them, and the pulp paper they were printed on decomposed over time. Today, comic books have been rebranded as graphic novels—clothbound high-gloss volumes that can be purchased in bookstores, checked out of libraries, and displayed proudly on bookshelves. They are reviewed by serious critics and studied in university classrooms. A medium once considered trash has been transformed into a respectable, if not elite, genre. While the American comics of the past were about hyperbolic battles between good and evil, most of today’s graphic novels focus on everyday personal experiences. Contemporary culture is awash with stuff. They give vivid expression to a culture preoccupied with the processes of circulation and appraisal, accumulation and possession. By design, comics encourage the reader to scan the landscape, to pay attention to the physical objects that fill our lives and constitute our familiar surroundings. Because comics take place in a completely fabricated world, everything is there intentionally. Comics are stuff; comics tell stories about stuff; and they display stuff. When we use the phrase “and stuff” in everyday speech, we often mean something vague, something like “etcetera.” In this book, stuff refers not only to physical objects, but also to the emotions, sentimental attachments, and nostalgic longings that we express—or hold at bay—through our relationships with stuff. In Comics and Stuff, his first solo authored book in over a decade, pioneering media scholar Henry Jenkins moves through anthropology, material culture, literary criticism, and art history to resituate comics in the cultural landscape. Through over one hundred full-color illustrations, using close readings of contemporary graphic novels, Jenkins explores how comics depict stuff and exposes the central role that stuff plays in how we curate our identities, sustain memory, and make meaning. Comics and Stuff presents an innovative new way of thinking about comics and graphic novels that will change how we think about our stuff and ourselves.

Comics and Stuff

Comics and Stuff PDF Author: Henry Jenkins
Publisher: NYU Press
ISBN: 1479852740
Category : Social Science
Languages : en
Pages : 356

Book Description
Considers how comics display our everyday stuff—junk drawers, bookshelves, attics—as a way into understanding how we represent ourselves now For most of their history, comics were widely understood as disposable—you read them and discarded them, and the pulp paper they were printed on decomposed over time. Today, comic books have been rebranded as graphic novels—clothbound high-gloss volumes that can be purchased in bookstores, checked out of libraries, and displayed proudly on bookshelves. They are reviewed by serious critics and studied in university classrooms. A medium once considered trash has been transformed into a respectable, if not elite, genre. While the American comics of the past were about hyperbolic battles between good and evil, most of today’s graphic novels focus on everyday personal experiences. Contemporary culture is awash with stuff. They give vivid expression to a culture preoccupied with the processes of circulation and appraisal, accumulation and possession. By design, comics encourage the reader to scan the landscape, to pay attention to the physical objects that fill our lives and constitute our familiar surroundings. Because comics take place in a completely fabricated world, everything is there intentionally. Comics are stuff; comics tell stories about stuff; and they display stuff. When we use the phrase “and stuff” in everyday speech, we often mean something vague, something like “etcetera.” In this book, stuff refers not only to physical objects, but also to the emotions, sentimental attachments, and nostalgic longings that we express—or hold at bay—through our relationships with stuff. In Comics and Stuff, his first solo authored book in over a decade, pioneering media scholar Henry Jenkins moves through anthropology, material culture, literary criticism, and art history to resituate comics in the cultural landscape. Through over one hundred full-color illustrations, using close readings of contemporary graphic novels, Jenkins explores how comics depict stuff and exposes the central role that stuff plays in how we curate our identities, sustain memory, and make meaning. Comics and Stuff presents an innovative new way of thinking about comics and graphic novels that will change how we think about our stuff and ourselves.

Batman: Damned (2018-) #1

Batman: Damned (2018-) #1 PDF Author: Brian Azzarello
Publisher: DC Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 54

Book Description
DC BLACK LABEL, the highly anticipated new imprint from DC Comics, starts here! The Joker is dead. There is no doubt about that. But whether Batman finally snapped his scrawny neck or some other sinister force in Gotham City did the deed is still a mystery. Problem is, Batman can’t remember…and the more he digs into this labyrinthian case, the more his mind starts to doubt everything he’s uncovering. So who better to set him straight than…John Constantine? Problem with that is as much as John loves a good mystery, he loves messing with people’s heads even more. So with John’s “help,” the pair will delve into the sordid underbelly of Gotham as they race toward the mind-blowing truth of who murdered The Joker. BATMAN: DAMNED is a bimonthly super-natural horror story told by two of comics’ greatest modern creators-a visceral thrill-ride that proudly puts the “black” in BLACK LABEL.

The Complete Hate

The Complete Hate PDF Author: Peter Bagge
Publisher: Fantagraphics Books
ISBN: 1683963555
Category : Comics & Graphic Novels
Languages : en
Pages : 900

Book Description
The Complete Hate is a three-volume set that includes the original 1990-1998 30-issue run, the nine subsequent Hate Annuals, and tons of other Hate-related comics, illustrations, and ephemera created for books, magazines, comics, toys, and other merchandise. Bagge combined his cartoony drawing style with uncomfortably real Gen X characters, and the comic books resonated with readers. Book One (Hate 1-15), focuses on young Buddy Bradley's travails in early 1990s Seattle. Book Two focuses on Buddy and his girlfriend Lisa Leavenworth's move back to Buddy's native New Jersey (and a switch from black-and-white to full color). Book Three features the final arc of Bagge's magnum opus, as Buddy and Lisa become parents (and buy a garbage dump).

Mail-Order Mysteries

Mail-Order Mysteries PDF Author: Kirk Demarais
Publisher: Insight Editions
ISBN: 9781608870264
Category : Humor
Languages : en
Pages : 0

Book Description
Rediscover your sense of wonder! Generations of comic book readers remember the tantalizing promises of vintage novelty advertisements that offered authentic laser-gun plans, x-ray specs, and even 7-foot-tall monsters (with glow-in-the-dark eyes!). But what would you really get if you entrusted your hard-earned $1.69 to the post office? Mail-Order Mysteries answers this question, revealing the amazing truths (and agonizing exaggerations) about the actual products marketed to kids in the ‘60s, ‘70s, and ‘80s. Pop-culture historian Kirk Demarais shares his astonishing collection, including: 100 Toy Soldiers in a Footlocker Count Dante’s World’s Deadliest Fighting Secrets GRIT Hercules Wrist Band Hypno-Coin Life-Size Monsters Mystic Smoke Sea Monkeys Soil From Dracula’s Castle U-Control Ghost Ventrilo Voice Thrower ...and many, many more! With more than 150 extraordinary, peculiar, and downright fraudulent collectibles, Mail-Order Mysteries is a must-have book comic book fans everywhere. Trust us.

The Stuff of Legend

The Stuff of Legend PDF Author: Brian Arthur Smith
Publisher: Stuff of Legend (Th3rd World S
ISBN: 9780983216124
Category : Comics & Graphic Novels
Languages : en
Pages : 0

Book Description
Jester embarks on a solo quest that will take him to the farthest corners of the Dark.

Infinite Kung Fu

Infinite Kung Fu PDF Author: Kagan McLeod
Publisher: Top Shelf Productions
ISBN: 1603091211
Category : Comics & Graphic Novels
Languages : en
Pages : 468

Book Description
One of YALSA's Top 10 Great Graphic Novels for Teens! Named one of the best graphic novels of the year by Publishers Weekly, Heeb Magazine, io9, CNN, Comic Book Resources, Complex, USA Today, Forbidden Planet International, IFC, ComicsAlliance, Paste, and Graphic Novel Reporter! "Pure awesome. From ôber-violent kung fu fight sequences and zombie stalkers, to blood-drenched battles among armies and supernatural beings, this book is a testament to just how cool a well-drawn and well-written martial-arts action epic can be. If you pick up only one comic book or graphic novel... let this be the one."-- USA Today "Over 450 pages of stunningly choreographed fight scenes of epic imagination. Kagan McLeod is a master cartoonist."-- CNN GeekOut "The best elements of horror, Westerns, and of course, kung fu films are seamlessly interlaced to tell a highly imaginative tale. You couldn't sandblast the smile from my face as I read this."-- Ain't It Cool News "INFINITE KUNG FU is glorious and deranged in the way that all comics should be."-- Warren Ellis, author of Transmetropolitan, Red, and Crooked Little Vein "The great strength of this graphic novel is its originality, but equally impressive are McLeod's extraordinary illustrations and compelling narrative."-- Publishers Weekly (starred review) "Stunningly gorgeous... McLeod's unique brand of comic book wizardry practically oozes out of every panel as his art delivers animated stylings with a hip-hop flavor."-- Complex "All of that buzz and hype was completely on the money... It's like the best kung-fu movie you've ever seen, unimpaired by time or budget constraints."-- Comic Book Resources "A kung fu epic for people who don't buy into the kung fu cult."-- Royal Flush Infinite Kung Fu walks you through familiar corridors in the house of martial mayhem, but dares to take you where kung fu is afraid to go! The Martial World is ruled by a mysterious emperor whose kung fu armies are each headed by a cruel and highly skilled master. Here, where the way of the fist is a way of life, ex-soldier Yang Lei Kung must infiltrate the emperor's forces and stop him from destroying all life on the planet. Allegiances are blurred as techniques are perfected, and Lei Kung becomes less certain who's friend and who's foe in each chapter! Fists fly, limbs are lost and blood vessels burst in this tale of furious rivals, supernatural masters, walking corpses, and above all, raging kung fu!

Batman: Damned (2018-) #2

Batman: Damned (2018-) #2 PDF Author: Brian Azzarello
Publisher: DC Black Label
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 54

Book Description
As BatmanÕs descent into the madness of Gotham CityÕs decadent underbelly continues, he must try to exorcise some of his demonsÉand who better to help than the Demon, Etrigan himself. And where thereÕs demons, thereÕs also a Deadman, a Spectre, an Enchantress and a host of other supernatural friends and foesÑitÕs a veritable Grand Guignol!

The New Mutants

The New Mutants PDF Author: Ramzi Fawaz
Publisher: NYU Press
ISBN: 147982349X
Category : Literary Criticism
Languages : en
Pages : 368

Book Description
How fantasy meets reality as popular culture evolves and ignites postwar gender, sexual, and race revolutions. 2017 The Association for the Studies of the Present Book Prize Finalist Mention, 2017 Lora Romero First Book Award Presented by the American Studies Association Winner of the 2012 CLAGS Fellowship Award for Best First Book Project in LGBT Studies In 1964, noted literary critic Leslie Fiedler described American youth as “new mutants,” social rebels severing their attachments to American culture to remake themselves in their own image. 1960s comic book creators, anticipating Fiedler, began to morph American superheroes from icons of nationalism and white masculinity into actual mutant outcasts, defined by their genetic difference from ordinary humanity. These powerful misfits and “freaks” soon came to embody the social and political aspirations of America’s most marginalized groups, including women, racial and sexual minorities, and the working classes. In The New Mutants, Ramzi Fawaz draws upon queer theory to tell the story of these monstrous fantasy figures and how they grapple with radical politics from Civil Rights and The New Left to Women’s and Gay Liberation Movements. Through a series of comic book case studies – including The Justice League of America, The Fantastic Four, The X-Men, and The New Mutants –alongside late 20th century fan writing, cultural criticism, and political documents, Fawaz reveals how the American superhero modeled new forms of social belonging that counterculture youth would embrace in the 1960s and after. The New Mutants provides the first full-length study to consider the relationship between comic book fantasy and radical politics in the modern United States.

Comics and Stuff

Comics and Stuff PDF Author: Henry Jenkins
Publisher: NYU Press
ISBN: 1479831255
Category : Social Science
Languages : en
Pages : 425

Book Description
Considers how comics display our everyday stuff—junk drawers, bookshelves, attics—as a way into understanding how we represent ourselves now For most of their history, comics were widely understood as disposable—you read them and discarded them, and the pulp paper they were printed on decomposed over time. Today, comic books have been rebranded as graphic novels—clothbound high-gloss volumes that can be purchased in bookstores, checked out of libraries, and displayed proudly on bookshelves. They are reviewed by serious critics and studied in university classrooms. A medium once considered trash has been transformed into a respectable, if not elite, genre. While the American comics of the past were about hyperbolic battles between good and evil, most of today’s graphic novels focus on everyday personal experiences. Contemporary culture is awash with stuff. They give vivid expression to a culture preoccupied with the processes of circulation and appraisal, accumulation and possession. By design, comics encourage the reader to scan the landscape, to pay attention to the physical objects that fill our lives and constitute our familiar surroundings. Because comics take place in a completely fabricated world, everything is there intentionally. Comics are stuff; comics tell stories about stuff; and they display stuff. When we use the phrase “and stuff” in everyday speech, we often mean something vague, something like “etcetera.” In this book, stuff refers not only to physical objects, but also to the emotions, sentimental attachments, and nostalgic longings that we express—or hold at bay—through our relationships with stuff. In Comics and Stuff, his first solo authored book in over a decade, pioneering media scholar Henry Jenkins moves through anthropology, material culture, literary criticism, and art history to resituate comics in the cultural landscape. Through over one hundred full-color illustrations, using close readings of contemporary graphic novels, Jenkins explores how comics depict stuff and exposes the central role that stuff plays in how we curate our identities, sustain memory, and make meaning. Comics and Stuff presents an innovative new way of thinking about comics and graphic novels that will change how we think about our stuff and ourselves.

Why Comics?

Why Comics? PDF Author: Hillary Chute
Publisher: HarperCollins
ISBN: 0062476815
Category : Literary Criticism
Languages : en
Pages : 449

Book Description
A New York Times Notable Book Filled with beautiful color art, dynamic storytelling, and insightful analysis, Hillary Chute reveals what makes one of the most critically acclaimed and popular art forms so unique and appealing, and how it got that way. “In her wonderful book, Hillary Chute suggests that we’re in a blooming, expanding era of the art… Chute’s often lovely, sensitive discussions of individual expression in independent comics seem so right and true.” — New York Times Book Review Over the past century, fans have elevated comics from the back pages of newspapers into one of our most celebrated forms of culture, from Fun Home, the Tony Award–winning musical based on Alison Bechdel’s groundbreaking graphic memoir, to the dozens of superhero films that are annual blockbusters worldwide. What is the essence of comics’ appeal? What does this art form do that others can’t? Whether you’ve read every comic you can get your hands on or you’re just starting your journey, Why Comics? has something for you. Author Hillary Chute chronicles comics culture, explaining underground comics (also known as “comix”) and graphic novels, analyzing their evolution, and offering fascinating portraits of the creative men and women behind them. Chute reveals why these works—a blend of concise words and striking visuals—are an extraordinarily powerful form of expression that stimulates us intellectually and emotionally. Focusing on ten major themes—disaster, superheroes, sex, the suburbs, cities, punk, illness and disability, girls, war, and queerness—Chute explains how comics get their messages across more effectively than any other form. “Why Disaster?” explores how comics are uniquely suited to convey the scale and disorientation of calamity, from Art Spiegelman’s representation of the Holocaust and 9/11 to Keiji Nakazawa’s focus on Hiroshima. “Why the Suburbs?” examines how the work of Chris Ware and Charles Burns illustrates the quiet joys and struggles of suburban existence; and “Why Punk?” delves into how comics inspire and reflect the punk movement’s DIY aesthetics—giving birth to a democratic medium increasingly embraced by some of today’s most significant artists. Featuring full-color reproductions of more than one hundred essential pages and panels, including some famous but never-before-reprinted images from comics legends, Why Comics? is an indispensable guide that offers a deep understanding of this influential art form and its masters.