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Explorations in Art and Technology

Explorations in Art and Technology PDF Author: Linda Candy
Publisher: Springer
ISBN: 1447173678
Category : Computers
Languages : en
Pages : 390

Book Description
Explorations in Art and Technology presents the explorations in Art and Technology of the Creativity & Cognition Research Studios. The Studios were created to bring together the visions and expertise of people working at the boundaries of art and digital media. The book explores the nature of intersection and correspondence across these disciplinary boundaries, practices and conceptual frameworks through artists' illustrated contributions and studies of work in progress. These experiences are placed within the context of recent digital art history and the innovations of early pioneers.

Explorations in Art and Technology

Explorations in Art and Technology PDF Author: Linda Candy
Publisher: Springer
ISBN: 1447173678
Category : Computers
Languages : en
Pages : 390

Book Description
Explorations in Art and Technology presents the explorations in Art and Technology of the Creativity & Cognition Research Studios. The Studios were created to bring together the visions and expertise of people working at the boundaries of art and digital media. The book explores the nature of intersection and correspondence across these disciplinary boundaries, practices and conceptual frameworks through artists' illustrated contributions and studies of work in progress. These experiences are placed within the context of recent digital art history and the innovations of early pioneers.

Explorations in Art and Technology

Explorations in Art and Technology PDF Author: Linda Candy
Publisher:
ISBN: 9781447173687
Category : ART
Languages : en
Pages : 390

Book Description
This edition revises the original core chapters and adds 15 contributions from artists who shed new light on the progress made in the early decades of the 21st Century. Explorations in Art and Technology is about the creative process in action, seen through the eyes of practitioners and researchers. It brings together artists, technologists and researchers who have written about emerging correspondences between virtual and physical worlds, between human and machine processes, between abstract concepts and their physical realizations, between music and visualization and between film and painting. It is a story of new visions and new forms. First published in 2002, this revised edition updates much of the original material and adds contributions from fifteen artists who shed new light on the progress that has been made in the early decades of the 21st Century. The book describes how artists have conceived and made novel digital works from a historical perspective and how inter-disciplinary research has had a profound effect on the take up of digital technology in the wider community. It shows that a practice-based action research approach to case studies of artist residencies enabled art and technology practitioners to take a significant role in the research and explores the nature of collaboration in this context. What emerges is a compelling story of inspirational creative work in a field that is transforming traditional norms in both art and technology.

Explorations in Art

Explorations in Art PDF Author: Marilyn G. Stewart
Publisher: Davis Publications
ISBN: 9780871927651
Category : Art
Languages : en
Pages : 258

Book Description
Each Teacher's Edition includes a wealth of point-of-use teaching support designed to help teachers easily pick and choose.

Art and Technology of Entertainment Computing and Communication

Art and Technology of Entertainment Computing and Communication PDF Author: Adrian David Cheok
Publisher: Springer Science & Business Media
ISBN: 1849961379
Category : Computers
Languages : en
Pages : 299

Book Description
Art and Technology of Entertainment Computing and Communication takes a blue sky research perspective on the field of interactive media for entertainment computing. Adrian David Cheok argues that entertainment as an end-product is useful for interactive play, however it is also a powerful tool for learning and communication and it is also a key driver for the development of information technology. This book explores the future of entertainment technologies used for communication and describes quantum step research. It will inform and inspire readers to create their own radical inventions and innovations that are not incremental, but which break through ideas and non-obvious solutions. One of the main explorations is the examination of how new forms of computer interaction can lead to radical new forms of technology and art for entertainment computing. Art and Technology of Entertainment Computing and Communication is an informative and inspirational text for students and the next generation of researchers. It’s main aim is to provide information that will hopefully help change the world and society for the better, through new modes of entertainment and communication. Academics, researchers, engineers, game designers, and interaction designers, will find the content both interesting and valuable. Entertainment is the "engine" to inspire people and drive innovation in interactive digital media design. The pioneer of the field, Prof. Adrian David Cheok, takes you on an exciting tour of the future shaped by the Entertainment Technologies. Hiroshi ISHII, Muriel R. Cooper Professor of Media Arts and Sciences, MIT Media Laboratory.

New Art and Science Affinities

New Art and Science Affinities PDF Author: Andrea Grover
Publisher: Lulu.com
ISBN: 0977205347
Category : Art
Languages : en
Pages : 192

Book Description


Movement, Time, Technology, and Art

Movement, Time, Technology, and Art PDF Author: Christina Chau
Publisher: Springer
ISBN: 9811047057
Category : Social Science
Languages : en
Pages : 148

Book Description
This book explores the ways in which artists use technology to create different perceptions of time in art in order to reflect on contemporary relationships to technology. By considering the links between technology, movement and contemporary art, the book explores changing relationship between temporality in art, art history, media art theory, modernity, contemporary art, and digital art. This book challenges the dominant view that kinetic art is an antiquated artistic experiment and considers the changing perception of kinetic art by focusing on exhibitions and institutions that have recently challenged the notion of kinetic art as a marginalised and forgotten artistic experiment with mechanical media. This is achieved by deconstructing Frank Popper’s argument that kinetic art is a precursor to subsequent explorations in the intersections between art, science and technology. Rather than pandering to the prevailing art historical assumption that kinetic sculpture is merely a precursor to art in a digital culture, the book proposes that perhaps kineticism succeeded too well, where movement has become a ubiquitous element of the aesthetic of contemporary art. If, as Boris Groys has recently suggested, installation has become the dominant mode of art in the contemporary age, then movement in real time with the viewer is used to aestheticise and explore the facets of our peculiar time.

Discovering Art History

Discovering Art History PDF Author: Gerald F. Brommer
Publisher:
ISBN: 9780871923004
Category : Art
Languages : en
Pages : 661

Book Description
A textbook covering the world and work of the artist, trends and influences in world art, and art in the western world.

Exploring Visual Design

Exploring Visual Design PDF Author: Joseph A. Gatto
Publisher:
ISBN: 9780871924667
Category :
Languages : en
Pages :

Book Description


The Art, Science, and Technology of Medieval Travel

The Art, Science, and Technology of Medieval Travel PDF Author: Robert Odell Bork
Publisher: Ashgate Publishing, Ltd.
ISBN: 9780754663072
Category : History
Languages : en
Pages : 244

Book Description
This sixth volume in the AVISTA series considers medieval travel from a variety of interdisciplinary perspectives, placing the physical practice of transportation in the larger context of medieval thought about the world and its meaning. The papers included cover vehicle design and logistical management, the practicalities of how travellers oriented themselves, and the symbolism of the landscapes and maps created in the Middle Ages.

Introduction to Art: Design, Context, and Meaning

Introduction to Art: Design, Context, and Meaning PDF Author: Pamela Sachant
Publisher: Good Press
ISBN:
Category : Art
Languages : en
Pages : 614

Book Description
Introduction to Art: Design, Context, and Meaning offers a deep insight and comprehension of the world of Art. Contents: What is Art? The Structure of Art Significance of Materials Used in Art Describing Art - Formal Analysis, Types, and Styles of Art Meaning in Art - Socio-Cultural Contexts, Symbolism, and Iconography Connecting Art to Our Lives Form in Architecture Art and Identity Art and Power Art and Ritual Life - Symbolism of Space and Ritual Objects, Mortality, and Immortality Art and Ethics