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Groove Music

Groove Music PDF Author: Mark Katz
Publisher: Oxford University Press
ISBN: 0199913013
Category : Music
Languages : en
Pages : 352

Book Description
It's all about the scratch in Groove Music, award-winning music historian Mark Katz's groundbreaking book about the figure that defined hip-hop: the DJ. Today hip-hop is a global phenomenon, and the sight and sound of DJs mixing and scratching is familiar in every corner of the world. But hip-hop was born in the streets of New York in the 1970s when a handful of teenagers started experimenting with spinning vinyl records on turntables in new ways. Although rapping has become the face of hip-hop, for nearly 40 years the DJ has proven the backbone of the culture. In Groove Music, Katz (an amateur DJ himself) delves into the fascinating world of the DJ, tracing the art of the turntable from its humble beginnings in the Bronx in the 1970s to its meteoric rise to global phenomenon today. Based on extensive interviews with practicing DJs, historical research, and his own personal experience, Katz presents a history of hip-hop from the point of view of the people who invented the genre. Here, DJs step up to discuss a wide range of topics, including the transformation of the turntable from a playback device to an instrument in its own right, the highly charged competitive DJ battles, the game-changing introduction of digital technology, and the complex politics of race and gender in the DJ scene. Exhaustively researched and written with all the verve and energy of hip-hop itself, Groove Music will delight experienced and aspiring DJs, hip-hop fans, and all students or scholars of popular music and culture.

Groove Music

Groove Music PDF Author: Mark Katz
Publisher: Oxford University Press
ISBN: 0199913013
Category : Music
Languages : en
Pages : 352

Book Description
It's all about the scratch in Groove Music, award-winning music historian Mark Katz's groundbreaking book about the figure that defined hip-hop: the DJ. Today hip-hop is a global phenomenon, and the sight and sound of DJs mixing and scratching is familiar in every corner of the world. But hip-hop was born in the streets of New York in the 1970s when a handful of teenagers started experimenting with spinning vinyl records on turntables in new ways. Although rapping has become the face of hip-hop, for nearly 40 years the DJ has proven the backbone of the culture. In Groove Music, Katz (an amateur DJ himself) delves into the fascinating world of the DJ, tracing the art of the turntable from its humble beginnings in the Bronx in the 1970s to its meteoric rise to global phenomenon today. Based on extensive interviews with practicing DJs, historical research, and his own personal experience, Katz presents a history of hip-hop from the point of view of the people who invented the genre. Here, DJs step up to discuss a wide range of topics, including the transformation of the turntable from a playback device to an instrument in its own right, the highly charged competitive DJ battles, the game-changing introduction of digital technology, and the complex politics of race and gender in the DJ scene. Exhaustively researched and written with all the verve and energy of hip-hop itself, Groove Music will delight experienced and aspiring DJs, hip-hop fans, and all students or scholars of popular music and culture.

The Oxford Handbook of Sound and Image in Digital Media

The Oxford Handbook of Sound and Image in Digital Media PDF Author: Carol Vernallis
Publisher: Oxford University Press
ISBN: 0190258179
Category : Music
Languages : en
Pages : 833

Book Description
The Oxford Handbook of Sound and Image in Digital Media surveys the contemporary landscape of audiovisual media. Contributors to the volume look not only to changes brought by digital innovations, but to the complex social and technological past that informs, and is transformed by, new media. This collection is conceived as a series of dialogues and inquiries by leading scholars from both image- and sound-based disciplines. Chapters explore the history and the future of moving-image media across a range of formats including blockbuster films, video games, music videos, social media, digital visualization technologies, experimental film, documentaries, video art, pornography, immersive theater, and electronic music. Sound, music, and noise emerge within these studies as integral forces within shifting networks of representation. The essays in this collection span a range of disciplinary approaches (film studies, musicology, philosophy, cultural studies, the digital humanities) and subjects of study (Iranian documentaries, the Twilight franchise, military combat footage, and Lady Gaga videos). Thematic sections and direct exchanges among authors facilitate further engagement with the debates invoked by the text.

Digital Play

Digital Play PDF Author: Stephen Kline
Publisher: McGill-Queen's Press - MQUP
ISBN: 0773525432
Category : Games & Activities
Languages : en
Pages : 379

Book Description
In a marketplace that demands perpetual upgrades, the survival of interactive play ultimately depends on the adroit management of negotiations between game producers and youthful consumers of this new medium. The authors suggest a model of expansion that encompasses technological innovation, game design, and marketing practices. Their case study of video gaming exposes fundamental tensions between the opposing forces of continuity and change in the information economy: between the play culture of gaming and the spectator culture of television, the dynamism of interactive media and the increasingly homogeneous mass-mediated cultural marketplace, and emerging flexible post-Fordist management strategies and the surviving techniques of mass-mediated marketing. Digital Play suggests a future not of democratizing wired capitalism but instead of continuing tensions between "access to" and "enclosure in" technological innovation, between inertia and diversity in popular culture markets, and between commodification and free play in the cultural industries. -- publisher description.

Guitar Hero Series

Guitar Hero Series PDF Author:
Publisher: PediaPress
ISBN:
Category :
Languages : en
Pages : 333

Book Description


Musical Creativities in Practice

Musical Creativities in Practice PDF Author: Pamela Burnard
Publisher: OUP Oxford
ISBN: 0191628980
Category : Psychology
Languages : en
Pages : 336

Book Description
Musical Creativities in Practice explores the social and the cultural contexts in which creativity in music occurs. It begins by considering what constitutes creativity - taking a cross cultural view of music, while investigating creative processes far beyond just the classical music genre - including electronic media, popular music, and improvised music. In addition it looks at creativity in both writing and performing. The field of musical education is a key focus - examining why creativity is important within the educational environment, and looking at how schools might sometimes stifle creativity in their music teaching, rather than encourage it. The book is packed with case studies and real-life examples taken from studies across the world, providing a powerful corrective to myths and outmoded conceptions which privilege the creative practice of individual artists. Musical Creativity in Practice argues the need for conceptual expansion of musical creativities in line with vital contemporary real world practices. It explores how different types of musical creativities are recognised and communicated in the real world practices of a diversity of professional musicians. The book covers creative practice issues underlying composing, improvising, singer songwriting, originals bands, DJ cultures, live coding and interactive sound designing and the implications of creativity research for music education and for the assessment of creativities in industry and education. Musical Creativities in Practice will be valuable for those in fields of music psychology and music education, from advanced undergraduate level upwards.

Immigrant Youth, Hip Hop, and Online Games

Immigrant Youth, Hip Hop, and Online Games PDF Author: Barbara Franz
Publisher: Lexington Books
ISBN: 1498500935
Category : Social Science
Languages : en
Pages : 208

Book Description
Anti-Muslim racism with its attendant xenophobia and (the fear of) Salafist hostility are two of the most essential problems facing Europe today. Both result from the enormous failure of the continent’s integration policies, which have either insisted on immigrants’ rigid assimilation or left immigrants to fend for themselves. This book radically breaks with contemporary approaches to immigrant assimilation and integration. Instead it examines non-institutional approaches that facilitate immigrant inclusion through the examples of three alternative small-scale projects that have impacted the lives of urban working-class youth, specifically with second-generation immigrant roots, in Vienna, Austria. These projects involve online gaming, hip hop as an art form, and social work as emancipatory pedagogic practice (commonly referred to as street work). After exploring historic and structural conditions of marginalization in Austria, the book investigates working-class teenagers’ social networks and describes an online game designed to provide a platform for interaction between non-immigrant and immigrant youth who usually either do not interact or display prejudice when they engage each other. Hip hop can provide both a necessary outlet for alienated youth to articulate their frustrations and a highly effective tool for transforming inclusion conflicts. This is achieved through offering individual teens the necessary means to gain the resilience and social grounding necessary to help overcome exclusion and marginalization. In addition to the individual young person’s agency, the inclusion process, of course, also requires corresponding efforts by the majority society. Social work with marginalized youth is crucial for successful inclusion. Specifically individual support in small-scale settings provides a unique opportunity to open up spaces for discouraged and disaffected teenagers to gain self-worth and dignity. While the book focuses on identity formation and the teenagers’ agency, it argues that only projects that include both “newcomer” and “native” can aid in overcoming exclusionary attitudes and policies, eventually allowing some form of social bonding to take place.

The Act of Musical Composition

The Act of Musical Composition PDF Author: Dave Collins
Publisher: Routledge
ISBN: 1317045580
Category : Music
Languages : en
Pages : 312

Book Description
The study of musical composition has been marked by a didactic, technique-based approach, focusing on the understanding of musical language and grammar -harmony, counterpoint, orchestration and arrangement - or on generic and stylistic categories. In the field of the psychology of music, the study of musical composition, even in the twenty-first century, remains a poor cousin to the literature which relates to musical perception, music performance, musical preferences, musical memory and so on. Our understanding of the compositional process has, in the main, been informed by anecdotal after-the-event accounts or post hoc analyses of composition. The Act of Musical Composition: Studies in the Creative Process presents the first coherent exploration around this unique aspect of human creative activity. The central threads, or key themes - compositional process, creative thinking and problem-solving - are integrated by the combination of theoretical understandings of creativity with innovative empirical work.

Game Informer Magazine

Game Informer Magazine PDF Author:
Publisher:
ISBN:
Category : Computer games
Languages : en
Pages : 426

Book Description


The Cambridge Companion to Video Game Music

The Cambridge Companion to Video Game Music PDF Author: Melanie Fritsch
Publisher: Cambridge University Press
ISBN: 1108473024
Category : Computers
Languages : en
Pages : 483

Book Description
A wide-ranging survey of video game music creation, practice, perception and analysis - clear, authoritative and up-to-date.

Be Our Ghost

Be Our Ghost PDF Author: Kate Kingsbury
Publisher: Crooked Lane Books
ISBN: 1683317858
Category : Fiction
Languages : en
Pages : 288

Book Description
A delightful read for fans of Donna Andrews and Juliet Blackwell, national bestselling author Kate Kingsbury returns with a third installment of her Merry Ghost Inn mysteries. If bed-and-breakfast owners Melanie and Liza, along with their laughing ghost tenant, can’t find a real estate developer’s killer, their own estate will end up with their next of kin. The Merry Ghost Inn is well and truly open for business. Melanie West, her grandmother, Liza, and their beloved sheepdog/wolfhound mix, Max, are rapidly getting the hang of running their charming bed-and-breakfast inn on the rocky Oregon coast. Not that business goes without a hitch―when your hostelry boasts its own laughing resident ghost, you’d better be expect the out-of-the-ordinary. But Melanie and Liza take it all in stride...until a hotshot real estate developer arrives in Sully’s Landing, touting his plans to build a tacky amusement arcade smack dab in the middle of the tasteful cliff-side town. No one in Sully’s Landing can stand the gaudy developer, but it’s still a shock when he ends up murdered. It’s even more shocking when Liza’s friend, Doug, emerges as the chief suspect. Melanie and Liza put on their sleuthing caps yet again and set out to clear Doug’s name. They nearly check into accommodations six feet under when, en route to the crime scene, their brakes give out and they narrowly miss plunging over the cliffs to the beach below. Meanwhile, the merry ghost who haunts the inn tries to help by dropping clues for Melanie to find, but her mind is otherwise preoccupied when the killer kidnaps Liza and holds her prisoner. Now, it’s up to Melanie to piece together the ghost’s clues, save her mother, exonerate her friend, keep her guests happy, and make sure Max gets his walkies in Kate Kingsbury’s third mirthful Merry Ghost Inn mystery, Be Our Ghost.