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Model-Based Design and Evaluation of Interactive Applications

Model-Based Design and Evaluation of Interactive Applications PDF Author: Fabio Paterno
Publisher: Springer Science & Business Media
ISBN: 1447104455
Category : Computers
Languages : en
Pages : 199

Book Description
This book covers methods for user interface design and evaluation. It shows how the systematic use of task models can make the design and development of interactive software applications easier and more effective, and how it can lead to improved usability. Useful examples of how to apply the methods will be of interest to application developers. A website containing additional exercises and pointers to relevant freeware will also be available.

Model-Based Design and Evaluation of Interactive Applications

Model-Based Design and Evaluation of Interactive Applications PDF Author: Fabio Paterno
Publisher: Springer Science & Business Media
ISBN: 1447104455
Category : Computers
Languages : en
Pages : 199

Book Description
This book covers methods for user interface design and evaluation. It shows how the systematic use of task models can make the design and development of interactive software applications easier and more effective, and how it can lead to improved usability. Useful examples of how to apply the methods will be of interest to application developers. A website containing additional exercises and pointers to relevant freeware will also be available.

Model-Based Design and Evaluation of Interactive Applications

Model-Based Design and Evaluation of Interactive Applications PDF Author: Fabio Paterno
Publisher:
ISBN: 9781447104469
Category :
Languages : en
Pages : 210

Book Description


A Task Model-based Approach for Design and Evaluation of Innovative User Interfaces

A Task Model-based Approach for Design and Evaluation of Innovative User Interfaces PDF Author: Carmen Santoro
Publisher: Presses univ. de Louvain
ISBN: 9782930344867
Category : Computers
Languages : en
Pages : 218

Book Description
Nowadays, the advent of the wireless Internet and the rapid expanding of novel technologies on the mass market have represented a tremendous stimulus for pushing the development of interactive systems able to encompass support for a larger and larger variety of users, tasks, devices and contexts. In this thesis we present the benefits of using task models in the various steps of the lifecycle of an interactive application. Indeed, we show how they can play an important role in the requirements elicitation phase for example, by requiring precise definition of temporal relationships between the different activities that should be performed, so avoiding any ambiguities. Furthermore, we describe how task models may be exploited in software development beyond early analysis as they can provide valuable information for the design of interactive applications through a number of criteria specifying how to use the data contained in task models to drive the design of the user interface. Additionally, we analyse how they can be used for verification purposes, in order to check some properties of the modelled system (in combination with other models), so improving the level of confidence towards the system, which can be relevant especially in safety-critical contexts. Lastly, we show the benefits that can be gained from using task models in the usability evaluation phase, through a systematic analysis of the impact that the deviations from an expected task plan could have on the quality of the overall system.

Human-computer Interaction

Human-computer Interaction PDF Author: Michitaka Hirose
Publisher: IOS Press
ISBN: 9781586031886
Category : Computers
Languages : en
Pages : 1312

Book Description
This book covers the proceedings of INTERACT 2001 held in Tokyo, Japan, July 2001. The conference covers human-computer interaction and topics presented include: interaction design, usability, novel interface devices, computer supported co-operative works, visualization, and virtual reality. The papers presented in this book should appeal to students and professionals who wish to understand multimedia technologies and human-computer interaction.

Human-Computer Interaction. Theories, Methods, and Tools

Human-Computer Interaction. Theories, Methods, and Tools PDF Author: Masaaki Kurosu
Publisher: Springer
ISBN: 3319072331
Category : Computers
Languages : en
Pages : 669

Book Description
The 3-volume set LNCS 8510, 8511 and 8512 constitutes the refereed proceedings of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences was carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.

Human-Computer Interaction: Design and Development Approaches

Human-Computer Interaction: Design and Development Approaches PDF Author: Julie A. Jacko
Publisher: Springer
ISBN: 3642216021
Category : Computers
Languages : en
Pages : 703

Book Description
This four-volume set LNCS 6761-6764 constitutes the refereed proceedings of the 14th International Conference on Human-Computer Interaction, HCII 2011, held in Orlando, FL, USA in July 2011, jointly with 8 other thematically similar conferences. The revised papers presented were carefully reviewed and selected from numerous submissions. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers of this first volume are organized in topical sections on HCI design, model-based and patterns-based design and development, cognitive, psychological and behavioural issues in HCI, development methods, algorithms, tools and environments, and image processing and retrieval in HCI.

User Interface Design and Evaluation

User Interface Design and Evaluation PDF Author: Debbie Stone
Publisher: Elsevier
ISBN: 9780080520322
Category : Computers
Languages : en
Pages : 704

Book Description
User Interface Design and Evaluation provides an overview of the user-centered design field. It illustrates the benefits of a user-centered approach to the design of software, computer systems, and websites. The book provides clear and practical discussions of requirements gathering, developing interaction design from user requirements, and user interface evaluation. The book's coverage includes established HCI topics—for example, visibility, affordance, feedback, metaphors, mental models, and the like—combined with practical guidelines for contemporary designs and current trends, which makes for a winning combination. It provides a clear presentation of ideas, illustrations of concepts, using real-world applications. This book will help readers develop all the skills necessary for iterative user-centered design, and provides a firm foundation for user interface design and evaluation on which to build. It is ideal for seasoned professionals in user interface design and usability engineering (looking for new tools with which to expand their knowledge); new people who enter the HCI field with no prior educational experience; and software developers, web application developers, and information appliance designers who need to know more about interaction design and evaluation. Co-published by the Open University, UK. Covers the design of graphical user interfaces, web sites, and interfaces for embedded systems. Full color production, with activities, projects, hundreds of illustrations, and industrial applications.

Analysis, Design and Evaluation of Human-machine Systems 2001

Analysis, Design and Evaluation of Human-machine Systems 2001 PDF Author: Gunnar Johannsen
Publisher: Pergamon
ISBN:
Category : Computers
Languages : en
Pages : 634

Book Description
This is a proceedings volume from the 8th IFAC/IFIP/IFORS/IEA Symposium on the analysis, design and evaluation of human-machine systems, held in Kassel, Germany on 18-20 September 2001.

Design, Specification and Verification of Interactive Systems ’96

Design, Specification and Verification of Interactive Systems ’96 PDF Author: Francois Bodart
Publisher: Springer
ISBN:
Category : Computers
Languages : en
Pages : 412

Book Description
Making systems easier to use implies an ever increasing complexity in managing communication between users and applications. Indeed an increasing part of the application code is devoted to the user interface portion. In order to manage this complexity, it is important to have tools, notations, and methodologies which support the designer’s work during the refinement process from specification to implementation. Selected revised papers from the Eurographics workshop in Namur review the state of the art in this area, comparing the different existing approaches to this field in order to identify the principle requirements and the most suitable notations, and indicate the meaningful results which can be obtained from them.

Human Work Interaction Design: Designing for Human Work

Human Work Interaction Design: Designing for Human Work PDF Author: Torkil Clemmensen
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 270

Book Description
This book records the very first Working Conference of the newly established IFIP Working Group on Human-Work Interaction Design, which was hosted by the University of Madeira in 2006. The theme of the conference was on synthesizing work analysis and design sketching, with a particular focus on how to read design sketches within different approaches to analysis and design of human-work interaction. Authors were encouraged to submit papers about design sketches - for interfaces, for organizations of work etc. - that they themselves had worked on. During the conference, they presented the lessons they had learnt from the design and evaluation process, citing reasons for why the designs worked or why they did not work. Researchers, designers and analysts in this way confronted concrete design problems in complex work domains and used this unique opportunity to share their own design problems and solutions with the community. To successfully practice and do research within Human - Work Interaction Design requires a high level of personal skill, which the conference aimed at by confronting designers and work analysts and those whose research is both analysis and design. They were asked to collaborate in small groups about analysis and solutions to a common design problem.