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Quake

Quake PDF Author: Kevin Perry
Publisher: Ventana Communications Group
ISBN: 9781566046084
Category : Games & Activities
Languages : en
Pages : 240

Book Description


Quake

Quake PDF Author: Kevin Perry
Publisher: Ventana Communications Group
ISBN: 9781566046084
Category : Games & Activities
Languages : en
Pages : 240

Book Description


Quake Authorized Strategy Guide

Quake Authorized Strategy Guide PDF Author: BradyGames Staff
Publisher: Bradygames
ISBN: 9781566864947
Category : Games & Activities
Languages : en
Pages : 172

Book Description
Now users can discover all the best strategies for playing Quake, the incredible sequel to the blockbuster bestselling game DOOM. Focusing on superior game play, this guide includes information for controlling the characters and all the weapons, detailed maps with locations of special items, and more.

Quake 64, Authorized Strategy Guide

Quake 64, Authorized Strategy Guide PDF Author: BradyGames Staff
Publisher: Bradygames
ISBN: 9781566867290
Category :
Languages : en
Pages : 112

Book Description
Rise through each level and develop killer strategies for Quake 64 with the help of this strategy guide. Complete level maps show the locations of all the hidden areas, special items, and power-ups. The game will have 25 single player levels and six death-match levels.

Authorized Guide to Quake II

Authorized Guide to Quake II PDF Author: Brady Games
Publisher: Bradygames
ISBN: 9781566867313
Category : Games & Activities
Languages : en
Pages : 204

Book Description
A guide to offer players of Quake II all the maps, walkthroughs and secrets they need to defeat the many beasties stalking the halls of terror. It also includes strategies to use against the artificial intelligence of these enemies, plus solutions to the mind-twisting puzzles.

Quake Game Secrets

Quake Game Secrets PDF Author: Kip Ward
Publisher: Prima Games
ISBN: 9780761509080
Category : Computer games
Languages : en
Pages : 116

Book Description
"Quake is the shattering sequel to the famous "DOOM" from id Software. This book covers all of the shareware levels and every secret of "Quake". It gives a complete walkthrough and description of every item, monster and power up.

Cheating

Cheating PDF Author: Mia Consalvo
Publisher: MIT Press
ISBN: 026225011X
Category : Games & Activities
Languages : en
Pages : 241

Book Description
A cultural history of digital gameplay that investigates a wide range of player behavior, including cheating, and its relationship to the game industry. The widely varying experiences of players of digital games challenge the notions that there is only one correct way to play a game. Some players routinely use cheat codes, consult strategy guides, or buy and sell in-game accounts, while others consider any or all of these practices off limits. Meanwhile, the game industry works to constrain certain readings or activities and promote certain ways of playing. In Cheating, Mia Consalvo investigates how players choose to play games, and what happens when they can't always play the way they'd like. She explores a broad range of player behavior, including cheating (alone and in groups), examines the varying ways that players and industry define cheating, describes how the game industry itself has helped systematize cheating, and studies online cheating in context in an online ethnography of Final Fantasy XI. She develops the concept of "gaming capital" as a key way to understand individuals' interaction with games, information about games, the game industry, and other players. Consalvo provides a cultural history of cheating in videogames, looking at how the packaging and selling of such cheat-enablers as cheat books, GameSharks, and mod chips created a cheat industry. She investigates how players themselves define cheating and how their playing choices can be understood, with particular attention to online cheating. Finally, she examines the growth of the peripheral game industries that produce information about games rather than actual games. Digital games are spaces for play and experimentation; the way we use and think about digital games, Consalvo argues, is crucially important and reflects ethical choices in gameplay and elsewhere.

Masters of Doom

Masters of Doom PDF Author: David Kushner
Publisher: Random House Trade Paperbacks
ISBN: 0812972155
Category : Biography & Autobiography
Languages : en
Pages : 361

Book Description
Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams

Quake II Official Strategies and Secrets

Quake II Official Strategies and Secrets PDF Author: Jonathan Mendoza
Publisher:
ISBN: 9780782122121
Category : Games & Activities
Languages : en
Pages : 292

Book Description
Quake II is the new 3D action shooter from id Software, the company that produced Doom, Doom II, and Quake. This exclusive official book is the only guide that will receive the support of id's development team in advance of the game's release. Since Quake II is bigger and more complex than the original, players will need strategy assistance. Cover Title

Driver 2

Driver 2 PDF Author: Jim Ayron
Publisher:
ISBN: 9781568939803
Category : Automobile driving
Languages : en
Pages : 116

Book Description


Civilization II

Civilization II PDF Author: John Possidente
Publisher: GameWizards Press
ISBN: 9781568939049
Category : Games & Activities
Languages : en
Pages : 340

Book Description