Time Traveling with a Hamster PDF Download

Are you looking for read ebook online? Search for your book and save it on your Kindle device, PC, phones or tablets. Download Time Traveling with a Hamster PDF full book. Access full book title Time Traveling with a Hamster by Ross Welford. Download full books in PDF and EPUB format.

Time Traveling with a Hamster

Time Traveling with a Hamster PDF Author: Ross Welford
Publisher: Schwartz & Wade
ISBN: 0399551514
Category : Juvenile Fiction
Languages : en
Pages : 432

Book Description
Back to the Future meets The Curious Incident of the Dog in the Night-Time in this original, poignant, race-against-time story about a boy who travels back to 1984 to save his father’s life. My dad died twice. Once when he was thirty-nine and again four years later, when he was twelve. On his twelfth birthday, Al Chaudhury receives a letter from his dead father. It directs him to the bunker of their old house, where Al finds a time machine (an ancient computer and a tin bucket). The letter also outlines a mission: travel back to 1984 and prevent the go-kart accident that will eventually take his father’s life. But as Al soon discovers, whizzing back thirty years requires not only imagination and courage, but also lying to your mom, stealing a moped, and setting your school on fire—oh, and keeping your pet hamster safe. With a literary edge and tons of commerical appeal, this incredible debut has it all: heart, humor, vividly imagined characters, and a pitch-perfect voice.

Time Traveling with a Hamster

Time Traveling with a Hamster PDF Author: Ross Welford
Publisher: Schwartz & Wade
ISBN: 0399551514
Category : Juvenile Fiction
Languages : en
Pages : 432

Book Description
Back to the Future meets The Curious Incident of the Dog in the Night-Time in this original, poignant, race-against-time story about a boy who travels back to 1984 to save his father’s life. My dad died twice. Once when he was thirty-nine and again four years later, when he was twelve. On his twelfth birthday, Al Chaudhury receives a letter from his dead father. It directs him to the bunker of their old house, where Al finds a time machine (an ancient computer and a tin bucket). The letter also outlines a mission: travel back to 1984 and prevent the go-kart accident that will eventually take his father’s life. But as Al soon discovers, whizzing back thirty years requires not only imagination and courage, but also lying to your mom, stealing a moped, and setting your school on fire—oh, and keeping your pet hamster safe. With a literary edge and tons of commerical appeal, this incredible debut has it all: heart, humor, vividly imagined characters, and a pitch-perfect voice.

Time-Travel Trouble! (Mr. Peabody & Sherman)

Time-Travel Trouble! (Mr. Peabody & Sherman) PDF Author: Billy Wrecks
Publisher: Random House Books for Young Readers
ISBN: 038537402X
Category : Juvenile Fiction
Languages : en
Pages : 35

Book Description
Boys and girls 4-6 will love learning to read in this Step 2 Step into Reading leveled reader that retells some of Mr. Peabody and Sherman's most exciting time-travelling adventures from the DreamWorks Animation hit movie Mr. Peabody & Sherman.

The Adventures of A Time-Traveling Kid

The Adventures of A Time-Traveling Kid PDF Author: AQEEL AHMED
Publisher: AQEEL AHMED
ISBN: 1998810607
Category : Nature
Languages : en
Pages : 78

Book Description
Summary of this story: In the quiet town of Springville, a boy named Max found a mysterious watch that could move through time in his grandmother's attic. He had no idea that this finding would lead to a series of exciting adventures that would change his life and the ls of those around him. Max found himself in different times and places when he wore the watch. He met dinosaurs, learned about old civilizations, and saw historical events. Along the way, he became close with Daisy, a friendly dinosaur, and Amira, a young traveler who loved adventures just as much as he did. As Max moved through time, he learned that the watch had a special feature that let him choose where he went. Every time he turned the dial, he and his friends were taken to a new and exciting time, which fed their hunger for information and adventure. Max's adventures weren't just about looking into the past; they also helped him learn important skills. He knew how important it was to keep history alive and value different cultures. He made sure that his presence did not change the way things went. Max got smarter and more responsible as he went through life. He realized that the time-traveling watch gave him both power and duty. Max told his family and friends about his amazing adventure when he got back to Springville. He set up a special exhibit to show items and pictures from his time-traveling adventures. Children and adults alike were enthralled by the show, which sparked a desire to learn and a sense of wonder in the community. Children in Springville were interested in history and science because of Max's stories. They read books and learned to appreciate the wonders of the past. Springville became a center for scientific study, preserving history, and cultural exchange because of Max's legacy. Max devoted his life to learning about history as he got older. He became a well-known researcher and historian. His travels through time had a big impact on his future, and he used what he had learned and seen to make important contributions to the field of preserving history. People all over the world were moved by Max's story, which reminded them of how important it is to be curious, make friends, and find out what one's own potential is. The Max Foundation kept its memory alive by giving children and adults scholarships, training programs, and other tools to help them on their own journeys of self-discovery. In the end, Max's story wasn't just about traveling through time. It was also about the power of imagination, the strength of friendship, and the fact that each person has a world of options inside them. It was a good lesson that everyone has the power to change their own lives and make a difference in the world. Story begins: Once upon a time, a little boy named Max lived in the quiet town of Springville, which was tucked between rolling hills and fragrant fields. The room was full of his ideas and wild thoughts. Max's bright blue eyes and curious heart were drawn to stories about brave acts and magical worlds. He read books at a worrisome rate, especially ones that took him to faraway places and told him what ancient treasures really meant. Every night when he went to bed, his mind was full of exciting trips he had yet to take. Max had a strong desire to go on his own trip, one in which he could see parts of the Earth that had never been seen before and learn the secrets of the universe. He didn't know that fate was working behind the scenes to make all of his deepest wishes come true. Max was having a normal day until he found an old book with a leather cover hidden in the darkest parts of his grandmother's attic. The book's yellowing pages and broken pictures held a lot of mysteries that needed to be answered. Max's eyes were drawn to a flash of light in the distance as he slowly turned the thin leaves. Between the worn-out paper, a faded picture of his grandfather standing proudly next to a strange pocket watch had been slid down. Max felt a rush of energy because he was interested in the picture and liked how pretty the watch was. He got a sinking feeling in the pit of his stomach when he realized that this watch held the key to his amazing quest. Max's hands were shaking when he found the watch in the attic, where it had been hidden. The watch had stood the test of time, and now its metal case had beautiful carvings on it. In the meantime, the hands of the watch didn't move at all during a moment of endless waiting. Max felt a strange warmth rush through his fingers as he grabbed the watch. This made a connection between his whole being and the weird power of the watch. When Max was younger, he liked to go to his grandmother's attic when the sun was shining, and golden rays of light were coming in through the windows. He had always been curious about the secrets and treasures hidden in this interesting area, and today was no different. As he climbed the old wooden stairs, his heart was beating fast because he was looking forward to what he would find at the top. The attic looked like it was stuck in the past because it was full of old trunks, lost books, and treasures from a long time ago. Max's eyes darted from one corner to another as he looked for something to interest him and get his mind going. Then, as if he were being led by a force he didn't understand, his eyes were pulled to a small, old wooden box in a dusty corner of the room. As Max walked up to the box, he was very interested in what was inside. He carefully cleaned off the dust that had built up on its surface, showing the intricate carvings that had been cut into the wood. The box seemed to tell old stories over and over again and promise exciting new adventures. Max opened the lid carefully, and his hands were cold the whole time. When he looked down, he saw a treasure chest. A small watch with a fancy design was calling to him from inside a box with some old photos and scribbled notes. Max was attracted to it like a magnet, and he couldn't help but go toward it. It seemed like the watch had been waiting for Max all along because it had a mysterious air about it. Max was quickly drawn to the face of the watch, which was full of symbols and numbers. Each symbol's meaning was a secret, and it pointed to strange things that could happen or happen in the future. As he held the watch in his hands, he could feel a relaxing warmth coming from its smooth surface. Because of this, his heart rate went up and he got pretty excited. Max had a lot of questions running through his head. Who owned the watch before you? What exciting things had happened while it was there? The watch seemed to be the key to a universe that was bigger than anything he had ever imagined. It was a doorway to a world of wonder and magic that he had never imagined. Max could see beautiful engravings on the sides of the watch as he looked at it more closely. The engravings showed mythical monsters, celestial bodies, old signs and symbols of knowledge, and other things. It was like the watch itself was a map to all the amazing things in the universe, ready for a brave adventurer to solve its mysteries and figure out what they meant. Max felt more and more like he belonged to the watch as time went on. He felt like the watch had chosen him for a part that was much bigger than he could understand. He then put the watch on his wrist. A rush of energy went through his whole body, leaving him with a tingling feeling of eager expectation. Max didn't know that the watch he was wearing could change the way time went. It was a treasure from a long time ago, full of the mystery of old times. Max was asked to follow the symbols and numbers on its face to go back in time and find something really cool. These symbols and numbers were more than just decorations; they were the locations for a huge tapestry of time. Max's eyes lit up with joy and wonder as he looked at the time on the watch he had just put on his wrist. He had a feeling that nothing in his life would ever be the same again. There were journeys waiting for him, puzzles to solve, and stories to become a part of him. Max had no idea that he was about to go on a series of amazing journeys that would take him back in time to see the rise and fall of great societies, meet legendary people, and find hidden truths that would change the course of his life. As soon as Max put the lid back on the wooden box, people began to talk about dark and scary things in the attic. The watch had picked him to go on an adventure, and he was going to go. Max came down from the attic with a new sense of purpose, eager to take the first step into a world where time would be his playground and the watch would be his guide. At this point, Max and the magical watch began their trip, which would turn out to be a story of self-discovery, bravery, and the power of the human mind. Max would travel through time and see great societies rise and fall, meet legendary people, and bravely and persistently get through dangerous waters. Max's first trip, which was made possible by the watch, was to old Greece, a place full of stories and myths. He found himself in the middle of the Olympic Games, where he saw the start of a long-lasting tradition and stood next to some of the best athletes in the world. He was blown away by the beauty of the Parthenon, interested in the history of Athens, and enthralled by his conversations with the smart people who helped make the world what it is today. Max's understanding grew with each time jumped, and as he traveled through history, he grew to love the variety and depth of people's lives. Max loved the sights, sounds, and tastes of each time period, getting lost in the rich wave of human history. He went everywhere from the busy markets of ancient Rome to the great courts of the Chinese rulers. The watch became more than just a way to get around. It also became a way to learn. It gave Max the chance to see important events in history, like the signing of the Magna Carta and the first flight of the Wright brothers. These events did more than just catch his attention; they also made him feel like he had to protect what he had learned. As Max traveled through time, he met other people who, like him, were interested in finding new places and learning new things. In the past, when he was in Egypt, he met a young girl named Amina who had a strong connection to the pharaohs. They became inseparable because they worked together to figure out what the hieroglyphs meant and what the pyramids were hiding. Max didn't know his watch was different until a long time later. It could go through the clouds of time, letting the person holding it go to distant times in the distant past and distant times in the distant future. The watch was a doorway to a world that was so big it was hard to imagine. It lets the person who wore it spin through time and meet amazing animals and places. Max was very happy when he realized that he was about to go on a trip, which had been his dream for a long time. Springville, where he lived, had recently become mysterious and interesting. Max imagined himself standing at a crossroads in time, about to start his own amazing trip. His thoughts were full of the bubbling excitement of anticipation. Max would be taken to undiscovered places every time the watch went off. There, he would meet long-dead civilizations, monsters from stories, and wise sages who knew how to solve the secrets of the universe. He would fly through the air with monsters with wings, find lost towns, make friends with mermaids from the deep sea, and see nations rise and fall. When Max put the watch that could go back in time closer to his chest, he felt like he had a new task and was very excited. He could see into the past and the future with the watch, and it would also show him how brave and strong he was. With each new adventure, Max would learn something new about the meaning of his life. This would shape his personality and leave an imprint on time. Max didn't know that his story would be written down in Springville's history books or that his name would become part of legend. Max didn't think either of these. From then on, Max's life would be a never-ending story of bravery, discovery, and the unbreakable power of a young dreamer's heart. Max went on his big journey as a hero-to-be, ready to change the world and leave an indelible mark. Before going on his trip, he carefully put the watch that could go back in time in his pocket on what was going on in the world around him. Max took each step of his journey with a spirit of interest and a desire to learn about new things. The first time he went back in time, he found himself in the time of the ancient Egyptians. Max was fascinated by the huge pyramids and busy shops of a long-gone civilization. He made friends with scribes who taught him all about hieroglyphics. When he saw the beautiful Sphinx being built, he was filled with awe.

Molly Moon's Hypnotic Time Travel Adventure

Molly Moon's Hypnotic Time Travel Adventure PDF Author: Georgia Byng
Publisher: Harper Collins
ISBN: 0062034065
Category : Juvenile Fiction
Languages : en
Pages : 400

Book Description
Molly Moon meets . . . Molly Moon? In this third book in the wildly popular New York Times bestselling series, mesmerizing orphan Molly Moon and her fabulouspug, Petula, are off to India, where they discover a new twist in the potential power of hypnosis: time travel! With the book available in trade paperback for the first time, readers can experience Molly’s adventure in an edition perfectly suited for time travel.

Adventures in the Middle Ages

Adventures in the Middle Ages PDF Author: Linda Bailey
Publisher: Kids Can Press Ltd
ISBN: 9781550745405
Category : Juvenile Nonfiction
Languages : en
Pages : 52

Book Description
Join Josh, Emma and Libby as they go back to the Middle Ages.

The Time Travel Kids

The Time Travel Kids PDF Author: Ronald E. Hudkins
Publisher: Createspace Independent Publishing Platform
ISBN: 9781530614486
Category :
Languages : en
Pages : 44

Book Description
This is book 1 of 42 in the children's book series for ages 9-12 (preteen) Children's Adventures. Book is loaded with 28 beautiful full-color graphics to further inspire each thrilling adventure making them forever memorable. Zach, his younger brother Andy and their friends David and Philip are four boys just hanging out in their backyard treehouse. Dad brings them a box of must have items for their up in the branches treehouse. While trying to figure out a steering wheel and fussing over it wondering (as dad said) how and why it is magic there is a big blue flash of lightening. No one was hurt but they sure ended up in a whole bunch of adventures all over the world and most interestingly, never knew in what time period they would land. Come join them and share the time traveling kid's seven adventures and meet knights, king, queen, pirates, cowboys, Karata Master, Ninjas, Jungle Tigers and even a Genie. These are adventures of a lifetime every young child dreams of having. The difference is these boys and you- actually get to live them!

Rush Revere and the Brave Pilgrims

Rush Revere and the Brave Pilgrims PDF Author: Rush Limbaugh
Publisher: Simon and Schuster
ISBN: 1476755914
Category : Juvenile Fiction
Languages : en
Pages : 224

Book Description
From America’s #1 radio talk-show host and multi-million-copy #1 New York Times bestselling author, a book for young readers with a history teacher who travels back in time to have adventures with exceptional Americans. MEET RUSH LIMBAUGH’S REALLY GOOD PAL, RUSH REVERE! Okay, okay, my name’s really Rusty—but my friends call me Rush. Rush Revere. Because I’ve always been the #1 fan of the coolest colonial dude ever, Paul Revere. Talk about a rock star—this guy wanted to protect young America so badly, he rode through those bumpy, cobblestone-y streets shouting “the British are coming!” On a horse. Top of his lungs. Wind blowing, rain streaming... Well, you get the picture. But what if you could get the real picture—by actually going back in time and seeing with your own eyes how our great country came to be? Meeting the people who made it all happen—people like you and me? Hold on to your pointy triangle hats, because you can—with me, Rush Revere, seemingly ordinary substitute history teacher, as your tour guide across time! “How?” you ask? Well, there’s this portal. And a horse. My talking horse named Liberty. And—well, just trust me, I’ll get us there. We’ll begin by joining a shipload of brave families journeying on the Mayflower in 1620. Yawn? I don’t think so. 1620 was a pretty awesome time, and you’ll experience exactly what they did on that rough, dangerous ocean crossing. Together, we’ll ask the pilgrims all our questions, find out how they live, join them at the first Thanksgiving, and much more. So saddle up and let’s ride! Our exceptional nation is waiting to be discovered all over again by exceptional young patriots—like you!

Time Travel Inn 2 (Choose Your Own Adventure)

Time Travel Inn 2 (Choose Your Own Adventure) PDF Author: Bart King
Publisher: Chooseco
ISBN: 9781954232174
Category : Juvenile Fiction
Languages : en
Pages : 0

Book Description
4th Bestselling Children's Book Series of all Time -The New Yorker Join Astrid, Trent, and Damien on another adventure through space and time that will take you to Elizabethan England and a futuristic world where people are mysteriously turning into ducks. Astrid and co. are back in this highly anticipated sequel to CYOA's hit Time Travel Inn! Just weeks after the events of Time Travel Inn, the Inn gets an unwelcome visitor: a corrupt multiverse cop investigating the whereabouts of your grandmother Dolores. The problem is, you don't know where, or "when," she is, either. And meanwhile, your dad has developed an illness that's slowly turning him into... a duck? Your pals Trent and Damien join you (Astrid) as you travel through space and time to find a cure, and also help your grandmother evade capture. Time Travel Inn 2 is written by noted humorist and middle grade author Bart King. Choose Your Own Adventure is the bestselling gamebook series of all time. Empowering generations of children through choice, it is widely commended for its appeal to reluctant readers.

Stitches in Time Travel

Stitches in Time Travel PDF Author: Peter G. Reynolds
Publisher: Peter G. Reynolds
ISBN:
Category : Juvenile Fiction
Languages : en
Pages : 51

Book Description
Some say the past cannot be changed. Well, the past hasn't met Charlotte. Forced by her two moms to spend Christmas at her grandmother's dusty old manor house, 10-year-old Charlotte discovers the impossible: an ancient family quilt that travels through time! Now she's trapped in the past with just a needle and thread and a whole lot of questions. The only people who can help are her mother, grandmother and great-grandmother. The problem is that they're 10 years old as well! Will Charlotte make her way back to the present or remain stuck in the past forever? Join Charlotte on this magical, time-travelling, Christmas adventure, where there's more than presents under the tree - there are pasts and futures! Recommended for gift-givers, parents and educators looking for a compelling children’s book with engaging illustrations about the importance of tradition, history, and family that any child can connect to. This contemporary story is also a twist on the holiday classic, A Christmas Carol. "A family's stories can have great power... They not only tell us where we've come from but help shape who we will be."

Orphan of Ellis Island: A Time Travel Adventure

Orphan of Ellis Island: A Time Travel Adventure PDF Author: Elvira Woodruff
Publisher: Turtleback Books
ISBN: 9780613300797
Category : Juvenile Fiction
Languages : en
Pages : 0

Book Description
For use in schools and libraries only. During a school trip to Ellis Island, Dominick Avaro, a ten-year-old foster child, travels back in time to 1908 Italy and accompanies two young emigrants to America.