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The Wired Museum

The Wired Museum PDF Author: Katherine Jones-Garmil
Publisher: American Alliance of Museums Press
ISBN:
Category : Art
Languages : en
Pages : 286

Book Description
Chapters covering on-line networks, digitizations of collections, cultural intellectual property, public access, finance, and management provide analyses of emerging information technology and the opportunities and challenges these changes present for museums.

The Wired Museum

The Wired Museum PDF Author: Katherine Jones-Garmil
Publisher: American Alliance of Museums Press
ISBN:
Category : Art
Languages : en
Pages : 286

Book Description
Chapters covering on-line networks, digitizations of collections, cultural intellectual property, public access, finance, and management provide analyses of emerging information technology and the opportunities and challenges these changes present for museums.

How to Be an Explorer of the World

How to Be an Explorer of the World PDF Author: Keri Smith
Publisher: Penguin
ISBN: 9780399534607
Category : Self-Help
Languages : en
Pages : 212

Book Description
From the internationally bestselling creator of Wreck This Journal, an interactive guide for exploring and documenting the art and science of everyday life. Artists and scientists analyze the world around them in surprisingly similar ways, by observing, collecting, documenting, analyzing, and comparing. In this captivating guided journal, readers are encouraged to explore their world as both artists and scientists. The mission Smith proposes? To document and observe the world around you as if you’ve never seen it before. Take notes. Collect things you find on your travels. Document findings. Notice patterns. Copy. Trace. Focus on one thing at a time. Record what you are drawn to. Through this series of beautifully hand-illustrated interactive prompts, readers will enjoy exploring and discovering the world in ways they never even imagined.

The Art of Steampunk

The Art of Steampunk PDF Author: Arthur W. Donovan
Publisher: Fox Chapel Publishing
ISBN: 9781565235731
Category : Art and technology
Languages : en
Pages : 0

Book Description
Dive into the world of Steampunk where machines are functional pieces of art and the design is only as limited as the artist's imagination.

The Geek Atlas

The Geek Atlas PDF Author: John Graham-Cumming
Publisher: "O'Reilly Media, Inc."
ISBN: 0596551274
Category : Computers
Languages : en
Pages : 544

Book Description
The history of science is all around us, if you know where to look. With this unique traveler's guide, you'll learn about 128 destinations around the world where discoveries in science, mathematics, or technology occurred or is happening now. Travel to Munich to see the world's largest science museum, watch Foucault's pendulum swinging in Paris, ponder a descendant of Newton's apple tree at Trinity College, Cambridge, and more. Each site in The Geek Atlas focuses on discoveries or inventions, and includes information about the people and the science behind them. Full of interesting photos and illustrations, the book is organized geographically by country (by state within the U.S.), complete with latitudes and longitudes for GPS devices. Destinations include: Bletchley Park in the UK, where the Enigma code was broken The Alan Turing Memorial in Manchester, England The Horn Antenna in New Jersey, where the Big Bang theory was confirmed The National Cryptologic Museum in Fort Meade, Maryland The Trinity Test Site in New Mexico, where the first atomic bomb was exploded The Joint Genome Institute in Walnut Creek, California You won't find tedious, third-rate museums, or a tacky plaque stuck to a wall stating that "Professor X slept here." Every site in this book has real scientific, mathematical, or technological interest -- places guaranteed to make every geek's heart pound a little faster. Plan a trip with The Geek Atlas and make your own discoveries along the way.

The Boy and the Moon

The Boy and the Moon PDF Author:
Publisher: Sleeping Bear Press
ISBN: 141030762X
Category : Juvenile Fiction
Languages : en
Pages : 32

Book Description
It's midnight - a special time of night, when anything can happen. Wide awake long past his bedtime, a young boy slips outside his house to join some special friends in a nighttime jubilation. Complete with howls and whoops, they joyously celebrate the mystery and magic of the night, basking in the glow of the moonlight. They howled at the moon, they howled at life, and they howled with all things in the night. But their revelry comes to a halt when the moon is caught in the branches of a tree. Is anyone brave enough to climb the tree and save the moon? Gorgeous atmospheric paintings lure readers of all ages into believing that anything can happen - at midnight! J. (Jim) Carroll's work has been displayed around the world, including at the Leonardo da Vinci Museum of Science & Technology in Milan and at the United Nations in NYC. He has been an instructor at the School of Visual Arts and at the Massachusetts Museum of Modern Art. His work has also been featured in Zoom, HOW, PRINT and Communication Arts magazines. The Boy and the Moon is his first children's book.

Museums and Digital Culture

Museums and Digital Culture PDF Author: Tula Giannini
Publisher: Springer
ISBN: 3319974572
Category : Computers
Languages : en
Pages : 590

Book Description
This book explores how digital culture is transforming museums in the 21st century. Offering a corpus of new evidence for readers to explore, the authors trace the digital evolution of the museum and that of their audiences, now fully immersed in digital life, from the Internet to home and work. In a world where life in code and digits has redefined human information behavior and dominates daily activity and communication, ubiquitous use of digital tools and technology is radically changing the social contexts and purposes of museum exhibitions and collections, the work of museum professionals and the expectations of visitors, real and virtual. Moving beyond their walls, with local and global communities, museums are evolving into highly dynamic, socially aware and relevant institutions as their connections to the global digital ecosystem are strengthened. As they adopt a visitor-centered model and design visitor experiences, their priorities shift to engage audiences, convey digital collections, and tell stories through exhibitions. This is all part of crafting a dynamic and innovative museum identity of the future, made whole by seamless integration with digital culture, digital thinking, aesthetics, seeing and hearing, where visitors are welcomed participants. The international and interdisciplinary chapter contributors include digital artists, academics, and museum professionals. In themed parts the chapters present varied evidence-based research and case studies on museum theory, philosophy, collections, exhibitions, libraries, digital art and digital future, to bring new insights and perspectives, designed to inspire readers. Enjoy the journey!

Contraptions

Contraptions PDF Author: Heath Robinson
Publisher: Abrams Press
ISBN:
Category : Art
Languages : en
Pages : 202

Book Description
An introduction to the wonderful world of Heath Robinson, with carefully selected drawings from throughout his illustrious career, and a lively and informative commentary.

Wired

Wired PDF Author: David Arment
Publisher: Museum of New Mexico Press
ISBN:
Category : Art, Zulu
Languages : en
Pages : 232

Book Description
The manufacture and decorative use of wire in Southern Africa traditional arts dates back to the first millennium AD. With advancements in telecommunications, a new type of wire -- multi-colored plastic-coated copper wire, often referred to as telephone wire -- came into being. Beginning in the late 1960's, Zulu night watchmen started weaving scraps of this wire around their traditional sticks. This new material was also applied to making izimbenge -- beer pot covers -- that had been traditionally made from grass and palm. Today, there is wide variety in the creative use of this wire, and, in post-Apartheid South Africa, Zulu craft artists are imbuing old forms with the colourful contemporary material of telecommunications. The result is a vibrant, distinctive new folk form gaining international attention. This is the first and only publication to document the development of this transitional art. Including more than two-hundred examples of baskets, this book traces telephone-wire weaving from its roots to its most current forms, featuring the works of the most renowned contemporary weavers. The accompanying text -- from some of the foremost experts in African art and craft -- traces the history of telephone-wire weaving as well as discussing its significance to South African culture and art history. Today telephone wire baskets are at the heart of growing markets for South African products and sustainable cultural industry in Zululand.

Dear Data

Dear Data PDF Author: Giorgia Lupi
Publisher: Chronicle Books
ISBN: 1616895462
Category : Design
Languages : en
Pages : 304

Book Description
Equal parts mail art, data visualization, and affectionate correspondence, Dear Data celebrates "the infinitesimal, incomplete, imperfect, yet exquisitely human details of life," in the words of Maria Popova (Brain Pickings), who introduces this charming and graphically powerful book. For one year, Giorgia Lupi, an Italian living in New York, and Stefanie Posavec, an American in London, mapped the particulars of their daily lives as a series of hand-drawn postcards they exchanged via mail weekly—small portraits as full of emotion as they are data, both mundane and magical. Dear Data reproduces in pinpoint detail the full year's set of cards, front and back, providing a remarkable portrait of two artists connected by their attention to the details of their lives—including complaints, distractions, phone addictions, physical contact, and desires. These details illuminate the lives of two remarkable young women and also inspire us to map our own lives, including specific suggestions on what data to draw and how. A captivating and unique book for designers, artists, correspondents, friends, and lovers everywhere.

Fostering Empathy Through Museums

Fostering Empathy Through Museums PDF Author: Elif M. Gokcigdem
Publisher: Rowman & Littlefield
ISBN: 144226358X
Category : Business & Economics
Languages : en
Pages : 331

Book Description
Fostering Empathy through Museums features fifteen case studies with clear take-away ideas, and lessons learned by vividly illustrating a spectrum of approaches in the way museums are currently employing empathy, a critical skill that is relevant to personal, institutional, economical, and societal progress. The need is rapidly growing for empathy to serve as a lens through which we find our purpose and connection in a complex world. This demand brings with it an appetite to cultivate it through safe and trusted platforms. Museums are uniquely equipped to undertake this important mission. This book will help museum staff and leadership at all levels working at a variety of museums (from animal sanctuaries to art museums, from historic house museums to children's and science museums) to better understand the multitude of ways how empathy can be cultivated, and employed in museum setting. Fostering Empathy through Museums will provide inspiration, examples, and lessons learned from a balanced spectrum of museums currently employing empathy in museum setting: as an educational tool to better connect their content with the audience, as an integral element of a museum's institutional values and behavior, and as a phenomenon that is worthy of exploration on its own and as an intentional outcome. This publication provides museum professionals as well as formal and informal learning educators to receive an overview of the variety of approaches to empathy in museums, and to create a shared language and methodologies that could enable them to utilize and nurture empathy as a "shared vision" that would serve not only their organizational mission, but also the greater good. Empathy can be a tool, or an intentional outcome depending on the institution’s objectives. Regardless of the choice, the ideas presented in this book are intended to inform and inspire institutions to unlock exciting possibilities in the areas of improved visitor experience, creative community partnerships, and contribution to social progress by bringing empathy to public discourse through institutional strategies, exhibitions, experiences, and programs. The book also provides ideas for future strategies where empathy is considered as a "shared vision" by museums, and a product of a museum experience that might lead to positive social impact.