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Comics Memory

Comics Memory PDF Author: Maaheen Ahmed
Publisher: Springer
ISBN: 3319917463
Category : Social Science
Languages : en
Pages : 290

Book Description
Despite the boom in scholarship in both Comics Studies and Memory Studies, the two fields rarely interact—especially with issues beyond the representation of traumatic and autobiographical memories in comics. With a focus on the roles played by styles and archives—in their physical and metaphorical manifestations—this edited volume offers an original intervention, highlighting several novel ways of thinking about comics and memory as comics memory. Bringing together scholars as well as cultural actors, the contributions combine studies on European and North American comics and offer a representative overview of the main comics genres and forms, including superheroes, Westerns, newspaper comics, diary comics, comics reportage and alternative comics. In considering the many manifestations of memory in comics as well as the functioning and influence of institutions, public and private practices, the book exemplifies new possibilities for understanding the complex entanglements of memory and comics.

Comics Memory

Comics Memory PDF Author: Maaheen Ahmed
Publisher: Springer
ISBN: 3319917463
Category : Social Science
Languages : en
Pages : 290

Book Description
Despite the boom in scholarship in both Comics Studies and Memory Studies, the two fields rarely interact—especially with issues beyond the representation of traumatic and autobiographical memories in comics. With a focus on the roles played by styles and archives—in their physical and metaphorical manifestations—this edited volume offers an original intervention, highlighting several novel ways of thinking about comics and memory as comics memory. Bringing together scholars as well as cultural actors, the contributions combine studies on European and North American comics and offer a representative overview of the main comics genres and forms, including superheroes, Westerns, newspaper comics, diary comics, comics reportage and alternative comics. In considering the many manifestations of memory in comics as well as the functioning and influence of institutions, public and private practices, the book exemplifies new possibilities for understanding the complex entanglements of memory and comics.

Comics and Memory in Latin America

Comics and Memory in Latin America PDF Author: Jorge Catala Carrasco
Publisher: University of Pittsburgh Press
ISBN: 0822981580
Category : Literary Criticism
Languages : en
Pages : 240

Book Description
Latin American comics and graphic novels have a unique history of addressing controversial political, cultural, and social issues. This volume presents new perspectives on how comics on and from Latin America both view and express memory formation on major historical events and processes. The contributors, from a variety of disciplines including literary theory, cultural studies, and history, explore topics including national identity construction, narratives of resistance to colonialism and imperialism, the construction of revolutionary traditions, and the legacies of authoritarianism and political violence. The chapters offer a background history of comics and graphic novels in the region, and survey a range of countries and artists such as Joaquín Salvador Lavado (a.k.a Quino), Héctor G. Oesterheld, and Juan Acevedo. They also highlight the unique ability of this art and literary form to succinctly render memory. In sum, this volume offers in-depth analysis of an understudied, yet key literary genre in Latin American memory studies and documents the essential role of comics during the transition from dictatorship to democracy.

Representation and Memory in Graphic Novels

Representation and Memory in Graphic Novels PDF Author: Golnar Nabizadeh
Publisher: Routledge
ISBN: 131706609X
Category : Social Science
Languages : en
Pages : 291

Book Description
This book analyses the relationship between comics and cultural memory. By focussing on a range of landmark comics from the twentieth and twenty-first centuries, the discussion draws attention to the ongoing role of visual culture in framing testimony, particularly in relation to underprivileged subjects such as migrants and refugees, individuals dealing with war and oppressive regimes and individuals living with particular health conditions. The discussion is influenced by literary and cultural debates on the intersections between ethics, testimony, trauma, and human rights, reflected in its three overarching questions: ‘How do comics usually complicate the production of cultural memory in local contents and global mediascapes?’, ‘How do comics engage with, and generate, new forms of testimonial address?’, and ‘How do the comics function as mnemonic structures?’ The author highlights that the power of comics is that they allow both creators and readers to visualise the fracturing power of violence and oppression – at the level of the individual, domestic, communal, national and international – in powerful and creative ways. Comics do not stand outside of literature, cinema, or any of the other arts, but rather enliven the reciprocal relationship between the verbal and the visual language that informs all of these media. As such, the discussion demonstrates how fields such as graphic medicine, graphic justice, and comics journalism contribute to existing theoretical and analytics debates, including critical visual theory, trauma and memory studies, by offering a broad ranging, yet cohesive, analysis of cultural memory and its representation in print and digital comics.

Drawing From Memory

Drawing From Memory PDF Author: Allen Say
Publisher: Scholastic Inc.
ISBN: 1338088262
Category : Juvenile Nonfiction
Languages : en
Pages : 68

Book Description
Caldecott Medalist Allen Say presents a stunning graphic novel chronicling his journey as an artist during WWII, when he apprenticed under Noro Shinpei, Japan's premier cartoonist DRAWING FROM MEMORY is Allen Say's own story of his path to becoming the renowned artist he is today. Shunned by his father, who didn't understand his son's artistic leanings, Allen was embraced by Noro Shinpei, Japan's leading cartoonist and the man he came to love as his "spiritual father." As WWII raged, Allen was further inspired to consider questions of his own heritage and the motivations of those around him. He worked hard in rigorous drawing classes, studied, trained--and ultimately came to understand who he really is. Part memoir, part graphic novel, part narrative history, DRAWING FROM MEMORY presents a complex look at the real-life relationship between a mentor and his student. With watercolor paintings, original cartoons, vintage photographs, and maps, Allen Say has created a book that will inspire the artist in all of us.

Man Plus

Man Plus PDF Author: Andre Lima Araujo
Publisher: Titan
ISBN: 1782768319
Category : Comics & Graphic Novels
Languages : en
Pages : 115

Book Description
Collecting the complete highly-anticipated Final Cut of the hit web-comics experience! From artist/writer Andre Lima Araujo (Avengers AI, Ultimate FF, Age of Apocolypse) comes this high-octane dystopian thriller in which technology rules with a heavy hand, cyborg strike teams are commonplace, and the lines between man and machine grow hazier every day. Collects Man Plus #1-4

The Comics World

The Comics World PDF Author: Benjamin Woo
Publisher: Univ. Press of Mississippi
ISBN: 1496834666
Category : Literary Criticism
Languages : en
Pages : 299

Book Description
Contributions by Bart Beaty, T. Keith Edmunds, Eike Exner, Christopher J. Galdieri, Ivan Lima Gomes, Charles Hatfield, Franny Howes, John A. Lent, Amy Louise Maynard, Shari Sabeti, Rob Salkowitz, Kalervo A. Sinervo, Jeremy Stoll, Valerie Wieskamp, Adriana Estrada Wilson, and Benjamin Woo The Comics World: Comic Books, Graphic Novels, and Their Publics is the first collection to explicitly examine the production, circulation, and reception of comics from a social-scientific point of view. Designed to promote interdisciplinary dialogue about theory and methods in comics studies, this volume draws on approaches from fields as diverse as sociology, political science, history, folklore, communication studies, and business, among others, to study the social life of comics and graphic novels. Taking the concept of a “comics world”—that is, the collection of people, roles, and institutions that “produce” comics as they are—as its organizing principle, the book asks readers to attend to the contexts that shape how comics move through societies and cultures. Each chapter explores a specific comics world or particular site where comics meet one of their publics, such as artists and creators; adaptors; critics and journalists; convention-goers; scanners; fans; and comics scholars themselves. Through their research, contributors demonstrate some of the ways that people participate in comics worlds and how the relationships created in these spaces can provide different perspectives on comics and comics studies. Moving beyond the page, The Comics World explores the complexity of the lived reality of the comics world: how comics and graphic novels matter to different people at different times, within a social space shared with others.

The Retreat

The Retreat PDF Author: Pierre Wazem
Publisher: Humanoids Inc
ISBN: 159465719X
Category : Comics & Graphic Novels
Languages : en
Pages : 58

Book Description
A lyrical and touching tale of friendship put to the test amid death, mourning, and nostalgia.

Four-Color Communism

Four-Color Communism PDF Author: Sean Eedy
Publisher: Berghahn Books
ISBN: 1800730012
Category : History
Languages : en
Pages : 230

Book Description
As with all other forms of popular culture, comics in East Germany were tightly controlled by the state. Comics were employed as extensions of the regime’s educational system, delivering official ideology so as to develop the “socialist personality” of young people and generate enthusiasm for state socialism. The East German children who avidly read these comics, however, found their own meanings in and projected their own desires upon them. Four-Color Communism gives a lively account of East German comics from both perspectives, showing how the perceived freedoms they embodied created expectations that ultimately limited the regime’s efforts to bring readers into the fold.

It's a Good Life, If You Don't Weaken

It's a Good Life, If You Don't Weaken PDF Author: Seth
Publisher: Drawn & Quarterly
ISBN: 1770464476
Category : Comics & Graphic Novels
Languages : en
Pages : 194

Book Description
In his first graphic novel, It's a Good Life, if You Don't Weaken–one of the best-selling D+Q titles ever--Seth pays homage to the wit and sophistication of the old-fashioned magazine cartoon. While trying to understand his dissatisfaction with the present, Seth discovers the life and work of Kalo, a forgotten New Yorker cartoonist from the 1940s. But his obsession blinds him to the needs of his lover and the quiet desperation of his family. Wry self-reflection and moody colours characterize Seth's style in this tale about learning lessons from nostalgia. His playful and sophisticated experiment with memoir provoked a furious debate among cartoon historians and archivists about the existence of Kalo, and prompted a Details feature about Seth's "hoax".

Adult Comics

Adult Comics PDF Author: Roger Sabin
Publisher: Routledge
ISBN: 1134558066
Category : Literary Criticism
Languages : en
Pages : 387

Book Description
In a society where a comic equates with knockabout amusement for children, the sudden pre-eminence of adult comics, on everything from political satire to erotic fantasy, has predictably attracted an enormous amount of attention. Adult comics are part of the cultural landscape in a way that would have been unimaginable a decade ago. In this first survey of its kind, Roger Sabin traces the history of comics for older readers from the end of the nineteenth century to the present. He takes in the pioneering titles pre-First World War, the underground 'comix' of the 1960s and 1970s, 'fandom' in the 1970s and 1980s, and the boom of the 1980s and 1990s (including 'graphic novels' and Viz.). Covering comics from the United States, Europe and Japan, Adult Comics addresses such issues as the graphic novel in context, cultural overspill and the role of women. By taking a broad sweep, Sabin demonstrates that the widely-held notion that comics 'grew up' in the late 1980s is a mistaken one, largely invented by the media. Adult Comics: An Introduction is intended primarily for student use, but is written with the comic enthusiast very much in mind.