Author: William H. Keith, Jr.
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 596
Book Description
BACKS AGAINST THE WALL… Galatea. The Mercenary's Star. Even the most down on their luck units can find work here. Leading the newly-formed Gray Death Legion has been challenging for Grayson Death Carlyle, so when a job comes their way, he’s only too happy to take it. The mission: train the local resistance on the planet Verthandi to resist their Draconis Combine masters. But things do not go well almost from the moment the Legion arrives. Trapped on Verthandi and facing a superior force and a fractured populace, the men and women of the Legion find themselves in a situation that makes the campaign on Trellwan look like a walk in the park. And Grayson quickly learns repeating his past successes may not be so easy this time…
BattleTech Legends: Mercenary's Star
Author: William H. Keith, Jr.
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 596
Book Description
BACKS AGAINST THE WALL… Galatea. The Mercenary's Star. Even the most down on their luck units can find work here. Leading the newly-formed Gray Death Legion has been challenging for Grayson Death Carlyle, so when a job comes their way, he’s only too happy to take it. The mission: train the local resistance on the planet Verthandi to resist their Draconis Combine masters. But things do not go well almost from the moment the Legion arrives. Trapped on Verthandi and facing a superior force and a fractured populace, the men and women of the Legion find themselves in a situation that makes the campaign on Trellwan look like a walk in the park. And Grayson quickly learns repeating his past successes may not be so easy this time…
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 596
Book Description
BACKS AGAINST THE WALL… Galatea. The Mercenary's Star. Even the most down on their luck units can find work here. Leading the newly-formed Gray Death Legion has been challenging for Grayson Death Carlyle, so when a job comes their way, he’s only too happy to take it. The mission: train the local resistance on the planet Verthandi to resist their Draconis Combine masters. But things do not go well almost from the moment the Legion arrives. Trapped on Verthandi and facing a superior force and a fractured populace, the men and women of the Legion find themselves in a situation that makes the campaign on Trellwan look like a walk in the park. And Grayson quickly learns repeating his past successes may not be so easy this time…
Decision at Thunder Rift
Author: William H. Keith, Jr.
Publisher: New Amer Library
ISBN: 9780451451842
Category : Fiction
Languages : en
Pages : 288
Book Description
With his friends and family dead and his father's regiment destroyed, Grayson Death Carlyle, a MechWarrior, must learn to fight for justice in a world turned hostile. Original.
Publisher: New Amer Library
ISBN: 9780451451842
Category : Fiction
Languages : en
Pages : 288
Book Description
With his friends and family dead and his father's regiment destroyed, Grayson Death Carlyle, a MechWarrior, must learn to fight for justice in a world turned hostile. Original.
BattleTech Legends: Mercenary's Star: The Gray Death Legion Saga
Author: William H. Keith Jr
Publisher: Battletech Legends
ISBN: 9781947335004
Category : Fiction
Languages : en
Pages : 322
Book Description
BACKS AGAINST THE WALL... Galatea. The Mercenary's Star. Even the most down on their luck units can find work here. Leading the newly-formed Gray Death Legion has been challenging for Grayson Death Carlyle, so when a job comes their way, he's only too happy to take it. The mission: train the local resistance on the planet Verthandi to resist their Draconis Combine masters. But things do not go well almost from the moment the Legion arrives. Trapped on Verthandi and facing a superior force and a fractured populace, the men and women of the Legion find themselves in a situation that makes the campaign on Trellwan look like a walk in the park. And Grayson quickly learns that repeating his past successes may not be so easy this time...
Publisher: Battletech Legends
ISBN: 9781947335004
Category : Fiction
Languages : en
Pages : 322
Book Description
BACKS AGAINST THE WALL... Galatea. The Mercenary's Star. Even the most down on their luck units can find work here. Leading the newly-formed Gray Death Legion has been challenging for Grayson Death Carlyle, so when a job comes their way, he's only too happy to take it. The mission: train the local resistance on the planet Verthandi to resist their Draconis Combine masters. But things do not go well almost from the moment the Legion arrives. Trapped on Verthandi and facing a superior force and a fractured populace, the men and women of the Legion find themselves in a situation that makes the campaign on Trellwan look like a walk in the park. And Grayson quickly learns that repeating his past successes may not be so easy this time...
The Price of Glory
Author: William H. Keith, Jr.
Publisher: New Amer Library
ISBN: 9780451452177
Category : Fiction
Languages : en
Pages : 384
Book Description
Their home base destroyed, the Grey Death Legion, now branded as outlaws, search for a lost Star League treasure in hopes of clearing their names
Publisher: New Amer Library
ISBN: 9780451452177
Category : Fiction
Languages : en
Pages : 384
Book Description
Their home base destroyed, the Grey Death Legion, now branded as outlaws, search for a lost Star League treasure in hopes of clearing their names
BattleTech Legends: The Gray Death Legion Box Set
Author: William H. Keith
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 1530
Book Description
THE FIRST TRILOGY IN THE EPIC SAGA OF FUTURE WAR... Thirty meters tall, seventy tons of quick-striding death and destruction, the armored war machines called BattleMechs are the front-line forces of the crumbling star empire locked in the horror of the endless Succession Wars. Their pilots are MechWarriors, 31st-century knights riding armored machines powerful enough to destroy an entire city. AND THE BEGINNING OF A LEGEND… The Gray Death Legion Trilogy brings together three complete Battletech novels featuring one of the most popular mercenary units very created—the Gray Death Legion. DECISION AT THUNDER RIFT Grayson Death Carlyle had been training to be a MechWarrior since he was 10 years old, but his graduation came sooner than expected. With his friends and family dead and his father's regiment destroyed, young Grayson finds himself stranded on a world turned hostile. Now he must learn the hardest lesson of all: it takes more than a BattleMech to make a MechWarrior... But to claim that title, all Grayson has to do is go out and capture one of those giant killing machines...if it doesn't kill him first. MERCENARY’S STAR Galatea. The Mercenary's Star. Even the most down on their luck units can find work here. Leading the new Gray Death Legion has been challenging for Grayson Death Carlyle, so when a job comes their way, he’s only too happy to take it. The mission: train the local resistance on the planet Verthandi to resist their Draconis Combine masters. But things do not go well from the moment the Legion arrives. Trapped on Verthandi and facing a superior force and a fractured populace, the men and women of the Legion find themselves in a situation that makes the campaign on Trellwan look like a walk in the park. And Grayson quickly learns that repeating his past successes may not be so easy this time… THE PRICE OF GLORY The Gray Death Legion is in the employ of the Free Worlds League, and has even been given a landhold on the planet Helm. But dark forces conspire against them, and the Legion soon finds themselves declared renegade war criminals, fair game for anyone to attack. Now they are on the run on their home planet, trying desperately to reach safety before the might of House Marik falls upon them. They are about to discover the true motives of those who engineered their downfall. And what they discover will change the Inner Sphere forever…
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 1530
Book Description
THE FIRST TRILOGY IN THE EPIC SAGA OF FUTURE WAR... Thirty meters tall, seventy tons of quick-striding death and destruction, the armored war machines called BattleMechs are the front-line forces of the crumbling star empire locked in the horror of the endless Succession Wars. Their pilots are MechWarriors, 31st-century knights riding armored machines powerful enough to destroy an entire city. AND THE BEGINNING OF A LEGEND… The Gray Death Legion Trilogy brings together three complete Battletech novels featuring one of the most popular mercenary units very created—the Gray Death Legion. DECISION AT THUNDER RIFT Grayson Death Carlyle had been training to be a MechWarrior since he was 10 years old, but his graduation came sooner than expected. With his friends and family dead and his father's regiment destroyed, young Grayson finds himself stranded on a world turned hostile. Now he must learn the hardest lesson of all: it takes more than a BattleMech to make a MechWarrior... But to claim that title, all Grayson has to do is go out and capture one of those giant killing machines...if it doesn't kill him first. MERCENARY’S STAR Galatea. The Mercenary's Star. Even the most down on their luck units can find work here. Leading the new Gray Death Legion has been challenging for Grayson Death Carlyle, so when a job comes their way, he’s only too happy to take it. The mission: train the local resistance on the planet Verthandi to resist their Draconis Combine masters. But things do not go well from the moment the Legion arrives. Trapped on Verthandi and facing a superior force and a fractured populace, the men and women of the Legion find themselves in a situation that makes the campaign on Trellwan look like a walk in the park. And Grayson quickly learns that repeating his past successes may not be so easy this time… THE PRICE OF GLORY The Gray Death Legion is in the employ of the Free Worlds League, and has even been given a landhold on the planet Helm. But dark forces conspire against them, and the Legion soon finds themselves declared renegade war criminals, fair game for anyone to attack. Now they are on the run on their home planet, trying desperately to reach safety before the might of House Marik falls upon them. They are about to discover the true motives of those who engineered their downfall. And what they discover will change the Inner Sphere forever…
Battletech Legends
Author: William H Keith Jr
Publisher: Catalyst Game Labs
ISBN: 9781941582756
Category :
Languages : en
Pages : 278
Book Description
NOW BACK IN PRINT!THE EPIC FIRST NOVEL OF THE LEGENDARY SCIENCE FICTION SERIES...Thirty meters tall, seventy tons of quick-striding death and destruction, the armored war machines called BattleMechs are the front line forces of the crumbling star empire locked in the horror of the endless Succession Wars. Their pilots are MechWarriors, 31st-Century knights riding armored machines powerful enough to take a city apart.Grayson Death Carlyle had been training to be a MechWarrior since he was 10 years old, but his graduation came sooner than expected. With his friends and family dead and his father's regiment destroyed, young Grayson finds himself stranded on a world turned hostile. Now he must learn the hardest lesson of all: it takes more than a BattleMech to make a MechWarrior...But to claim that title, all Grayson has to do is go out and capture one of those giant killing machines...if it doesn't kill him first.ABOUT BATTLETECHDecision at Thunder Rift is one of the first of more than 80 novels set in the BattleTech universe, a 31st-century setting of constant war between planets, nations, and peoples. A 'Mech is a 12-meter-tall, 100-ton walking war machine. Only another 'Mech can face one. Mercenary armies battle for pay, for honor, and for causes innumerable. REVIEW EXCERPTS"'Decision at Thunder Rift' is a BattleTech at its best. Coming of age story, mixed with good dose of mech-based war, betrayal, and romance brings about a great page-turner that's hard to let go once you start." 5-star review"That's the key to 'Decision at Thunder Rift' as a novel. More than a damn good read, it ultimately gave us someone we can root for." 5-star review
Publisher: Catalyst Game Labs
ISBN: 9781941582756
Category :
Languages : en
Pages : 278
Book Description
NOW BACK IN PRINT!THE EPIC FIRST NOVEL OF THE LEGENDARY SCIENCE FICTION SERIES...Thirty meters tall, seventy tons of quick-striding death and destruction, the armored war machines called BattleMechs are the front line forces of the crumbling star empire locked in the horror of the endless Succession Wars. Their pilots are MechWarriors, 31st-Century knights riding armored machines powerful enough to take a city apart.Grayson Death Carlyle had been training to be a MechWarrior since he was 10 years old, but his graduation came sooner than expected. With his friends and family dead and his father's regiment destroyed, young Grayson finds himself stranded on a world turned hostile. Now he must learn the hardest lesson of all: it takes more than a BattleMech to make a MechWarrior...But to claim that title, all Grayson has to do is go out and capture one of those giant killing machines...if it doesn't kill him first.ABOUT BATTLETECHDecision at Thunder Rift is one of the first of more than 80 novels set in the BattleTech universe, a 31st-century setting of constant war between planets, nations, and peoples. A 'Mech is a 12-meter-tall, 100-ton walking war machine. Only another 'Mech can face one. Mercenary armies battle for pay, for honor, and for causes innumerable. REVIEW EXCERPTS"'Decision at Thunder Rift' is a BattleTech at its best. Coming of age story, mixed with good dose of mech-based war, betrayal, and romance brings about a great page-turner that's hard to let go once you start." 5-star review"That's the key to 'Decision at Thunder Rift' as a novel. More than a damn good read, it ultimately gave us someone we can root for." 5-star review
Blood of Heroes
Author: Andrew Keith
Publisher: New Amer Library
ISBN: 9780451452597
Category : Fiction
Languages : en
Pages : 339
Book Description
As secessionist factions clamor for rebellion against the Federal Commonwealth in an attempt to gain control of the Skye March, the Gray Death Legion, a mercenary group, plans to fight back. Original.
Publisher: New Amer Library
ISBN: 9780451452597
Category : Fiction
Languages : en
Pages : 339
Book Description
As secessionist factions clamor for rebellion against the Federal Commonwealth in an attempt to gain control of the Skye March, the Gray Death Legion, a mercenary group, plans to fight back. Original.
Reality's Edge
Author: Joseph McGuire
Publisher: Bloomsbury Publishing
ISBN: 1472826620
Category : Games & Activities
Languages : en
Pages : 144
Book Description
Hyper-reality. The area between the thriving mass of humanity known as the Sprawl and the digital refuge of Cyberspace. This is your playground. As a Showrunner, you can see and manipulate the flow of digital data through the real world – for you, reality is limitless. Welcome to Reality's Edge, a skirmish wargame set in a dystopian cyberpunk future, where players take on the roles of Showrunners – mercenary hackers who lead small teams of trusted operatives and disposable freelancers. Funded by shadow backers, the Showrunners accept jobs from faceless clients for profit, glory, and better chrome... always better chrome. Battles take place in the concrete jungle known as the Sprawl, but Showrunners must remain wary of the threat posed by Cyberspace. Hacking is pivotal to the game, with data nodes, robots, machines, and even enemy chrome presenting potential targets for a cunning Console Cowboy. In an ongoing campaign, each skirmish offers you the opportunity to earn experience and equipment, from advanced weaponry and synthetics to cyber-implants, biological enhancements, clones, and much more. This is a world obsessed with whether something can be done, not whether it should.
Publisher: Bloomsbury Publishing
ISBN: 1472826620
Category : Games & Activities
Languages : en
Pages : 144
Book Description
Hyper-reality. The area between the thriving mass of humanity known as the Sprawl and the digital refuge of Cyberspace. This is your playground. As a Showrunner, you can see and manipulate the flow of digital data through the real world – for you, reality is limitless. Welcome to Reality's Edge, a skirmish wargame set in a dystopian cyberpunk future, where players take on the roles of Showrunners – mercenary hackers who lead small teams of trusted operatives and disposable freelancers. Funded by shadow backers, the Showrunners accept jobs from faceless clients for profit, glory, and better chrome... always better chrome. Battles take place in the concrete jungle known as the Sprawl, but Showrunners must remain wary of the threat posed by Cyberspace. Hacking is pivotal to the game, with data nodes, robots, machines, and even enemy chrome presenting potential targets for a cunning Console Cowboy. In an ongoing campaign, each skirmish offers you the opportunity to earn experience and equipment, from advanced weaponry and synthetics to cyber-implants, biological enhancements, clones, and much more. This is a world obsessed with whether something can be done, not whether it should.
Way of the Clans
Author: Robert Thurston
Publisher: Ace
ISBN: 9780451451019
Category : Science fiction
Languages : en
Pages : 292
Book Description
Publisher: Ace
ISBN: 9780451451019
Category : Science fiction
Languages : en
Pages : 292
Book Description
BattleTech Legends: Warrior: En Garde
Author: Michael A. Stackpole
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 615
Book Description
’MECHS AT THE READY… Betrayed by his own House and stripped of his rank, exiled Mechwarrior Justin Allard is given one last chance to save his honor—by risking his life in the gladiatorial arenas of Solaris VII. But his newest Game World opponent—more skilled at 'Mech-to-'Mech combat than any other rival—raises the stakes even higher. It's Philip Capet, former mechwarrior in the Davion military—until he was kicked out by none other than Justin Allard before his own unfortunate fall from grace. Both Justin and Philip face fierce battles, but in the Inner Sphere, where nobles have schemed for centuries to win the ultimate power, those who interfere with the Successor Lords are sometimes called heroes. And sometimes called victims…
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 615
Book Description
’MECHS AT THE READY… Betrayed by his own House and stripped of his rank, exiled Mechwarrior Justin Allard is given one last chance to save his honor—by risking his life in the gladiatorial arenas of Solaris VII. But his newest Game World opponent—more skilled at 'Mech-to-'Mech combat than any other rival—raises the stakes even higher. It's Philip Capet, former mechwarrior in the Davion military—until he was kicked out by none other than Justin Allard before his own unfortunate fall from grace. Both Justin and Philip face fierce battles, but in the Inner Sphere, where nobles have schemed for centuries to win the ultimate power, those who interfere with the Successor Lords are sometimes called heroes. And sometimes called victims…