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Coming of Age in Popular Culture

Coming of Age in Popular Culture PDF Author: Donald C. Miller
Publisher:
ISBN:
Category : Popular culture
Languages : en
Pages : 0

Book Description
Documenting the evolution of teens and media from the 1950s through 2010, this book examines the films, books, television shows, and musical artists that impacted American culture and shaped the "coming of age" experience for each generation. The teenage years are fraught with drama and emotional ups and downs, coinciding with bewildering new social situations and sexual tension. For these reasons, pop culture and media have repeatedly created entertainment that depicts, celebrates, or lampoons coming of age experiences, through sitcoms like The Wonder Years to the brat pack films of the 1980s to the teen-centered television series of today. Coming of Age in Popular Culture: Teenagers, Adolescence, and the Art of Growing Up covers a breadth of media presentations of the transition from childhood to adulthood from the 1950s to the year 2010. It explores the ways that adolescence is characterized in pop culture by drawing on these representations, shows how powerful media and entertainment are in establishing societal norms, and considers how American society views and values adolescence. Topics addressed include race relations, gender roles, religion, and sexual identity. Young adult readers will come away with a heightened sense of media literacy through the examination of a topic that inherently interests them.

Coming of Age in Popular Culture

Coming of Age in Popular Culture PDF Author: Donald C. Miller
Publisher:
ISBN:
Category : Popular culture
Languages : en
Pages : 0

Book Description
Documenting the evolution of teens and media from the 1950s through 2010, this book examines the films, books, television shows, and musical artists that impacted American culture and shaped the "coming of age" experience for each generation. The teenage years are fraught with drama and emotional ups and downs, coinciding with bewildering new social situations and sexual tension. For these reasons, pop culture and media have repeatedly created entertainment that depicts, celebrates, or lampoons coming of age experiences, through sitcoms like The Wonder Years to the brat pack films of the 1980s to the teen-centered television series of today. Coming of Age in Popular Culture: Teenagers, Adolescence, and the Art of Growing Up covers a breadth of media presentations of the transition from childhood to adulthood from the 1950s to the year 2010. It explores the ways that adolescence is characterized in pop culture by drawing on these representations, shows how powerful media and entertainment are in establishing societal norms, and considers how American society views and values adolescence. Topics addressed include race relations, gender roles, religion, and sexual identity. Young adult readers will come away with a heightened sense of media literacy through the examination of a topic that inherently interests them.

Coming of Age in Popular Culture

Coming of Age in Popular Culture PDF Author: Donald C. Miller
Publisher: Greenwood
ISBN: 1440840601
Category : Performing Arts
Languages : en
Pages : 0

Book Description
This book covers media presentations of the transition from childhood to adulthood from the 1950s to the year 2010. It explores the ways that adolescence is characterized in pop culture, shows how powerful media and entertainment are in establishing societal norms, and considers how American society views and values adolescence. Topics addressed include race relations, gender roles, religion, and sexual identity.

Coming of Age in Popular Culture

Coming of Age in Popular Culture PDF Author: Donald C. Miller
Publisher: Bloomsbury Publishing USA
ISBN:
Category : Social Science
Languages : en
Pages : 452

Book Description
Documenting the evolution of teens and media from the 1950s through 2010, this book examines the films, books, television shows, and musical artists that impacted American culture and shaped the "coming of age" experience for each generation. The teenage years are fraught with drama and emotional ups and downs, coinciding with bewildering new social situations and sexual tension. For these reasons, pop culture and media have repeatedly created entertainment that depicts, celebrates, or lampoons coming of age experiences, through sitcoms like The Wonder Years to the brat pack films of the 1980s to the teen-centered television series of today. Coming of Age in Popular Culture: Teenagers, Adolescence, and the Art of Growing Up covers a breadth of media presentations of the transition from childhood to adulthood from the 1950s to the year 2010. It explores the ways that adolescence is characterized in pop culture by drawing on these representations, shows how powerful media and entertainment are in establishing societal norms, and considers how American society views and values adolescence. Topics addressed include race relations, gender roles, religion, and sexual identity. Young adult readers will come away with a heightened sense of media literacy through the examination of a topic that inherently interests them.

Science Fiction, Children's Literature, and Popular Culture

Science Fiction, Children's Literature, and Popular Culture PDF Author: Gary Westfahl
Publisher: Praeger
ISBN: 0313308470
Category : Literary Criticism
Languages : en
Pages : 0

Book Description
Literature often is central to individual maturation. It typically reflects, in one way or another, the experiences of the reader and the larger strains of society. This book examines representative works of science fiction, children's literature, and popular culture as mirrors of what it means to grow up in the late 20th century world. That world is permeated by technology, and technology thus figures prominently in the process of growing up and in these literary works.

Coming of Age in Second Life

Coming of Age in Second Life PDF Author: Tom Boellstorff
Publisher: Princeton University Press
ISBN: 0691168342
Category : Social Science
Languages : en
Pages : 348

Book Description
Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the largest of these virtual worlds. The residents of Second Life create communities, buy property and build homes, go to concerts, meet in bars, attend weddings and religious services, buy and sell virtual goods and services, find friendship, fall in love--the possibilities are endless, and all encountered through a computer screen. At the time of its initial publication in 2008, Coming of Age in Second Life was the first book of anthropology to examine this thriving alternate universe. Tom Boellstorff conducted more than two years of fieldwork in Second Life, living among and observing its residents in exactly the same way anthropologists traditionally have done to learn about cultures and social groups in the so-called real world. He conducted his research as the avatar "Tom Bukowski," and applied the rigorous methods of anthropology to study many facets of this new frontier of human life, including issues of gender, race, sex, money, conflict and antisocial behavior, the construction of place and time, and the interplay of self and group. Coming of Age in Second Life shows how virtual worlds can change ideas about identity and society. Bringing anthropology into territory never before studied, this book demonstrates that in some ways humans have always been virtual, and that virtual worlds in all their rich complexity build upon a human capacity for culture that is as old as humanity itself. Now with a new preface in which the author places his book in light of the most recent transformations in online culture, Coming of Age in Second Life remains the classic ethnography of virtual worlds.

Profiles of Popular Culture

Profiles of Popular Culture PDF Author: Ray Broadus Browne
Publisher: Popular Press
ISBN: 9780879728694
Category : Popular culture
Languages : en
Pages : 414

Book Description
From Hank Williams to hip hop, Aunt Jemima to the Energizer Bunny, scrap-booking to NASCAR racing, this volume--edited by a pioneer in the field-invites readers to reflect on a sampling of modern myths, icons, archetypes, and rituals. Ray B. Browne has mined both scholarly and mainstream media to bring together penetrating essays on fads and fashions, sports fandom, the shaping of body image, the marketing of food, vacationing and sightseeing, toys and games, genre fiction, post-9/11 entertainment, and much more.

Pop Culture for Beginners

Pop Culture for Beginners PDF Author: Jeffrey Andrew Weinstock
Publisher: Broadview Press
ISBN: 1770488111
Category : Language Arts & Disciplines
Languages : en
Pages : 338

Book Description
Pop Culture for Beginners promotes reflective engagement with the world around us and provides a set of tools for thinking critically about how meaning is created, reinforced, and circulated. Privileging a semiotic approach, the book’s first part, “The Pop Culture Toolbox,” outlines the development of pop culture studies; explains the semiotic framework; introduces students to a variety of critical lenses including Marxism, feminism, postcolonialism, and Critical Race Theory; and then offers an overview of several pop culture “pivot points” including authenticity, convergence culture, intersectionality, intertextuality, and subculture. The book’s second part provides a series of units, prepared in consultation with subject area experts, built around topics central to popular culture studies: television and film, music, comics, gaming, social media, and fandom. Each chapter includes “Your Turn” activities and discussion questions, as well as possible assignments and suggestions for further reading. The unit chapters in part two also include enabling questions as beginning points for thinking critically and sample readings demonstrating relevant scholarly approaches to popular culture; important vocabulary terms throughout are included in a substantive glossary at the end.

Unlocking Social Theory with Popular Culture

Unlocking Social Theory with Popular Culture PDF Author: Naomi Barnes
Publisher: Springer Nature
ISBN: 3030770117
Category : Social Science
Languages : en
Pages : 208

Book Description
This book demonstrates how pop culture examples can be used to demystify complex social theory. It provides tangible, metaphorical examples that shows how it is possible to "do philosophy" rather than subscribe to a theorist by showing that each theorist intersects and overlaps with others. The book is embedded in the literary theory that tapping into background knowledge is a key step in helping people engage with new and difficult texts. It also acknowledges the important role of popular culture in developing comprehension. Using a choose your own adventure structure, this book not only shows students of social theory how various theories can be applied but also reveals the multitude of possible pathways theory provides for comprehending society.

Dreaming of Dixie

Dreaming of Dixie PDF Author: Karen L. Cox
Publisher: Univ of North Carolina Press
ISBN: 0807834718
Category : Social Science
Languages : en
Pages : 226

Book Description
From the late nineteenth century through World War II, popular culture portrayed the American South as a region ensconced in its antebellum past, draped in moonlight and magnolias, and represented by such southern icons as the mammy, the belle, the chival

Popular Culture

Popular Culture PDF Author: Frank Hoffmann
Publisher: Taylor & Francis
ISBN: 131795744X
Category : History
Languages : en
Pages : 318

Book Description
A comprehensive, informal overview of world history and popular culture. Popular Culture: From Cavespace to Cyberspace traces the history of people's cultures from primitive to postmodern times. Educational, informative, and absorbing, this book contains interesting facts on such figures as King Tut, Henry Ford, Bill Gates, and Madonna, linking you to the world, past and present. Popular Culture highlights important historical events such as the American, French, Russian, and Chinese Revolutions while examining world-changing social movements. You will go on a journey through time, exploring the cultures of the world, venturing from cavespace to tomb space, to temple space, then medieval space, to modern space and post-modern epochs, and finally to cyberspace. While moving through cultural history, you will explore such stories and discoveries as: the 1991 discovery of Oetzi the Ice Man, who is 5,300 years old the legends of the Greeks, Romans, Egyptians, and Americans who or what turned on the light to the Dark Ages the impact of René Descartes: “I think, therefore I am,” and the inspiration of the Enlightenment modernism and the determination to be up to date the incredible 20th century that McDonaldized the world postmodernism and its technology cyburbia and globalism Popular Culture contains a wide collection of stories covering cultural phenomena such as Tutmania, the Crusades, the Ninja Turtles, Hamburger University, elitism, Shakespeare, America's Frontier Thesis, The Global Village, and the coming millennium. You will be intrigued by the plethora of fascinating links that Professor Fishwick makes in this comprehensive guide to ever-changing popular culture.