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Designing Interactive Systems

Designing Interactive Systems PDF Author: David Benyon
Publisher: Pearson Education
ISBN: 9780321116291
Category : Computers
Languages : en
Pages : 840

Book Description
Designing Interactive Systems: People, Activities, Contexts, Technologies is an exciting, new, forward-looking textbook in Human Computer Interaction (HCI). Authoritative in its coverage, this innovative book takes a top-down approach, starting with what is familiar to students and working down to theory/abstract underpinnings. This makes it suitable for beginners with a less technical background as well as advanced students of HCI and can be used at all stages of the curriculum for courses in this dynamic field. The book focuses on and explores this emerging discipline by bringing together th.

Designing Interactive Systems

Designing Interactive Systems PDF Author: David Benyon
Publisher: Pearson Education
ISBN: 9780321116291
Category : Computers
Languages : en
Pages : 840

Book Description
Designing Interactive Systems: People, Activities, Contexts, Technologies is an exciting, new, forward-looking textbook in Human Computer Interaction (HCI). Authoritative in its coverage, this innovative book takes a top-down approach, starting with what is familiar to students and working down to theory/abstract underpinnings. This makes it suitable for beginners with a less technical background as well as advanced students of HCI and can be used at all stages of the curriculum for courses in this dynamic field. The book focuses on and explores this emerging discipline by bringing together th.

Tangible Interactive Systems

Tangible Interactive Systems PDF Author: Guy André Boy
Publisher: Springer
ISBN: 3319302701
Category : Computers
Languages : en
Pages : 212

Book Description
Distinguishing between tangible user interfaces (TUI) and tangible interactive systems (TISs), this book takes into account not only the user interfaces but also looks at how interaction can be enabled by using digital information through the physical environment. TISs go far beyond the concept of tangible user interfaces, addressing large complex systems in the framework of human-centred design and putting the human at the center of the design process from the start. How can human-centered designers grasp the real world with computers? This question is explored by looking at concepts such as innovation, complexity, flexibility, maturity, stability, sustainability and art to see whether we can assess both physical and figurative tangibility during the design process before product delivery. Concepts like creativity, design thinking and team spirit are fundamental to TIS’s human-centered design, and are presented together with human-systems integration (HSI), agile development and formative evaluations to build a greater understanding of this new area of research. Tangible Interactive Systems would be an essential read to designers, academics and other professionals concerned with product design within HCI, industrial design, virtual engineering and other related areas.

Designing Interactive Systems

Designing Interactive Systems PDF Author: David Benyon
Publisher:
ISBN: 9781447920113
Category : Human-computer interaction
Languages : en
Pages : 604

Book Description
The authors in this work focus on and explore human computer interaction (HCI) by bringing together the best practice and experience from HCI and interaction design.

Building Interactive Systems

Building Interactive Systems PDF Author: Dan R. Olsen
Publisher: Cengage Learning
ISBN: 9780538754606
Category : Human-computer interaction
Languages : en
Pages : 645

Book Description
This innovative text focuses on the architectures, mathematics, and algorithms that are integral to creating reliable user interfaces. The first sixteen chapters cover the concepts required for current graphical user interfaces, including specific emphasis on the Model-View-Controller architecture. The second part of the book provides an overview of key research areas in interactive systems, with a focus on the algorithms required to implement these systems. Using clear descriptions, equations, and pseudocode, this text simplifies and demystifies the development and application of a variety of user interfaces

Specification and Development of Interactive Systems

Specification and Development of Interactive Systems PDF Author: Manfred Broy
Publisher: Springer Science & Business Media
ISBN: 1461300916
Category : Computers
Languages : en
Pages : 357

Book Description
A mathematical and logical foundation for the specification and development of interactive systems based on a model that describes systems in terms of their input/output behavior. Based on this model, the authors build a basic method, called FOCUS, that enables interactive systems to be described by characterizing their histories of message interaction. The book progresses from an introduction and guided tour of FOCUS through streams, specifications and their properties, and behavioral, interface, and conditional refinements.

Human-Machine Interactive Systems

Human-Machine Interactive Systems PDF Author: Allen Klinger
Publisher: Springer Science & Business Media
ISBN: 1468458833
Category : Psychology
Languages : en
Pages : 328

Book Description
Many hardware devices present either results or alternatives selected by computers to users. A few are video display terminals (VDTs), touch-tone telephones, and computer-generated speech systems. In part this book con cerns the impact and implications of such tools. Alternatively this is an attempt to provide material for researchers, students, and managers con cerned with computer interfaces. The subject of computer interfaces is at one level a technical subarea sharing common interests with the broad dis ciplines of computer science, psychology, and bioengineering. However, it is also a topic thrust to the forefront of interest of a wide variety of individuals who confront one of the most striking technological changes that has occurred in human history-the introduction of contact with computing devices as an essential component of many kinds of ordinary transactions. Point of entry sales, travel and entertainment reservations, and library infor mation, are commonly conducted today by interaction with digital calculat ing devices that did not exist in the recent past. The papers in this book present several concerns arising from the widespread use of computing. One involves the future implications of further advances of this technology. This is a twofold issue: (a) the potential conse quences of changing the basic way that information is managed in areas ranging from design, engineering, and management/planning to information access, education, and clerical function; and (b) improvements that could be instituted from further development of the special characteristics of display techniques, technologies, and algorithms.

Interactive System Design

Interactive System Design PDF Author: William M. Newman
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 514

Book Description
This book analyzes the challenges of a user-centered approach to software development, bringing together the essential elements of software engineering and user interface design. It is the first book to bridge this gap. The book provides a foundation in design principles and methods for involving the end user. A wide variety of examples are illustrated.

The Humane Interface

The Humane Interface PDF Author: Jef Raskin
Publisher: Addison-Wesley Professional
ISBN: 9780201379372
Category : Computers
Languages : en
Pages : 278

Book Description
Cognetics and the locus of attention - Meanings, modes, monotony, and myths - Quantification - Unification - Navigation and other aspects of humane interfaces - Interface issues outside the user interface.

Adaptive Multimodal Interactive Systems

Adaptive Multimodal Interactive Systems PDF Author: Matthias Bezold
Publisher: Springer Science & Business Media
ISBN: 1441997105
Category : Technology & Engineering
Languages : en
Pages : 184

Book Description
Adaptive Multimodal Interactive Systems introduces a general framework for adapting multimodal interactive systems and comprises a detailed discussion of each of the steps required for adaptation. This book also investigates how interactive systems may be improved in terms of usability and user friendliness while describing the exhaustive user tests employed to evaluate the presented approaches. After introducing general theory, a generic approach for user modeling in interactive systems is presented, ranging from an observation of basic events to a description of higher-level user behavior. Adaptations are presented as a set of patterns similar to those known from software or usability engineering.These patterns describe recurring problems and present proven solutions. The authors include a discussion on when and how to employ patterns and provide guidance to the system designer who wants to add adaptivity to interactive systems. In addition to these patterns, the book introduces an adaptation framework, which exhibits an abstraction layer using Semantic Web technology.Adaptations are implemented on top of this abstraction layer by creating a semantic representation of the adaptation patterns. The patterns cover both graphical interfaces as well as speech-based and multimodal interactive systems.

Interactive Learning Systems Evaluation

Interactive Learning Systems Evaluation PDF Author: Thomas Charles Reeves
Publisher: Educational Technology
ISBN: 9780877783046
Category : Computers
Languages : en
Pages : 316

Book Description
Describes how to evaluate interactive learning systems, both in their initial development and later in regard to effectiveness and efficiency. These include web-based systems, computer-aided learning, etc.