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Spatial Multimedia and Virtual Reality

Spatial Multimedia and Virtual Reality PDF Author: Antonio S. Camara
Publisher: CRC Press
ISBN: 1000448398
Category : Technology & Engineering
Languages : en
Pages : 196

Book Description
The intersection of two disciplines and technologies which have become mature academic research topics in the 1990s was destined to be a dynamic area for collaboration and publication. However, until now no significant book-length treatment of the meeting of GIS and Virtual Reality has been available. This volume puts that situation to rights by bringing these together to cement some common understanding and principles in a potentially highly promising area for technological collaboration and cross-fertilisation. The result is a volume which ranges in subject matter from studies of a Virtual GIS Room to Spatial Agents, and from an Environmental Multimedia System to Computer-Assisted 3D Geographic Education. All the contributors are well-known international scientists, principally from the computational side of GIS. It will be a valuable resource for any GIS researcher or professional looking to understand the leading edge of this fertile field.

Spatial Multimedia and Virtual Reality

Spatial Multimedia and Virtual Reality PDF Author: Antonio S. Camara
Publisher: CRC Press
ISBN: 1000448398
Category : Technology & Engineering
Languages : en
Pages : 196

Book Description
The intersection of two disciplines and technologies which have become mature academic research topics in the 1990s was destined to be a dynamic area for collaboration and publication. However, until now no significant book-length treatment of the meeting of GIS and Virtual Reality has been available. This volume puts that situation to rights by bringing these together to cement some common understanding and principles in a potentially highly promising area for technological collaboration and cross-fertilisation. The result is a volume which ranges in subject matter from studies of a Virtual GIS Room to Spatial Agents, and from an Environmental Multimedia System to Computer-Assisted 3D Geographic Education. All the contributors are well-known international scientists, principally from the computational side of GIS. It will be a valuable resource for any GIS researcher or professional looking to understand the leading edge of this fertile field.

Spatial Multimedia and Virtual Reality

Spatial Multimedia and Virtual Reality PDF Author: Antonio S. Camara
Publisher: CRC Press
ISBN: 1000445666
Category : Computers
Languages : en
Pages : 180

Book Description
The intersection of two disciplines and technologies which have become mature academic research topics in the 1990s was destined to be a dynamic area for collaboration and publication. However, until now no significant book-length treatment of the meeting of GIS and Virtual Reality has been available. This volume puts that situation to rights by bringing these together to cement some common understanding and principles in a potentially highly promising area for technological collaboration and cross-fertilisation. The result is a volume which ranges in subject matter from studies of a Virtual GIS Room to Spatial Agents, and from an Environmental Multimedia System to Computer-Assisted 3D Geographic Education. All the contributors are well-known international scientists, principally from the computational side of GIS. It will be a valuable resource for any GIS researcher or professional looking to understand the leading edge of this fertile field.

Multimedia and Virtual Reality Engineering

Multimedia and Virtual Reality Engineering PDF Author: Richard Brice
Publisher: Butterworth-Heinemann
ISBN: 9780750629874
Category : Computers
Languages : en
Pages : 328

Book Description
This is the complete practical introduction to virtual reality and multimedia for those wishing to build systems. It covers the foundations and engineering needed to design and construct projects incorporating video, audio and textural elements and including the use of the latest hardware, to create an artificial world for education, information or entertainment. Production and authoring platforms are described, computer animation and hypertext are covered, but those looking for pages of software listings and computerspeak will be disappointed. This book is about the nuts and bolts: sound and video cards, head mounted displays, CrystalEyes glasses, other 3D glasses for entertainment, audio and video production, and realistic auditory and visual stimulation including stereoscopy. The creation of Cyberspace, and strategies to achieve a complete Cyberatmosphere are presented. Three-dimensional sound generation and video techniques that have never previously been published are revealed. This is the handbook for anyone working in the industry, or hoping to enter it. It also provides a guide for those hoping to 'cross-fertilise' the industry, coming from audio, video, computing or engineering backgrounds. A complete technical guide to MM and VR Includes a Hypertext edition of the book with added audio and graphics on CD Hardware, software, video and never before published 3D audio techniques covered

Multidimensional Geographic Information Science

Multidimensional Geographic Information Science PDF Author: Jonathan Raper
Publisher: CRC Press
ISBN: 1135742081
Category : Technology & Engineering
Languages : en
Pages : 344

Book Description
Geographic Information Systems mainly tend to be two dimensional, thus limiting the applications. As GIS are being developed, researchers and practioners are finding new ways of making GIS three dimensional, even four dimensional in some instances, increasing their usability. This book focuses on the way in which GIS could be made `multidimensional' based on the modelling limitations of current 2D GIS. It suggests extending GIS to incorporate the third and fourth dimensions, as well as time (spatio-temporal GIS), using a variety of programming techniques and discusses current examples of multidimensional GIS.

Virtual Reality in Geography

Virtual Reality in Geography PDF Author: Peter Fisher
Publisher: CRC Press
ISBN: 020330585X
Category : Technology & Engineering
Languages : en
Pages : 417

Book Description
Virtual Reality in Geography covers "through the window" VR systems, "fully immersive" VR systems, and hybrids of the two types. The authors examine the Virtual Reality Modeling Language approach and explore its deficiencies when applied to real geographic environments. This is a totally unique book covers all the major uses and methods of virtual reality used by geographers. The authors have produced a CDROM that comes with the book of virtual reality images that will be a fascinating companion to the text. This book will be of great interest to geographers, computer scientists and all those interested in multimedia and computer graphics.

Digital Media: The Future

Digital Media: The Future PDF Author: John Vince
Publisher: Springer Science & Business Media
ISBN: 1447136462
Category : Social Science
Languages : en
Pages : 329

Book Description
This volume presents state-of-the-art research from a wide area of subjects brought about by the digital convergence of computing, television, telecommunications and the World-Wide Web. It represents a unique snapshot of trends across a wide range of subjects including virtual environments; virtual reality; telepresence; human-computer interface design; interactivity; avatars; and the Internet. Both researchers and practitioners will find it an invaluable source of reference.

Spatial Augmented Reality

Spatial Augmented Reality PDF Author: Oliver Bimber
Publisher: CRC Press
ISBN: 1439864942
Category : Computers
Languages : en
Pages : 386

Book Description
Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays. In this book, the authors discuss spatial augmented r

Creating Augmented and Virtual Realities

Creating Augmented and Virtual Realities PDF Author: Erin Pangilinan
Publisher: O'Reilly Media
ISBN: 1492044164
Category : Computers
Languages : en
Pages : 372

Book Description
Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and designers looking to enter this field today have few places to turn for expert guidance. In this book, Erin Pangilinan, Steve Lukas, and Vasanth Mohan examine the AR and VR development pipeline and provide hands-on practice to help you hone your skills. Through step-by-step tutorials, you’ll learn how to build practical applications and experiences grounded in theory and backed by industry use cases. In each section of the book, industry specialists, including Timoni West, Victor Prisacariu, and Nicolas Meuleau, join the authors to explain the technology behind spatial computing. In three parts, this book covers: Art and design: Explore spatial computing and design interactions, human-centered interaction and sensory design, and content creation tools for digital art Technical development: Examine differences between ARKit, ARCore, and spatial mapping-based systems; learn approaches to cross-platform development on head-mounted displays Use cases: Learn how data and machine learning visualization and AI work in spatial computing, training, sports, health, and other enterprise applications

Multimedia and Virtual Reality

Multimedia and Virtual Reality PDF Author: Alistair Sutcliffe
Publisher: Psychology Press
ISBN: 1135644373
Category : Computers
Languages : en
Pages : 325

Book Description
This book is primarily a summary of research done over 10 years in multimedia and virtual reality, which fits within a wider interest of exploiting psychological theory to improve the process of designing interactive systems. The subject matter lies firmly within the field of HCI, with some cross-referencing to software engineering. Extending Sutcliffe's views on the design process to more complex interfaces that have evolved in recent years, this book: *introduces the background to multisensory user interfaces and surveys the design issues and previous HCI research in these areas; *explains the basic psychology for design of multisensory user interfaces, including the Interactive Cognitive Subsystems cognitive model; *describes elaborations of Norman's models of action for multimedia and VR, relates these models to the ICS cognitive model, and explains how the models can be applied to predict the design features necessary for successful interaction; *provides a design process from requirements, user and domain analysis, to design of representation in media or virtual worlds and facilities for user interaction therein; *covers usability evaluation for multisensory interfaces by extending existing well-known HCI approaches of heuristic evaluation and observational usability testing; and *presents two special application areas for multisensory interfaces: educational applications and virtual prototyping for design refinement.

Land Use Simulation for Europe

Land Use Simulation for Europe PDF Author: John Stillwell
Publisher: Springer Science & Business Media
ISBN: 9781402002137
Category : Science
Languages : en
Pages : 324

Book Description
Land use change is driven by a variety of forces, including spatial policies formulated at supra-national, national, regional and local levels. The main focus of this book is to contextualise, explain and illustrate a new methodology for simulating land use change in different parts of Europe. It considers some of the more important causal factors and identifies state-of-the-art approaches to modelling human and environmental systems, and for evaluating and visualising altenative scenarios. The last part of the volume presents material from two case studies, one from The Netherlands and one from Portugal, of the implementation of a new simulation model called EuroScanner. Audience: This work will be of interest to researchers and practioners whose work involves geography, simulation and modelling, environmental planning, spatial decision making, the methodology of social sciences, and economics.