The Comic Book as Research Tool PDF Download

Are you looking for read ebook online? Search for your book and save it on your Kindle device, PC, phones or tablets. Download The Comic Book as Research Tool PDF full book. Access full book title The Comic Book as Research Tool by Stephen R. O'Sullivan. Download full books in PDF and EPUB format.

The Comic Book as Research Tool

The Comic Book as Research Tool PDF Author: Stephen R. O'Sullivan
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 3110781131
Category : Language Arts & Disciplines
Languages : en
Pages : 242

Book Description
This book contributes to a growing body of work celebrating the visual methods and tools that aid knowledge transfer and welcome new audiences to social science research. Visual research methodological milestones highlight a trajectory towards the adoption of more creative and artistic media. As such, the book is dedicated to exploring the creative potential of the comic book medium, and how it can assist the production and communication of scientific knowledge. The cultural blueprint of the comic book is examined, and the unique structure and grammar of the form deconstructed and adapted for research support. Along with two illustrated research comics, Toxic Play and 10 Business Days, the book offers readers numerous comic-based illustration activities and creative visual exercises to support data generation, foster conversational knowledge exchanges, facilitate inference, analysis, and interpretation, while nurturing the necessary skills to illustrate and create research comics. The book engages a diverse audience and is an illuminating read for visual novices, experts, and all in-betweeners.

The Comic Book as Research Tool

The Comic Book as Research Tool PDF Author: Stephen R. O'Sullivan
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 3110781131
Category : Language Arts & Disciplines
Languages : en
Pages : 242

Book Description
This book contributes to a growing body of work celebrating the visual methods and tools that aid knowledge transfer and welcome new audiences to social science research. Visual research methodological milestones highlight a trajectory towards the adoption of more creative and artistic media. As such, the book is dedicated to exploring the creative potential of the comic book medium, and how it can assist the production and communication of scientific knowledge. The cultural blueprint of the comic book is examined, and the unique structure and grammar of the form deconstructed and adapted for research support. Along with two illustrated research comics, Toxic Play and 10 Business Days, the book offers readers numerous comic-based illustration activities and creative visual exercises to support data generation, foster conversational knowledge exchanges, facilitate inference, analysis, and interpretation, while nurturing the necessary skills to illustrate and create research comics. The book engages a diverse audience and is an illuminating read for visual novices, experts, and all in-betweeners.

Séance Tea Party

Séance Tea Party PDF Author: Reimena Yee
Publisher: Random House Graphic
ISBN: 1984894161
Category : Juvenile Fiction
Languages : en
Pages : 0

Book Description
Lora wants to stay a kid forever, and she'll do anything to make that happen . . . including befriending Alexa, the ghost who haunts her house. A middle-grade graphic novel about growing up that's perfect for fans of Ghosts and Making Friends. Growing up sounds terrible. No one has time to do anything fun, or play outside, or use their imagination. Everything is suddenly so serious. People are more interested in their looks and what others think about them than having fun adventures. Who wants that? Not Lora. After watching her circle of friends seemingly fade away, Lora is determined to still have fun on her own. A tea party with a twist leaves Lora to re-discovering Alexa, the ghost that haunts her house -- and Lora's old imaginary friend! Lora and Alexa are thrilled to meet kindred spirits and they become best friends . . . but unfortunately, not everything can last forever. Reimena Yee brings to life a story about growing up, childhood, and what it means to let go. A fantastical story following lovable characters as they each realize what it means to be who you are.

Optical Allusions

Optical Allusions PDF Author: Jay S Hosler
Publisher: Active Synapse
ISBN: 9780967725529
Category : Comics & Graphic Novels
Languages : en
Pages : 132

Book Description
Optical Allusions is for those people seeking a painstakingly researched, scientifically accurate, eye-themed comic book adventure! Wrinkles the Wonder Brain has lost his bosses eye and now he has to search all of human imagination for it. Along the way, he confronts biology head on and accidentally learns more about eyes and the evolution of vision than he thought possible. And, as if a compelling story with disembodied talking brains, shape-changing proteins, and giant robot eyes wasn't enough, each tale is followed by a fully illustrated, in-depth exploration of the ideas introduced in the comic story. Designed to be a hybrid college text book/comic book, Optical Allusions is suitable for advanced readers with an interest in evolution and real science. 127 pages.

Pulp Empire

Pulp Empire PDF Author: Paul S. Hirsch
Publisher: University of Chicago Press
ISBN: 0226829464
Category : Comics & Graphic Novels
Languages : en
Pages : 346

Book Description
Winner of the Popular Culture Association's Ray and Pat Browne Award for Best Book in Popular or American Culture In the 1940s and ’50s, comic books were some of the most popular—and most unfiltered—entertainment in the United States. Publishers sold hundreds of millions of copies a year of violent, racist, and luridly sexual comics to Americans of all ages until a 1954 Senate investigation led to a censorship code that nearly destroyed the industry. But this was far from the first time the US government actively involved itself with comics—it was simply the most dramatic manifestation of a long, strange relationship between high-level policy makers and a medium that even artists and writers often dismissed as a creative sewer. In Pulp Empire, Paul S. Hirsch uncovers the gripping untold story of how the US government both attacked and appropriated comic books to help wage World War II and the Cold War, promote official—and clandestine—foreign policy and deflect global critiques of American racism. As Hirsch details, during World War II—and the concurrent golden age of comic books—government agencies worked directly with comic book publishers to stoke hatred for the Axis powers while simultaneously attempting to dispel racial tensions at home. Later, as the Cold War defense industry ballooned—and as comic book sales reached historic heights—the government again turned to the medium, this time trying to win hearts and minds in the decolonizing world through cartoon propaganda. Hirsch’s groundbreaking research weaves together a wealth of previously classified material, including secret wartime records, official legislative documents, and caches of personal papers. His book explores the uneasy contradiction of how comics were both vital expressions of American freedom and unsettling glimpses into the national id—scourged and repressed on the one hand and deployed as official propaganda on the other. Pulp Empire is a riveting illumination of underexplored chapters in the histories of comic books, foreign policy, and race.

Key Terms in Comics Studies

Key Terms in Comics Studies PDF Author: Erin La Cour
Publisher: Springer Nature
ISBN: 3030749746
Category : Social Science
Languages : en
Pages : 391

Book Description
Key Terms in Comics Studies is a glossary of over 300 terms and critical concepts currently used in the Anglophone academic study of comics, including those from other languages that are currently adopted and used in English. Written by nearly 100 international and contemporary experts from the field, the entries are succinctly defined, exemplified, and referenced. The entries are 250 words or fewer, placed in alphabetical order, and explicitly cross-referenced to others in the book. Key Terms in Comics Studies is an invaluable tool for both students and established researchers alike.

Cartoon Guide to Statistics

Cartoon Guide to Statistics PDF Author: Larry Gonick
Publisher: Harper Collins
ISBN: 0062731025
Category : Study Aids
Languages : en
Pages : 242

Book Description
If you have ever looked for P-values by shopping at P mart, tried to watch the Bernoulli Trails on "People's Court," or think that the standard deviation is a criminal offense in six states, then you need The Cartoon Guide to Statistics to put you on the road to statistical literacy. The Cartoon Guide to Statistics covers all the central ideas of modern statistics: the summary and display of data, probability in gambling and medicine, random variables, Bernoulli Trails, the Central Limit Theorem, hypothesis testing, confidence interval estimation, and much more—all explained in simple, clear, and yes, funny illustrations. Never again will you order the Poisson Distribution in a French restaurant!

Graphic Storytelling

Graphic Storytelling PDF Author: Will Eisner
Publisher:
ISBN: 9780961472825
Category : Art
Languages : en
Pages : 58

Book Description
Examines the fundamentals of storytelling in comic book style and offers advice on story construction and visual narratives.

Children, Youth, and Participatory Arts for Peacebuilding

Children, Youth, and Participatory Arts for Peacebuilding PDF Author: Ananda Breed
Publisher: Taylor & Francis
ISBN: 104003067X
Category : Social Science
Languages : en
Pages : 234

Book Description
This book demonstrates how participatory arts-based approaches can help children and youth contribute to peacebuilding within post-conflict contexts and to their communities. Cultural forms of storytelling through visual arts, drama, music, and dance can help to enhance post-conflict community well-being, social cohesion, and conflict prevention. However, in the planning and implementation of these arts-based projects, children and youth are often marginalised in decision-making processes. Drawing on cases from Kyrgyzstan, Rwanda, Indonesia, and Nepal, this book demonstrates the benefits of participatory action research with children and youth to inform education curricula and policies for sustaining peace. Showing how artforms can be adapted to meet the needs of children and youth, the book emphasises the need to scale up arts-based peacebuilding initiatives and leverage for greater policy enactment from the bottom up. It is also an excellent example of South–South learning, advocating for a local approach to engage with arts-based methodologies and peacebuilding. This book will be of interest to researchers across the applied arts, sociology, anthropology, political science, peacebuilding, and international development. Practitioners and policymakers would also benefit from the book’s recommendations for the implementation of successful arts-based research projects and interventions.

Empirical Comics Research

Empirical Comics Research PDF Author: Alexander Dunst
Publisher: Routledge
ISBN: 1351733885
Category : Social Science
Languages : en
Pages : 350

Book Description
This edited volume brings together work in the field of empirical comics research. Drawing on computer and cognitive science, psychology and art history, linguistics and literary studies, each chapter presents innovative methods and establishes the practical and theoretical motivations for the quantitative study of comics, manga, and graphic novels. Individual chapters focus on corpus studies, the potential of crowdsourcing for comics research, annotation and narrative analysis, cognitive processing and reception studies. This volume opens up new perspectives for the study of visual narrative, making it a key reference for anyone interested in the scientific study of art and literature as well as the digital humanities.

The Manga Guide to Statistics

The Manga Guide to Statistics PDF Author: Shin Takahashi
Publisher:
ISBN: 9781439587966
Category : Comics & Graphic Novels
Languages : en
Pages : 215

Book Description
The Manga Guide to Statistics capitalizes on the international manga phenomenon. This first in a series of EduManga titles from No Starch Press (co-published with Ohmsha, Ltd. of Japan), The Manga Guide to Statistics uses manga to introduce the reader to the world of statistics. Rather than learning from a dry textbook, readers follow the animated adventures of Rui and her teacher, Mamoru Yamamoto, as Rui interacts with a colorful cast of characters. The book consists of seven chapters, each containing a cartoon, text to supplement the cartoon, an exercise and answer section, and a summary. Readers learn about working with numerical and categorical data; probability; relationships between two variables; tests of independence; even how to perform calculations in Microsoft Excel. Other titles in the series will cover topics like databases, electricity, and physics.