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The Grand Unified Theory of Software Engineering

The Grand Unified Theory of Software Engineering PDF Author: Pontus Johnson
Publisher:
ISBN: 9789197462006
Category :
Languages : en
Pages : 11

Book Description


The Grand Unified Theory of Software Engineering

The Grand Unified Theory of Software Engineering PDF Author: Pontus Johnson
Publisher:
ISBN: 9789197462006
Category :
Languages : en
Pages : 11

Book Description


The grand unified theory of software engineering

The grand unified theory of software engineering PDF Author:
Publisher: Industrial Info Systems
ISBN: 9197462012
Category :
Languages : en
Pages : 260

Book Description


Foundations of Software Engineering

Foundations of Software Engineering PDF Author: Ashfaque Ahmed
Publisher: CRC Press
ISBN: 1498737609
Category : Computers
Languages : en
Pages : 451

Book Description
The best way to learn software engineering is by understanding its core and peripheral areas. Foundations of Software Engineering provides in-depth coverage of the areas of software engineering that are essential for becoming proficient in the field. The book devotes a complete chapter to each of the core areas. Several peripheral areas are also explained by assigning a separate chapter to each of them. Rather than using UML or other formal notations, the content in this book is explained in easy-to-understand language. Basic programming knowledge using an object-oriented language is helpful to understand the material in this book. The knowledge gained from this book can be readily used in other relevant courses or in real-world software development environments. This textbook educates students in software engineering principles. It covers almost all facets of software engineering, including requirement engineering, system specifications, system modeling, system architecture, system implementation, and system testing. Emphasizing practical issues, such as feasibility studies, this book explains how to add and develop software requirements to evolve software systems. This book was written after receiving feedback from several professors and software engineers. What resulted is a textbook on software engineering that not only covers the theory of software engineering but also presents real-world insights to aid students in proper implementation. Students learn key concepts through carefully explained and illustrated theories, as well as concrete examples and a complete case study using Java. Source code is also available on the book’s website. The examples and case studies increase in complexity as the book progresses to help students build a practical understanding of the required theories and applications.

Grand Unified Theories

Grand Unified Theories PDF Author: Graham Ross
Publisher: Westview Press
ISBN: 9780805369687
Category : Science
Languages : en
Pages : 512

Book Description
Grand Unified Theories introduces the application of gauge field theories to a unified description of the strong, electromagnetic, weak, and gravitational interactions. The phenomenological aspects of the work are emphasized and explicit calculations presented. Many of the aspects of current research, including technicolor models, supersymmetry and supergravity, and the cosmological implications of these theories, are discussed in this book.This book is suitable for graduate students with a background in quantum mechanics, and experimental and theoretical particle physicists who want to understand the grand unified theories.

Software Patents

Software Patents PDF Author: Gregory A. Stobbs
Publisher: Wolters Kluwer
ISBN: 1454811978
Category : Law
Languages : en
Pages : 1998

Book Description
Never before has one resource broken down the process for drafting software patent specifications and claims into manageable segments. Software Patents, Third Edition will show you how to draft accurate, complete patent applications -- applications that will be approved by the patent office and that will stand in court if challenged. It discusses what a software patent is and the legal protection it offers; who holds software patents and for what inventions; and the steps you can take to protect software inventions in the worldwide marketplace. The book also explores internet and e-commerce patents and information protection using the software patent. Completely revised and updated in a new looseleaf format, Software Patents, Third Edition is your authoritative source for expert guidance on: Strategic software patent protection Prior art searches Drafting claims Drafting the software patent specification Requirements for software patent drawings Patent Office examination guidelines International software patent protection Beta testing software inventions Integrating software patents with industry standards Invalidity defenses in software patent litigation

Tool-Based Requirement Traceability between Requirement and Design Artifacts

Tool-Based Requirement Traceability between Requirement and Design Artifacts PDF Author: Bernhard Turban
Publisher: Springer Science & Business Media
ISBN: 3834824747
Category : Computers
Languages : en
Pages : 439

Book Description
Processes for developing safety-critical systems impose special demands on ensuring requirements traceability. Achieving valuable traceability information, however, is especially difficult concerning the transition from requirements to design. Bernhard Turban analyzes systems and software engineering theories cross-cutting the issue (embedded systems development, systems engineering, software engineering, requirements engineering and management, design theory and processes for safety-critical systems). As a solution, the author proposes a new tool approach to support designers in their thinking in order to achieve traceability as a by-product to normal design activities and to extend traceability information with information about design decision rationale.

Spatial and Temporal Reasoning

Spatial and Temporal Reasoning PDF Author: O. Stock
Publisher: Springer Science & Business Media
ISBN: 0585283222
Category : Language Arts & Disciplines
Languages : en
Pages : 394

Book Description
Qualitative reasoning about space and time - a reasoning at the human level - promises to become a fundamental aspect of future systems that will accompany us in daily activity. The aim of Spatial and Temporal Reasoning is to give a picture of current research in this area focusing on both representational and computational issues. The picture emphasizes some major lines of development in this multifaceted, constantly growing area. The material in the book also shows some common ground and a novel combination of spatial and temporal aspects of qualitative reasoning. Part I presents the overall scene. The chapter by Laure Vieu is on the state of the art in spatial representation and reasoning, and that by Alfonso Gerevini gives a similar survey on research in temporal reasoning. The specific contributions to these areas are then grouped in the two main parts. In Part II, Roberto Casati and Achille Varzi examine the ontological status of spatial entities; Anthony Cohn, Brandon Bennett, John Gooday, and Nicholas Gotts present a detailed theory of reasoning with qualitative relations about regions; Andrew Frank discusses the spatial needs of geographical information systems; and Annette Herskovits focuses on the linguistic expression of spatial relations. In Part III, James Allen and George Ferguson describe an interval temporal logic for the representation of actions and events; Drew McDermott presents an efficient way of predicting the outcome of plan execution; and Erik Sandewall introduces a semantics based on transitions for assessing theories of action and change. In Part IV, Antony Galton's chapter stands clearly between the two areas of space and time and outlines the main coordinates of an integrated approach.

Architecture Patterns with Python

Architecture Patterns with Python PDF Author: Harry Percival
Publisher: O'Reilly Media
ISBN: 1492052175
Category : Computers
Languages : en
Pages : 304

Book Description
As Python continues to grow in popularity, projects are becoming larger and more complex. Many Python developers are now taking an interest in high-level software design patterns such as hexagonal/clean architecture, event-driven architecture, and the strategic patterns prescribed by domain-driven design (DDD). But translating those patterns into Python isn’t always straightforward. With this hands-on guide, Harry Percival and Bob Gregory from MADE.com introduce proven architectural design patterns to help Python developers manage application complexity—and get the most value out of their test suites. Each pattern is illustrated with concrete examples in beautiful, idiomatic Python, avoiding some of the verbosity of Java and C# syntax. Patterns include: Dependency inversion and its links to ports and adapters (hexagonal/clean architecture) Domain-driven design’s distinction between entities, value objects, and aggregates Repository and Unit of Work patterns for persistent storage Events, commands, and the message bus Command-query responsibility segregation (CQRS) Event-driven architecture and reactive microservices

What Every Programmer Should Know about Object-oriented Design

What Every Programmer Should Know about Object-oriented Design PDF Author: Meilir Page-Jones
Publisher: Dorset House Publishing Company, Incorporated
ISBN:
Category : Object-oriented programming (Computer science)
Languages : en
Pages : 402

Book Description
Introduction: What does it mean to be object-oriented, anyway? Object-orientation - Who ordered that? Object-oriented design notation. The basic notation for classes em methods. Inheritance and aggregation diagrams. The object-communication diagram. State-transition diagrams. Additional OODN diagrams. The principles of object-oriented design: Encapsulation and connascence. Domains, encumbrance, and cohesion. Properties of classes and subclasses. The perils of inheritance and polymorphism. Class interfaces. Appendix A: Checklist for an object-oriented design walkthrough. Appendix B: The Object-oriented design owner's manual. Appendix C: Blitz guide to object-oriented terminology.

Agile Technical Practices Distilled

Agile Technical Practices Distilled PDF Author: Pedro M. Santos
Publisher: Packt Publishing Ltd
ISBN: 1838986626
Category : Computers
Languages : en
Pages : 443

Book Description
Delve deep into the various technical practices, principles, and values of Agile. Key FeaturesDiscover the essence of Agile software development and the key principles of software designExplore the fundamental practices of Agile working, including test-driven development (TDD), refactoring, pair programming, and continuous integrationLearn and apply the four elements of simple designBook Description The number of popular technical practices has grown exponentially in the last few years. Learning the common fundamental software development practices can help you become a better programmer. This book uses the term Agile as a wide umbrella and covers Agile principles and practices, as well as most methodologies associated with it. You’ll begin by discovering how driver-navigator, chess clock, and other techniques used in the pair programming approach introduce discipline while writing code. You’ll then learn to safely change the design of your code using refactoring. While learning these techniques, you’ll also explore various best practices to write efficient tests. The concluding chapters of the book delve deep into the SOLID principles - the five design principles that you can use to make your software more understandable, flexible and maintainable. By the end of the book, you will have discovered new ideas for improving your software design skills, the relationship within your team, and the way your business works. What you will learnLearn the red, green, refactor cycle of classic TDD and practice the best habits such as the rule of 3, triangulation, object calisthenics, and moreRefactor using parallel change and improve legacy code with characterization tests, approval tests, and Golden MasterUse code smells as feedback to improve your designLearn the double cycle of ATDD and the outside-in mindset using mocks and stubs correctly in your testsUnderstand how Coupling, Cohesion, Connascence, SOLID principles, and code smells are all relatedImprove the understanding of your business domain using BDD and other principles for "doing the right thing, not only the thing right"Who this book is for This book is designed for software developers looking to improve their technical practices. Software coaches may also find it helpful as a teaching reference manual. This is not a beginner's book on how to program. You must be comfortable with at least one programming language and must be able to write unit tests using any unit testing framework.