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Unity in Action

Unity in Action PDF Author: Joseph Hocking
Publisher: Simon and Schuster
ISBN: 1638356211
Category : Computers
Languages : en
Pages : 586

Book Description
Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games with the Unity game development platform. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Foreword by Jesse Schell, author of The Art of Game Design Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Build your next game without sweating the low-level details. The Unity game development platform handles the heavy lifting, so you can focus on game play, graphics, and user experience. With support for C# programming, a huge ecosystem of production-quality prebuilt assets, and a strong dev community, Unity can get your next great game idea off the drawing board and onto the screen! About the Book Unity in Action, Second Edition teaches you to write and deploy games with Unity. As you explore the many interesting examples, you'll get hands-on practice with Unity's intuitive workflow tools and state-of-the-art rendering engine. This practical guide exposes every aspect of the game dev process, from the initial groundwork to creating custom AI scripts and building easy-to-read UIs. And because you asked for it, this totally revised Second Edition includes a new chapter on building 2D platformers with Unity's expanded 2D toolkit. What's Inside Revised for new best practices, updates, and more! 2D and 3D games Characters that run, jump, and bump into things Connect your games to the internet About the Reader You need to know C# or a similar language. No game development knowledge is assumed. About the Author Joe Hocking is a software engineer and Unity expert specializing in interactive media development. Table of Contents PART 1 - First steps Getting to know Unity Building a demo that puts you in 3D space Adding enemies and projectiles to the 3D game Developing graphics for your game PART 2 - Getting comfortable Building a Memory game using Unity's 2D functionality Creating a basic 2D Platformer Putting a GUI onto a game Creating a third-person 3D game: player movement and animation Adding interactive devices and items within the game PART 3 - Strong finish Connecting your game to the internet Playing audio: sound effects and music Putting the parts together into a complete game Deploying your game to players' devices

Unity in Action

Unity in Action PDF Author: Joseph Hocking
Publisher: Simon and Schuster
ISBN: 1638356211
Category : Computers
Languages : en
Pages : 586

Book Description
Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games with the Unity game development platform. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Foreword by Jesse Schell, author of The Art of Game Design Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Build your next game without sweating the low-level details. The Unity game development platform handles the heavy lifting, so you can focus on game play, graphics, and user experience. With support for C# programming, a huge ecosystem of production-quality prebuilt assets, and a strong dev community, Unity can get your next great game idea off the drawing board and onto the screen! About the Book Unity in Action, Second Edition teaches you to write and deploy games with Unity. As you explore the many interesting examples, you'll get hands-on practice with Unity's intuitive workflow tools and state-of-the-art rendering engine. This practical guide exposes every aspect of the game dev process, from the initial groundwork to creating custom AI scripts and building easy-to-read UIs. And because you asked for it, this totally revised Second Edition includes a new chapter on building 2D platformers with Unity's expanded 2D toolkit. What's Inside Revised for new best practices, updates, and more! 2D and 3D games Characters that run, jump, and bump into things Connect your games to the internet About the Reader You need to know C# or a similar language. No game development knowledge is assumed. About the Author Joe Hocking is a software engineer and Unity expert specializing in interactive media development. Table of Contents PART 1 - First steps Getting to know Unity Building a demo that puts you in 3D space Adding enemies and projectiles to the 3D game Developing graphics for your game PART 2 - Getting comfortable Building a Memory game using Unity's 2D functionality Creating a basic 2D Platformer Putting a GUI onto a game Creating a third-person 3D game: player movement and animation Adding interactive devices and items within the game PART 3 - Strong finish Connecting your game to the internet Playing audio: sound effects and music Putting the parts together into a complete game Deploying your game to players' devices

Unity language

Unity language PDF Author: Bahram Mojarrabi
Publisher: Unity Language Center
ISBN: 0645881414
Category : Foreign Language Study
Languages : en
Pages : 114

Book Description
Dive into the innovative realm of language learning with the Unity Language Center in Japan, where quantum field theory and complex scale-free networks meet the art of language through our revolutionary discourse style “language superposition hubs”. Our unique approach includes ten meticulously crafted lesson plans that explore the engaging power of poetry, from Haiku to quantum poetry, alongside unity-cultivating games, all designed to cater to diverse learning styles. At the heart of our philosophy lies the concept of Flowersides, emphasizing exergy over entropy within cultural festival states, offering a vibrant and transformative learning experience. This educational model is perfect for English language tutors, educators, and students looking for an inspiring and innovative, fun way to learn and teach language.

Unity and Language

Unity and Language PDF Author: James C. O'Flaherty
Publisher: University of North Carolina S
ISBN: 9781469658117
Category : Literary Criticism
Languages : en
Pages : 0

Book Description
This 1952 study is an investigation into the nature of language that focuses on reinterpreting Hamann's theories of language in light of twentieth century linguistic philosophy. One of the first studies of Hamann to be presented in English, it poses many questions of universal concern and interest.

Linguistic Diversity and National Unity

Linguistic Diversity and National Unity PDF Author: William A. Smalley
Publisher: University of Chicago Press
ISBN: 9780226762883
Category : Foreign Language Study
Languages : en
Pages : 460

Book Description
Unlike other multi-ethnic nations, such as Myanmar and India, where official language policy has sparked bloody clashes, Thailand has maintained relative stability despite its eighty languages. In this study of the relations among politics, geography, and language, William A. Smalley shows how Thailand has maintained national unity through an elaborate social and linguistic hierarchy. Smalley contends that because the people of Thailand perceive their social hierarchy as the normal order, Standard Thai, spoken by members of the higher levels of society, prevails as the uncontested national language. By examining the hierarchy of Thailand's diverse languages and dialects in light of Thai history, education, culture, and religion, Smalley shows how Thailand has been able to keep its many ethnic groups at peace. Linguistic Diversity and National Unity explores the intricate relationship between language and power and the ways in which social and linguistic rank can be used to perpetuate order.

Unity and Diversity of Languages

Unity and Diversity of Languages PDF Author: P. G. J. van Sterkenburg
Publisher: John Benjamins Publishing
ISBN: 9027232482
Category : Language Arts & Disciplines
Languages : en
Pages : 244

Book Description
The Permanent International Committee of Linguists (Comité International Permanent des Linguistes, CIPL) has organized the 18th Congress of Linguists in Seoul (July 21-26, 2008), in close collaboration with the Linguistic Society of Korea. In this book one finds the invited talks which address hot topics in various subdisciplines presented by outstanding and internationally well known experts. In addition, the state-of-the-art papers provide an overview of the most important research areas of contemporary linguistics.

Introduction to Typology

Introduction to Typology PDF Author: Lindsay J. Whaley
Publisher: SAGE
ISBN: 9780803959637
Category : Language Arts & Disciplines
Languages : en
Pages : 356

Book Description
Ideal in introductory courses dealing with grammatical structure and linguistic analysis, Introduction to Typology overviews the major grammatical categories and constructions in the world's languages. Framed in a typological perspective, the constant concern of this primary text is to underscore the similarities and differences which underlie the vast array of human languages.

Gadamer and Wittgenstein on the Unity of Language

Gadamer and Wittgenstein on the Unity of Language PDF Author: Patrick Rogers Horn
Publisher: Routledge
ISBN: 1351935054
Category : Philosophy
Languages : en
Pages : 232

Book Description
In this innovative comparison of Gadamer and Wittgenstein, the author explores their common concern with the relation of language to reality. Patrick Horn's starting point is the widely accepted view that both philosophers rejected a certain metaphysical account of that relation in which reality determines the nature of language. Horn proceeds to argue that Gadamer never completely escaped metaphysical assumptions in his search for the unity of language. In this respect, argues Horn, Gadamer's work is nearer to the earlier rather than to the later Wittgenstein. The final chapter of the book highlights the work of Wittgenstein’s pupil Rush Rhees, who shows that Wittgenstein's own later emphasis on language games, while doing justice to the variety of language, does less than justice to the dialogical relation between speakers of a language, wherein the unity of language resides. Contrasting Rhees's account of the unity of language with those given by Gadamer and the early Wittgenstein brings out the importance of understanding reality in terms of the life that people share rather than in terms of what philosophers say about reality.

Learning C# Programming with Unity 3D

Learning C# Programming with Unity 3D PDF Author: Alex Okita
Publisher: CRC Press
ISBN: 1466586524
Category : Computers
Languages : en
Pages : 694

Book Description
Designed to give you enough familiarity in a programming language to be immediately productive, Learning C# Programming with Unity 3D provides the basics of programming and brings you quickly up to speed. Organized into easy-to-follow lessons, the book covers how C# is used to make a game in Unity3D. After reading this book, you will be armed with the knowledge required to feel confident in learning more. You’ll have what it takes to at least look at code without your head spinning. Writing a massive multiplayer online role-playing game is quite hard, of course, but learning how to write a simple behavior isn’t. Like drawing, you start off with the basics such as spheres and cubes. After plenty of practice, you’ll be able to create a real work of art. This applies to writing code—you start off with basic calculations, then move on to the logic that drives a complex game. By the end of this book, you will have the skills to be a capable programmer, or at least know what is involved with how to read and write code. Although you could go online and find videos and tutorials, there is a distinct advantage when it comes to learning things in order and in one place. Most online tutorials for C# are scattered, disordered, and incohesive. It’s difficult to find a good starting point, and even more difficult to find a continuous list of tutorials to bring you to any clear understanding of the C# programming language. This book not only gives you a strong foundation, but puts you on the path to game development.

Language Policy and National Unity

Language Policy and National Unity PDF Author: William R. Beer
Publisher: Government Institutes
ISBN: 9780865980587
Category : Language Arts & Disciplines
Languages : en
Pages : 264

Book Description
The central focus of each chapter is language policy and how it accomplishes-or fails to accomplish-the task of maintaining national unity in the face of linguistic diversity. Included among the nations considered are examples of postcolonial cultures, as well as nations that have sheltered linguistic minorities within their borders throughout their history, countries fragmented into tribal groups, and those divided by a plethora of local dialects.

Cisco Unity Deployment and Solutions Guide

Cisco Unity Deployment and Solutions Guide PDF Author: Todd Stone
Publisher: Cisco Press
ISBN: 9781587051180
Category : Computers
Languages : en
Pages : 1022

Book Description
Annotation A comprehensive guide to understanding how to design, install and manage a unified communications solution Gain a thorough understanding of the Cisco? Unity systems with guidance from three of its chief architects Master the application of Unity features to solve legacy and convergence problems Select from comprehensive solutions for Unity to effectively manage your Cisco Unity installations As an integral part of the Cisco AVVID (Architecture for Voice, Video, and Integrated Data) environment, Cisco Unity complements the full range of Cisco IP-based voice solutions including Cisco CallManager, Cisco IP Contact Center, and Cisco Personal Assistant. Cisco Unity is designed for large or small enterprises and offers enhanced security, reliability, and serviceability along with support for Microsoft Windows 2000, Advanced Server SP2, and Microsoft Exchange 2000 Enterprise Server. Cisco Unity Deployment and Solutions Guide presents real world deployment examples and shows how to plan, install, and manage a Cisco unified communications solution. Part I focuses on understanding Unity architecture and the different technologies it uses. It also provides a comprehensive list of features and explains how they are used. Part II focuses on deployment issues and explains the steps necessary to deploy a Unity messaging system in a small or large organization. It includes a considerable number of real world examples and case studies for each installation type. Part III answers a large number of solutions oriented questions asked by customers on a regular basis, but where no documented information is presently available. Finally, part IV explains everything a Unity Administrator needs to know in order to manage the system and it's users. Todd Stone is a Unity Customer Solutions Architect for Cisco Systems. Jeff Lindborg is the architect and technical lead for the Applications Team for Cisco Unity. Steve Olivier is the Unity expert on switch integration. Author residences: Seattle, WA.