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Playful Visions

Playful Visions PDF Author: Meredith A. Bak
Publisher: MIT Press
ISBN: 0262538717
Category : Education
Languages : en
Pages : 297

Book Description
The kaleidoscope, the stereoscope, and other nineteenth-century optical toys analyzed as “new media” of their era, provoking anxieties similar to our own about children and screens. In the nineteenth century, the kaleidoscope, the thaumatrope, the zoetrope, the stereoscope, and other optical toys were standard accessories of a middle-class childhood, used both at home and at school. In Playful Visions, Meredith Bak argues that the optical toys of the nineteenth century were the “new media” of their era, teaching children to be discerning consumers of media—and also provoking anxieties similar to contemporary worries about children's screen time. Bak shows that optical toys—which produced visual effects ranging from a moving image to the illusion of depth—established and reinforced a new understanding of vision as an interpretive process. At the same time, the expansion of the middle class as well as education and labor reforms contributed to a new notion of childhood as a time of innocence and play. Modern media culture and the emergence of modern Western childhood are thus deeply interconnected. Drawing on extensive archival research, Bak discusses, among other things, the circulation of optical toys, and the wide visibility gained by their appearance as printed templates and textual descriptions in periodicals; expanding conceptions of literacy, which came to include visual acuity; and how optical play allowed children to exercise a sense of visual mastery. She examines optical toys alongside related visual technologies including chromolithography—which inspired both chromatic delight and chromophobia. Finally, considering the contemporary use of optical toys in advertising, education, and art, Bak analyzes the endurance of nineteenth-century visual paradigms.

Playful Visions

Playful Visions PDF Author: Meredith A. Bak
Publisher: MIT Press
ISBN: 0262538717
Category : Education
Languages : en
Pages : 297

Book Description
The kaleidoscope, the stereoscope, and other nineteenth-century optical toys analyzed as “new media” of their era, provoking anxieties similar to our own about children and screens. In the nineteenth century, the kaleidoscope, the thaumatrope, the zoetrope, the stereoscope, and other optical toys were standard accessories of a middle-class childhood, used both at home and at school. In Playful Visions, Meredith Bak argues that the optical toys of the nineteenth century were the “new media” of their era, teaching children to be discerning consumers of media—and also provoking anxieties similar to contemporary worries about children's screen time. Bak shows that optical toys—which produced visual effects ranging from a moving image to the illusion of depth—established and reinforced a new understanding of vision as an interpretive process. At the same time, the expansion of the middle class as well as education and labor reforms contributed to a new notion of childhood as a time of innocence and play. Modern media culture and the emergence of modern Western childhood are thus deeply interconnected. Drawing on extensive archival research, Bak discusses, among other things, the circulation of optical toys, and the wide visibility gained by their appearance as printed templates and textual descriptions in periodicals; expanding conceptions of literacy, which came to include visual acuity; and how optical play allowed children to exercise a sense of visual mastery. She examines optical toys alongside related visual technologies including chromolithography—which inspired both chromatic delight and chromophobia. Finally, considering the contemporary use of optical toys in advertising, education, and art, Bak analyzes the endurance of nineteenth-century visual paradigms.

A Playful Path

A Playful Path PDF Author: Bernard De Koven
Publisher: Lulu.com
ISBN: 1304351823
Category : Education
Languages : en
Pages : 305

Book Description
A Playful Path, the new book by games guru and fun theorist Bernard De Koven, serves as a collection of ideas and tools to help us bring our playfulness back into the open. When we find ourselves forgetting the life of the game or the game of life, the joy of form or the content, the play of brain or mind, body or spirit, this book can help us return to that which our soul is heir.

Playful Methods

Playful Methods PDF Author: Carmen Liliana Medina
Publisher: Taylor & Francis
ISBN: 0429560729
Category : Education
Languages : en
Pages : 176

Book Description
This book introduces three new subjects to the context of literacy research—play, the imaginary, and improvisation—and proposes how to incorporate these important concepts into the field as research methods in order to engage people, materials, spaces, and imaginaries that are inherent in every research encounter. Grounded in cutting-edge theory, chapters are structured around lived narratives of research experiences, demonstrating key practices for unsettling and expanding the ways people interact, behave, and construct knowledge. Through an exploration of difference, play, and the imaginary, authors Medina, Perry, and Wohlwend present an active set of practices that acknowledges and attends to the global, fragmented, politicized contexts in literacy research. This book provides researchers and literacy education scholars with rich and clear theoretical foundations and practical tools to engage in literacy research in ethical, creative, and responsive ways. The authors invite readers to play by exploring the ways in which pedagogical, research, artistic, and other creative contexts can be sites to examine identity, plurality, and difference. Chapters feature innovative elements such as author dialogues that make visible how the authors engage with the ideas they present; guiding questions to prompt reflection and conversation; playful invitations to share possibilities of play in real-world contexts; and stories and practices to ground the conceptual and playful inquiry.

Playful Participatory Practices

Playful Participatory Practices PDF Author: Pablo Abend
Publisher: Springer Nature
ISBN: 3658286199
Category : Social Science
Languages : en
Pages : 163

Book Description
The volume addresses the matter of participatory media practices as playful appropriations within current digital media culture and artistic research. The aim is to explore and trace the shifting boundaries between media production and media use, and to develop concepts and methodologies that work within participatory media cultures. Therefore the articles explore and establish nuanced approaches to the oftentimes playful practices associated with the appropriation of technology.

Visions of the Universe

Visions of the Universe PDF Author: Alex Bellos
Publisher: The Experiment
ISBN: 1615193677
Category : Games & Activities
Languages : en
Pages : 147

Book Description
Peek “behind the scenes” of the universe—and see math in brilliant color! For curious minds throughout history, math was truly an art. In Visions of the Universe, you can pick up right where Isaac Newton, Blaise Pascal, and other luminaries left off—by coloring 58 exquisite patterns inspired by great discoveries in math: Intricate geometric designs like those that grace the mosques of Mecca Felix Klein’s astounding diagram—drawn in 1897—of light reflecting between five mirrored spheres A mind-bending puzzle so beautiful it once hung outside a Japanese temple, and more! Plus, in the Creating chapter, you’ll help complete 10 additional images by following simple steps that give spectacular results. No math knowledge is required: Anyone can be an artist in Numberland!

Enabling Urban Alternatives

Enabling Urban Alternatives PDF Author: Jens Kaae Fisker
Publisher: Springer
ISBN: 9811315310
Category : Social Science
Languages : en
Pages : 292

Book Description
This book asks how thinking, governing, performing, and producing the urban differently can assist in enabling the creation of alternative urban futures. It is a timely response to the ongoing crises and pressing challenges that inhabitants of cities, towns, and villages worldwide are faced with in the midst of what has been widely dubbed as ‘an urban age’. Starting from the premise that current urban development patterns are unsustainable in every sense of the word, the book explores how alternative patterns can be pursued by the wide variety of actors – from governments and international institutions to slum-dwellers and social movements – involved in the on-going production of our shared urban condition. The challenges addressed include exclusion and segregation; persisting poverty and increasing inequality; urban sprawl and changing land use patterns; and the spatial frames of urban policy. As such the book appeals to urban scholars, policy makers, activists, and others concerned with shaping the future of our cities and of urban life in general. Additionally, it is of interest to students in urban planning, architecture and design, human geography, urban sociology, and related fields.

Critical Play

Critical Play PDF Author: Mary Flanagan
Publisher: MIT Press
ISBN: 0262518651
Category : Computers
Languages : en
Pages : 363

Book Description
An examination of subversive games like The Sims—games designed for political, aesthetic, and social critique. For many players, games are entertainment, diversion, relaxation, fantasy. But what if certain games were something more than this, providing not only outlets for entertainment but a means for creative expression, instruments for conceptual thinking, or tools for social change? In Critical Play, artist and game designer Mary Flanagan examines alternative games—games that challenge the accepted norms embedded within the gaming industry—and argues that games designed by artists and activists are reshaping everyday game culture. Flanagan provides a lively historical context for critical play through twentieth-century art movements, connecting subversive game design to subversive art: her examples of “playing house” include Dadaist puppet shows and The Sims. She looks at artists’ alternative computer-based games and explores games for change, considering the way activist concerns—including worldwide poverty and AIDS—can be incorporated into game design. Arguing that this kind of conscious practice—which now constitutes the avant-garde of the computer game medium—can inspire new working methods for designers, Flanagan offers a model for designing that will encourage the subversion of popular gaming tropes through new styles of game making, and proposes a theory of alternate game design that focuses on the reworking of contemporary popular game practices.

A Generation of Spanish Poets 1920-1936

A Generation of Spanish Poets 1920-1936 PDF Author: C. B. Morris
Publisher: CUP Archive
ISBN: 9780521073813
Category : Literary Criticism
Languages : en
Pages : 328

Book Description
This critical study of the group of remarkably talented poets who flourished in Spain between the First World War and the Spanish Civil War includes copious quotations accompanied by English prose translations. Mr Morris treats his poets as a group, showing how they shared certain themes and attitudes. He begins with a general study of the generation as a whole and then examines the use of tradition; the zest and levity of the Jazz Age; the exaltation of life as a shared attitude; then its converse; the escape from life; and finally the expression in complex imagery of personal tensions and disturbances. These are often 'difficult' poets, but become less so when they are sympathetically examined in this way and in relation to earlier literary traditions. Mr Morris enables the reader to take bearings and establish relationships which are enhanced by reproductions of photographs of the poets.

Playful Materialities

Playful Materialities PDF Author: Benjamin Beil
Publisher: transcript Verlag
ISBN: 3732862003
Category : Social Science
Languages : en
Pages : 296

Book Description
Game culture and material culture have always been closely linked. Analog forms of rule-based play (ludus) would hardly be conceivable without dice, cards, and game boards. In the act of free play (paidia), children as well as adults transform simple objects into multifaceted toys in an almost magical way. Even digital play is suffused with material culture: Games are not only mediated by technical interfaces, which we access via hardware and tangible peripherals. They are also subject to material hybridization, paratextual framing, and processes of de-, and re-materialization.

The Playful and Powerful Warrior Within You!

The Playful and Powerful Warrior Within You! PDF Author: G. J. Reynolds
Publisher: Beachlifestyle Publishing
ISBN: 0983229503
Category : Happiness
Languages : en
Pages : 226

Book Description
Reclaim your personal power and be the playful and powerful Warrior that God wants you to be. You are closer to realizing and having all of your goals, dreams, and aspirations than you realize. Find the love, peace, playfulness, and power inside of you to live a meaningful life on purpose with purpose. This book is a tool with the potential to evoke lasting life changes in the individual who reads it. This revelation had humble beginnings. Ten years ago, GJ Reynolds enjoyed great success as an entrepreneur. As a former soldier, he carried a tough exterior. Hidden underneath was a man suffering from deep depression and suicidal thoughts. He found healing through a commitment of his life to Christ, and choosing action rather than self-pity - a message he now shares with audiences around the country. Motivational speaker and author GJ Reynolds is redefining what it means to be a warrior. In his book, Reynolds encourages readers to find their own inner warrior by reclaiming their personal power and pursuing an authentic life in Christ. The book provides the tools Reynolds says that are necessary to live a meaningful life "on purpose, with purpose" which include: Put God First, Forgive Yourself, Live in the Now, Surround Yourself with the Right People, Be Playful and Find Your Purpose.