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Get in the Game

Get in the Game PDF Author: Tim Chartier
Publisher: University of Chicago Press
ISBN: 022681128X
Category : Sports & Recreation
Languages : en
Pages : 137

Book Description
An award-winning math popularizer, who has advised the US Olympic Committee, NFL, and NBA, offers sports fans a new way to understand truly improbable feats in their favorite games. In 2013, NBA point guard Steph Curry wowed crowds when he sunk 11 out of 13 three-pointers for a game total of 54 points—only seven other players, including Michael Jordan and Kobe Bryant, had scored more in a game at Madison Square Garden. Four years later, the University of Connecticut women’s basketball team won its hundredth straight game, defeating South Carolina 66–55. And in 2010, one forecaster—an octopus named Paul—correctly predicted the outcome of all of Germany’s matches in the FIFA World Cup. These are surprising events—but are they truly improbable? In Get in the Game, mathematician and sports analytics expert Tim Chartier helps us answer that question—condensing complex mathematics down to coin tosses and dice throws to give readers both an introduction to statistics and a new way to enjoy sporting events. With these accessible tools, Chartier leads us through modeling experiments that develop our intuitive sense of the improbable. For example, to see how likely you are to beat Curry’s three-pointer feat, consider his 45.3 percent three-point shooting average in 2012–13. Take a coin and assume heads is making the shot (slightly better than Curry at a fifty percent chance). Can you imagine getting heads eleven out of thirteen times? With engaging exercises and fun, comic book–style illustrations by Ansley Earle, Chartier’s book encourages all readers—including those who have never encountered formal statistics or data simulations, or even heard of sports analytics, but who enjoy watching sports—to get in the game.

Getting in the Game

Getting in the Game PDF Author: Deborah L. Brake
Publisher: NYU Press
ISBN: 0814760392
Category : Law
Languages : en
Pages : 298

Book Description
The first legal analysis of Title IX assesses the successes and failures of the landmark federal statute enacted in 1972 to prohibit sex discrimination in education,

Get in the Game

Get in the Game PDF Author: Rich Armstrong
Publisher: Advantage Media Group
ISBN: 9781642251302
Category : Business & Economics
Languages : en
Pages : 0

Book Description
Though technology has evolved at hyper speed over the past hundred years, management styles have mostly stayed the same. The higher-ups make the decisions, and the employees grind it out, often without knowing the endgame. In 1983, Jack Stack created a new game: The Great Game of Business. Get In The Game further explains the rules of this Game: to win, you must get everyone at all levels of the business as informed, involved, and engaged as the owner. This book offers a step-by-step guide on how to teach employees the numbers, show them the big picture, and let them have a say in the company's future. The Game has already benefited thousands of companies: Is yours ready to get in The Game?

Getting in the Game

Getting in the Game PDF Author: Dawn FitzGerald
Publisher: Roaring Brook Press
ISBN: 1466851163
Category : Juvenile Fiction
Languages : en
Pages : 148

Book Description
"I'd rather kiss Derek's padded butt than leave the ice right now with everyone thinking that it's too rough out here for a girl." Seventh grader Joanna Giordano wants to play ice hockey, but the only game in town is the boys' middle school team. Everyone tries to talk her out of playing--from the principal and the coach to the class bully, and even her best friend, Ben. With humor and a feisty spirit, Joanna fights for her place both on and off the ice.

Get in the Game

Get in the Game PDF Author: Cal Ripken, Jr.
Publisher: Penguin
ISBN: 1440631921
Category : Self-Help
Languages : en
Pages : 165

Book Description
Baseball's all-time Iron Man, Cal Ripken, Jr., retired from baseball in 2001 after breaking countless records, including Lou Gehrig's record for consecutive games played. Now, in Get in the Game, he gives us his insights on hard work and success that can be applied on and off the field, based on stories from his exhilarating career in baseball. Get in the Game includes Ripken's 8 Elements of Perseverance: 1. The Right Values 2. A Strong Will to Succeed 3. Love What You Do 4. Preparation 5. Anticipation 6. Trusting Relationships 7. Life Management 8. The Courage of Your Convictions Ripken is admired not only for his relentless perseverance but also for his unparalleled integrity. From his numerous public-speaking engagements each year to his weekly "Ask Cal" column for the Baltimore Sun, Cal Ripken, Jr., is a sought-after advisor and role model to fans from all walks of life.

Getting His Game Back

Getting His Game Back PDF Author: Gia De Cadenet
Publisher: Dell
ISBN: 0593356624
Category : Fiction
Languages : en
Pages : 337

Book Description
“A thoroughly satisfying love story with a big, beating heart.”—Publishers Weekly (starred review) “This book is emotional, steamy and sweet—a triple threat! De Cadenet tackles mental health, gender stereotypes, and interracial romance with care and creativity. I loved it!”—Chantel Guertin, author of Instamom Khalil Sarda went through a rough patch last year, but now he’s nearly back to his old self. All he has to do is keep his “stuff” in the past. Real men don’t have depression and go to therapy—or, at least they don’t admit it. He’s ready to focus on his growing chain of barbershops, take care of his beloved Detroit community, and get back to being the ladies’ man his family and friends tease him for being. It’ll be easy . . . until Vanessa throws him completely off his game. Vanessa Noble is too busy building a multimillion-dollar tech career as a Black woman before age thirty to be distracted by a relationship. Not to mention, she’s been burned before, still dealing with the lingering hurt of a past breakup. Besides, as her friends often remind her, she’ll never find a man who checks all the boxes on her famous List. Yet when she desperately needs a shape-up and happens upon one of Khalil’s barbershops, the Fade, he makes her reconsider everything. Khalil is charming, intelligent, sexy, and definitely seems like he’d treat a woman right . . . but he’s not Black. Vanessa may be willing to take a chance on Khalil, but a part of him is frustratingly closed off, just out of her reach. Will old patterns emerge to keep them apart? Or have they both finally found a connection worth throwing away the playbook for?

Get in the Game!

Get in the Game! PDF Author: Marc Mencher
Publisher: New Riders Publishing
ISBN: 9780735713079
Category : Business & Economics
Languages : en
Pages : 324

Book Description
Learn from industry insiders at Sony, Pixar, InfoGames, Electronic Arts and Midway about how they got in the game. Despite the fact that the games industry has now surpassed films in terms of size and revenues, there is a dearth of information on how to get a job in the industry.This book answers those questions.

Get in the Game

Get in the Game PDF Author: Tony Evans
Publisher:
ISBN: 9780802444066
Category : Religion
Languages : en
Pages : 0

Book Description
A competitive athlete trains for one thing: the game. Having the skills and knowing how to play aren't enough. You need to perform when it matters. Yet so many athletes live in a spiritual offseason. They have faith. They know the Word. But they sit back and watch others take the lead. A book for Christian athletes, Get in the Game encourages athletes to transfer their drive and determination to the spiritual realm and shows that there is far more than a game on the line. A voice from inside a Division-I collegiate football team shares his own insights, struggles, and victories as a believer in Jesus. Jonathan Evans' shares of his involvement with FCA (Fellowship of Christian Athletes) and his proactive desire to see Christ glorified. His stories and experiences speak truth to anyone who desires to live for Christ in a predominantly secular environment.

Get in the Game

Get in the Game PDF Author: Tim Chartier
Publisher: University of Chicago Press
ISBN: 022681128X
Category : Sports & Recreation
Languages : en
Pages : 137

Book Description
An award-winning math popularizer, who has advised the US Olympic Committee, NFL, and NBA, offers sports fans a new way to understand truly improbable feats in their favorite games. In 2013, NBA point guard Steph Curry wowed crowds when he sunk 11 out of 13 three-pointers for a game total of 54 points—only seven other players, including Michael Jordan and Kobe Bryant, had scored more in a game at Madison Square Garden. Four years later, the University of Connecticut women’s basketball team won its hundredth straight game, defeating South Carolina 66–55. And in 2010, one forecaster—an octopus named Paul—correctly predicted the outcome of all of Germany’s matches in the FIFA World Cup. These are surprising events—but are they truly improbable? In Get in the Game, mathematician and sports analytics expert Tim Chartier helps us answer that question—condensing complex mathematics down to coin tosses and dice throws to give readers both an introduction to statistics and a new way to enjoy sporting events. With these accessible tools, Chartier leads us through modeling experiments that develop our intuitive sense of the improbable. For example, to see how likely you are to beat Curry’s three-pointer feat, consider his 45.3 percent three-point shooting average in 2012–13. Take a coin and assume heads is making the shot (slightly better than Curry at a fifty percent chance). Can you imagine getting heads eleven out of thirteen times? With engaging exercises and fun, comic book–style illustrations by Ansley Earle, Chartier’s book encourages all readers—including those who have never encountered formal statistics or data simulations, or even heard of sports analytics, but who enjoy watching sports—to get in the game.

Get in the Game

Get in the Game PDF Author: Jonathan Stringfield
Publisher: John Wiley & Sons
ISBN: 1119855373
Category : Business & Economics
Languages : en
Pages : 262

Book Description
An essential guide for marketers and execs wishing to integrate their brands with modern games and esports In Get in the Game: How to Level Up Your Business with Gaming, Esports, and Emerging Technologies, decorated gaming and social media research and marketing executive Jonathan Stringfield delivers a roadmap to understanding and navigating marketing and business integrations into the gaming ecosystem: who plays games (and why), how modern games are created and oriented around the world of esports, and where brands can get involved with modern games. This book explains the breadth and depth of the gaming audience, describing the rapidly changing demographics of modern games and the various motivations gamers have for playing games. It also unpacks the history of gaming and how it has impacted the creative processes and output from the industry. Finally, it offers a practical guide for brands wishing to integrate themselves into new gaming environments, with an emphasis on maximizing success for marketers, developers, content creators, and fans. Get in the Game provides: A thorough introduction to why marketers and executives must pay closer attention to gaming, as well as existing roadblocks to understanding the gaming industry Comprehensive explorations of the psychology and motivations of gaming, and implications towards messaging and brand safety. Practical discussions of gaming as a competitive platform or streaming viewing experience. In-depth examinations of gaming ad placements, deep marketing integrations between companies and games, and future directions for the industry and how it relates to the emergence of the metaverse. Perfect for marketing strategists, brand managers, and Chief Marketing Officers, Get in the Game will also earn a place in the libraries of executives seeking to connect with the misunderstood yet largest segment in consumer entertainment.

The Board Game Designer's Guide to Getting Published

The Board Game Designer's Guide to Getting Published PDF Author: Joe Slack
Publisher: CRC Press
ISBN: 1000783413
Category : Games & Activities
Languages : en
Pages : 216

Book Description
Making a great board game and pitching it to publishers are two completely different things. If you’ve got a game that you want to share with the world but don’t know what to do next, this book will help you navigate through exactly what steps to take. You’ll discover: How to find the right publisher Exactly what publishers are looking for How to create a sell sheet that will actually sell your game How to negotiate the best deal and get paid more for your game What to look out for in contracts to make sure you don’t get exploited You’ll learn from Joe’s experiences as a full-time board game designer and instructor, along with tips and stories from a dozen other published designers, plus the exact things that publishers want. Direct from 16 established publishers.