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How about "Foundations of C: A Beginner's Guide to Programming"?

How about Author: Ramana
Publisher: RAMANA
ISBN:
Category : Antiques & Collectibles
Languages : en
Pages : 290

Book Description
"Foundations of C: A Beginner's Guide to Programming" is your essential companion to mastering the fundamentals of the C programming language. Whether you're new to coding or seeking to strengthen your skills, this book offers a clear and concise introduction to C. From understanding basic syntax to writing efficient code, each chapter provides step-by-step explanations and hands-on exercises to reinforce learning. With practical examples and helpful tips, "Foundations of C" empowers you to build a solid foundation in programming and unlock endless possibilities in software development.

How about "Foundations of C: A Beginner's Guide to Programming"?

How about Author: Ramana
Publisher: RAMANA
ISBN:
Category : Antiques & Collectibles
Languages : en
Pages : 290

Book Description
"Foundations of C: A Beginner's Guide to Programming" is your essential companion to mastering the fundamentals of the C programming language. Whether you're new to coding or seeking to strengthen your skills, this book offers a clear and concise introduction to C. From understanding basic syntax to writing efficient code, each chapter provides step-by-step explanations and hands-on exercises to reinforce learning. With practical examples and helpful tips, "Foundations of C" empowers you to build a solid foundation in programming and unlock endless possibilities in software development.

Basics of Python Programming: A Quick Guide for Beginners

Basics of Python Programming: A Quick Guide for Beginners PDF Author: Krishna Kumar Mohbey
Publisher: Bentham Science Publishers
ISBN: 9815179640
Category : Computers
Languages : en
Pages : 281

Book Description
Basics of Python Programming: A Quick Guide for Beginners is an essential companion to mastering the Python programming language. The book presents information about Python in 12 structured chapters with a strong emphasis on fundamentals and practical information. Starting with basic operators, functions and expressions, contents explain file handling, exception handling and modules. The book concludes with advanced topics such as object oriented programming and machine learning. Key Features: Fundamental Focus: Covers the core concepts of Python programming to build a strong foundation in python programming in an easy-to-understand format. Practical Demonstrations: Learn by doing. This textbook includes hands-on practical demonstrations that reinforce your understanding of Python concepts. IDE Guidance: Includes programming and installation guidance for Python-supporting Integrated Development Environments (IDEs). Explores Python Frameworks: Introduces Python frameworks such as Matplotlib, TensorFlow, PyTorch, Scikit-Learn, and NLTK for complex projects. Python for Machine Learning: Gives a preliminary understanding of Python for machine learning tasks for data science and AI applications. Basics of Python Programming: A Quick Guide for Beginners is the perfect starting point for aspiring students, programmers and tech enthusiasts. Whether you're a student looking to build a solid foundation in Python or an industry professional venturing into machine learning and artificial intelligence, this textbook has you covered. Readership Computer science, engineering and technology students; programming enthusiasts and professionals.

Handbook of Research on Software for Gifted and Talented School Activities in K-12 Classrooms

Handbook of Research on Software for Gifted and Talented School Activities in K-12 Classrooms PDF Author: Ikuta, Shigeru
Publisher: IGI Global
ISBN: 1799814025
Category : Education
Languages : en
Pages : 448

Book Description
As technology continues to play a pivotal role in society, education is a field that has become heavily influenced by these advancements. New learning methods are rapidly emerging and being implemented into classrooms across the world using software that is low cost and easy to handle. These tools are crucial in creating skillful learning techniques in classrooms, yet there is a lack of information and research on the subject. The Handbook of Research on Software for Gifted and Talented School Activities in K-12 Classrooms is an essential reference source that discusses newly developed but easy-to-handle and less costly software and tools and their implementation in real 21st-century classrooms worldwide. The book also helps and supports teachers to conduct gifted and talented school activities in K-12 classrooms. Featuring research on topics such as educational philosophy and skillful learning techniques, this book is ideally designed for software developers, educators, researchers, psychologists, instructional designers, curriculum developers, principals, academicians, and students seeking coverage on the emerging role that newly developed software plays in early education.

Absolute Beginner's Guide to Programming

Absolute Beginner's Guide to Programming PDF Author: Greg M. Perry
Publisher: Que Publishing
ISBN: 9780789729057
Category : Computers
Languages : en
Pages : 438

Book Description
This book teaches you everything you need to know to understand computer programming at a fundamental level. You will learn what the major programming langauiges are, how they work, and what to do.

OCFA Java Foundations Exam Fundamentals 1Z0-811

OCFA Java Foundations Exam Fundamentals 1Z0-811 PDF Author: Hanumant Deshmukh
Publisher: Enthuware Java Certification Mock Exams
ISBN:
Category : Computers
Languages : en
Pages : 329

Book Description
Last Updated: 1st Jan 2021 - Build 1.1 IMPORTANT: 1. We enhance the content and publish it on Amazon regularly. We update the build number upon each release so that you can determine if a new build has been released since your purchase. If you have an older build of the eBook, please contact Amazon support to get the latest build on your device. You will then need to delete the book from your Kindle device and then redownload it. 2. This book DOES NOT include mock exams. It is meant to complement Enthuware Mock Exams and should be used as a study guide before or while attempting the mock Exams. If you are a high schooler or a Java beginner, the 1Z0-811 exam is the best way to prove that you have learnt the basics of Java programming. OCFA Java Foundations Exam Fundamentals is a comprehensive study guide for those taking the Oracle Certified Foundations Associate, Java Certification Exam (Exam Code 1Z0-811). With complete coverage of 100% of the exam objectives, this book provides everything you need to know to take the exam confidently. Written by an expert with more than 20 years of industry experience, the book also helps you ace technical interviews by making you aware of things that technical managers focus on. The Java Foundations exam requires you to learn basic features of the language including various Java platforms, OOP, arrays, loops, decision constructs, and exception handling. This book covers all such topics thoroughly. The book also includes coding exercises that will get you moving on "write a lot of code" front. The book makes it easy to get your doubts cleared by including links to existing discussion on a particular topic. If the existing discussion doesn't address your doubt, you can see more clarification from the Author.

Programming Basics 101

Programming Basics 101 PDF Author: Swapnil Nakate
Publisher: Swapnil Nakate
ISBN:
Category : Computers
Languages : en
Pages : 58

Book Description
"Programming Basics 101: A Beginner's Guide to Software Development" "Programming Basics 101" is a comprehensive beginner's guide that introduces readers to the world of software development. Whether you have no prior programming experience or are looking to strengthen your foundational knowledge, this book provides a clear and concise overview of programming concepts, focusing primarily on Java. The book starts with an introduction to programming, explaining the importance of programming and the basic principles behind it. It then delves into the core concepts of variables, data types, operators, control flow, methods, and object-oriented programming. Each topic is explained in a beginner-friendly manner, accompanied by practical examples and exercises to reinforce learning. Throughout the book, readers will learn about essential software development practices such as code documentation, debugging techniques, and best practices for writing clean and readable code. The book also covers input/output operations, exception handling, and an introduction to object-oriented programming concepts like classes, objects, inheritance, and polymorphism. "Programming Basics 101" aims to equip readers with a solid understanding of programming fundamentals and the necessary skills to start building their own applications. The book concludes with a chapter on further learning resources and guidance on the next steps in the reader's programming journey. Whether you aspire to become a professional software developer or simply want to learn programming as a hobby, "Programming Basics 101" provides a solid foundation and a roadmap to kickstart your programming journey.

Discover Your VIC-20

Discover Your VIC-20 PDF Author: Donald Kahn
Publisher: Birkhäuser
ISBN: 9781461598176
Category : Science
Languages : en
Pages : 94

Book Description
This book is a basic BASIC programming text. Intended primarily for beginners, experienced programmers also will find a few things of in terest. The VIC-20 is a simple and easy to use computer that may be coupled with this book to provide perhaps the most user-friendly and least intimidating introduction to programming possible. This book is designed to complement, not replace, the USER'S GUIDE that is included in the VIC-20 package. The USER'S GUIDE is primarily an introduction to the VIC-20 while this book is primarily an introduction to programming. Many of the available computer manuals include dozens of long pro grams for the reader to type in and use, but those programs don't necessarily further one's understanding of programming. Although most of the programs in this book are short (to save unnecessary typing on your part), they are the foundation for a complete understanding of BASIC programming that will enable you to build long programs de signed to do exactly what you want them to do.

Unreal Engine from Zero to Proficiency (Foundations)

Unreal Engine from Zero to Proficiency (Foundations) PDF Author: Patrick Felicia
Publisher: Patrick Felicia
ISBN:
Category : Computers
Languages : en
Pages : 202

Book Description
Get started with Unreal Engine and game programming fast without the headaches Unreal Engine is a great software to create video games; however, it includes so many options and features that getting started can feel overwhelming. Without my book, most people spend too long trying to learn how to use Unreal Engine the hard way. This book is the only one that will get you to learn Unreal Engine fast without wasting so much time. This book is the first book in the series "Unreal Engine from Zero to Proficiency" where you will learn to code fast and be able to create your own video games with Unreal Engine in no time. What you will learn After completing this book, you will be able to: - Know and master the features that you need to create 3D environments for your games. - Quickly create (and navigate through) realistic 3D indoors and outdoors environments. - Create a 3D Maze with lights, walls, and textures. - Use Unreal Engine's built-in editor to create a house. - Create an island with trees, sandy beaches, mountains, and water. - Include and control a car. - Export your games. Who this book is for This book is for: - Hobbyists who need a book that gets them started with Unreal Engine and game development easily. - Parents looking for a book that introduces their children to game programming painlessly. - Teachers looking for a complete and clear resource on programming through the creation of games. - Aspiring indie game developers. How this book is different This is the only book that you need to get started with Unreal Engine fast and enjoy the journey without frustration. This book includes six chapters that painlessly guide you through the necessary skills to master Unreal Engine's interface, use its core features, and create and navigate through realistic 3D environments. It assumes no prior knowledge on your part and ensures that you have all the information and explanations that you need every step of the way. What this book offers - This book includes all the features that you need to get started with Unreal Engine and game development: - Learn without the headaches: This book assumes that you can't be expected to learn everything at once; this is why you will build all your skills incrementally. - Make your dream of creating your own games come true: This book ensures that you stay motivated by giving you the right amount of information and challenge in each chapter; we all know that it's hard to keep motivated when learning a new skill, so this book always contextualizes the knowledge with an example (so that you feel it's relevant), and also makes sure that you get to challenge yourself, if you need to, with optional challenges present at the end of each chapter. - Progress and feel confident in your skills: You will have the opportunity to learn and use Unreal Engine at your own pace and to become comfortable with its interface. This is because every single new concept introduced will be explained in great detail so that you never feel lost. All the concepts are introduced progressively so that you don't feel overwhelmed. - Create your own games and feel awesome: With this book, you will build your own 3D environments and you will spend more time creating than reading, to ensure that you can apply the concepts covered in each section. All chapters include step-by-step instructions with examples that you can use straight away. If you want to get started with Unreal Engine today, then buy this book now.

OCP Oracle Certified Professional Java SE 11 Programmer I Fundamentals: Study Guide for Exam 1Z0-815

OCP Oracle Certified Professional Java SE 11 Programmer I Fundamentals: Study Guide for Exam 1Z0-815 PDF Author: Hanumant Deshmukh
Publisher: Hanumant Deshmukh
ISBN: 9353918405
Category : Computers
Languages : en
Pages : 480

Book Description
Last Updated: 1st Aug 2020 - Build 2.1 : Covers recent changes in the exam! IMPORTANT: 1. We enhance the content and publish it on Google regularly. We update the build number upon each release so that you can determine if a new build has been released since your purchase. If you have an older build of the eBook, please contact Google support to get the latest build on your device. You will then need to delete the book from your device and then redownload it. 2. This book DOES NOT include mock exams. It is meant to complement Enthuware Mock Exams and should be used as a study guide before or while attempting the mock Exams. OCP Oracle Certified Professional Java SE 11 Programmer Part 1 Exam Fundamentals is a comprehensive study guide for those taking the Oracle Certified Professional Java SE 11 Programmer I Exam (Exam Code 1Z0-815). With complete coverage of 100% of the exam objectives, this book provides everything you need to know to take the exam confidently. Written by an expert with more than 20 years of industry experience, the book also helps you ace technical interviews by making you aware of things that technical managers focus on. The Java 11 exam requires you to learn new features of the language including modules, generics, and functional programming. This book covers all such topics thoroughly. The book also includes coding exercises that will get you moving on "write a lot of code" front. The book makes it easy to get your doubts cleared by including links to existing discussion on a particular topic. If the existing discussion doesn't address your doubt, you can see more clarification from the Author.

iOS SDK Programming A Beginners Guide

iOS SDK Programming A Beginners Guide PDF Author: James Brannan
Publisher: McGraw Hill Professional
ISBN: 0071759093
Category : Computers
Languages : en
Pages : 544

Book Description
Essential Skills--Made Easy! Develop, test, and debug iPhone, iPad, and iPod touch applications with help from this practical resource. iOS SDK Programming: A Beginner's Guide shows you how to use Objective-C and Apple's new Xcode 4 development environment with an integrated, easy-to-use Interface Builder. You'll learn which UIView subclasses to use when laying out an iOS app and master all of the iOS user interface controls. Setting application preferences and storing application data are also covered. The book explains how to integrate multimedia into your apps and develop universal apps that run on the iPhone, iPod touch, and iPad. You'll learn how to take advantage of the iPad's larger display and the new features of iOS 4.2. By the end of this book, you'll be ready to create the next bit hit in the iTunes App Store! Designed for Easy Learning: Key Skills & Concepts--Chapter-opening lists of specific skills covered in the chapter Try This--Hands-on exercises that show you how to apply your skills Notes--Extra information related to the topic being covered Tips--Helpful reminders or alternate ways of doing things Cautions--Errors and pitfalls to avoid Annotated Syntax--Example code with commentary that describes the programming techniques being illustrated