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Macintosh Graphic Techniques for Multimedia

Macintosh Graphic Techniques for Multimedia PDF Author: Geneviève Crabe
Publisher: Morgan Kaufmann
ISBN:
Category : Computers
Languages : en
Pages : 316

Book Description
CD-ROM includes: Color images created in book; interactive techniques described in book, in SuperCard, HyperCard and Director format; collection of HTML examples illustrating how to create pages for WWW; Photoshop 3.0; WebMap 1.0.1; DOCMaker 4.1.1; Ferret FAQ; Fourth World SuperCard Utilities.

Macintosh Graphic Techniques for Multimedia

Macintosh Graphic Techniques for Multimedia PDF Author: Geneviève Crabe
Publisher: Morgan Kaufmann
ISBN:
Category : Computers
Languages : en
Pages : 316

Book Description
CD-ROM includes: Color images created in book; interactive techniques described in book, in SuperCard, HyperCard and Director format; collection of HTML examples illustrating how to create pages for WWW; Photoshop 3.0; WebMap 1.0.1; DOCMaker 4.1.1; Ferret FAQ; Fourth World SuperCard Utilities.

Digital Cinematography

Digital Cinematography PDF Author: Ben de Leeuw
Publisher: Morgan Kaufmann
ISBN: 9780122088759
Category : Computers
Languages : en
Pages : 308

Book Description
Digital Cinematography presents computer animators with the tools and techniques at their disposal to give their animation the look and feel of a real Hollywood movie. Starting with the basics of lighting, camera movement, and genre, the book teaches how to effectively create interior and exterior lighting, how to light characters to invoke a mood or theme, and even how to create special effects. For animators who would like to create 3D computer games, this book illustrates how to light scenes effectively as well as how to cover up modeling and texturing mistakes. This book is an invaluable guide to the cinematic art of computer animation. Key Features * Exercises and examples focus on the implementation of 3D, and the functionality of specific graphic tools such as omnidirectional lights, depth of fields, and image processing * Historical reference of films photographed in the style of the tutorial, as well as images of both the process and the final result * Cinematic styles covered include film noir, naturalism, expressionism, comedy, and cartoon * Cinematic principles covered include key light, fill light, back light, set light, single source lighting, contrast, projection and gobos, camera lenses, color usage, composition and leading lines * Multi-platform CD-ROM provides hands-on project files for each of the tutorials, enabling the reader to explore virtually all of the book's contents in 3D

Quartz 2D Graphics for Mac OS X Developers

Quartz 2D Graphics for Mac OS X Developers PDF Author: R. Scott Thompson
Publisher: Addison-Wesley Professional
ISBN: 0321336631
Category : Computers
Languages : en
Pages : 351

Book Description
Hands-on guide to understanding and utilizing Quartz and Core Image, the two major graphic technologies in the Apple Core Graphics Framework.

Dictionary of Information Technology

Dictionary of Information Technology PDF Author: Ramesh Bangia
Publisher: Laxmi Publications, Ltd.
ISBN: 9789380298153
Category : Electronic data processing
Languages : en
Pages : 520

Book Description


Multimedia and Communications Technology

Multimedia and Communications Technology PDF Author: Steve Heath
Publisher: CRC Press
ISBN: 1136025707
Category : Language Arts & Disciplines
Languages : en
Pages : 352

Book Description
Multimedia and Communications Technology is a practical explanation of the technologies that bring together existing products such as the PC, telephone and television. It is precisely this revolution that the book addresses - offering an up to date technical overview of developments in PC technology, video and audio compression, telecommunications and many other disciplines. Written as a series of tutorials, the book starts with the fundamental techniques of digital audio and video, moving on to compression techniques such as JPEG and MPEG. The delivery systems for multimedia are then covered, starting with the CD and on to telephones, local and wide area networks and ATM and ASDL. The final chapters describe how these technologies are brought together in some key applications: · video conferencing · digital video broadcasting · video on demand · interactive television Steve Heath is responsible for European Strategy and Technology Development at Motorola. He has had many years experience in computer design and has presented papers on multimedia technology at international conferences. He is a well known technical writer and has written fourteen other books for Focal Press, Newnes and Butterworth-Heinemann.

The Multimedia Production Handbook for the PC, Macintosh, and Amiga

The Multimedia Production Handbook for the PC, Macintosh, and Amiga PDF Author: Thomas Yager
Publisher: Academic Press
ISBN:
Category : Computers
Languages : en
Pages : 410

Book Description
This is the most comprehensive guide available to professional multimedia products, technologies, and techniques. The book is product-oriented, and covers an array of tools in the areas of presentation graphics, audio, video, 2D and 3D animation, MIDI music, software development and computer-telephone interfacing.

Quick Reference to Computer Graphics Terms

Quick Reference to Computer Graphics Terms PDF Author: Roger T. Stevens
Publisher: Academic Press
ISBN: 1483214338
Category : Computers
Languages : en
Pages : 250

Book Description
Quick Reference to Computer Graphics Terms is a collection of technical terms used in computer graphics in a compact and convenient reference volume. The book lists a number of acronyms, phrases, and words that have specialized meanings in the field of computer graphics. The definitions provided are simple and easily understood. The author attempts to present, as much as possible, words and phrases that are widely used during the publication of the volume. Any terms not found in the book may be included in the next edition. Users of computers graphics and students will find the book useful.

Computer Graphics and Multimedia

Computer Graphics and Multimedia PDF Author: Atul P. Godse
Publisher: Technical Publications
ISBN: 9333223363
Category : Computers
Languages : en
Pages : 686

Book Description
The book presents comprehensive coverage of Computer Graphics and Multimedia concepts in a simple, lucid and systematic way. It uses C programming language to implement various algorithms explained in the book. The book is divided into two parts. The first part focuses on a wide range of exciting topics such as illumination and colour models, shading algorithms, line, curves, circle and ellipse drawing algorithms, polygon filling, 2D and 3D transformations, windowing and clipping, 3D object representation, 3D viewing, viewing pipeline, and visible surface detection algorithms. The second part focuses on multimedia basics, multimedia applications, multimedia system architecture, evolving technologies for multimedia, defining objects for multimedia systems, multimedia data interface standards, multimedia databases, compression and decompression, data and file format standards, multimedia I/O technologies, digital voice and audio, video image and animation, full-motion video and storage and retrieval technologies. It also describes multimedia authoring and user interface, Hypermedia messaging, mobile messaging, integrated multimedia message standards, integrated document management and distributed multimedia systems. Case Study : Blender graphics - Blender fundamentals, drawing basic shapes, modelling, shading and textures.

Multimedia

Multimedia PDF Author: Lars Kjelldahl
Publisher: Springer Science & Business Media
ISBN: 3642773311
Category : Computers
Languages : en
Pages : 353

Book Description
This volume is a record of the first Eurographics Workshop on Multimedia, held at the department of Numerical Analysis and Computing Science (NADA), Royal Institute of Technology, Stockholm, April 18-19, 1991. Eurographics is the European Association for Computer Graphics. It is a non-profit organization, one of whose activities is organizing workshops to provide an interface between academic and industrial research in the field of computer graphics. The idea of holding a Eurographics workshop on multimedia was put forward at the Eurographics conference in 1989. Following the success of this first workshop, a second workshop has been announced, to take place in Darmstadt, May 4-6, 1992. The Stockholm workshop met with great interest and many good contributions were received by the program committee. There were approximately 40 participants and 23 presentations were given - so many indeed that one might characterize the workshop as a working conference - and there were many discussions focusing on the presentations. The presentations dealt with a range of topics, including the clarification of ideas about the different concepts in multimedia, object-oriented methods for multimedia, multimedia from psychological perspectives, synchronization problems in multimedia, cooperative work using multimedia, and building multimedia interfaces. The presentations were the focus for numerous discussions. There was also a small exhibition of four different multimedia systems, representing the spectrum from research prototypes to commercial products.

MAC-graphics : a designer's visual guide to graphics for the Apple Macintosh

MAC-graphics : a designer's visual guide to graphics for the Apple Macintosh PDF Author: Octogram Design (Firm)
Publisher:
ISBN: 9781873469002
Category : Computer graphics
Languages : en
Pages : 288

Book Description