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Author: Shelly Brisbin Publisher: ISBN: 9780321112224 Category : Adobe GoLive Languages : en Pages : 0
Book Description
This is the fastest, easiest way to get up and running with this professional Web site authoring and management tool, regardless of previous GoLive experience. Start with step-by-step coverage of basics, then move on through GoLive's advanced site-management features, Dynamic HTML, and flexible source code editors.
Author: William B. Sanders Publisher: For Dummies ISBN: 9780764516290 Category : Computers Languages : en Pages : 0
Book Description
Tamed and translated for the novice or professional, Adobe GoLive 6 For Dummies will get you up to speed quickly with the latest version of Adobe GoLive -- the ideal software for creating engaging, dynamic and static Web sites. Provides great advice for effective site design and management. This fast and friendly book shows you how to use GoLive's built-in features for JavaScript, DHTML, CSS, and other technologies.
Author: Jeff Carlson Publisher: Turtleback Books ISBN: 9781417625239 Category : Computers Languages : en Pages :
Book Description
Real World Adobe GoLive 6 is the definitive, in-depth guide for Web pros and beginners alike who want to create professional Web sites with Adobe GoLive 6. Users will learn to use GoLive for page creation, editing, and site management, and will learn to work with images, tables, and color.
Author: Molly E. Holzschlag Publisher: Que Publishing ISBN: 9780789727312 Category : Computers Languages : en Pages : 740
Book Description
"Special Edition Using HTML & XHTML" is a comprehensive Web publishing reference, providing practical solutions to real-world Web development problems. Author Molly Holzschlag starts by explaining how XHTML differs from HTML and why it's necessary, but quickly moves beyond a mere comparison of the differences. The reader learns which tools are best, how to code HTML & XHTML, and the basic principles of Web publishing and graphic design. The book also shows how to integrate graphics, stylesheets, frames and multimedia into XHTML Web pages. Later chapters cover XHTML's relationship to XML and creating content for alternative devices including pagers, cell phones, and hand held devices.