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How Things Move

How Things Move PDF Author: Don L. Curry
Publisher: Capstone
ISBN: 9780736807241
Category : Juvenile Nonfiction
Languages : en
Pages : 26

Book Description
Explains the concept of push and pull movement, using many examples.

Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists

Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists PDF Author: Dustyn Roberts
Publisher: McGraw Hill Professional
ISBN: 0071741682
Category : Technology & Engineering
Languages : en
Pages : 369

Book Description
Get Your Move On! In Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists, you'll learn how to successfully build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from kinetic art installations to creative toys to energy-harvesting devices. Photographs, illustrations, screen shots, and images of 3D models are included for each project. This unique resource emphasizes using off-the-shelf components, readily available materials, and accessible fabrication techniques. Simple projects give you hands-on practice applying the skills covered in each chapter, and more complex projects at the end of the book incorporate topics from multiple chapters. Turn your imaginative ideas into reality with help from this practical, inventive guide. Discover how to: Find and select materials Fasten and join parts Measure force, friction, and torque Understand mechanical and electrical power, work, and energy Create and control motion Work with bearings, couplers, gears, screws, and springs Combine simple machines for work and fun Projects include: Rube Goldberg breakfast machine Mousetrap powered car DIY motor with magnet wire Motor direction and speed control Designing and fabricating spur gears Animated creations in paper An interactive rotating platform Small vertical axis wind turbine SADbot: the seasonally affected drawing robot Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

How Things Move

How Things Move PDF Author: Don L. Curry
Publisher: Capstone
ISBN: 9780736807241
Category : Juvenile Nonfiction
Languages : en
Pages : 26

Book Description
Explains the concept of push and pull movement, using many examples.

Forces Make Things Move

Forces Make Things Move PDF Author: Kimberly Brubaker Bradley
Publisher: Harper Collins
ISBN: 006445214X
Category : Juvenile Nonfiction
Languages : en
Pages : 44

Book Description
There are forces at work whenever you throw a ball, run up the stairs, or push your big brotheroff the couch. Want to learn more about the forces around you? Read and find out!

Things that Move

Things that Move PDF Author:
Publisher:
ISBN: 9781865151779
Category :
Languages : en
Pages : 0

Book Description


Foundation Actionscript 3.0 Animation

Foundation Actionscript 3.0 Animation PDF Author: Keith Peters
Publisher: Apress
ISBN: 1430203846
Category : Computers
Languages : en
Pages : 556

Book Description
This is the first definitive and authoritative book available on ActionScript 3 animation techniques. ActionScript animation is a very popular discipline for Flash developers to learn. The essential skill set has been learned by many Flash developers through the first edition of this book. This has now been updated to ActionScript 3, Adobe's new and improved scripting language. All of the code has been updated, and some new techniques have been added to take advantage of ActionScript 3's new features, including the display list and new event architecture. The code can be used with the Flash 9 IDE, Flex Builder 2, or the free Flex 2 SDK.

Move Fast and Break Things

Move Fast and Break Things PDF Author: Jonathan Taplin
Publisher: Hachette UK
ISBN: 0316275743
Category : Business & Economics
Languages : en
Pages : 320

Book Description
The book that started the Techlash. A stinging polemic that traces the destructive monopolization of the Internet by Google, Facebook and Amazon, and that proposes a new future for musicians, journalists, authors and filmmakers in the digital age. Move Fast and Break Things is the riveting account of a small group of libertarian entrepreneurs who in the 1990s began to hijack the original decentralized vision of the Internet, in the process creating three monopoly firms -- Facebook, Amazon, and Google -- that now determine the future of the music, film, television, publishing and news industries. Jonathan Taplin offers a succinct and powerful history of how online life began to be shaped around the values of the men who founded these companies, including Peter Thiel and Larry Page: overlooking piracy of books, music, and film while hiding behind opaque business practices and subordinating the privacy of individual users in order to create the surveillance-marketing monoculture in which we now live. The enormous profits that have come with this concentration of power tell their own story. Since 2001, newspaper and music revenues have fallen by 70 percent; book publishing, film, and television profits have also fallen dramatically. Revenues at Google in this same period grew from $400 million to $74.5 billion. Today, Google's YouTube controls 60 percent of all streaming-audio business but pay for only 11 percent of the total streaming-audio revenues artists receive. More creative content is being consumed than ever before, but less revenue is flowing to the creators and owners of that content. The stakes here go far beyond the livelihood of any one musician or journalist. As Taplin observes, the fact that more and more Americans receive their news, as well as music and other forms of entertainment, from a small group of companies poses a real threat to democracy. Move Fast and Break Things offers a vital, forward-thinking prescription for how artists can reclaim their audiences using knowledge of the past and a determination to work together. Using his own half-century career as a music and film producer and early pioneer of streaming video online, Taplin offers new ways to think about the design of the World Wide Web and specifically the way we live with the firms that dominate it.

Ways Things Move

Ways Things Move PDF Author: Robin Nelson
Publisher: Lerner Publications
ISBN: 9780822551362
Category : Juvenile Nonfiction
Languages : en
Pages : 36

Book Description
Simple text introduces how different objects move, in different patterns and in different speeds, when pushed or pulled.

Why the Wheel Is Round

Why the Wheel Is Round PDF Author: Steven Vogel
Publisher: University of Chicago Press
ISBN: 022638117X
Category : Science
Languages : en
Pages : 340

Book Description
“A brilliant history of technology. . . . full of wonders of nature, human invention, history” and more (Wall Street Journal). There is no part of our bodies that fully rotates—be it a wrist or ankle or arm in a shoulder socket, we are made to twist only so far. And yet there is no more fundamental human invention than the wheel—a rotational mechanism that accomplishes what our physical form cannot. Throughout history, humans have developed technologies powered by human strength, complementing the physical abilities we have while overcoming our weaknesses. Providing a unique history of the wheel and other rotational devices—like cranks, cranes, carts, and capstans—Why the Wheel Is Round examines the contraptions and tricks we have devised in order to more efficiently move—and move through—the physical world. Steven Vogel combines his engineering expertise with his remarkable curiosity about how things work to explore how wheels and other mechanisms were, until very recently, powered by the push and pull of the muscles and skeletal systems of humans and other animals. Why the Wheel Is Round explores all manner of treadwheels, hand-spikes, gears, and more, as well as how these technologies diversified into such things as hand-held drills and hurdy-gurdies. Surprisingly, a number of these devices can be built out of everyday components and materials, and Vogel’s accessible and expansive book includes instructions and models so that inspired readers can even attempt to make their own muscle-powered technologies, like trebuchets and ballista. Appealing to anyone fascinated by the history of mechanics and technology as well as to hobbyists with home workshops, Why the Wheel Is Round offers a captivating exploration of our common technological heritage based on the simple concept of rotation. From our leg muscles powering the gears of a bicycle to our hands manipulating a mouse on a roller ball, it will be impossible to overlook the amazing feats of innovation behind our daily devices. Praise for Why the Wheel Is Round “Reading this book, I found myself being pulled along by the curiosity of Vogel as he connects the power provided by the muscles of humans and animals with the immense variety of rotating objects invented over the course of human history. Despite the book’s title, wheels are only one part of the story. Firmly grounded in Vogel’s deep understanding of physical principles, the book is as informative as it is entertaining.” —Richard Marsh, Brown University “This book, like Vogel’s previous titles, is written in a conversational style that makes it accessible to laypeople and undergraduates, even though it addresses complex topics. It is appealing both as a popular science title and as an educational reading tool for graduate students, faculty, and other researchers interested in the field of biomechanics. Recommended.” —Choice

8 Things We Hate about I.T.

8 Things We Hate about I.T. PDF Author: Susan Cramm
Publisher: Harvard Business Press
ISBN: 1422131661
Category : Business enterprises
Languages : en
Pages : 203

Book Description
Why can't operational managers ever get what they really want from IT? Why is the relationship so fraught with frustration from all parties? IT managers and business leaders simply don't understand each other, the way they think, the pressures they face, and the goals they are trying to achieve. Enter Susan Cramm, the prospective Deborah Tannen of the Business-IT relationship. - Personality-wise, if men are from Mars and women are from Venus, then the IT people are from Microsoft and their business partners are from Apple - In spite of great effort to become more business-smart, line and IT managers have very different backgrounds and experiences which make it difficult to communicate what they do and why and how they do it - Different pressures and incentives further increase the difficulty of forming positive IT-business relationships. While line managers need to "get 'er done now" to support the needs of their function or units (or pay the price in terms of near term business results and bonuses), IT managers need to "get 'er done right" to support the longer term needs of the enterprise (or pay the price in terms of fragmented, fragile systems.) The key to reconciling these and other differences is to figure out how to manage the paradox. If you want to get what you want from IT, you need to shift your perspective and look through the eyes of your IT partners. Doing so will allow you to develop a single version of "truth" and give you the insight necessary to change the relationship for the better. Similarly, this book will help dispel the notion that managers can "hand off" their IT responsibility to the IT organization and will provide the tools to incorporate the management of IT into their daily leadership agenda and repertoire. Business leaders should assume accountability for IT, much as they have assumed accountability for the management of the financial and human resource asset, and build the necessary capabilities into their organization. The core ideas in this book also promise to have applicability to managing other relationships between business units and specialized service providers. Think supply-chain management, or better yet, graphic design.

Oh, the Places You'll Go! Read & Listen Edition

Oh, the Places You'll Go! Read & Listen Edition PDF Author: Dr. Seuss
Publisher: Random House Books for Young Readers
ISBN: 0385372086
Category : Juvenile Fiction
Languages : en
Pages : 56

Book Description
A perennial favorite, Dr. Seuss’s wonderfully wise graduation speech is the perfect send-off for children starting out in the world, be they nursery school, high school, or college grads! From soaring to high heights and seeing great sights to being left in a Lurch on a prickle-ly perch, Dr. Seuss addresses life’s ups and downs with his trademark humorous verse and illustrations, while encouraging readers to find the success that lies within. In a starred review, Booklist notes: “Seuss’s message is simple but never sappy: life may be a ‘Great Balancing Act,’ but through it all ‘There’s fun to be done.’” This Read & Listen edition contains audio narration.