Thinking Like A Designer: Principles and Tools for Effective Web Design PDF Download

Are you looking for read ebook online? Search for your book and save it on your Kindle device, PC, phones or tablets. Download Thinking Like A Designer: Principles and Tools for Effective Web Design PDF full book. Access full book title Thinking Like A Designer: Principles and Tools for Effective Web Design by Sacha Greif. Download full books in PDF and EPUB format.

Thinking Like A Designer: Principles and Tools for Effective Web Design

Thinking Like A Designer: Principles and Tools for Effective Web Design PDF Author: Sacha Greif
Publisher: Hyperink Inc
ISBN: 161464568X
Category : Business & Economics
Languages : en
Pages : 196

Book Description
NOTE FROM THE AUTHOR I have a confession to make: I call myself a designer, but I never went to design school, only worked in a web agency for a couple months, and learned what I know by reading blogs and following along tutorials. I think this is one of the reasons why I love writing and blogging: it gives me a chance to give back and in turn help aspiring designers just like I was helped myself. And I also blog because I want to show that although good design can often feel magical, the process itself isn't: it's just about mastering the basics, and a lot of hard work. If I can do it, I believe you probably can as well. So what you have here is a selection of the most interesting articles I've written over the past couple years. All I hope is that they will help make a long plane ride a little bit shorter, and just maybe give you some new perspectives on design. EXCERPT FROM THE BOOK User Experience is a term you hear thrown around a whole lot lately. For some people it means the way a site looks and feels, for others it's all about a site's architecture, but for most of them it's just an empty buzzword that doesn't mean anything at all. User experience is all that and much more. It literally is what users think and feel while using your product. UX Is Everywhere If your site has a painless sign-up process, that's part of the user experience. If your site uses gorgeous photos, that's part of the user experience. If your site is unbearably slow, that's UX too. And if your site is perfect, but there's a bug in your code and you end up charging people twice as much for your product, well guess what, that's also part of their (very bad) user experience. So "user experience design" can include web design, photography, speed optimization, coding, to say nothing of copywriting, branding, security, interaction design, or information architecture. We're All User Experience Designers It logically follows that someone who calls himself a "user experience designers" should be involved in every one of those aspects. But instead, actual "user experience designers" usually come in during the early stages of a project, and use wireframes and prototypes to plan out design, architecture, and interactions. Don't get me wrong, I'm not saying it's not a real job. But I feel like it should be called something else, like maybe "Prototype Designer" or "User Experience Consultant" if the person comes in at a later stage to analyze an existing site. In my mind, the title of "User Experience Designer" does not belong to a single person. Instead, it should be embraced by everybody contributing to the project, whether they are a designer, coder, photographer, writer, or systems administrator. Because after all, their work is what ultimately defines the user's experience. "Can You Add More UX to It?" Why is that important at all? Isn't all this just a question of semantics? Well, yes, it is. But bad semantics lead to bad communication, and that in turn leads to bad results. It's not uncommon to hear clients asking if you "do UX" or asking a designer if they "focus on UX." UX soon becomes an empty buzzword that can mean whatever the client wants it to mean. User Experience Professionals have done a great job of promoting UX as a concept. But I feel it's now time that designers reclaim that term and make it clear that "UX" is not a mysterious new idea, but instead part of what every designer does every day. Buy the book to read more! CHAPTER OUTLINE Introduction + Introduction + Coders Who Can't Design, Designers Who Can't Code + Does Design Really Matter for Start-Ups? Design Principles + Design Principles + Why There Is No Such Thing as a UX Designer + Usability and the Lowest Common Denominator + Why wireframes can hurt your project. + ...and much more ...and much more

Thinking Like A Designer: Principles and Tools for Effective Web Design

Thinking Like A Designer: Principles and Tools for Effective Web Design PDF Author: Sacha Greif
Publisher: Hyperink Inc
ISBN: 161464568X
Category : Business & Economics
Languages : en
Pages : 196

Book Description
NOTE FROM THE AUTHOR I have a confession to make: I call myself a designer, but I never went to design school, only worked in a web agency for a couple months, and learned what I know by reading blogs and following along tutorials. I think this is one of the reasons why I love writing and blogging: it gives me a chance to give back and in turn help aspiring designers just like I was helped myself. And I also blog because I want to show that although good design can often feel magical, the process itself isn't: it's just about mastering the basics, and a lot of hard work. If I can do it, I believe you probably can as well. So what you have here is a selection of the most interesting articles I've written over the past couple years. All I hope is that they will help make a long plane ride a little bit shorter, and just maybe give you some new perspectives on design. EXCERPT FROM THE BOOK User Experience is a term you hear thrown around a whole lot lately. For some people it means the way a site looks and feels, for others it's all about a site's architecture, but for most of them it's just an empty buzzword that doesn't mean anything at all. User experience is all that and much more. It literally is what users think and feel while using your product. UX Is Everywhere If your site has a painless sign-up process, that's part of the user experience. If your site uses gorgeous photos, that's part of the user experience. If your site is unbearably slow, that's UX too. And if your site is perfect, but there's a bug in your code and you end up charging people twice as much for your product, well guess what, that's also part of their (very bad) user experience. So "user experience design" can include web design, photography, speed optimization, coding, to say nothing of copywriting, branding, security, interaction design, or information architecture. We're All User Experience Designers It logically follows that someone who calls himself a "user experience designers" should be involved in every one of those aspects. But instead, actual "user experience designers" usually come in during the early stages of a project, and use wireframes and prototypes to plan out design, architecture, and interactions. Don't get me wrong, I'm not saying it's not a real job. But I feel like it should be called something else, like maybe "Prototype Designer" or "User Experience Consultant" if the person comes in at a later stage to analyze an existing site. In my mind, the title of "User Experience Designer" does not belong to a single person. Instead, it should be embraced by everybody contributing to the project, whether they are a designer, coder, photographer, writer, or systems administrator. Because after all, their work is what ultimately defines the user's experience. "Can You Add More UX to It?" Why is that important at all? Isn't all this just a question of semantics? Well, yes, it is. But bad semantics lead to bad communication, and that in turn leads to bad results. It's not uncommon to hear clients asking if you "do UX" or asking a designer if they "focus on UX." UX soon becomes an empty buzzword that can mean whatever the client wants it to mean. User Experience Professionals have done a great job of promoting UX as a concept. But I feel it's now time that designers reclaim that term and make it clear that "UX" is not a mysterious new idea, but instead part of what every designer does every day. Buy the book to read more! CHAPTER OUTLINE Introduction + Introduction + Coders Who Can't Design, Designers Who Can't Code + Does Design Really Matter for Start-Ups? Design Principles + Design Principles + Why There Is No Such Thing as a UX Designer + Usability and the Lowest Common Denominator + Why wireframes can hurt your project. + ...and much more ...and much more

Product Design for the Web

Product Design for the Web PDF Author: Randy J. Hunt
Publisher: New Riders
ISBN: 0321929039
Category : Computers
Languages : en
Pages : 224

Book Description
Web designers are no longer just web designers. To create a successful web product that's as large as Etsy, Facebook, Twitter, or Pinterest-or even as small as a tiny app-you need to know more than just HTML and CSS. You need to understand how to create meaningful online experiences so that users want to come back again and again. In other words, you have to stop thinking like a web designer or a visual designer or a UX designer or an interaction designer and start thinking like a product designer. In this breakthrough introduction to modern product design, Etsy Creative Director Randy Hunt explains the skills, processes, types of tools, and recommended workflows for creating world-class web products. After reading this book, you'll have a complete understanding of what product design really is and you'll be equipped with the best practices necessary for building your own successful online products.

The Principles of Beautiful Web Design

The Principles of Beautiful Web Design PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :

Book Description


Design the Life You Love

Design the Life You Love PDF Author: Ayse Birsel
Publisher: Ten Speed Press
ISBN: 1607748819
Category : Self-Help
Languages : en
Pages : 258

Book Description
An interactive journal that serves as a joyful, inspirational guide to building the life you've always dreamed of, using the principles and creative process of an award-winning product designer. Life, just like a design problem, is full of constraints -- time, money, age, location, and circumstances. You can’t have everything, so you have to be creative to make what you want and what you need co-exist. Design the Life You Love is a joyful, inspirational guide to building the life you’ve always wanted, using the principles and creative process of an award-winning product designer. Through four steps that reveal hidden skills and wisdom, anyone can design a life they love!

Principles of Web Design

Principles of Web Design PDF Author: Brian D. Miller
Publisher: Simon and Schuster
ISBN: 1621537889
Category : Computers
Languages : en
Pages : 497

Book Description
Learn everything there is to know, from project planning through marketing and analytics, about Web design! Principles of Web Design is a book about the fundamentals of clear graphic communication within the context of Web design. Author Brian D. Miller is a sought-after expert in developing product and digital branding strategies for emerging startups and Fortune 500 organizations. In Principles of Web Design, he will teach the reader the tricks of the trade and everything one should know about web design through easy, step-by-step guides and with full-color illustrations. The book has three sections, which follow the cycle of a typical Web project: PLAN: This section focuses on the predesign phase of a Web project. Everything from project planning and brief writing to information architecture and responsive grid creation will be covered. DESIGN: The second section of Priciples of Web Design explores the enduring principles of design and the nuances that are specific to the field of Web design. OPTIMIZE: Finally, we close the loop and discover ways to enable your client to maximize the investment they’ve made in their Web site with marketing and analytics.

Designing Your Life

Designing Your Life PDF Author: Bill Burnett
Publisher: Knopf
ISBN: 110187533X
Category : Self-Help
Languages : en
Pages : 274

Book Description
#1 NEW YORK TIMES BEST SELLER • At last, a book that shows you how to build—design—a life you can thrive in, at any age or stage • “Life has questions. They have answers.” —The New York Times Designers create worlds and solve problems using design thinking. Look around your office or home—at the tablet or smartphone you may be holding or the chair you are sitting in. Everything in our lives was designed by someone. And every design starts with a problem that a designer or team of designers seeks to solve. In this book, Bill Burnett and Dave Evans show us how design thinking can help us create a life that is both meaningful and fulfilling, regardless of who or where we are, what we do or have done for a living, or how young or old we are. The same design thinking responsible for amazing technology, products, and spaces can be used to design and build your career and your life, a life of fulfillment and joy, constantly creative and productive, one that always holds the possibility of surprise.

So You Want to Start a Side Hustle: Build a Business that Empowers You to Live Your Life, Your Way

So You Want to Start a Side Hustle: Build a Business that Empowers You to Live Your Life, Your Way PDF Author: Carrie Bohlig
Publisher: McGraw Hill Professional
ISBN: 1264258690
Category : Business & Economics
Languages : en
Pages : 224

Book Description
Featured on the Publishers Weekly list of Business & Personal Finance Books for 2021 It takes more than a great idea to make your side hustle a success. Here, two experts show you how to build one that creates the autonomy you desire and changes the way you live. Carrie Bohlig and Craig Clickner started side hustles to make their lives better—to break free from the limitations of corporate America and have more time with their kids and each other. Today, they’re entrepreneurs who have built multiple thriving businesses and helped thousands of people through mentoring, coaching and sharing their insights across the globe. In So You Want to Start a Side Hustle, you’ll learn all the secrets of their successes: Through real-life stories, lessons learned from personal wins and losses, and illuminating anecdotes about their experiences speaking to solopreneurs and other small business owners, Carrie and Craig show you how to get your idea from the thinking and planning stages to the life-changing, revenue-producing venture you want it to be. Designed as a “traveling adventure guide,” So You Want to Start a Side Hustle lays out how to establish a clear Life Vision and develop the right Lifeset for ongoing success. This foundation, say Carrie and Craig, is crucial. It’s the framework that allows you to sharpen your focus, overcome challenges and obstacles, and create a side hustle that has ongoing impact on your life and generates lasting success and revenue. Will you find smart ways to handle marketing, decision making, and funding? Absolutely. But with its emphasis on building the right mindset, Lifeset, and support structure, So You Want to Start a Side Hustle is more than a how-to book: It’s an essential guide to helping you establish a vision for your life—and to leverage your side hustle to create the life you truly want.

Don't Make Me Think

Don't Make Me Think PDF Author: Steve Krug
Publisher: Pearson Education
ISBN: 0321648781
Category : Computers
Languages : en
Pages : 256

Book Description
Five years and more than 100,000 copies after it was first published, it's hard to imagine anyone working in Web design who hasn't read Steve Krug's "instant classic" on Web usability, but people are still discovering it every day. In this second edition, Steve adds three new chapters in the same style as the original: wry and entertaining, yet loaded with insights and practical advice for novice and veteran alike. Don't be surprised if it completely changes the way you think about Web design. Three New Chapters! Usability as common courtesy -- Why people really leave Web sites Web Accessibility, CSS, and you -- Making sites usable and accessible Help! My boss wants me to ______. -- Surviving executive design whims "I thought usability was the enemy of design until I read the first edition of this book. Don't Make Me Think! showed me how to put myself in the position of the person who uses my site. After reading it over a couple of hours and putting its ideas to work for the past five years, I can say it has done more to improve my abilities as a Web designer than any other book. In this second edition, Steve Krug adds essential ammunition for those whose bosses, clients, stakeholders, and marketing managers insist on doing the wrong thing. If you design, write, program, own, or manage Web sites, you must read this book." -- Jeffrey Zeldman, author of Designing with Web Standards

How Design Makes the World

How Design Makes the World PDF Author: Scott Berkun
Publisher: Scott Berkun
ISBN: 9780983873181
Category : Design
Languages : en
Pages : 202

Book Description
Everything we use, from social media, to our homes, to our highways, was designed by someone. But how did they decide on what was good for the rest of us? What did they get right and where have they let us down? And what can we learn from the way these experts think that can help us in how we make decisions in our own lives? In How Design Makes The World, bestselling author and designer Scott Berkun takes readers on a journey exploring how designers of all kinds, from software engineers, to urban planners, have succeeded and failed us. By examining daily experiences like going to work, shopping for food, or even just using social media on their phones, readers will learn to see the world in a new and powerful way. They'll ask better questions of the things they buy, use, and make, and discover how easy it is to use ideas from great designers to improve their everyday lives.

Creative Confidence

Creative Confidence PDF Author: Tom Kelley
Publisher: Crown Currency
ISBN: 0385349378
Category : Business & Economics
Languages : en
Pages : 306

Book Description
IDEO founder and Stanford d.school creator David Kelley and his brother Tom Kelley, IDEO partner and the author of the bestselling The Art of Innovation, have written a powerful and compelling book on unleashing the creativity that lies within each and every one of us. Too often, companies and individuals assume that creativity and innovation are the domain of the "creative types." But two of the leading experts in innovation, design, and creativity on the planet show us that each and every one of us is creative. In an incredibly entertaining and inspiring narrative that draws on countless stories from their work at IDEO, the Stanford d.school, and with many of the world's top companies, David and Tom Kelley identify the principles and strategies that will allow us to tap into our creative potential in our work lives, and in our personal lives, and allow us to innovate in terms of how we approach and solve problems. It is a book that will help each of us be more productive and successful in our lives and in our careers.