Author: Thadious M. Davis
Publisher: Duke University Press
ISBN: 9780822331391
Category : Law
Languages : en
Pages : 356
Book Description
DIVUsing Faulkner's Go Down Moses as a point of departure, this book explores the conflicting nature of property relations that have slavery in the U.S. at their base and have affected the conceptualizations of rights and representations of African A/div
Games of Property
Author: Thadious M. Davis
Publisher: Duke University Press
ISBN: 9780822331391
Category : Law
Languages : en
Pages : 356
Book Description
DIVUsing Faulkner's Go Down Moses as a point of departure, this book explores the conflicting nature of property relations that have slavery in the U.S. at their base and have affected the conceptualizations of rights and representations of African A/div
Publisher: Duke University Press
ISBN: 9780822331391
Category : Law
Languages : en
Pages : 356
Book Description
DIVUsing Faulkner's Go Down Moses as a point of departure, this book explores the conflicting nature of property relations that have slavery in the U.S. at their base and have affected the conceptualizations of rights and representations of African A/div
Games of Property
Author: Thadious M. Davis
Publisher: Duke University Press
ISBN: 0822384450
Category : Literary Criticism
Languages : en
Pages : 353
Book Description
In Games of Property, distinguished critic Thadious M. Davis provides a dazzling new interpretation of William Faulkner’s Go Down, Moses. Davis argues that in its unrelenting attention to issues related to the ownership of land and people, Go Down, Moses ranks among Faulkner’s finest and most accomplished works. Bringing together law, social history, game theory, and feminist critiques, she shows that the book is unified by games—fox hunting, gambling with cards and dice, racing—and, like the law, games are rule-dependent forms of social control and commentary. She illuminates the dual focus in Go Down, Moses on property and ownership on the one hand and on masculine sport and social ritual on the other. Games of Property is a masterful contribution to understandings of Faulkner’s fiction and the power and scope of property law.
Publisher: Duke University Press
ISBN: 0822384450
Category : Literary Criticism
Languages : en
Pages : 353
Book Description
In Games of Property, distinguished critic Thadious M. Davis provides a dazzling new interpretation of William Faulkner’s Go Down, Moses. Davis argues that in its unrelenting attention to issues related to the ownership of land and people, Go Down, Moses ranks among Faulkner’s finest and most accomplished works. Bringing together law, social history, game theory, and feminist critiques, she shows that the book is unified by games—fox hunting, gambling with cards and dice, racing—and, like the law, games are rule-dependent forms of social control and commentary. She illuminates the dual focus in Go Down, Moses on property and ownership on the one hand and on masculine sport and social ritual on the other. Games of Property is a masterful contribution to understandings of Faulkner’s fiction and the power and scope of property law.
Games of Property
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
DIVUsing Faulkner's Go Down Moses as a point of departure, this book explores the conflicting nature of property relations that have slavery in the U.S. at their base and have affected the conceptualizations of rights and representations of African A/div
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
DIVUsing Faulkner's Go Down Moses as a point of departure, this book explores the conflicting nature of property relations that have slavery in the U.S. at their base and have affected the conceptualizations of rights and representations of African A/div
Computer Games and Virtual Worlds
Author: Ross A. Dannenberg
Publisher: American Bar Association
ISBN: 9781604427509
Category : Computer games
Languages : en
Pages : 298
Book Description
This book explores and discusses how to obtain traditional intellectual property law rights in the non-traditional settings of video game and virtual world environments, and serves as a primer for researching these emerging legal issues. Each chapter addresses: end user license agreements; copyrights, patents, trademarks; and trade secrets, as addressed by U.S. law. It also covers international legal issues stemming from the multi-national user-base and foreign operation of many virtual worlds.
Publisher: American Bar Association
ISBN: 9781604427509
Category : Computer games
Languages : en
Pages : 298
Book Description
This book explores and discusses how to obtain traditional intellectual property law rights in the non-traditional settings of video game and virtual world environments, and serves as a primer for researching these emerging legal issues. Each chapter addresses: end user license agreements; copyrights, patents, trademarks; and trade secrets, as addressed by U.S. law. It also covers international legal issues stemming from the multi-national user-base and foreign operation of many virtual worlds.
Computer Games and Immersive Entertainment
Author: Chrissie Scelsi
Publisher:
ISBN: 9781634251198
Category : Games & Activities
Languages : en
Pages : 0
Book Description
The intersection between intellectual property law and video games and immersive entertainment is exciting, fast-paced, and complex, as technology evolves at breakneck speed and often outpaces established case law. This one-of-kind handbook covers the intellectual property issues that game developers routinely wrestle with and need legal counsel about, from end-user license agreements to the scope and limitations of copyright protection to approaches for simulating reality without conflicting with existing trademark and brand rights of real-world companies, and more. Each chapter covers important IP issues involved with computer games and immersive entertainment, including end-user license agreements, copyrights, patents, trademarks, trade secrets, rights of publicity, and international considerations.
Publisher:
ISBN: 9781634251198
Category : Games & Activities
Languages : en
Pages : 0
Book Description
The intersection between intellectual property law and video games and immersive entertainment is exciting, fast-paced, and complex, as technology evolves at breakneck speed and often outpaces established case law. This one-of-kind handbook covers the intellectual property issues that game developers routinely wrestle with and need legal counsel about, from end-user license agreements to the scope and limitations of copyright protection to approaches for simulating reality without conflicting with existing trademark and brand rights of real-world companies, and more. Each chapter covers important IP issues involved with computer games and immersive entertainment, including end-user license agreements, copyrights, patents, trademarks, trade secrets, rights of publicity, and international considerations.
Offences against property, public or private: Public nuisances and offences relating to trade. Procedure, appeal, costs, and rewards. Of evidence
Author: Sir William Oldnall Russell
Publisher:
ISBN:
Category : Criminal law
Languages : en
Pages : 1316
Book Description
Publisher:
ISBN:
Category : Criminal law
Languages : en
Pages : 1316
Book Description
The Encyclopaedia of Sport and Games
The Encyclopædia of Sport & Games: Crocodile shooting - Hound breeding
Building HTML5 Games with ImpactJS
Author: Jesse Freeman
Publisher: "O'Reilly Media, Inc."
ISBN: 144933122X
Category : Computers
Languages : en
Pages : 121
Book Description
Create a real 2D game from start to finish with ImpactJS, the JavaScript game framework that works with the HTML5's Canvas element. Making video games is hard work that requires technical skills, a lot of planning, and—most critically—a commitment to completing the project. With this hands-on guide, you’ll learn how to use Impact with other technologies step-by-step. You’ll pick up important tips about game design, and discover how to publish Impact games to the Web, desktop, and mobile—including a method to package your game as a native iOS app. Packed with screen shots and sample code, this book is ideal for game developers of all levels. Set up your development environment and discover Impact’s advantages Build a complete game with core logic, collision detection, and player and monster behavior Learn why a game design document is critical before you start building Display and animate game artwork with sprite sheets Add sound effects, background music, and text Create screens to display stats and in-game status Prepare to publish by baking your game files into a single file
Publisher: "O'Reilly Media, Inc."
ISBN: 144933122X
Category : Computers
Languages : en
Pages : 121
Book Description
Create a real 2D game from start to finish with ImpactJS, the JavaScript game framework that works with the HTML5's Canvas element. Making video games is hard work that requires technical skills, a lot of planning, and—most critically—a commitment to completing the project. With this hands-on guide, you’ll learn how to use Impact with other technologies step-by-step. You’ll pick up important tips about game design, and discover how to publish Impact games to the Web, desktop, and mobile—including a method to package your game as a native iOS app. Packed with screen shots and sample code, this book is ideal for game developers of all levels. Set up your development environment and discover Impact’s advantages Build a complete game with core logic, collision detection, and player and monster behavior Learn why a game design document is critical before you start building Display and animate game artwork with sprite sheets Add sound effects, background music, and text Create screens to display stats and in-game status Prepare to publish by baking your game files into a single file
Institutions and Social Conflict
Author: Jack Knight
Publisher: Cambridge University Press
ISBN: 9780521421898
Category : Political Science
Languages : en
Pages : 256
Book Description
A thorough critique of theories of institutional change followed by the development of a new theory emphasising the role of distributional conflict in the emergence of social institutions.
Publisher: Cambridge University Press
ISBN: 9780521421898
Category : Political Science
Languages : en
Pages : 256
Book Description
A thorough critique of theories of institutional change followed by the development of a new theory emphasising the role of distributional conflict in the emergence of social institutions.