Author: Justin Curtis Ermer Lacche
Publisher: Lacche-Media, LLC
ISBN:
Category : Sports & Recreation
Languages : en
Pages : 19
Book Description
The official Antarctica Altcoins: 2022 Official Yearbook -- Omniverse Sports League
Antarctica Altcoins: 2022 Official Yearbook
Author: Justin Curtis Ermer Lacche
Publisher: Lacche-Media, LLC
ISBN:
Category : Sports & Recreation
Languages : en
Pages : 19
Book Description
The official Antarctica Altcoins: 2022 Official Yearbook -- Omniverse Sports League
Publisher: Lacche-Media, LLC
ISBN:
Category : Sports & Recreation
Languages : en
Pages : 19
Book Description
The official Antarctica Altcoins: 2022 Official Yearbook -- Omniverse Sports League
Omniverse Sports League Fine Art. Collectibles. Web3. Product Line. Collector’s Guide: Volume I
Author: Justin Curtis Ermer Lacche
Publisher: Lacche-Media, LLC
ISBN:
Category : Art
Languages : en
Pages : 19
Book Description
The official catalogue of the SOLD OUT: First Edition: Omniverse Sports League Fine Art. Collectibles. Web3. Product Line. Collector’s Guide: Volume I OmniverseSportsLeague.com
Publisher: Lacche-Media, LLC
ISBN:
Category : Art
Languages : en
Pages : 19
Book Description
The official catalogue of the SOLD OUT: First Edition: Omniverse Sports League Fine Art. Collectibles. Web3. Product Line. Collector’s Guide: Volume I OmniverseSportsLeague.com
Omniverse Sports League™ : Official 2024 Media Guide
Author: Justin Curtis Ermer Lacche
Publisher: Lacche-Media, LLC
ISBN:
Category : Antiques & Collectibles
Languages : en
Pages : 272
Book Description
The Omniverse Sports League™ completed its third official sports & esports season: Publishing the all-time scores, stats and records of its six teams and affiliates.
Publisher: Lacche-Media, LLC
ISBN:
Category : Antiques & Collectibles
Languages : en
Pages : 272
Book Description
The Omniverse Sports League™ completed its third official sports & esports season: Publishing the all-time scores, stats and records of its six teams and affiliates.
Encyclopedia of the Antarctic
Author: Beau Riffenburgh
Publisher: Taylor & Francis
ISBN: 0415970245
Category : History
Languages : en
Pages : 1274
Book Description
Publisher description
Publisher: Taylor & Francis
ISBN: 0415970245
Category : History
Languages : en
Pages : 1274
Book Description
Publisher description
Attacks on Science
Author:
Publisher: Greenhaven Publishing LLC
ISBN: 1534507949
Category : Young Adult Nonfiction
Languages : en
Pages : 178
Book Description
Recent examples of attacks on science such as climate change denial demonstrate the danger of attacks on science. However, the negative impacts of these attacks must be weighed against other considerations, including the freedom of speech and religious expression, and the assertion that some criticism is healthy for the scientific field. The viewpoints in this volume consider the impacts of attacks on science, whether these attacks can be stopped, and how they can be prevented. Readers will evaluate the role of the internet in propagating and legitimizing these attacks.
Publisher: Greenhaven Publishing LLC
ISBN: 1534507949
Category : Young Adult Nonfiction
Languages : en
Pages : 178
Book Description
Recent examples of attacks on science such as climate change denial demonstrate the danger of attacks on science. However, the negative impacts of these attacks must be weighed against other considerations, including the freedom of speech and religious expression, and the assertion that some criticism is healthy for the scientific field. The viewpoints in this volume consider the impacts of attacks on science, whether these attacks can be stopped, and how they can be prevented. Readers will evaluate the role of the internet in propagating and legitimizing these attacks.
Hesperian; 1
Author: Anonymous
Publisher: Legare Street Press
ISBN: 9781014839329
Category :
Languages : en
Pages : 300
Book Description
This work has been selected by scholars as being culturally important and is part of the knowledge base of civilization as we know it. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. To ensure a quality reading experience, this work has been proofread and republished using a format that seamlessly blends the original graphical elements with text in an easy-to-read typeface. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
Publisher: Legare Street Press
ISBN: 9781014839329
Category :
Languages : en
Pages : 300
Book Description
This work has been selected by scholars as being culturally important and is part of the knowledge base of civilization as we know it. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. To ensure a quality reading experience, this work has been proofread and republished using a format that seamlessly blends the original graphical elements with text in an easy-to-read typeface. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
101 Life Skills Games for Children
Author: Bernie Badegruber
Publisher: Turner Publishing Company
ISBN: 089793590X
Category : Family & Relationships
Languages : en
Pages : 247
Book Description
How do you teach tolerance, self-awareness, and responsibility? How can you help children deal with fear, mistrust, or aggression? Play a game with them! Games are an ideal way to help children develop social and emotional skills; they are exciting, relaxing, and fun. 101 LIFE SKILLS GAMES FOR CHILDREN: LEARNING, GROWING, GETTING ALONG (Ages 6-12) is a resource that can help children understand and deal with problems that arise in daily interactions with other children and adults. These games help children develop social and emotional skills and enhance self-awareness. The games address the following issues: dependence, aggression, fear, resentment, disability, accusations, boasting, honesty, flexibility, patience, secrets, conscience, inhibitions, stereotypes, noise, lying, performance, closeness, weaknesses, self confidence, fun, reassurance, love, respect, integrating a new classmate, group conflict. Organized in three main chapters: (I-Games, You-Games and We-Games), the book is well structured and easily accessible. It specifies an objective for every game, gives step-by-step instructions, and offers questions for reflection. It provides possible variations for each game, examples, tips, and ideas for role plays. Each game contains references to appropriate follow-up games and is illustrated with charming drawings.
Publisher: Turner Publishing Company
ISBN: 089793590X
Category : Family & Relationships
Languages : en
Pages : 247
Book Description
How do you teach tolerance, self-awareness, and responsibility? How can you help children deal with fear, mistrust, or aggression? Play a game with them! Games are an ideal way to help children develop social and emotional skills; they are exciting, relaxing, and fun. 101 LIFE SKILLS GAMES FOR CHILDREN: LEARNING, GROWING, GETTING ALONG (Ages 6-12) is a resource that can help children understand and deal with problems that arise in daily interactions with other children and adults. These games help children develop social and emotional skills and enhance self-awareness. The games address the following issues: dependence, aggression, fear, resentment, disability, accusations, boasting, honesty, flexibility, patience, secrets, conscience, inhibitions, stereotypes, noise, lying, performance, closeness, weaknesses, self confidence, fun, reassurance, love, respect, integrating a new classmate, group conflict. Organized in three main chapters: (I-Games, You-Games and We-Games), the book is well structured and easily accessible. It specifies an objective for every game, gives step-by-step instructions, and offers questions for reflection. It provides possible variations for each game, examples, tips, and ideas for role plays. Each game contains references to appropriate follow-up games and is illustrated with charming drawings.
International Business
Ray Bradbury Stories Volume 2
Author: Ray Bradbury
Publisher: HarperCollins UK
ISBN: 0007497695
Category : Fiction
Languages : en
Pages : 976
Book Description
A scintillating collection of stories from the master of science fiction.
Publisher: HarperCollins UK
ISBN: 0007497695
Category : Fiction
Languages : en
Pages : 976
Book Description
A scintillating collection of stories from the master of science fiction.
The Video Games Textbook
Author: Brian J. Wardyga
Publisher: CRC Press
ISBN: 1351172344
Category : Computers
Languages : en
Pages : 392
Book Description
The Video Games Textbook takes the history of video games to another level, with visually-stimulating, comprehensive, and chronological chapters that are relevant and easy to read for a variety of students. Every chapter is a journey into a different era or area of gaming, where readers emerge with a strong sense of how video games evolved, why they succeeded or failed, and the impact they had on the industry and human culture. Written to capture the attention and interest of both domestic and international college students, each chapter contains a list of objectives and key terms, illustrative timelines, arcade summaries, images and technical specifications of all major consoles.
Publisher: CRC Press
ISBN: 1351172344
Category : Computers
Languages : en
Pages : 392
Book Description
The Video Games Textbook takes the history of video games to another level, with visually-stimulating, comprehensive, and chronological chapters that are relevant and easy to read for a variety of students. Every chapter is a journey into a different era or area of gaming, where readers emerge with a strong sense of how video games evolved, why they succeeded or failed, and the impact they had on the industry and human culture. Written to capture the attention and interest of both domestic and international college students, each chapter contains a list of objectives and key terms, illustrative timelines, arcade summaries, images and technical specifications of all major consoles.