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Augmented Reality Art

Augmented Reality Art PDF Author: Vladimir Geroimenko
Publisher: Springer
ISBN: 3319062034
Category : Computers
Languages : en
Pages : 314

Book Description
Written by a team of world-renowned artists, researchers and practitioners - all pioneers in using augmented reality based creative works and installations as a new form of art - this is the first book to explore the exciting new field of augmented reality art and its enabling technologies. As well as investigating augmented reality as a novel artistic medium the book covers cultural, social, spatial and cognitive facets of augmented reality art. Intended as a starting point for exploring this new fascinating area of research and creative practice it will be essential reading not only for artists, researchers and technology developers, but also for students (graduates and undergraduates) and all those interested in emerging augmented reality technology and its current and future applications in art.

Augmented Reality Art

Augmented Reality Art PDF Author: Vladimir Geroimenko
Publisher: Springer
ISBN: 3319062034
Category : Computers
Languages : en
Pages : 314

Book Description
Written by a team of world-renowned artists, researchers and practitioners - all pioneers in using augmented reality based creative works and installations as a new form of art - this is the first book to explore the exciting new field of augmented reality art and its enabling technologies. As well as investigating augmented reality as a novel artistic medium the book covers cultural, social, spatial and cognitive facets of augmented reality art. Intended as a starting point for exploring this new fascinating area of research and creative practice it will be essential reading not only for artists, researchers and technology developers, but also for students (graduates and undergraduates) and all those interested in emerging augmented reality technology and its current and future applications in art.

Virtual and Augmented Reality in Education, Art, and Museums

Virtual and Augmented Reality in Education, Art, and Museums PDF Author: Guazzaroni, Giuliana
Publisher: IGI Global
ISBN: 1799817989
Category : Computers
Languages : en
Pages : 385

Book Description
Due to the growing prevalence of artificial intelligence technologies, schools, museums, and art galleries will need to change traditional ways of working and conventional thought processes to fully embrace their potential. Integrating virtual and augmented reality technologies and wearable devices into these fields can promote higher engagement in an increasingly digital world. Virtual and Augmented Reality in Education, Art, and Museums is an essential research book that explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education. Highlighting a range of topics such as online learning, digital heritage, and gaming, this book is ideal for museum directors, tour developers, educational software designers, 3D artists, designers, curators, preservationists, conservationists, education coordinators, academicians, researchers, and students.

Prosthetic Reality

Prosthetic Reality PDF Author: Sutu
Publisher:
ISBN: 9780646963815
Category :
Languages : en
Pages : 50

Book Description
45 artists from around the world were invited to explore the possibilities of Augmented Reality Art: An art form that allows digital art to superimpose physical art. The book is both a showcase of the art form and a historical document that captures the first wave of Augmented Reality Artists.

Yunuene / AR Party

Yunuene / AR Party PDF Author: Yunuen Esparza
Publisher:
ISBN:
Category :
Languages : en
Pages : 56

Book Description
DISCOVER WHAT'S HIDDEN. Full of color and movement, AR PARTY includes some of the most recognized paintings by contemporary artist Yunuene. She frequently plays with viewers' perceptions of the traditional and mundane, using Augmented Reality to complement her message. With the aid of a smartphone or tablet, you will experience colorful triangles shooting from the art or watch the bizarre transforming into a celebration of life, all with a soundtrack that completes the story. Yunuene's deconstructive work seeks to inspire the viewer to discover the profound meaning of everyday life. Many of her pieces are in private collections and museums all over the world, brought together here for the first time in one ground-breaking anthology.

State of the Art Virtual Reality and Augmented Reality Knowhow

State of the Art Virtual Reality and Augmented Reality Knowhow PDF Author: Nawaz Mohamudally
Publisher: BoD – Books on Demand
ISBN: 1789231620
Category : Computers
Languages : en
Pages : 150

Book Description
State-of-the-Art Virtual Reality and Augmented Reality Knowhow is a compilation of recent advancements in digital technologies embracing a wide arena of disciplines. Amazingly, this book presents less business cases of these emerging technologies, but rather showcases the scientific use of VR/AR in healthcare, building industry and education. VR and AR are known to be resource intensive, namely, in terms of hardware and wearables - this is covered in a chapter on head-mounted display (HMD). The research work presented in this book is of excellent standard presented in a very pragmatic way; readers will appreciate the depth and breadth of the methodologies and discussions about the findings. We hope it serves as a springboard for future research and development in VR/AR and stands as a lighthouse for the scientific community.

Kuzma Vostrikov and Ajuan Song

Kuzma Vostrikov and Ajuan Song PDF Author: Anthony Haden-Guest
Publisher: Scheidegger and Spiess
ISBN: 9783858818638
Category : Photography, Artistic
Languages : en
Pages : 0

Book Description
Kuzma Vostrikov and Ajuan Song's Absolutely Augmented Reality takes as its subject the intersection of fine art, photography, and the idea of authorship through a series of richly saturated, theatrical, and symbolic images that use costume, character, and allegory to create a sense of exploration and melancholic intrigue. In this dream world of strange and alluring portraiture, the viewer is delighted by a host of archetypal images, hybrid creatures, surreal motifs, and canonical postures, as well as inversions of iconic art historic references. Appealing to fine art, design, and photography fans alike, this new book features some one hundred color images from Vostrikov and Song's previously unpublished collaborative work. Alongside the photographs it features a brief introductory text by art historian Rosa J. H. Berland and critical essays by art critic Anthony Haden-Guest and Lilly Wei, as well as two interviews with the artists conducted by Iona Whittaker and Arnau Salvadó.

Between Worlds

Between Worlds PDF Author: Skip Brittenham
Publisher: Penguin
ISBN: 0698411021
Category : Young Adult Fiction
Languages : en
Pages : 256

Book Description
Immersive augmented reality brings this action-packed fantasy to life. The town of Eden Grove has a legend: In the center of a pine forest there is an aspen grove, and in the center of the aspen grove is an ancient, magnificent tree. A tree that grants wishes. Mayberry and Marshall have heard the stories about the Wishing Tree, but they know nothing like that could really exist near their dreary town. Misunderstood and restless, the teenagers wish for a lot of things, including being on another planet altogether. Somewhere with magic and adventure—someplace where they can be heroes. And then the unlikeliest thing happens: On a hike through the forest, they find the Wishing Tree. The pair make their wish, fall asleep . . . and wake up on Nith, a world that is exactly what they asked for. The alien landscape is beautiful, but it’s also full of dangerous and fantastic creatures, and almost without exception, the creatures are hungry. Soon Mayberry and Marshall learn two very important facts about their wish: First, that magic comes at a very steep cost; second, that they can only be heroes if they can survive. The journey that follows will test the limits of their courage and strength . . . and change them in ways they haven’t begun to imagine. This epic work brings fantasy to life, first by inviting readers into another world, then by using cutting-edge augmented reality technology to bring the world alive in interactive 3D. Experience BETWEEN WORLDS in Augmented Reality now: http://www.experienceanomaly.com/between-worlds/demo

The Art of Journey

The Art of Journey PDF Author: Matthew Nava
Publisher:
ISBN: 9780985902216
Category : Artists' preparatory studies
Languages : en
Pages : 184

Book Description
Concept drawings created for the computer game Journey.

Augmented Reality

Augmented Reality PDF Author: Sean Morey
Publisher: Parlor Press LLC
ISBN: 1602355584
Category : Computers
Languages : en
Pages : 368

Book Description
Augmented Reality: Innovative Perspectives Across Art, Industry, and Academia includes a mix of critical/theoretical essays from humanities scholars, augmented reality (AR) artwork (with accompanying reflections) by leading digital artists, and interviews with AR software developers and other industry insiders. Augmented Reality is used in the design of the printed book, effectively linking appropriate pages to relevant digital materials on the Web or physical spaces. Contributors bring critical reflection and artistic ingenuity into conversation with current design thinking and project development across the AR industry.

Augmented Reality in Education

Augmented Reality in Education PDF Author: Vladimir Geroimenko
Publisher: Springer Nature
ISBN: 3030421562
Category : Computers
Languages : en
Pages : 422

Book Description
This is the first comprehensive research monograph devoted to the use of augmented reality in education. It is written by a team of 58 world-leading researchers, practitioners and artists from 15 countries, pioneering in employing augmented reality as a new teaching and learning technology and tool. The authors explore the state of the art in educational augmented reality and its usage in a large variety of particular areas, such as medical education and training, English language education, chemistry learning, environmental and special education, dental training, mining engineering teaching, historical and fine art education. Augmented Reality in Education: A New Technology for Teaching and Learning is essential reading not only for educators of all types and levels, educational researchers and technology developers, but also for students (both graduates and undergraduates) and anyone who is interested in the educational use of emerging augmented reality technology.