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Doing Research in Sound Design

Doing Research in Sound Design PDF Author: Michael Filimowicz
Publisher: CRC Press
ISBN: 1000375196
Category : Technology & Engineering
Languages : en
Pages : 418

Book Description
Doing Research in Sound Design gathers chapters on the wide range of research methodologies used in sound design. Editor Michael Filimowicz and a diverse group of contributors provide an overview of cross-disciplinary inquiry into sound design that transcends discursive and practical divides. The book covers Qualitative, Quantitative and Mixed Methods inquiry. For those new to sound design research, each chapter covers specific research methods that can be utilized directly in order to begin to integrate the methodology into their practice. More experienced researchers will find the scope of topics comprehensive and rich in ideas for new lines of inquiry. Students and teachers in sound design graduate programs, industry-based R&D experts and audio professionals will find the volume to be a useful guide in developing their skills of inquiry into sound design for any particular application area.

Doing Research in Sound Design

Doing Research in Sound Design PDF Author: Michael Filimowicz
Publisher: CRC Press
ISBN: 1000375196
Category : Technology & Engineering
Languages : en
Pages : 418

Book Description
Doing Research in Sound Design gathers chapters on the wide range of research methodologies used in sound design. Editor Michael Filimowicz and a diverse group of contributors provide an overview of cross-disciplinary inquiry into sound design that transcends discursive and practical divides. The book covers Qualitative, Quantitative and Mixed Methods inquiry. For those new to sound design research, each chapter covers specific research methods that can be utilized directly in order to begin to integrate the methodology into their practice. More experienced researchers will find the scope of topics comprehensive and rich in ideas for new lines of inquiry. Students and teachers in sound design graduate programs, industry-based R&D experts and audio professionals will find the volume to be a useful guide in developing their skills of inquiry into sound design for any particular application area.

Designing Sound

Designing Sound PDF Author: Andy Farnell
Publisher: MIT Press
ISBN: 0262014416
Category : Computers
Languages : en
Pages : 689

Book Description
A practitioner's guide to the basic principles of creating sound effects using easily accessed free software. Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data—an approach sometimes known as “procedural audio.” Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. [Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout.] After mastering the techniques presented in Designing Sound, students will be able to build their own sound objects for use in interactive applications and other projects

Sound Design

Sound Design PDF Author: David Sonnenschein
Publisher:
ISBN: 9781615932023
Category : Performing Arts
Languages : en
Pages : 0

Book Description
"The clash of light sabers in the electrifying duels of Star Wars. The chilling bass line signifying the lurking menace of the shark in Jaws. The otherworldly yet familiar pleas to "phone home" in the enchanting E.T." "These are examples of the different ways sound can contribute to the overall dramatic impact of a film. To craft a distinctive atmosphere, sound design is as important as art direction and cinematography - and it can also be an effective tool to express the personalities of your characters."--Jacket.

Sound Design Theory and Practice

Sound Design Theory and Practice PDF Author: Leo Murray
Publisher: Routledge
ISBN: 1317298233
Category : Social Science
Languages : en
Pages : 206

Book Description
Sound Design Theory and Practice is a comprehensive and accessible guide to the concepts which underpin the creative decisions that inform the creation of sound design. A fundamental problem facing anyone wishing to practice, study, teach or research about sound is the lack of a theoretical language to describe the way sound is used and a comprehensive and rigorous overarching framework that describes all forms of sound. With the recent growth of interest in sound studies, there is an urgent need to provide scholarly resources that can be used to inform both the practice and analysis of sound. Using a range of examples from classic and contemporary cinema, television and games this book provides a thorough theoretical foundation for the artistic practice of sound design, which is too frequently seen as a ‘technical’ or secondary part of the production process. Engaging with practices in film, television and other digital media, Sound Design Theory and Practice provides a set of tools for systematic analysis of sound for both practitioners and scholars.

Foundations in Sound Design for Linear Media

Foundations in Sound Design for Linear Media PDF Author: Michael Filimowicz
Publisher: Routledge
ISBN: 1351603825
Category : Technology & Engineering
Languages : en
Pages : 412

Book Description
This volume provides a comprehensive introduction to foundational topics in sound design for linear media, such as listening and recording; audio postproduction; key musical concepts and forms such as harmony, conceptual sound design, electronica, soundscape, and electroacoustic composition; the audio commons; and sound’s ontology and phenomenology. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use with moving images as well as important forms of composed sound. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its linear forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, media and experience, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.

Foundations in Sound Design for Interactive Media

Foundations in Sound Design for Interactive Media PDF Author: Michael Filimowicz
Publisher: Routledge
ISBN: 1351603868
Category : Technology & Engineering
Languages : en
Pages : 366

Book Description
This volume provides a comprehensive introduction to foundational topics in sound design for interactive media, such as gaming and virtual reality; compositional techniques; new interfaces; sound spatialization; sonic cues and semiotics; performance and installations; music on the web; augmented reality applications; and sound producing software design. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use in computational media and design. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its interactive forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, design and media, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.

Game Sound

Game Sound PDF Author: Karen Collins
Publisher: MIT Press
ISBN: 026203378X
Category : Computers
Languages : en
Pages : 213

Book Description
A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effects, ambient sound, and music. This book introduces readers to the various aspects of game audio, from its development in early games to theoretical discussions of immersion and realism.

Just Enough Research

Just Enough Research PDF Author: Erika Hall
Publisher: Book Apart
ISBN: 9781952616464
Category : Human-computer interaction
Languages : en
Pages : 0

Book Description
Start doing good research faster than you can plan your next pitch.

Sound Works

Sound Works PDF Author: Holger Schulze
Publisher: Bloomsbury Publishing USA
ISBN: 1501330233
Category : Technology & Engineering
Languages : en
Pages : 272

Book Description
What is sound design? What is its function in the early 21st century and into the future? Sound Works examines these questions in four parts: Part 1, "Why This Sound?", presents an overview of the modern history of sound design. Part 2 is highly visual and provides a glance onto a sound designer's workbench and the current state of "Sonic Labor." Part 3 uses cultural analysis to explore our contemporary "Living with Sounds." The final and fourth part then proposes a series of anthropological and political interpretations of how “Sound Works” today. This book is not a manual on sound design; it instead argues for a cultural theory of sound design for sound designers and sound artists, for clients who commission a sound design and for researchers in the fields of sound studies, design research, and cultural studies

Sound Design

Sound Design PDF Author: Bastian Müller
Publisher: diplom.de
ISBN: 3836618923
Category : Language Arts & Disciplines
Languages : en
Pages : 105

Book Description
Inhaltsangabe:Abstract: In this master thesis the author explores the development of sound design from beginning of sound film until now. The paper explains the vocabulary of sound techniques, standards and devices. It describes sound design in Hollywood films by outstanding examples from prominent sound designers. The thesis links the achievement of the sound designers to the state of the art. The study depicts the interaction between technical possibilities and high demands of audiences. It gives insight into film sound history, explains the production process of film sound in detail and defines the work of a sound designer. Furthermore it contributes to the ongoing academic discussion of film sound, which was coined by researchers such as Chion, Flueckiger, Sonnenschein and Whittington. The author thoroughly analyzes key scenes by successful sound designers and illustrates with the use of examples such as King Kong (1933), Once Upon a Time in the West (1969), Terminator 2 (1991), Saving Private Ryan (1998), and King Kong (2005) amongst many others, the technical and aesthetical progress of sound design and its influence on contemporary Hollywood films. Inhaltsverzeichnis:Table of Contents: Abstract4 1.Introduction6 1.1.The Structure of This Report8 1.2.Research Method and Sources10 2.Sound Design for Film12 2.1.The Three Pillars of a Soundtrack12 2.2.Music13 2.2.1.The Leitmotif15 2.3.Dialogue19 2.4.SOUND Backgrounds, Noise and Sound Effects20 2.4.1.Backgrounds21 2.4.2.Noise21 2.4.3.Sound Effects Sound FX22 2.5.The Work of Sound Designers, Sound Editors and Film Makers22 2.6.Summary23 2.7.Sound Design Definition24 3.A Short History of Film Sound29 3.1.Early Film Sound29 3.2.Talkies - The First Movies with Dialogue30 3.3.Widescreen and Surround Sound vs. Television at Home32 3.4.The First Sound Designers33 3.5.The Digital Age - A new Era?37 4.The Production Steps39 4.1.Pre-production39 4.2.Production41 4.3.Post-Production42 4.4.Technical Developments and Their Impact45 5.The Power of Sound47 5.1.The Use of Sound as a Stylistic Tool47 5.2.How do we perceive Sound and Images?51 5.3.Silence52 5.3.1.a) Silence as symbol for death:55 5.3.2.b) Awkward feelings, unsolved conflicts, embarrassment56 5.3.3.c) Circus effect56 5.3.4.d) In connection with disorientation mainly for showdown59 5.3.5.Summary59 5.4.Counterpoint, Asynchronous Sound61 5.5.Synchresis64 5.6.Added value66 5.7.Diegetic and Non-diegetic [...]