Electronic Music and Sound Design - Theory and Practice with Max 7 - Volume 1 (Third Edition) PDF Download

Are you looking for read ebook online? Search for your book and save it on your Kindle device, PC, phones or tablets. Download Electronic Music and Sound Design - Theory and Practice with Max 7 - Volume 1 (Third Edition) PDF full book. Access full book title Electronic Music and Sound Design - Theory and Practice with Max 7 - Volume 1 (Third Edition) by Alessandro Cipriani. Download full books in PDF and EPUB format.

Electronic Music and Sound Design - Theory and Practice with Max 7 - Volume 1 (Third Edition)

Electronic Music and Sound Design - Theory and Practice with Max 7 - Volume 1 (Third Edition) PDF Author: Alessandro Cipriani
Publisher:
ISBN: 9788899212025
Category : Computers
Languages : en
Pages : 572

Book Description
(Third Edition updated for MAX 7) Structured for use in university courses, the book is an overview of the theory and practice of Max and MSP, with a glossary of terms and suggested tests that allow students to evaluate their progress. Comprehensive online support, running parallel to the explanations in the book, includes hundreds of sample patches, analyses, interactive sound-building exercises, and reverse engineering exercises. This book will provide a reader with skill and understanding in using Max/MSP for sound design and musical composition.

Electronic Music and Sound Design - Theory and Practice with Max 7 - Volume 1 (Third Edition)

Electronic Music and Sound Design - Theory and Practice with Max 7 - Volume 1 (Third Edition) PDF Author: Alessandro Cipriani
Publisher:
ISBN: 9788899212025
Category : Computers
Languages : en
Pages : 572

Book Description
(Third Edition updated for MAX 7) Structured for use in university courses, the book is an overview of the theory and practice of Max and MSP, with a glossary of terms and suggested tests that allow students to evaluate their progress. Comprehensive online support, running parallel to the explanations in the book, includes hundreds of sample patches, analyses, interactive sound-building exercises, and reverse engineering exercises. This book will provide a reader with skill and understanding in using Max/MSP for sound design and musical composition.

Electronic Music and Sound Design

Electronic Music and Sound Design PDF Author: Alessandro Cipriani
Publisher:
ISBN: 9788890548451
Category : Computer composition
Languages : en
Pages :

Book Description


Pure Data

Pure Data PDF Author: Francesco Bianchi
Publisher:
ISBN: 9788899212216
Category :
Languages : en
Pages : 548

Book Description
The book is an overview of the theory and practice of Pure Data, with a glossary of terms and suggested tests that allow students to evaluate their progress. Comprehensive online support, running parallel to the explanations in the book, includes hundreds of sample patches, analyses, interactive sound-building exercises, and reverse engineering exercises. This book will provide a reader with skill and understanding in using Pure Data for sound design and musical composition.

Virtual Sound

Virtual Sound PDF Author: Riccardo Bianchini
Publisher: ConTempoNet
ISBN:
Category : Music
Languages : en
Pages : 534

Book Description


Performing Electronic Music Live

Performing Electronic Music Live PDF Author: Kirsten Hermes
Publisher: CRC Press
ISBN: 1000470261
Category : Music
Languages : en
Pages : 347

Book Description
Performing Electronic Music Live lays out conceptual approaches, tools, and techniques for electronic music performance, from DJing, DAWs, MIDI controllers, traditional instruments, live sound design, hardware setups, custom software and hardware, to live visuals, venue acoustics, and live show promotion. Through case studies and contrasting tutorials by successful artists, Kirsten Hermes explores the many different ways in which you can create memorable experiences on stage. Featuring interviews with highly accomplished musicians and practitioners, readers can also expand on their knowledge with hands-on video tutorials for each chapter via the companion website, performingelectronicmusic.live. Performing Electronic Music Live is an essential, all-encompassing resource for professionals, students of music production courses, and researchers in the field of creative-focused performance technology.

Max/MSP/Jitter for Music

Max/MSP/Jitter for Music PDF Author: V. J. Manzo
Publisher: Oxford University Press
ISBN: 0190243740
Category : Music
Languages : en
Pages : 432

Book Description
In Max/MSP/Jitter for Music, expert author and music technologist V. J. Manzo provides a user-friendly introduction to a powerful programming language that can be used to write custom software for musical interaction. Through clear, step-by-step instructions illustrated with numerous examples of working systems, the book equips readers with everything they need to know in order to design and complete meaningful music projects. The book also discusses ways to interact with software beyond the mouse and keyboard through use of camera tracking, pitch tracking, video game controllers, sensors, mobile devices, and more. The book does not require any prerequisite programming skills, but rather walks readers through a series of small projects through which they will immediately begin to develop software applications for practical musical projects. As the book progresses, and as the individual's knowledge of the language grows, the projects become more sophisticated. This new and expanded second edition brings the book fully up-to-date including additional applications in integrating Max with Ableton Live. It also includes a variety of additional projects as part of the final three project chapters. The book is of special value both to software programmers working in Max/MSP/Jitter and to music educators looking to supplement their lessons with interactive instructional tools, develop adaptive instruments to aid in student composition and performance activities, and create measurement tools with which to conduct music education research.

Cinematography

Cinematography PDF Author: Patrick Keating
Publisher: Rutgers University Press
ISBN: 0813563518
Category : Performing Arts
Languages : en
Pages : 248

Book Description
How does a film come to look the way it does? And what influence does the look of a film have on our reaction to it? The role of cinematography, as both a science and an art, is often forgotten in the chatter about acting, directing, and budgets. The successful cinematographer must have a keen creative eye, as well as expert knowledge about the constantly expanding array of new camera, film, and lighting technologies. Without these skills at a director’s disposal, most movies quickly fade from memory. Cinematography focuses on the highlights of this art and provides the first comprehensive overview of how the field has rapidly evolved, from the early silent film era to the digital imagery of today. The essays in this volume introduce us to the visual conventions of the Hollywood style, explaining how these first arose and how they have subsequently been challenged by alternative aesthetics. In order to frame this fascinating history, the contributors employ a series of questions about technology (how did new technology shape cinematography?), authorship (can a cinematographer develop styles and themes over the course of a career?), and classicism (how should cinematographers use new technology in light of past practice?). Taking us from the hand-cranked cameras of the silent era to the digital devices used today, the collection of original essays explores how the art of cinematography has been influenced not only by technological advances, but also by trends in the movie industry, from the rise of big-budget blockbusters to the spread of indie films. The book also reveals the people behind the camera, profiling numerous acclaimed cinematographers from James Wong Howe to Roger Deakins. Lavishly illustrated with over 50 indelible images from landmark films, Cinematography offers a provocative behind-the-scenes look at the profession and a stirring celebration of the art form. Anyone who reads this history will come away with a fresh eye for what appears on the screen because of what happens behind it.

Multimedia Programming Using Max/MSP and TouchDesigner

Multimedia Programming Using Max/MSP and TouchDesigner PDF Author: Patrik Lechner
Publisher: Packt Publishing Ltd
ISBN: 1849699720
Category : Computers
Languages : en
Pages : 404

Book Description
If you want to learn how to use Max 6 and/or TouchDesigner, or work in audio-visual real-time processing, this is the book for you. It is intended for intermediate users of both programs and can be helpful for artists, designers, musicians, VJs, and researchers. A basic understanding of audio principles is advantageous.

Designing Sound

Designing Sound PDF Author: Andy Farnell
Publisher: MIT Press
ISBN: 0262014416
Category : Computers
Languages : en
Pages : 689

Book Description
A practitioner's guide to the basic principles of creating sound effects using easily accessed free software. Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data—an approach sometimes known as “procedural audio.” Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. [Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout.] After mastering the techniques presented in Designing Sound, students will be able to build their own sound objects for use in interactive applications and other projects

The Theory and Technique of Electronic Music

The Theory and Technique of Electronic Music PDF Author: Miller Puckette
Publisher: World Scientific
ISBN: 9812700773
Category : Music
Languages : en
Pages : 346

Book Description
Develops both the theory and the practice of synthesizing musical sounds using computers. This work contains chapters that starts with a theoretical description of one technique or problem area and ends with a series of working examples, covering a range of applications. It is also suitable for computer music researchers.