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Greening Our Games

Greening Our Games PDF Author: David Chernushenko
Publisher:
ISBN: 9780969757153
Category : Sporting goods
Languages : en
Pages : 282

Book Description
This book shows sports decision-makers how to reduce their environmental impact and pocket the savings through "eco-efficiency". It covers every issue today's manager and organizer must be ready to deal with. It describes how sport affects and is affected by the health of the environment. It explains not only why the sports community should address these concerns but how to go about doing it. It offers practical, step-by-step guidance that is as accessible to the student as it is to the professional. It offers a promising vision of sport for the future; a model of "sustainable sport" which is admirably suited to addressing the economic, environmental, health and social concerns of the sports industry and the communities in which it operates.

Greening Our Games

Greening Our Games PDF Author: David Chernushenko
Publisher:
ISBN: 9780969757153
Category : Sporting goods
Languages : en
Pages : 282

Book Description
This book shows sports decision-makers how to reduce their environmental impact and pocket the savings through "eco-efficiency". It covers every issue today's manager and organizer must be ready to deal with. It describes how sport affects and is affected by the health of the environment. It explains not only why the sports community should address these concerns but how to go about doing it. It offers practical, step-by-step guidance that is as accessible to the student as it is to the professional. It offers a promising vision of sport for the future; a model of "sustainable sport" which is admirably suited to addressing the economic, environmental, health and social concerns of the sports industry and the communities in which it operates.

50 Games for Going Green

50 Games for Going Green PDF Author: Carol Scaini
Publisher: Human Kinetics
ISBN: 1450419909
Category : Education
Languages : en
Pages : 130

Book Description
"Presents a range of activities that teach environmental concepts, including fitness challenges, relay races, cooperative games, and literacy and drama activities."--Page 4 of cover.

Video Games and Creativity

Video Games and Creativity PDF Author:
Publisher: Academic Press
ISBN: 0128017058
Category : Psychology
Languages : en
Pages : 330

Book Description
Video games have become an increasingly ubiquitous part of society due to the proliferation and use of mobile devices. Video Games and Creativity explores research on the relationship between video games and creativity with regard to play, learning, and game design. It answers such questions as: Can video games be used to develop or enhance creativity? Is there a place for video games in the classroom? What types of creativity are needed to develop video games? While video games can be sources of entertainment, the role of video games in the classroom has emerged as an important component of improving the education system. The research and development of game-based learning has revealed the power of using games to teach and promote learning. In parallel, the role and importance of creativity in everyday life has been identified as a requisite skill for success. Summarizes research relating to creativity and video games Incorporates creativity research on both game design and game play Discusses physical design, game mechanics, coding, and more Investigates how video games may encourage creative problem solving Highlights applications of video games for educational purposes

50 Games for Going Green

50 Games for Going Green PDF Author: Carol Scaini
Publisher: Human Kinetics
ISBN: 1492583731
Category : Education
Languages : en
Pages : 130

Book Description
Activate your students’ interest in environmental issues with these fun physical activities! With 50 Games for Going Green: Physical Activities That Teach Healthy Environmental Concepts, teachers and youth leaders will find easy-to-present games and activities to inspire and educate students about caring for the environment. Authors Carol Scaini and Carolyn Evans have created a range of innovative activities to help students learn the value of reducing, reusing, and recycling and explore concepts of carbon footprint reduction, climate change, and global warming. 50 Games for Going Green includes • warm-up, circuit, and station activities; • physical fitness challenges, relay races, and literacy and drama activities; and • cooperative games. A special Eco-Thoughts feature offers simple take-aways with each activity, giving your students information to think about, discuss, and act on. Easily adaptable for a range of ages, abilities, and skill levels, this collection of activities will help your students get moving, thinking, and working together while learning what they can do to help the environment. 50 Games for Going Green makes learning a truly active experience and gives you creative ways to help students get their daily dose of moderate to vigorous physical activity. The activities can be played in the gym, classroom, or outdoors and require little or no equipment. Many activities repurpose everyday recyclable items for play, such as cards from recycled paper, balls from socks, and bowling pins from plastic bottles. Detailed descriptions and illustrations make it easy to understand how to teach each activity, and the game finder helps you quickly choose the right one for each class. In addition, the book’s easy-to-follow format provides information for each activity on equipment and setup requirements, instructions for play, variations, and safety considerations. Taking an active learning approach to environmental stewardship makes caring for the Earth a tangible, memorable, and fun experience. By encouraging students to get active and go green, 50 Games for Going Green offers a hands-on way for students to contribute to their physical health and improve the health of their environment.

Proceedings of the International Conference on Vocational Education Applied Science and Technology (ICVEAST 2023)

Proceedings of the International Conference on Vocational Education Applied Science and Technology (ICVEAST 2023) PDF Author: Debrina Vita Ferezagia
Publisher: Springer Nature
ISBN: 2384761323
Category : Medical
Languages : en
Pages : 1047

Book Description
This is an open access book. International Conference on Vocational Education Applied Science and Technology (ICVEAST), formerly known as International Conference on Vocation for Higher Education (ICVHE), is an annual event organized by the Vocational Education Program, Universitas Indonesia, that aims to encourage innovative applied research in vocational higher education. In 2022, we rebranded the conference to focus on being an international forum where scholars and practitioners share their ideas on vocational education, especially within applied science and technology. The rebranding from ICVHE to ICVEAST marks our fifth conference. This year, we present our sixth conference, with the theme, “VOCATIONAL 5.0: Virtuosity Collaboration for Sustainability Development and Innovative Technologies Goals 5.0”. Collaboration for sustainability development is a crucial part of achieving a sustainable future. It involves working with stakeholders, such as governments, businesses, non-governmental organizations, and communities, to develop and implement sustainable solutions. These stakeholders can pool their resources, knowledge, and expertise by working together to create innovative solutions that benefit the environment and society. The collaboration also helps ensure that all stakeholders are on the same page regarding sustainability goals and objectives. By building relationships and trust between stakeholders, collaboration can help to create a more sustainable future. Innovative Technology Goal 5.0 focuses on using technology to improve access to education and foster a culture of innovation and creativity. It seeks to create a more equitable and inclusive learning environment by providing access to digital tools and resources for all students, regardless of background or ability. It also seeks to promote technology to support the development of 21st-century skills, such as critical thinking, problem-solving, and collaboration. Finally, it aims to ensure that technology is used to support the development of a safe and secure learning environment while encouraging responsible and ethical use. VOCATIONAL 5.0 is a collaborative effort to promote sustainable development and innovative technology goals. It is designed to bring together experts from various fields, including business, education, government, and the non-profit sector, to identify and develop innovative solutions to global challenges. Through the use of data-driven decision-making and the application of new technologies, VOCATIONAL 5.0 seeks to create a more sustainable and equitable world. The initiative also aims to foster collaboration between stakeholders, create a platform for knowledge sharing, and promote the use of technology to drive social, economic, and environmental progress. By leveraging the collective expertise of its members, VOCATIONAL 5.0 is committed to achieving its sustainable development and innovative technology goals. This ICVEAST aims to be a respected international forum to discuss the recent improvement and challenges in Vocational Education nowadays and in the future, from the research insight, mainly applied research in the field of administration and business, health science, social humanities, and engineering. The event will gather representatives from different countries, diverse areas of knowledge, and lots of education, research, public institutions, and organizations. The conference is devised as a space to exchange ideas and discuss the challenges that education and manufacturing face in preparing human capabilities to shift into the current trend of automation and the role of advanced technologies in those challenges. We intend to have an interactive conference through these three different sessions: business talks, keynote, and parallel/presentation sessions.

The Systems Thinking Playbook

The Systems Thinking Playbook PDF Author: Linda Booth Sweeney
Publisher: Chelsea Green Publishing
ISBN: 1603582584
Category : Business & Economics
Languages : en
Pages : 258

Book Description
DVD contains videos illustrating good practice in introducing and running 30 games.

The Big Green Activity Book

The Big Green Activity Book PDF Author: John Bigwood
Publisher: Buster Books
ISBN: 9781780556093
Category :
Languages : en
Pages : 128

Book Description
These innovative puzzles cover eco-topics such as saving water, buying local produce, deforestation and conservation. Children can learn about the big things affecting our planet while completing fun puzzles to get them thinking. Each puzzle has been carefully crafted to fit the themes with tried and tested favourites such as mazes, dot to dots, search and find and spot the puzzle pieces along with some new brain teasers to get the cogs turning. The puzzles are accompanied by facts about our earth, the creatures that live there, the effects that humans are having and what can be done to change things.

The 1966 Green Bay Packers

The 1966 Green Bay Packers PDF Author: George Bozeka
Publisher: McFarland
ISBN: 1476624429
Category : Sports & Recreation
Languages : en
Pages : 328

Book Description
The 1966 Green Bay Packers were one of the greatest teams in professional football history. Led by legendary head coach Vince Lombardi and 10 future Hall of Famers—including Bart Starr, Jim Taylor, Forrest Gregg, Willie Davis and Ray Nitschke—they were the decisive winners of Super Bowl I, defeating the Kansas City Chiefs and upholding the superiority of the National Football League over the upstart American Football League. This book tells the story of the hard-working ’66 Packers on the gridiron and their legacy in Titletown, USA.

Game of My Life Green Bay Packers

Game of My Life Green Bay Packers PDF Author: Chuck Carlson
Publisher: Simon and Schuster
ISBN: 1683580672
Category : Sports & Recreation
Languages : en
Pages : 223

Book Description
In this newly revised edition of Chuck Carlson’s Game of My Life Green Bay Packers, the greatest men to don that green and yellow uniform talk about the best, the most important, and the most entertaining game they ever played. Was it during the immortal “Ice Bowl” of 1967, when Bart Starr snuck across the goal line in the withering cold of Lambeau Field to beat the Dallas Cowboys? Or was it the NFC championship win over the Carolina Panthers in 1997 that sent the Packers back to the Super Bowl for the first time in thirty years? Maybe it was that mind-bending 48–47 Monday night win over the Washington Redskins in 1983, or perhaps it was one of Green Bay’s four Super Bowl championship victories. For a franchise with such a long and lyrical history as the Packers, there were thousands of opportunities to play a game that really mattered. Now over twenty of the greatest Packers men open up about that singular moment when it all came together. With contributions from such Packers legends as Brett Favre, Jim Taylor, Chester Marcol, and more, Game of My Life Green Bay Packers is a must-have for any Wisconsin fan.

Japan, Sport and Society

Japan, Sport and Society PDF Author: Joseph A. Maguire
Publisher: Psychology Press
ISBN: 9780714653587
Category : Social Science
Languages : en
Pages : 200

Book Description
Examines the tension between traditional models of Japanese sport, developed over centuries of relative isolation, and the forces of modernization and Japanese determination to become a global power.