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Heritage, Memory and Identity in Postcolonial Board Games

Heritage, Memory and Identity in Postcolonial Board Games PDF Author: Michal Mochocki
Publisher: Taylor & Francis
ISBN: 1000918076
Category : Games & Activities
Languages : en
Pages : 137

Book Description
Heritage, Memory and Identity in Postcolonial Board Games is a unique edited collection that explores the interplay of heritage, memory, identity and history within postcolonial board games and their surrounding paratexts. It also examines critiques of these games within the gamer communities and beyond. Drawing on a range of international contributions, examples and case studies, this book shows how colonialism-themed games work as representations of the past that are influenced by existing heritage narratives and discourses. It also considers the implications of using colonial histories in games and its impact on its audience, the games’ players. Heritage, Memory and Identity in Postcolonial Board Games will be relevant to scholars and postgraduate students in the fields of game studies, game design or development, heritage studies, postcolonial criticism, media studies, and history. It will also be beneficial to practicing game developers.

Heritage, Memory and Identity in Postcolonial Board Games

Heritage, Memory and Identity in Postcolonial Board Games PDF Author: Michal Mochocki
Publisher: Taylor & Francis
ISBN: 1000918076
Category : Games & Activities
Languages : en
Pages : 137

Book Description
Heritage, Memory and Identity in Postcolonial Board Games is a unique edited collection that explores the interplay of heritage, memory, identity and history within postcolonial board games and their surrounding paratexts. It also examines critiques of these games within the gamer communities and beyond. Drawing on a range of international contributions, examples and case studies, this book shows how colonialism-themed games work as representations of the past that are influenced by existing heritage narratives and discourses. It also considers the implications of using colonial histories in games and its impact on its audience, the games’ players. Heritage, Memory and Identity in Postcolonial Board Games will be relevant to scholars and postgraduate students in the fields of game studies, game design or development, heritage studies, postcolonial criticism, media studies, and history. It will also be beneficial to practicing game developers.

Heritage, Memory and the Politics of Identity

Heritage, Memory and the Politics of Identity PDF Author: Dr Niamh Moore
Publisher: Ashgate Publishing, Ltd.
ISBN: 1409487202
Category : Social Science
Languages : en
Pages : 166

Book Description
The study of the cultural landscape has gained momentum in recent years, revealing new insights to geographers, archaeologists, sociologists and architects. The cultural landscape is often viewed as an emblematic site and thus a key player in the heritage process. This book explores the overlapping and often complex relationships between identity, memory, heritage and the cultural landscape. It provides an overview of new approaches in the study of these relationships, combined with evidence from Ireland, England, Scotland and the United States. These case studies demonstrate the significance of the past in the contemporary construction of identity narratives and draw attention to the powerful role of monuments and parades as sites of cultural heritage. The focus then shifts to the way in which heritage has become politicized for various ends, demonstrating the changing perception of particular heritage sites and buildings, and the role that this has played in constructing and reconstructing particular identities.

Asian Histories and Heritages in Video Games

Asian Histories and Heritages in Video Games PDF Author: Yowei Kang
Publisher: Routledge
ISBN: 9781032609669
Category : Games & Activities
Languages : en
Pages : 0

Book Description
This book explores the representations of national Asian histories in digital games. Situated at the intersection of regional game studies and historical game studies, this book offers chapters on histories and heritages of Japan, China, Iran, Iraq, Taiwan, South Korea, Indonesia, Singapore, Turkey, and Russia. The volume looks beyond the diversity of the local histories depicted in games, and the audience reception of these histories, to show a diversity of approaches which can be used in examining historical games- from postcolonialism to identity politics to heritage studies. It demonstrates various methodological approaches to historical/regional game studies: case studies of nationally produced historical games that deal with local history, studies of media reception of history/heritage-themed games, text-mining methods studying attitudes expressed by players of such games, and educational perspectives on games in teaching cultural heritage. Through the lens of videogames, the authors explore how nations struggle with the legacies of war, colonialism and religious strife that have been a part of nation-building - but also how victimized cultures can survive, resist, and sometimes prevail. Appealing primarily to scholars in the fields of game studies, heritage studies, postcolonial criticism, and media studies, this book will be particularly useful for the subfields of historical game studies and postcolonial game studies.

Cultural Memory

Cultural Memory PDF Author: Jeannette Marie Mageo
Publisher: University of Hawaii Press
ISBN:
Category : History
Languages : en
Pages : 260

Book Description
How do foreign schemas and objects enter into indigenous ways of understanding the world? How are the cultural self and the cultural other constructed in acts of remembering? What is memory's role in the generation or degeneration of cultural meanings? This volume offers fruitful responses to such questions, providing insights into colonial memory and its limitations and proposing explanations that illumine cultural memory processes.

Videogames and Postcolonialism

Videogames and Postcolonialism PDF Author: Souvik Mukherjee
Publisher: Springer
ISBN: 3319548220
Category : Social Science
Languages : en
Pages : 120

Book Description
This book focuses on the almost entirely neglected treatment of empire and colonialism in videogames. From its inception in the nineties, Game Studies has kept away from these issues despite the early popularity of videogame franchises such as Civilization and Age of Empire. This book examines the complex ways in which some videogames construct conceptions of spatiality, political systems, ethics and society that are often deeply imbued with colonialism. Moving beyond questions pertaining to European and American gaming cultures, this book addresses issues that relate to a global audience – including, especially, the millions who play videogames in the formerly colonised countries, seeking to make a timely intervention by creating a larger awareness of global cultural issues in videogame research. Addressing a major gap in Game Studies research, this book will connect to discourses of post-colonial theory at large and thereby, provide another entry-point for this new medium of digital communication into larger Humanities discourses.

Rerolling Boardgames

Rerolling Boardgames PDF Author: Douglas Brown
Publisher: McFarland
ISBN: 147667079X
Category : Games & Activities
Languages : en
Pages : 228

Book Description
Despite the advent and explosion of videogames, boardgames--from fast-paced party games to intensely strategic titles--have in recent years become more numerous and more diverse in terms of genre, ethos and content. The growth of gaming events and conventions such as Essen Spiel, Gen Con and the UK Games EXPO, as well as crowdfunding through sites like Kickstarter, has diversified the evolution of game development, which is increasingly driven by fans, and boardgames provide an important glue to geek culture. In academia, boardgames are used in a practical sense to teach elements of design and game mechanics. Game studies is also recognizing the importance of expanding its focus beyond the digital. As yet, however, no collected work has explored the many different approaches emerging around the critical challenges that boardgaming represents. In this collection, game theorists analyze boardgame play and player behavior, and explore the complex interactions between the sociality, conflict, competition and cooperation that boardgames foster. Game designers discuss the opportunities boardgame system designs offer for narrative and social play. Cultural theorists discuss boardgames' complex history as both beautiful physical artifacts and special places within cultural experiences of play.

Post-Colonial Immigrants and Identity Formations in the Netherlands

Post-Colonial Immigrants and Identity Formations in the Netherlands PDF Author: Ulbe Bosma
Publisher: Amsterdam University Press
ISBN: 9089644547
Category : Social Science
Languages : en
Pages : 504

Book Description
In this book Ulbe Bosma explores the experience of immigrants in the Netherlands over sixty years and three generations. Looking at migrants from all countries, Bosma teases out how their ethnic identities are informed by Dutch culture, and how these immigrant identities evolve over time.“Fascinating, comprehensive, and historically grounded, this essential volume reveals how the colonial past continues to shape multicultural Dutch society. . . . It is an important counterpart to work on France, Britain, and Portugal.”—Andrea Smith, Lafayette College

Role-play as a Heritage Practice

Role-play as a Heritage Practice PDF Author: Michal Mochocki
Publisher: Routledge
ISBN: 1000367657
Category : Art
Languages : en
Pages : 265

Book Description
Role-play as a Heritage Practice is the first book to examine physically performed role-enactments, such as live-action role-play (LARP), tabletop role-playing games (TRPG), and hobbyist historical reenactment (RH), from a combined game studies and heritage studies perspective. Demonstrating that non-digital role-plays, such as TRPG and LARP, share many features with RH, the book contends that all three may be considered as heritage practices. Studying these role-plays as three distinct genres of playful, participatory and performative forms of engagement with cultural heritage, Mochocki demonstrates how an exploration of the affordances of each genre can be valuable. Showing that a player’s engagement with history or heritage material is always multi-layered, the book clarifies that the layers may be conceptualised simultaneously as types of heritage authenticity and as types of in-game immersion. It is also made clear that RH, TRPG and LARP share commonalities with a multitude of other media, including video games, historical fiction and film. Existing within, and contributing to, the fiction and non-fiction mediasphere, these role-enactments are shaped by the same large-scale narratives and discourses that persons, families, communities, and nations use to build memory and identity. Role-play as a Heritage Practice will be of great interest to academics and students engaged in the study of heritage, memory, nostalgia, role-playing, historical games, performance, fans and transmedia narratology.

Irish/ness Is All Around Us

Irish/ness Is All Around Us PDF Author: Olaf Zenker
Publisher: Berghahn Books
ISBN: 0857459147
Category : Social Science
Languages : en
Pages : 320

Book Description
Focusing on Irish speakers in Catholic West Belfast, this ethnography on Irish language and identity explores the complexities of changing, and contradictory, senses of Irishness and shifting practices of 'Irish culture' in the domains of language, music, dance and sports. The author's theoretical approach to ethnicity and ethnic revivals presents an expanded explanatory framework for the social (re)production of ethnicity, theorizing the mutual interrelations between representations and cultural practices regarding their combined capacity to engender ethnic revivals. Relevant not only to readers with an interest in the intricacies of the Northern Irish situation, this book also appeals to a broader readership in anthropology, sociology, cultural studies, history and political science concerned with the mechanisms behind ethnonational conflict and the politics of culture and identity in general.

Memorylands

Memorylands PDF Author: Sharon Macdonald
Publisher: Routledge
ISBN: 1135628726
Category : History
Languages : en
Pages : 320

Book Description
Memorylands is an original and fascinating investigation of the nature of heritage, memory and understandings of the past in Europe today. It looks at how Europe has become a ’memoryland’ – littered with material reminders of the past, such as museums, heritage sites and memorials; and at how this ‘memory phenomenon’ is related to the changing nature of identities – especially European, national and cosmopolitan. In doing so, it provides new insights into how memory and the past are being performed and reconfigured in Europe – and with what effects. Drawing especially, though not exclusively, on cases, concepts and arguments from social and cultural anthropology, Memorylands argues for a deeper and more nuanced understanding of the cultural assumptions involved in relating to the past. It theorizes the various ways in which ‘materializations’ of identity work and relates these to different forms of identification within Europe. The book also addresses questions of methodology, including discussion of historical, ethnographic, interdisciplinary and innovative methods. Through a wide-range of case-studies from across Europe, Sharon Macdonald argues that Europe is home to a much greater range of ways of making the past present than is usually realized – and a greater range of forms of ‘historical consciousness’. At the same time, however, she seeks to highlight what she calls ‘the European memory complex’ – a repertoire of prevalent patterns in forms of recollection and ‘past presencing’. The examples in Memorylands are drawn from both the margins and metropolitan centres, from the relatively small-scale and local, the national and the avant-garde. The book looks at pasts that are potentially identity-disrupting – or ‘difficult’ – as well as those that affirm identities or offer possibilities for transcending national identities or articulating more cosmopolitan futures. Topics covered include authenticity, temporalities, embodiment, commodification, nostalgia and Ostalgie, the musealization of everyday and folk-life, Holocaust commemoration and tourism, narratives of war, the heritage of Islam, transnationalism, and the future of the past. Memorylands is engagingly written and accessible to general readers as well as offering a new synthesis for advanced researchers in memory and heritage studies. It is essential reading for those interested in identities, memory, material culture, Europe, tourism and heritage.