Author: Charlie McDowell
Publisher: Lulu.com
ISBN: 141165238X
Category : Computers
Languages : en
Pages : 470
Book Description
This thorough introduction to the Java programming process features carefully developed working programs that clarify key features of the Java language. Each chapter includes executable complete programs and full working explanations.
Java by Dissection
Author: Charlie McDowell
Publisher: Lulu.com
ISBN: 141165238X
Category : Computers
Languages : en
Pages : 470
Book Description
This thorough introduction to the Java programming process features carefully developed working programs that clarify key features of the Java language. Each chapter includes executable complete programs and full working explanations.
Publisher: Lulu.com
ISBN: 141165238X
Category : Computers
Languages : en
Pages : 470
Book Description
This thorough introduction to the Java programming process features carefully developed working programs that clarify key features of the Java language. Each chapter includes executable complete programs and full working explanations.
On to C
Author: Charlie McDowell
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 124
Book Description
The Updated Edition includes a free "On to C" primer that will help readers transition from the Java language to the C language following the same "by dissection" method used in the book. This book presents readers with a clear and thorough introduction to the programming process by carefully developing working Java programs, using the method of dissection. A dissection is similar to a structured walk-through of the code, with the intention of explaining newly encountered programming elements and idioms as found in working code to the reader. Key ideas are reinforced throughout by use in different contexts. It presents a thorough introduction to the programming process by carefully developing working programs to illuminate key features of the Java programming language. This book is intended for novice programmers looking for a structured introduction to Java, as well as experienced programmers who are looking to make a transition to Java. Readers familiar with Ira Pohl's C by Dissection will be interested in this Java version. /*@ISBN = 0-201-72596-7 @MAINCAT = Programming Languages @SUBCAT = Java @DATALINE1 = 2001, 600 pages, 7 1/4 x 9 1/8 @DATALINE2 = Paper, $68.00k*/
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 124
Book Description
The Updated Edition includes a free "On to C" primer that will help readers transition from the Java language to the C language following the same "by dissection" method used in the book. This book presents readers with a clear and thorough introduction to the programming process by carefully developing working Java programs, using the method of dissection. A dissection is similar to a structured walk-through of the code, with the intention of explaining newly encountered programming elements and idioms as found in working code to the reader. Key ideas are reinforced throughout by use in different contexts. It presents a thorough introduction to the programming process by carefully developing working programs to illuminate key features of the Java programming language. This book is intended for novice programmers looking for a structured introduction to Java, as well as experienced programmers who are looking to make a transition to Java. Readers familiar with Ira Pohl's C by Dissection will be interested in this Java version. /*@ISBN = 0-201-72596-7 @MAINCAT = Programming Languages @SUBCAT = Java @DATALINE1 = 2001, 600 pages, 7 1/4 x 9 1/8 @DATALINE2 = Paper, $68.00k*/
C++ by Dissection
Author: Ira Pohl
Publisher: Addison Wesley Publishing Company
ISBN:
Category : C+
Languages : en
Pages : 600
Book Description
C++ by Dissection presents a thorough introduction to the programming process by carefully developing working programs to illuminate key features of the C++ programming language. This book presents the concepts of the programming process using the "dissection" method, the hallmark feature that has made Ira Pohl's C and Java books of the "By Dissection" series so popular. Dissection is a unique pedagogical tool first developed by the author to point out key features of program code. It is similar to a structured walk-through of the code, with the intention of explaining newly encountered programming elements and idioms as found in working code. The book includes a CD-ROM containing a compiler and an electronic version of the book that allows readers to search, take notes, and highlight right on their computer. Each chapter presents a number of carefully explained programs, which lead the reader in a holistic manner to ever-improving programming skills. Right from the start, the reader is introduced to complete programs, and at an early point in the book, the reader is introduced to writing functions as a major feature of structured programming. It contains four to seven small code dissections per chapter, and then each chapter culminates with a larger, extended code dissection. "Software Engineering" sections in each chapter reinforce sound software engineering skills. The book assumes no programming background and can be used by first-time computer users or by experienced programmers who are transitioning to C++.
Publisher: Addison Wesley Publishing Company
ISBN:
Category : C+
Languages : en
Pages : 600
Book Description
C++ by Dissection presents a thorough introduction to the programming process by carefully developing working programs to illuminate key features of the C++ programming language. This book presents the concepts of the programming process using the "dissection" method, the hallmark feature that has made Ira Pohl's C and Java books of the "By Dissection" series so popular. Dissection is a unique pedagogical tool first developed by the author to point out key features of program code. It is similar to a structured walk-through of the code, with the intention of explaining newly encountered programming elements and idioms as found in working code. The book includes a CD-ROM containing a compiler and an electronic version of the book that allows readers to search, take notes, and highlight right on their computer. Each chapter presents a number of carefully explained programs, which lead the reader in a holistic manner to ever-improving programming skills. Right from the start, the reader is introduced to complete programs, and at an early point in the book, the reader is introduced to writing functions as a major feature of structured programming. It contains four to seven small code dissections per chapter, and then each chapter culminates with a larger, extended code dissection. "Software Engineering" sections in each chapter reinforce sound software engineering skills. The book assumes no programming background and can be used by first-time computer users or by experienced programmers who are transitioning to C++.
C by Dissection
Author: Al Kelley
Publisher: Pearson
ISBN:
Category : C (Computer program language)
Languages : en
Pages : 676
Book Description
C by Dissection presents a thorough introduction to the programming process by carefully developing working programs to illuminate key features of the C programming language. This book presents the concepts of the programming process using the "dissection" method. Dissection is a unique pedagogical tool first developed by the authors to point out key features of program code. It is similar to a structured walk-through of the code, with the intention of explaining newly encountered programming elements and idioms as found in working code. The book assumes no programming background and can be used by first time computer users or by experienced programmers who are transitioning to C. Each chapter presents a number of carefully explained programs, which lead the reader in a holistic manner to ever-improving programming skills. Right from the start, the reader is introduced to complete programs, and at an early point in the book, the reader is introduced to writing functions as a major feature of structured programming. This edition takes into account the fact that many people are learning Java as a first language and then going to C, or vice-versa. It calls out those topics that present a challenge when transitioning from Java and C (e.g. i/o, data types). Exercises have been added to these chapters that engage the reader to compare the differences between the languages.
Publisher: Pearson
ISBN:
Category : C (Computer program language)
Languages : en
Pages : 676
Book Description
C by Dissection presents a thorough introduction to the programming process by carefully developing working programs to illuminate key features of the C programming language. This book presents the concepts of the programming process using the "dissection" method. Dissection is a unique pedagogical tool first developed by the authors to point out key features of program code. It is similar to a structured walk-through of the code, with the intention of explaining newly encountered programming elements and idioms as found in working code. The book assumes no programming background and can be used by first time computer users or by experienced programmers who are transitioning to C. Each chapter presents a number of carefully explained programs, which lead the reader in a holistic manner to ever-improving programming skills. Right from the start, the reader is introduced to complete programs, and at an early point in the book, the reader is introduced to writing functions as a major feature of structured programming. This edition takes into account the fact that many people are learning Java as a first language and then going to C, or vice-versa. It calls out those topics that present a challenge when transitioning from Java and C (e.g. i/o, data types). Exercises have been added to these chapters that engage the reader to compare the differences between the languages.
Code Nation
Author: Michael J. Halvorson
Publisher: Morgan & Claypool
ISBN: 1450377556
Category : Computers
Languages : en
Pages : 404
Book Description
Code Nation explores the rise of software development as a social, cultural, and technical phenomenon in American history. The movement germinated in government and university labs during the 1950s, gained momentum through corporate and counterculture experiments in the 1960s and 1970s, and became a broad-based computer literacy movement in the 1980s. As personal computing came to the fore, learning to program was transformed by a groundswell of popular enthusiasm, exciting new platforms, and an array of commercial practices that have been further amplified by distributed computing and the Internet. The resulting society can be depicted as a “Code Nation”—a globally-connected world that is saturated with computer technology and enchanted by software and its creation. Code Nation is a new history of personal computing that emphasizes the technical and business challenges that software developers faced when building applications for CP/M, MS-DOS, UNIX, Microsoft Windows, the Apple Macintosh, and other emerging platforms. It is a popular history of computing that explores the experiences of novice computer users, tinkerers, hackers, and power users, as well as the ideals and aspirations of leading computer scientists, engineers, educators, and entrepreneurs. Computer book and magazine publishers also played important, if overlooked, roles in the diffusion of new technical skills, and this book highlights their creative work and influence. Code Nation offers a “behind-the-scenes” look at application and operating-system programming practices, the diversity of historic computer languages, the rise of user communities, early attempts to market PC software, and the origins of “enterprise” computing systems. Code samples and over 80 historic photographs support the text. The book concludes with an assessment of contemporary efforts to teach computational thinking to young people.
Publisher: Morgan & Claypool
ISBN: 1450377556
Category : Computers
Languages : en
Pages : 404
Book Description
Code Nation explores the rise of software development as a social, cultural, and technical phenomenon in American history. The movement germinated in government and university labs during the 1950s, gained momentum through corporate and counterculture experiments in the 1960s and 1970s, and became a broad-based computer literacy movement in the 1980s. As personal computing came to the fore, learning to program was transformed by a groundswell of popular enthusiasm, exciting new platforms, and an array of commercial practices that have been further amplified by distributed computing and the Internet. The resulting society can be depicted as a “Code Nation”—a globally-connected world that is saturated with computer technology and enchanted by software and its creation. Code Nation is a new history of personal computing that emphasizes the technical and business challenges that software developers faced when building applications for CP/M, MS-DOS, UNIX, Microsoft Windows, the Apple Macintosh, and other emerging platforms. It is a popular history of computing that explores the experiences of novice computer users, tinkerers, hackers, and power users, as well as the ideals and aspirations of leading computer scientists, engineers, educators, and entrepreneurs. Computer book and magazine publishers also played important, if overlooked, roles in the diffusion of new technical skills, and this book highlights their creative work and influence. Code Nation offers a “behind-the-scenes” look at application and operating-system programming practices, the diversity of historic computer languages, the rise of user communities, early attempts to market PC software, and the origins of “enterprise” computing systems. Code samples and over 80 historic photographs support the text. The book concludes with an assessment of contemporary efforts to teach computational thinking to young people.
Object Oriented Simulation
Author: José M. Garrido
Publisher: Springer Science & Business Media
ISBN: 1441905162
Category : Computers
Languages : en
Pages : 451
Book Description
Object Oriented Simulation will qualify as a valuable resource to students and accomplished professionals and researchers alike, as it provides an extensive, yet comprehensible introduction to the basic principles of object-oriented modeling, design and implementation of simulation models. Key features include an introduction to modern commercial graphical simulation and animation software, accessible breakdown of OOSimL language constructs through various programming principles, and extensive tutorial materials ideal for undergraduate classroom use.
Publisher: Springer Science & Business Media
ISBN: 1441905162
Category : Computers
Languages : en
Pages : 451
Book Description
Object Oriented Simulation will qualify as a valuable resource to students and accomplished professionals and researchers alike, as it provides an extensive, yet comprehensible introduction to the basic principles of object-oriented modeling, design and implementation of simulation models. Key features include an introduction to modern commercial graphical simulation and animation software, accessible breakdown of OOSimL language constructs through various programming principles, and extensive tutorial materials ideal for undergraduate classroom use.
C++ by Dissection: Text
Author: Ira Pohl
Publisher:
ISBN:
Category : C++ (Computer program language)
Languages : en
Pages : 598
Book Description
Publisher:
ISBN:
Category : C++ (Computer program language)
Languages : en
Pages : 598
Book Description
Journal of Object-oriented Programming
Author:
Publisher:
ISBN:
Category : Object-oriented programming (Computer science)
Languages : en
Pages : 166
Book Description
Publisher:
ISBN:
Category : Object-oriented programming (Computer science)
Languages : en
Pages : 166
Book Description
Classic Data Structures in Java
Author: Timothy Budd
Publisher: Addison Wesley
ISBN:
Category : Computers
Languages : en
Pages : 630
Book Description
With this book, Tim Budd looks at data structures by providing a solid foundation on the ADT, and uses the graphical elements found in Java when possible. The beginning chapters provide the foundation on which everything else will be built. These chapters define the essential concept of the abstract data type (ADT), and describe the tools used in the evaluation and analysis of data structures. The book moves on to provide a detailed description of the two most important fundamental data abstractions, the vector and the linked list, providing an explanation of some of the more common variations on these fundamental ideas. Next, the material considers data structures applicable to problems in which the order that values are added to a collection is important, followed by a consideration of the various different ways in which binary trees are used in the creation of data structures. The last few chapters consider a sequence of more advanced data structures. Most are constructed as adaptors built on top of earlier abstractions. Hash tables are introduced first as a technique for implementing simple collections, and later as a tool for developing efficient maps. Lastly, the graph data type is considered. Here there are several alternative data structures presentations in common use, and the emphasis in this chapter is more on the development and analysis of useful algorithms than on any particular data structure.
Publisher: Addison Wesley
ISBN:
Category : Computers
Languages : en
Pages : 630
Book Description
With this book, Tim Budd looks at data structures by providing a solid foundation on the ADT, and uses the graphical elements found in Java when possible. The beginning chapters provide the foundation on which everything else will be built. These chapters define the essential concept of the abstract data type (ADT), and describe the tools used in the evaluation and analysis of data structures. The book moves on to provide a detailed description of the two most important fundamental data abstractions, the vector and the linked list, providing an explanation of some of the more common variations on these fundamental ideas. Next, the material considers data structures applicable to problems in which the order that values are added to a collection is important, followed by a consideration of the various different ways in which binary trees are used in the creation of data structures. The last few chapters consider a sequence of more advanced data structures. Most are constructed as adaptors built on top of earlier abstractions. Hash tables are introduced first as a technique for implementing simple collections, and later as a tool for developing efficient maps. Lastly, the graph data type is considered. Here there are several alternative data structures presentations in common use, and the emphasis in this chapter is more on the development and analysis of useful algorithms than on any particular data structure.