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Manga and Anime Go to Hollywood

Manga and Anime Go to Hollywood PDF Author: Northrop Davis
Publisher: Bloomsbury Publishing USA
ISBN: 1623560381
Category : Performing Arts
Languages : en
Pages : 439

Book Description
The media industries in the United States and Japan are similar in much the same way different animal species are: while a horse and a kangaroo share maybe 95% of their DNA, they're nonetheless very different animals-and so it is with manga and anime in Japanese and Hollywood animation, movies, and television. Though they share some key common elements, they developed mostly separately while still influencing each other significantly along the way. That confluence is now accelerating into new forms of hybridization that will drive much of future storytelling entertainment. Packed with original interviews with top creators in these fields and illuminating case studies, Manga and Anime Go to Hollywood helps to parse out these these shared and diverging genetic codes, revealing the cross-influences and independent traits of Japanese and American animation. In addition, Manga and Anime Go to Hollywood shows how to use this knowledge creatively to shape the future of global narrative storytelling, including through the educational system. Northrop Davis paints a fascinating picture of the interrelated history of Japanese manga/anime and Hollywood since the Meiji period through to World War II and up to the present day - and even to into the future.

Manga and Anime Go to Hollywood

Manga and Anime Go to Hollywood PDF Author: Northrop Davis
Publisher: Bloomsbury Publishing USA
ISBN: 1623560381
Category : Performing Arts
Languages : en
Pages : 439

Book Description
The media industries in the United States and Japan are similar in much the same way different animal species are: while a horse and a kangaroo share maybe 95% of their DNA, they're nonetheless very different animals-and so it is with manga and anime in Japanese and Hollywood animation, movies, and television. Though they share some key common elements, they developed mostly separately while still influencing each other significantly along the way. That confluence is now accelerating into new forms of hybridization that will drive much of future storytelling entertainment. Packed with original interviews with top creators in these fields and illuminating case studies, Manga and Anime Go to Hollywood helps to parse out these these shared and diverging genetic codes, revealing the cross-influences and independent traits of Japanese and American animation. In addition, Manga and Anime Go to Hollywood shows how to use this knowledge creatively to shape the future of global narrative storytelling, including through the educational system. Northrop Davis paints a fascinating picture of the interrelated history of Japanese manga/anime and Hollywood since the Meiji period through to World War II and up to the present day - and even to into the future.

Manga and Anime Go to Hollywood

Manga and Anime Go to Hollywood PDF Author: Northrop Davis
Publisher: Bloomsbury Publishing USA
ISBN: 1623566630
Category : Performing Arts
Languages : en
Pages : 439

Book Description
The media industries in the United States and Japan are similar in much the same way different animal species are: while a horse and a kangaroo share maybe 95% of their DNA, they're nonetheless very different animals-and so it is with manga and anime in Japanese and Hollywood animation, movies, and television. Though they share some key common elements, they developed mostly separately while still influencing each other significantly along the way. That confluence is now accelerating into new forms of hybridization that will drive much of future storytelling entertainment. Packed with original interviews with top creators in these fields and illuminating case studies, Manga and Anime Go to Hollywood helps to parse out these shared and diverging genetic codes, revealing the cross-influences and independent traits of Japanese and American animation. In addition, Manga and Anime Go to Hollywood shows how to use this knowledge creatively to shape the future of global narrative storytelling, including through the educational system. Northrop Davis paints a fascinating picture of the interrelated history of Japanese manga/anime and Hollywood since the Meiji period through to World War II and up to the present day - and even to into the future.

Anime Impact

Anime Impact PDF Author: Chris Stuckmann
Publisher: Mango Media Inc.
ISBN: 1633537331
Category : Performing Arts
Languages : en
Pages : 446

Book Description
An exploration of anime’s masterpieces and game-changers from the 1960s to the present—with contributions from writers, artists, superfans and more. Anime—or Japanese animation—has been popular in Japan since Astro Boy appeared in 1963. Subsequent titles like Speed Racer and Kimba the White Lion helped spread the fandom across the country. In America, a dedicated underground fandom grew through the 80s and 90s, with breakthrough titles like Katsuhiro Otomo’s Akira making their way into the mainstream. Anime Impact explores the iconic anime movies and shows that left a mark on popular culture around the world. Film critic and longtime fan Chris Stuckmann takes readers behind the scenes of legendary titles as well as hidden gems rarely seen outside Japan. Plus anime creators, critics and enthusiasts—including Ready Player One author Ernest Cline, manga artist Mark Crilley, and YouTube star Tristan “Arkada” Gallant—share their stories, insights and insider perspectives.

The Anime Companion 2

The Anime Companion 2 PDF Author: Gilles Poitras
Publisher: Stone Bridge Press
ISBN: 1880656965
Category : Performing Arts
Languages : en
Pages : 170

Book Description
Become an expert on cultural details commonly seen in Japanese animation, movies, comics and TV shows.

Schoolgirl Milky Crisis: Adventures in the Anime and Manga Trade

Schoolgirl Milky Crisis: Adventures in the Anime and Manga Trade PDF Author: Jonathan Clements
Publisher: A-Net Digital LLC
ISBN: 0984593756
Category : Comics & Graphic Novels
Languages : en
Pages : 417

Book Description
Includes reviews, cultural commentary, insights into classic manga and anime titles, interviews and profiles of Japan's top creators, and insider stories from the anime trade.

Between Still and Moving Images

Between Still and Moving Images PDF Author: Laurent Guido
Publisher: JOHN LIBBEY PUBLISHING
ISBN: 9780861967070
Category : Performing Arts
Languages : en
Pages : 400

Book Description
"Addresses the relationship between cinema and photography during the 20th century. It comes out of a dialogue between historians from both fields, equally represented in the table of contents. It opens the field of study beyond the domains of art and cinephilia to take into account the social uses of images, of popular media, and of a diversity of discursive fields, from medicine to pedagogy. It aims to move beyond general aesthetic considerations to deal with specific historical objects, including discourses"--Back cover.

Anime

Anime PDF Author: Jonathan Clements
Publisher: Bloomsbury Publishing
ISBN: 1838714391
Category : Performing Arts
Languages : en
Pages : 438

Book Description
This comprehensive history of Japanese animation draws on Japanese primary sources and testimony from industry professionals to explore the production and reception of anime, from its origins in Japanese cartoons of the 1920s and 30s to the international successes of companies such as Studio Ghibli and Nintendo, films such as Spirited Away and video game characters such as Pokémon.

Puppets, Gods, and Brands

Puppets, Gods, and Brands PDF Author: Teri J. Silvio
Publisher: University of Hawaii Press
ISBN: 0824880986
Category : Social Science
Languages : en
Pages : 297

Book Description
The early twenty-first century has seen an explosion of animation. Cartoon characters are everywhere—in cinema, television, and video games and as brand logos. There are new technological objects that seem to have lives of their own—from Facebook algorithms that suggest products for us to buy to robots that respond to human facial expressions. The ubiquity of animation is not a trivial side-effect of the development of digital technologies and the globalization of media markets. Rather, it points to a paradigm shift. In the last century, performance became a key term in academic and popular discourse: The idea that we construct identities through our gestures and speech proved extremely useful for thinking about many aspects of social life. The present volume proposes an anthropological concept of animation as a contrast and complement to performance: The idea that we construct social others by projecting parts of ourselves out into the world might prove useful for thinking about such topics as climate crisis, corporate branding, and social media. Like performance, animation can serve as a platform for comparisons of different cultures and historical eras. Teri Silvio presents an anthropology of animation through a detailed ethnographic account of how characters, objects, and abstract concepts are invested with lives, personalities, and powers—and how people interact with them—in contemporary Taiwan. The practices analyzed include the worship of wooden statues of Buddhist and Daoist deities and the recent craze for cute vinyl versions of these deities, as well as a wildly popular video fantasy series performed by puppets. She reveals that animation is, like performance, a concept that works differently in different contexts, and that animation practices are deeply informed by local traditions of thinking about the relationships between body and soul, spiritual power and the material world. The case of Taiwan, where Chinese traditions merge with Japanese and American popular culture, uncovers alternatives to seeing animation as either an expression of animism or as “playing God.” Looking at the contemporary world through the lens of animation will help us rethink relationships between global and local, identity and otherness, human and non-human.

Anime and Manga Recognized Articles

Anime and Manga Recognized Articles PDF Author:
Publisher: PediaPress
ISBN:
Category :
Languages : en
Pages : 1181

Book Description


Manga and Philosophy

Manga and Philosophy PDF Author: Josef Steiff
Publisher: Popular Culture and Philosophy
ISBN: 9780812696790
Category : Philosophy
Languages : en
Pages : 0

Book Description
This book explains manga and also presents information on the history, impact, and specialized sub-varieties of this living, breathing, rapidly proliferating species of art.