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Masters of Dragonlance Art

Masters of Dragonlance Art PDF Author: Margaret Weis
Publisher:
ISBN: 9780786927982
Category : Art
Languages : en
Pages : 126

Book Description
Presents the artwork featured in the Dragonlance novels, games, calendars, and other materials by such artists as Brom, Mark Zug, Todd Lockwood, and Larry Elmore.

Masters of Dragonlance Art

Masters of Dragonlance Art PDF Author: Margaret Weis
Publisher:
ISBN: 9780786927982
Category : Art
Languages : en
Pages : 126

Book Description
Presents the artwork featured in the Dragonlance novels, games, calendars, and other materials by such artists as Brom, Mark Zug, Todd Lockwood, and Larry Elmore.

The Art of the DragonLance Saga

The Art of the DragonLance Saga PDF Author: Mary Kirchoff
Publisher:
ISBN: 9780786911813
Category : Fantasy fiction, American
Languages : en
Pages : 0

Book Description


Dungeons & Dragons Art & Arcana

Dungeons & Dragons Art & Arcana PDF Author: Michael Witwer
Publisher: Ten Speed Press
ISBN: 0399580948
Category : Games & Activities
Languages : en
Pages : 450

Book Description
An illustrated guide to the history and evolution of the beloved role-playing game told through the paintings, sketches, illustrations, and visual ephemera behind its creation, growth, and continued popularity. FINALIST FOR THE HUGO AWARD • FINALIST FOR THE LOCUS AWARD • NOMINATED FOR THE DIANA JONES AWARD From one of the most iconic game brands in the world, this official DUNGEONS & DRAGONS illustrated history provides an unprecedented look at the visual evolution of the brand, showing its continued influence on the worlds of pop culture and fantasy. Inside the book, you’ll find more than seven hundred pieces of artwork—from each edition of the core role-playing books, supplements, and adventures; as well as Forgotten Realms and Dragonlance novels; decades of Dragon and Dungeon magazines; and classic advertisements and merchandise; plus never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with DUNGEONS & DRAGONS. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.

Dragons of Deceit

Dragons of Deceit PDF Author: Margaret Weis
Publisher: Random House Worlds
ISBN: 198481933X
Category : Fiction
Languages : en
Pages : 440

Book Description
Margaret Weis and Tracy Hickman return to the unforgettable world of the New York Times bestselling Dragonlance series as a new heroine—desperate to restore her beloved father to life—sets off on a quest to change time. “I love Dragonlance and I love Margaret Weis and Tracy Hickman. Plain and simple. Their books are my favorite fantasy series of all time.”—Joe Manganiello Destina Rosethorn—as her name implies—believes herself to be a favored child of destiny. But when her father dies in the War of the Lance, she watches her carefully constructed world come crashing down. She loses not only her beloved father but also the legacy he has left her: the family lands and castle. To save her father, she hatches a bold plan—to go back in time and prevent his death. First, she has to secure the Device of Time Journeying, last known to be in the possession of the spirited kender Tasslehoff Burrfoot. But to change time, she’ll need another magical artifact—the most powerful and dangerous artifact ever created. Destina’s quest takes her from the dwarven kingdom of Thorbardin to the town of Solace and beyond, setting in motion a chain of disastrous events that threaten to divert the course of the River of Time, alter the past, and forever change the future.

The Art of the Dragonlance Saga

The Art of the Dragonlance Saga PDF Author: Margaret Weis
Publisher: Random House Incorporated
ISBN: 9780880384476
Category : Fiction
Languages : en
Pages : 125

Book Description
Describes the creation of the stories and artwork of the Dragonlance books and examines the characters of the heroes and villains

Kaz the Minotaur

Kaz the Minotaur PDF Author: Richard Knaak
Publisher: Wizards of the Coast
ISBN: 0786963123
Category : Fiction
Languages : en
Pages : 271

Book Description
Old friends become new foes in this follow-up to the New York Times bestseller The Legend of Huma, starring renegade minotaur Kaz After the defeat of the Dark Queen and the death of Huma Dragonbane, Kaz the minotaur wanders throughout Krynn, telling the tale of the land’s most legendary hero. Already hunted by his own kinsmen, he discovers that he has also been declared an outlaw by the Knights of Solamnia, who once hailed him as a hero. But he has no idea why. With old comrades now chasing him as a dreaded enemy, Kaz searches for the truth. But when he hears rumors of evil incidents, he returns to warn the Knights of Solamnia—and is plunged into a dark waking nightmare. Magic and treachery assail him from every side, but it is the ghosts of the past that may prove the most dangerous threat.

The Art of the Dragonlance Saga

The Art of the Dragonlance Saga PDF Author: Mary Lynn Kirchoff
Publisher:
ISBN: 9780140111415
Category : Fantasy fiction
Languages : en
Pages : 125

Book Description


Legends of the Twins

Legends of the Twins PDF Author:
Publisher: Sovereign Press (WI)
ISBN: 9781931567312
Category : Dragonlance (Game)
Languages : en
Pages : 0

Book Description
One twin plots in a dark tower, mastering the arcane forces of magic and learning the secrets that will allow him to enter the Portal and challenge the gods themselves. The other twin hides from personal demons at the bottom of a bottle, not yet having found the courage and wisdom to become whole. Their legend will change both the history of Krynn and its future. The legends of other heroes stand waiting to be written. Personal journeys, great quests, and heroic sacrifices all lie ahead. Sometimes it is not the world that needs to be saved, but a soul. The River of Time not only provides the chance to find the forgotten history of Krynn, but a chance to visit the world as it might have been. Discover an Ansalon untouched by Cataclysm, where the Godpriest reigns supreme; visit a magocracy, a land in which the Orders of High Sorcery rule through the power of magic; roam the dragonlands, crushed under the terrible might of the Dark Queen and her dragon highlords. Legends of the Twins is a resource for games set in the world of DragonLance. Inside one will find information for players, including variant rules for character traits, new feats, prestige classes. New spells and magic items allow characters to journey across the River to Time. Dungeon Masters will discover an amazing wealth of campaign possibilities, including travel into Ansalon's distant past or many different alternate versions of the world-available to introduce into a current campaign or as a launching point of one that is entirely new. All information within this volume is fully compatible with the revised edition of the d20 System game. Book jacket.

Book Review Index

Book Review Index PDF Author:
Publisher:
ISBN:
Category : Books
Languages : en
Pages : 1322

Book Description
Every 3rd issue is a quarterly cumulation.

Renegade Wizards

Renegade Wizards PDF Author: Lucien Soulban
Publisher: Wizards of the Coast
ISBN: 0786955929
Category : Fiction
Languages : en
Pages : 286

Book Description
Before the War of the Lance, magic faced and fought its own demise. The Journeyman is charged to use the ancient Anvil of Time to travel back along the river of time and find the lost stories that fell between the pages of the history books. He finds Tythonnia, a young red robe learning magic in company with Ladonna of the black robes and Par-Salian of the white. The three are sent on an easy quest to find the leader of the renegade wizards, a man named Berthal, but if it was that simple, they wouldn't need mages. Instead, what started out easy turns into betrayal - magic against sorcery, the wizards against each other, and Tythonnia against herself. When Berthal finally unleashes his final attack, everyone knows that it won't end that simply.