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Walkman

Walkman PDF Author: Michael Robbins
Publisher: Penguin
ISBN: 0525506578
Category : Poetry
Languages : en
Pages : 82

Book Description
A new collection from an audacious, humorous poet celebrated for his "sky-blue originality of utterance" (Dwight Garner, The New York Times) Michael Robbins's first two books of poetry were raucous protests lodged from the frontage roads and big-box stores of off-ramp America. With Walkman, he turns a corner. These new poems confront self-pity and nostalgia in witty-miserable defiance of our political and ecological moment. It's the end of the world, and Robbins has listened to all the tapes in his backpack. So he's making music from whatever junk he finds lying around.

Walkman

Walkman PDF Author: Michael Robbins
Publisher: Penguin
ISBN: 0525506578
Category : Poetry
Languages : en
Pages : 82

Book Description
A new collection from an audacious, humorous poet celebrated for his "sky-blue originality of utterance" (Dwight Garner, The New York Times) Michael Robbins's first two books of poetry were raucous protests lodged from the frontage roads and big-box stores of off-ramp America. With Walkman, he turns a corner. These new poems confront self-pity and nostalgia in witty-miserable defiance of our political and ecological moment. It's the end of the world, and Robbins has listened to all the tapes in his backpack. So he's making music from whatever junk he finds lying around.

Doing Cultural Studies

Doing Cultural Studies PDF Author: Paul du Gay
Publisher: SAGE
ISBN: 9780761954026
Category : Antiques & Collectibles
Languages : en
Pages : 164

Book Description
In recent years `culture' has become a central concern in a wide range of fields and disciplines. This book introduces the main substantive and theoretical strands of this `turn to culture' through the medium of a particular case study: that of the Sony Walkman. Using the example of the Walkman, the book indicates how and why cultural practices and institutions have come to play such a crucial part in our lives, and introduces some of the central ideas, concepts and methods of analysis involved in conducting cultural studies.

Consumerism

Consumerism PDF Author: Steven Miles
Publisher: SAGE
ISBN: 1446264335
Category : Social Science
Languages : en
Pages : 185

Book Description
This book provides an introduction to the historical and theoretical foundations of consumerism. It then moves on to examine the experience of consumption in the areas of space and place, technology, fashion, `popular′ music and sport. Throughout, the author brings a critical perspective to bear upon the subject, thus providing a reliable and stimulating guide to a complex and many-sided field.

Chron 20c Hist Bus Comer

Chron 20c Hist Bus Comer PDF Author: Frank N. Magill
Publisher: Routledge
ISBN: 1134264623
Category : History
Languages : en
Pages : 756

Book Description
First Published in 2004. Routledge is an imprint of Taylor & Francis, an informa company.

Personal Stereo

Personal Stereo PDF Author: Rebecca Tuhus-Dubrow
Publisher: Bloomsbury Publishing USA
ISBN: 1501322818
Category : Social Science
Languages : en
Pages : 153

Book Description
Rebecca Tuhus-Dubrow investigates the Walkman’s influence on public space, our relationship to electronic personal devices, and the fears and exhilaration induced by new technologies (as well as the nostalgia attached to old ones).

Sony: The Company and Its Founders

Sony: The Company and Its Founders PDF Author: Robert Grayson
Publisher: ABDO Publishing Company
ISBN: 1614801835
Category : Juvenile Nonfiction
Languages : en
Pages : 114

Book Description
This title examines the remarkable lives of Masaru Ibuka and Akio Morita and their work building electronics and entertainment company Sony. Readers will learn about each founder's background and education, as well as his early career. Also covered is a look at how Sony operates, issues the company faces, its successes, and its impact on society. Color photos and informative sidebars accompany easy-to-read, compelling text. Features include a timeline, facts, additional resources, Web sites, a glossary, a bibliography, and an index. Aligned to Common Core Standards and correlated to state standards. Essential Library is an imprint of Abdo Publishing, a division of ABDO.

Current Scientific and Industrial Reality

Current Scientific and Industrial Reality PDF Author: Carsten Gundlach
Publisher: kassel university press GmbH
ISBN: 389958340X
Category : Creative thinking
Languages : en
Pages : 312

Book Description


Audio Culture, Revised Edition

Audio Culture, Revised Edition PDF Author: Christoph Cox
Publisher: Bloomsbury Publishing USA
ISBN: 1501318365
Category : Social Science
Languages : en
Pages : 665

Book Description
The groundbreaking Audio Culture: Readings in Modern Music (Continuum; September 2004; paperback original) maps the aural and discursive terrain of vanguard music today. Rather than offering a history of contemporary music, Audio Culture traces the genealogy of current musical practices and theoretical concerns, drawing lines of connection between recent musical production and earlier moments of sonic experimentation. It aims to foreground the various rewirings of musical composition and performance that have taken place in the past few decades and to provide a critical and theoretical language for this new audio culture. This new and expanded edition of the Audio Culture contains twenty-five additional essays, including four newly-commissioned pieces. Taken as a whole, the book explores the interconnections among such forms as minimalism, indeterminacy, musique concrète, free improvisation, experimental music, avant-rock, dub reggae, ambient music, hip hop, and techno via writings by philosophers, cultural theorists, and composers. Instead of focusing on some "crossover" between "high art" and "popular culture," Audio Culture takes all these musics as experimental practices on par with, and linked to, one another. While cultural studies has tended to look at music (primarily popular music) from a sociological perspective, the concern here is philosophical, musical, and historical. Audio Culture includes writing by some of the most important musical thinkers of the past half-century, among them John Cage, Brian Eno, Ornette Coleman, Pauline Oliveros, Maryanne Amacher, Glenn Gould, Umberto Eco, Jacques Attali, Simon Reynolds, Eliane Radigue, David Toop, John Zorn, Karlheinz Stockhausen, and many others. Each essay has its own short introduction, helping the reader to place the essay within musical, historical, and conceptual contexts, and the volume concludes with a glossary, a timeline, and an extensive discography.

The One Show, Volume XXVIII

The One Show, Volume XXVIII PDF Author:
Publisher:
ISBN: 9781610593205
Category :
Languages : en
Pages : 566

Book Description


Who Are You?

Who Are You? PDF Author: Alex Custodio
Publisher: MIT Press
ISBN: 0262044390
Category : Games & Activities
Languages : en
Pages : 282

Book Description
The Game Boy Advance platform as computational system and cultural artifact, from its 2001 release through hacks, mods, emulations, homebrew afterlives. In 2002, Nintendo of America launched an international marketing campaign for the Game Boy Advance that revolved around the slogan “Who Are You?”—asking potential buyers which Nintendo character, game, or even device they identified with and attempting to sell a new product by exploiting players' nostalgic connections to earlier ones. Today, nearly two decades after its release, and despite the development of newer and more powerful systems, Nintendo's Game Boy Advance lives on, through a community that continues to hack, modify, emulate, make, break, remake, redesign, trade, use, love, and play with the platform. In this book Alex Custodio traces the network of hardware and software afterlives of the Game Boy Advance platform. Each chapter considers a component of this network—hardware, software, peripheral, or practice—that illuminates the platform's unique features as a computational system and a cultural artifact. Examining the evolution of the design and architecture of Nintendo's handhelds and home consoles, and the constraints imposed on developers and players, for example, Custodio finds that Nintendo essentially embeds nostalgia into its hardware. She explores Nintendo's expansion of the platform through interoperability; physical and affective engagement with the Game Boy Advance; portability, private space, and social interaction; the platformization of nostalgia; fan-generated content including homebrew, hacking, and hardware modding; and e-waste—the final afterlife of consumer electronics. Although the Game Boy Advance is neither the most powerful nor the most popular of Nintendo's handhelds, Custodio argues, it is the platform that most fundamentally embodies Nintendo's reliance on the aesthetics and materiality of nostalgia.