Android NDK: Beginner's Guide - Second Edition

Android NDK: Beginner's Guide - Second Edition PDF Author: Sylvain Ratabouil
Publisher: Packt Publishing Ltd
ISBN: 1783989653
Category : Computers
Languages : en
Pages : 494

Book Description
Are you an Android Java programmer who needs more performance? Are you a C/C++ developer who doesn’t want to bother with the complexity of Java and its out-of-control garbage collector? Do you want to create fast intensive multimedia applications or games? If you’ve answered yes to any of these questions then this book is for you. With some general knowledge of C/C++ development, you will be able to dive headfirst into native Android development.

Android Ndk Beginner's Guide - Second Edition

Android Ndk Beginner's Guide - Second Edition PDF Author: Sylvain Ratabouil
Publisher: Packt Publishing
ISBN: 9781783989645
Category : Computers
Languages : en
Pages : 494

Book Description
Android NDK is all about injecting high performance into your apps. This book will show you how to create C/C++ enabled applications and integrate them with Java. You will learn how to access native API and port libraries used in some of the most successful Android applications. Using this practical step-by-step tutorial, highlighted with comments and tricks, discover how to run C/C++ code embedded in a Java application or in a standalone application.

Android Programming for Beginners

Android Programming for Beginners PDF Author: John Horton
Publisher: Packt Publishing Ltd
ISBN: 1789531039
Category : Computers
Languages : en
Pages : 766

Book Description
Learn all the Java and Android skills you need to start making powerful mobile applications with practical and actionable steps Key FeaturesKick-start your Android programming career, or just have fun publishing apps to the Google Play marketplaceA first-principles introduction to Java, via Android, which means you'll be able to start building your own applications from scratchLearn by example and build four real-world apps and dozens of mini-apps throughout the bookBook Description Are you trying to start a career in programming, but haven't found the right way in? Do you have a great idea for an app, but don't know how to make it a reality? Or maybe you're just frustrated that in order to learn Android, you must know Java. If so, then this book is for you. This new and expanded second edition of Android Programming for Beginners will be your companion to create Android Pie applications from scratch. We will introduce you to all the fundamental concepts of programming in an Android context, from the basics of Java to working with the Android API. All examples use the up-to-date API classes, and are created from within Android Studio, the official Android development environment that helps supercharge your application development process. After this crash course, we'll dive deeper into Android programming and you'll learn how to create applications with a professional-standard UI through fragments and store your user's data with SQLite. In addition, you'll see how to make your apps multilingual, draw to the screen with a finger, and work with graphics, sound, and animations too. By the end of this book, you'll be ready to start building your own custom applications in Android and Java. What you will learnMaster the fundamentals of coding Java for Android Pie Install and set up your Android development environment Build functional user interfaces with the Android Studio visual designer Add user interaction, data captures, sound, and animation to your apps Manage your apps' data using the built-in Android SQLite database Find out about the design patterns used by professionals to make top-grade applications Build, deploy, and publish real Android applications to the Google Play marketplaceWho this book is for This book is for you if you are completely new to Java, Android, or programming and want to make Android applications. This book also acts as a refresher for those who already have experience of using Java on Android to advance their knowledge and make fast progress through the early projects.

The Complete Android Guide 2nd Edition

The Complete Android Guide 2nd Edition PDF Author:
Publisher: 3ones Inc
ISBN: 0982592647
Category :
Languages : en
Pages : 327

Book Description


Cocos2d-x by Example: Beginner's Guide - Second Edition

Cocos2d-x by Example: Beginner's Guide - Second Edition PDF Author: Roger Engelbert
Publisher: Packt Publishing Ltd
ISBN: 1785281070
Category : Computers
Languages : en
Pages : 270

Book Description
If you are a game enthusiast who would like to develop and publish your own game ideas onto different app stores, this is the book for you. Some knowledge of C++ or Java is helpful but not necessary.

Android Studio - Getting Started

Android Studio - Getting Started PDF Author: Marc Blanc
Publisher: Createspace Independent Publishing Platform
ISBN: 9781500116118
Category : Computers
Languages : en
Pages : 226

Book Description
The updated version of the book is out: Please look for "Starting with Android Studio" http: //www.amazon.com/Starting-Android-Studio-QuickStart-Guide/dp/1500831026/ The book gives an overview of the new features and capabilities. It starts with installing and configuring Android Studio. You're getting to know the new IDE and his Editor. You learn how to create new Android projects from scratch, import projects of different kind like an old Eclipse Android App or projects from GitHub. The book covers also a quick start into the Gradle build system with several real world examples. Furthermore, you're going to sign, build and run apps and prepare them for the Android Market: - Screenshots - Signing with the Signing Wizard - Signing a Release apk using Gradle Debugging & Logging Create and run Test projects in Android Studio. There're several examples about dependencies and libraries (ActionBar Sherlock, Admob Ads, Google Play SDK, Google Maps v2 Api) Set up a local Maven repositories and build .aar libraries. Learn about Product Flavors - Build Types - Build Variants and build different APK's from the same project (includes an example with 2 Flavors). Game Development with AndEngine and libGDX Integration of JavaScript games in Android Studio Projects [LIME GameEngine] Developing for Google TV Android Code Templates: - What are Android Code Templates - Where are the ADT Templates located - Making Custom Code Templates - Android Wear For the book are several complete and runnable Android Project Examples available for download (Source Code).

Asynchronous Android Programming

Asynchronous Android Programming PDF Author: Helder Vasconcelos
Publisher: Packt Publishing
ISBN: 9781785883248
Category : Computers
Languages : en
Pages : 394

Book Description


The Beginner's Guide to Android Game Development

The Beginner's Guide to Android Game Development PDF Author: James S. Cho
Publisher:
ISBN: 9781908689269
Category : Computers
Languages : en
Pages : 438

Book Description
Android Game Development Made Easy. If you've always wanted to make Android games but didn't know where to start, this book is for you. Whether you are an absolute beginner with no programming experience or an experienced Java developer wanting to get started with game development, this comprehensive book will help you accomplish your goals and teach you how to build your own games from scratch-no game engines needed. In this beginner-friendly guide, you will find focused, step-by-step approaches designed to help you learn and practice one fundamental concept at a time. You will study Java and write object-oriented applications. You will experiment with the building blocks of Android and create fun, interactive 2D games with touch controls. You will even learn how to integrate social features such as a global leaderboard and publish your game to be shared with the billion Android users across the world. This book provides access to an extensive library of sample Java and Android game projects via its companion website so that you can continue learning on your own and grow as a game programmer. With this up-to-date guide in your hand, you will be able to successfully navigate common pitfalls and get up and running with your own projects in no time. Tested on Android Lollipop. All the code in the book has been tested on the Android Lollipop SDK (5.0), and is available under the open source MIT license at the book's companion site. Table of Contents: *Unit 1: Java Basics *Chapter 1: The Fundamentals of Programming, *Chapter 2: Beginning Java, *Chapter 3: Designing Better Objects, *Unit 2: Java Game Development, *Chapter 4: Laying the Foundations, *Chapter 5: Keeping It Simple, *Chapter 6: The Next Level, *Unit 3: Android Game Development, *Chapter 7: Beginning Android Development, *Chapter 8: The Android Game Framework, *Chapter 9: Building the Game, *Unit 4: Finishing Touches, * Chapter 10: Releasing Your Game, *Chapter 11: Continuing the Journey

Android Apps for Absolute Beginners

Android Apps for Absolute Beginners PDF Author: Wallace Jackson
Publisher: Apress
ISBN: 1484222687
Category : Computers
Languages : en
Pages : 499

Book Description
Get your first Android apps up and running with the help of plain English and practical examples. If you have a great idea for an Android app, but have never programmed before, then this book is for you. Android Apps for Absolute Beginners cuts through the fog of jargon and mystery that surrounds Android app development, and gives you simple, step-by-step instructions to get you started. This book teaches Android application development in language anyone can understand, giving you the best possible start in Android development. It provides clean, straightforward examples that make learning easy, allowing you to pick up the concepts without fuss. It offers clear code descriptions and layout so that you can get your apps running as soon as possible Although this book covers what's new in Android 7, it is also backwards compatible to cover some of the previous Android releases. What You'll Learn Download, install, and configure the latest software needed for Android app development Work efficiently using an integrated development environment (IDE) Build useful, attractive applications and get them working immediately Create apps with ease using XML markup and drag-and-drop graphical layout editors Use new media and graphics to skin your app so that it has maximum appeal Create advanced apps combining XML, Java and new media content Who This Book Is For If you have a great idea for an Android app, but have never programmed before, then this book is for you. You don’t need to have any previous computer programming skills — as long as you have a desire to learn and you know which end of the mouse is which, the world of Android apps development awaits.