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Flash IOS Apps Cookbook

Flash IOS Apps Cookbook PDF Author: Christopher Caleb
Publisher: Packt Publishing Ltd
ISBN: 1849691398
Category : Computers
Languages : en
Pages : 664

Book Description
The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge. Flash developers or enthusiasts looking to build iOS apps using their existing Flash and ActionScript 3.0 skills.

Flash IOS Apps Cookbook

Flash IOS Apps Cookbook PDF Author: Christopher Caleb
Publisher: Packt Publishing Ltd
ISBN: 1849691398
Category : Computers
Languages : en
Pages : 664

Book Description
The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge. Flash developers or enthusiasts looking to build iOS apps using their existing Flash and ActionScript 3.0 skills.

IOS 8 Swift Programming Cookbook

IOS 8 Swift Programming Cookbook PDF Author: Vandad Nahavandipoor
Publisher: "O'Reilly Media, Inc."
ISBN: 149190898X
Category : Computers
Languages : en
Pages : 901

Book Description
Entirely rewritten for Apple’s Swift programming language, this updated cookbook helps you overcome the vexing issues you’re likely to face when creating apps for iOS devices. You’ll find hundreds of new and revised recipes for using the iOS 8 SDK, including techniques for working with Health data and HomeKit accessories, enhancing and animating graphics, storing and protecting data, sending and receiving notifications, and managing files and folders among them. Each recipe includes sample code on GitHub that you can use right away. Use CloudKit APIs to store information in the cloud with ease Create custom keyboards and extensions Access users’ health-related information with HealthKit Interact with accessories inside the user’s home with HomeKit Create vibrant and lifelike user interfaces with UIKit Dynamics Use the Keychain to protect your app’s data Develop location-aware and multitasking-aware apps Work with iOS 8’s audio and video APIs Use Event Kit UI to manage calendars, dates, and events Take advantage of the accelerometer and the gyroscope Get working examples for implementing gesture recognizers Retrieve and manipulate contacts and groups from the Address Book Determine a camera’s availability and access the Photo Library

The Gourmet IOS Developer's Cookbook

The Gourmet IOS Developer's Cookbook PDF Author: Erica Sadun
Publisher:
ISBN: 9780134085173
Category : Operating systems (Computers)
Languages : en
Pages :

Book Description


Flash Facebook Cookbook

Flash Facebook Cookbook PDF Author: James Ford
Publisher: Packt Publishing Ltd
ISBN: 1849690731
Category : Computers
Languages : en
Pages : 388

Book Description
Over 100 recipes for integrating the Flash Platform applications with the Graph API and Facebook.

The Core IOS Developer's Cookbook

The Core IOS Developer's Cookbook PDF Author: Erica Sadun
Publisher: Pearson Education
ISBN: 0321948106
Category : Computers
Languages : en
Pages : 671

Book Description
Completely updated for iOS 7 and Xcode 5 This book brings together reliable, proven solutions for the heart of day-to-day iOS 7 development. Renowned iOS programming expert Erica Sadun and top iOS developer Rich Wardwell cover all you need to create successful iOS 7 mobile apps with standard APIs and interface elements and take full advantage of iOS 7 graphics, touches, and views. As in all of Sadun's iOS bestsellers, The Core iOS Developer's Cookbook translates modern best practices into working code, distilling key concepts into concise recipes you can easily understand and apply in your own projects. This isn't just cut-and-paste; using examples, Sadun and Wardwell fully explain both the “how” and “why” of effective iOS 7 development. All code is fully revised and extensively tested to reflect new iOS 7 features and device capabilities. Coverage includes Creating advanced direct touch-based interfaces with multi-touch, gestures, and custom gesture recognizers Building and customizing controls in powerful new ways Creating interfaces that reflect the new iOS 7 design paradigm Implementing new iOS 7 motion effects Alerting users via pop-ups, progress bars, local notifications, popovers, audio pings, and more Using Xcode modules to easily integrate system frameworks and headers Assembling views and animation, organizing view hierarchies, and understanding how views work together Supporting multiple screen geometries with the breakthrough iOS 7 Auto Layout constraints system Controlling keyboards, making onscreen elements “text aware,” and efficiently scanning and formatting text Organizing user workspaces with view controllers Managing photos, videos, email, and text messages Leveraging the enhanced iOS 7 support for social media activities, including Flickr and Vimeo Implementing VoiceOver accessibility, including new iOS 7 text-to-speech Getting started with Core Data-managed data stores Leveraging the powerful iOS 7 networking and web services support Using the new iOS 7 APIs and added flexibility to enhance everything from reliability to text appearance Working around new iOS 7 problems and bugs

The Advanced iOS 6 Developer's Cookbook

The Advanced iOS 6 Developer's Cookbook PDF Author: Erica Sadun
Publisher: Addison-Wesley
ISBN: 0133120899
Category : Computers
Languages : en
Pages : 528

Book Description
The Advanced iOS 6 Developer’s Cookbook brings together reliable, proven solutions for cutting-edge iOS 6 development. World-renowned iOS expert Erica Sadun covers device-specific development, document/data sharing, Core Text, networking, image processing, onboard cameras, audio, Address Book, Core Location, GameKit,StoreKit, push notifications, and more. As in her previous bestselling iOS books, Sadun translates today’s development best practices into working code, distilling key concepts into concise recipes that are easy to understand and transfer into your own projects. This isn’t just cut and paste. Using her examples, Sadun fully explains both the “how” and “why” of advanced and specialized iOS 6 development. All code is tested with iOS 6 features and iPhone, iPad, and iPod touch capabilities. Throughout, every chapter groups related tasks together, so you can jump straight to your solution without having to identify the right class or framework first. Coverage includes Testing device properties so your app can take full advantage of the iOS unit it’s running on Seamlessly sharing documents and data across apps and moving control between apps Presenting exceptionally attractive text with freeform text typesetting Building touch-based apps that leverage Bezier curves, splines, and other geometric tools Securing network apps via authentication, system keychains, and OAuth Accessing and processing image data to create special effects Integrating live camera feeds and user snapshots Presenting audio to users and enabling them to interact with it Effectively using Address Book frameworks and GUI classes Building advanced location apps with Core Location geopositioning and MapKit Creating connected game play with GameKit/Game Center: device-to-device networking, shared leaderboards, and Internet-based matches Integrating secure in-app purchasing with StoreKit Communicating with users from web-based services via push notifications

iOS Game Development Cookbook

iOS Game Development Cookbook PDF Author: Jonathon Manning
Publisher: "O'Reilly Media, Inc."
ISBN: 1449369650
Category : Computers
Languages : en
Pages : 660

Book Description
Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you’re familiar with iOS and Objective-C, this is the problem-solving guide you want. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, the recipes in this cookbook strictly deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away. Lay out the structure of your game Build and customize menus with UIKit Detect and respond to user input Use advanced techniques to play sound effects and music Work with data, using iOS devices and the cloud Create 2D graphics with SpriteKit Add physics simulation to your game Learn beginning to advanced 3D graphics Create challenges with artificial intelligence Use networking to add multiplayer capabilities Work with game controllers and multiple screens

iOS Swift Game Development Cookbook

iOS Swift Game Development Cookbook PDF Author: Jonathon Manning
Publisher: "O'Reilly Media, Inc."
ISBN: 1491920769
Category : Computers
Languages : en
Pages : 636

Book Description
Ready to make amazing games for the iPhone, iPad, and iPod touch? With Apple’s Swift programming language, it’s never been easier. This updated cookbook provides detailed recipes for a managing wide range of common iOS game-development issues, ranging from 2D and 3D math to SpriteKit and OpenGL to performance—all revised for Swift. You get simple, direct solutions to common problems found in iOS game programming. Need to figure out how to give objects physical motion, or want a refresher on gaming-related math problems? This book provides sample projects and straightforward answers. All you need to get started is some familiarity with iOS development, Swift, and Objective-C. Design the architecture and code layout of your game Build and customize menus with UIKit Detect and respond to user input Use techniques to play sound effects and music Learn different ways to store information for later use Create 2D graphics with SpriteKit Create 3D graphics with SceneKit Add two-dimensional physics simulation Learn beginning, intermediate, and advanced 3D graphics with OpenGL Create challenges with artificial intelligence Take advantage of game controllers and external displays

iOS 4 Programming Cookbook

iOS 4 Programming Cookbook PDF Author: Vandad Nahavandipoor
Publisher: "O'Reilly Media, Inc."
ISBN: 1449303943
Category : Computers
Languages : en
Pages : 638

Book Description
You can build a variety of amazing apps on the iOS platform—and every one of them presents a unique set of problems. With the recipes in this cookbook, you'll go beyond theory to solve the vexing, real-life issues you’re likely to face when creating apps for the iPhone, iPad, or iPod Touch. Each recipe provides a clear solution and sample code that you can use right away. You'll find solutions for working with development frameworks in iOS SDK 4 and technologies such as Cocoa, Objective-C, Xcode, and Interface Builder. Whether you have a little or a lot of experience with iOS development, you’ll find the help you need for every phase of the process, from initial idea to completed project. Work with Objective-C classes, objects, properties, delegates, and memory management Construct a user interface with gesture recognizers Develop location-aware applications with the Map Kit and Core Location APIs Build apps that play audio and video, manage calendars and events, access contacts and groups, or tap into the Photo Library Use the Core Motion framework to access the accelerometer and gyroscope Maintain persistent storage for iOS apps with the Core Data framework Create multitasking-aware apps that let users leave and return without losing their place

IOS 5 Programming Cookbook

IOS 5 Programming Cookbook PDF Author: Vandad Nahavandipoor
Publisher: "O'Reilly Media, Inc."
ISBN: 1449311431
Category : Computers
Languages : en
Pages : 875

Book Description
Thoroughly updated, this popular cookbook, helps programmers solve the vexing, real-life issues they're likely to face when creating apps for the iPhone, iPad, or iPod Touch. This edition contains more than 100 new recipes.