Author: Sharon Coan
Publisher: Teacher Created Materials
ISBN: 1433376563
Category : Juvenile Nonfiction
Languages : en
Pages : 16
Book Description
In this lively, nonfiction book, early readers are encouraged to hide a treasure and use a map to find it! Bright images, fresh, supportive text, and an accompanying glossary and index provide readers with encouraging inspiration to practice using maps. This 6-Pack includes six copies of this title and a lesson plan.
Follow That Map! 6-Pack
Author: Sharon Coan
Publisher: Teacher Created Materials
ISBN: 1433376563
Category : Juvenile Nonfiction
Languages : en
Pages : 16
Book Description
In this lively, nonfiction book, early readers are encouraged to hide a treasure and use a map to find it! Bright images, fresh, supportive text, and an accompanying glossary and index provide readers with encouraging inspiration to practice using maps. This 6-Pack includes six copies of this title and a lesson plan.
Publisher: Teacher Created Materials
ISBN: 1433376563
Category : Juvenile Nonfiction
Languages : en
Pages : 16
Book Description
In this lively, nonfiction book, early readers are encouraged to hide a treasure and use a map to find it! Bright images, fresh, supportive text, and an accompanying glossary and index provide readers with encouraging inspiration to practice using maps. This 6-Pack includes six copies of this title and a lesson plan.
Follow That Map! Guided Reading 6-Pack
Author:
Publisher: Teacher Created Materials
ISBN: 1493881361
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
In this lively, nonfiction book, early readers are encouraged to hide a treasure and use a map to find it! Bright images, fresh, supportive text, and an accompanying glossary and index provide readers with encouraging inspiration to practice using maps. This 6-Pack includes six copies of this Level C title and a lesson plan that specifically supports Guided Reading instruction.
Publisher: Teacher Created Materials
ISBN: 1493881361
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
In this lively, nonfiction book, early readers are encouraged to hide a treasure and use a map to find it! Bright images, fresh, supportive text, and an accompanying glossary and index provide readers with encouraging inspiration to practice using maps. This 6-Pack includes six copies of this Level C title and a lesson plan that specifically supports Guided Reading instruction.
The Complete Book of Maps & Geography, Grades 3 - 6
Author:
Publisher: Carson-Dellosa Publishing
ISBN: 1483840115
Category : Juvenile Nonfiction
Languages : en
Pages : 416
Book Description
GRADES 3–6: With age-appropriate activities, this beginning social studies workbook helps children build knowledge and skills for a solid foundation in map skills and geography. INCLUDES: This elementary workbook features easy-to-follow instructions and practice on key topics such as US geography, grid maps, US regions, global geography, North and South American geography, and more! ENGAGING: This geography and map workbook features colorful photographs and illustrations with fun, focused activities to entertain children while they grasp concepts and skills for success. HOMESCHOOL FRIENDLY: This elementary workbook for kids is a great learning resource for at home or in the classroom and allows parents to supplement their children's learning in the areas they need it most. WHY CARSON DELLOSA: Founded by two teachers more than 40 years ago, Carson Dellosa believes that education is everywhere and is passionate about making products that inspire life's learning moments.
Publisher: Carson-Dellosa Publishing
ISBN: 1483840115
Category : Juvenile Nonfiction
Languages : en
Pages : 416
Book Description
GRADES 3–6: With age-appropriate activities, this beginning social studies workbook helps children build knowledge and skills for a solid foundation in map skills and geography. INCLUDES: This elementary workbook features easy-to-follow instructions and practice on key topics such as US geography, grid maps, US regions, global geography, North and South American geography, and more! ENGAGING: This geography and map workbook features colorful photographs and illustrations with fun, focused activities to entertain children while they grasp concepts and skills for success. HOMESCHOOL FRIENDLY: This elementary workbook for kids is a great learning resource for at home or in the classroom and allows parents to supplement their children's learning in the areas they need it most. WHY CARSON DELLOSA: Founded by two teachers more than 40 years ago, Carson Dellosa believes that education is everywhere and is passionate about making products that inspire life's learning moments.
Look Where We Live!
Author: Scot Ritchie
Publisher: Kids Can Press Ltd
ISBN: 1771384727
Category : Juvenile Nonfiction
Languages : en
Pages : 32
Book Description
This fun and informational picture book follows five friends as they explore their community during a street fair. The children find adventure close to home while learning about the businesses, public spaces and people in their neighborhood. Young readers will be inspired to re-create the fun-filled day in their own communities.
Publisher: Kids Can Press Ltd
ISBN: 1771384727
Category : Juvenile Nonfiction
Languages : en
Pages : 32
Book Description
This fun and informational picture book follows five friends as they explore their community during a street fair. The children find adventure close to home while learning about the businesses, public spaces and people in their neighborhood. Young readers will be inspired to re-create the fun-filled day in their own communities.
50 Cities of the U.S.A.
Author: Gabrielle Balkan
Publisher: Wide Eyed Editions
ISBN: 1786031728
Category : Juvenile Nonfiction
Languages : en
Pages : 112
Book Description
From Anchorage to Washington D.C., take a trip through America’s well-loved cities with this unique A-Z like no other, lavishly illustrated and annotated with key cultural icons, from famous people and inventions to events, food, and monuments. Explore skyscraper streets, museum miles, local food trucks, and city parks of the United States of America and discover more than 2,000 facts that celebrate the people, culture, and diversity that have helped make America what it is today. Cities include Anchorage • Atlanta • Austin • Baltimore • Birmingham • Boise • Boston • Burlington • Charleston • Charlotte • Cheyenne • Chicago • Cleveland • Columbus • Denver • Detroit • Hartford • Honolulu • Houston • Indianapolis • Jacksonville • Kansas City • Las Vegas • Little Rock • Los Angeles • Louisville • Memphis • Miami • Milwaukee • Minneapolis-St. Paul • Nashville • New Orleans • New York • Newark • Newport • Oklahoma City • Philadelphia • Phoenix • Pittsburgh • Portland, ME • Portland, OR • Rapid City • Salt Lake City • San Francisco • Santa Fe • Seattle • St. Louis • Tucson • Virginia Beach • Washington, D.C. The 50 States series of books for young explorers celebrates the USA and the wider world with key facts and fun activities about the people, history, and natural environments that make each location within them uniquely wonderful. Beautiful illustrations, maps, and infographics bring the places to colorful life. Also available from the series:The 50 States, The 50 States: Activity Book, The 50 States: Fun Facts, 50 Trailblazers of the 50 States, 50 Maps of the World, 50 Adventures in the 50 States, 50 Maps of the World Activity Book, Only in America!, and We Are the 50 States.
Publisher: Wide Eyed Editions
ISBN: 1786031728
Category : Juvenile Nonfiction
Languages : en
Pages : 112
Book Description
From Anchorage to Washington D.C., take a trip through America’s well-loved cities with this unique A-Z like no other, lavishly illustrated and annotated with key cultural icons, from famous people and inventions to events, food, and monuments. Explore skyscraper streets, museum miles, local food trucks, and city parks of the United States of America and discover more than 2,000 facts that celebrate the people, culture, and diversity that have helped make America what it is today. Cities include Anchorage • Atlanta • Austin • Baltimore • Birmingham • Boise • Boston • Burlington • Charleston • Charlotte • Cheyenne • Chicago • Cleveland • Columbus • Denver • Detroit • Hartford • Honolulu • Houston • Indianapolis • Jacksonville • Kansas City • Las Vegas • Little Rock • Los Angeles • Louisville • Memphis • Miami • Milwaukee • Minneapolis-St. Paul • Nashville • New Orleans • New York • Newark • Newport • Oklahoma City • Philadelphia • Phoenix • Pittsburgh • Portland, ME • Portland, OR • Rapid City • Salt Lake City • San Francisco • Santa Fe • Seattle • St. Louis • Tucson • Virginia Beach • Washington, D.C. The 50 States series of books for young explorers celebrates the USA and the wider world with key facts and fun activities about the people, history, and natural environments that make each location within them uniquely wonderful. Beautiful illustrations, maps, and infographics bring the places to colorful life. Also available from the series:The 50 States, The 50 States: Activity Book, The 50 States: Fun Facts, 50 Trailblazers of the 50 States, 50 Maps of the World, 50 Adventures in the 50 States, 50 Maps of the World Activity Book, Only in America!, and We Are the 50 States.
Mastering Microsoft Windows 7 Administration
Author: William Panek
Publisher: John Wiley & Sons
ISBN: 0470498846
Category : Computers
Languages : en
Pages : 603
Book Description
A comprehensive guide for IT administrators deploying Windows 7 Using a task-focused approach and clear, no-nonsense instructions, this book delivers all the information you'll need to deploy and manage Windows 7 efficiently and securely. Learn how to install, configure, run, and troubleshoot Windows 7; explore advanced networking, security, and other advanced topics. Delivers the information IT administrators need to deploy and manage Windows 7 successfully Explains topics in the thorough, step-by-step style of all books in the Mastering series, providing you ample instruction, tips, and techniques Covers how to install, configure, run, and troubleshoot Windows 7 and also explores advanced networking, security, and more Uses a task-based approach, so you have plenty of real-world examples and exercises to help you understand concepts All the books in the Sybex Mastering series feature comprehensive and expert coverage of topics you can put to immediate use. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Publisher: John Wiley & Sons
ISBN: 0470498846
Category : Computers
Languages : en
Pages : 603
Book Description
A comprehensive guide for IT administrators deploying Windows 7 Using a task-focused approach and clear, no-nonsense instructions, this book delivers all the information you'll need to deploy and manage Windows 7 efficiently and securely. Learn how to install, configure, run, and troubleshoot Windows 7; explore advanced networking, security, and other advanced topics. Delivers the information IT administrators need to deploy and manage Windows 7 successfully Explains topics in the thorough, step-by-step style of all books in the Mastering series, providing you ample instruction, tips, and techniques Covers how to install, configure, run, and troubleshoot Windows 7 and also explores advanced networking, security, and more Uses a task-based approach, so you have plenty of real-world examples and exercises to help you understand concepts All the books in the Sybex Mastering series feature comprehensive and expert coverage of topics you can put to immediate use. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
The Thailand-Burma Railway, 1942-1946: Voluntary accounts
Author: Paul H. Kratoska
Publisher: Taylor & Francis
ISBN: 9780415309516
Category : History
Languages : en
Pages : 476
Book Description
Publisher: Taylor & Francis
ISBN: 9780415309516
Category : History
Languages : en
Pages : 476
Book Description
Superstrings, Geometry, Topology, and $C^*$-algebras
Author: Robert S. Doran
Publisher: American Mathematical Soc.
ISBN: 0821848879
Category : Mathematics
Languages : en
Pages : 265
Book Description
This volume contains the proceedings of an NSF-CBMS Conference held at Texas Christian University in Fort Worth, Texas, May 18-22, 2009. The papers, written especially for this volume by well-known mathematicians and mathematical physicists, are an outgrowth of the talks presented at the conference. Topics examined are highly interdisciplinary and include, among many other things, recent results on D-brane charges in $K$-homology and twisted $K$-homology, Yang-Mills gauge theory and connections with non-commutative geometry, Landau-Ginzburg models, $C^*$-algebraic non-commutative geometry and ties to quantum physics and topology, the rational homotopy type of the group of unitary elements in an Azumaya algebra, and functoriality properties in the theory of $C^*$-crossed products and fixed point algebras for proper actions. An introduction, written by Jonathan Rosenberg, provides an instructive overview describing common themes and how the various papers in the volume are interrelated and fit together. The rich diversity of papers appearing in the volume demonstrates the current interplay between superstring theory, geometry/topology, and non-commutative geometry. The book will be of interest to graduate students, mathematicians, mathematical physicists, and researchers working in these areas.
Publisher: American Mathematical Soc.
ISBN: 0821848879
Category : Mathematics
Languages : en
Pages : 265
Book Description
This volume contains the proceedings of an NSF-CBMS Conference held at Texas Christian University in Fort Worth, Texas, May 18-22, 2009. The papers, written especially for this volume by well-known mathematicians and mathematical physicists, are an outgrowth of the talks presented at the conference. Topics examined are highly interdisciplinary and include, among many other things, recent results on D-brane charges in $K$-homology and twisted $K$-homology, Yang-Mills gauge theory and connections with non-commutative geometry, Landau-Ginzburg models, $C^*$-algebraic non-commutative geometry and ties to quantum physics and topology, the rational homotopy type of the group of unitary elements in an Azumaya algebra, and functoriality properties in the theory of $C^*$-crossed products and fixed point algebras for proper actions. An introduction, written by Jonathan Rosenberg, provides an instructive overview describing common themes and how the various papers in the volume are interrelated and fit together. The rich diversity of papers appearing in the volume demonstrates the current interplay between superstring theory, geometry/topology, and non-commutative geometry. The book will be of interest to graduate students, mathematicians, mathematical physicists, and researchers working in these areas.
Colorado Gray Wolf Recovery
Author: Larry E. Bennett
Publisher:
ISBN:
Category : Gray wolf
Languages : en
Pages : 368
Book Description
Publisher:
ISBN:
Category : Gray wolf
Languages : en
Pages : 368
Book Description
The Game Master's Book of Random Encounters
Author: Jeff Ashworth
Publisher: Media Lab Books
ISBN: 9781948174374
Category : Games & Activities
Languages : en
Pages : 256
Book Description
For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location?whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore?has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared? The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy. As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.
Publisher: Media Lab Books
ISBN: 9781948174374
Category : Games & Activities
Languages : en
Pages : 256
Book Description
For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location?whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore?has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared? The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy. As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.