The Compleat Draughts Player PDF Download

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The Compleat Draughts Player

The Compleat Draughts Player PDF Author: Irving Chernev
Publisher:
ISBN:
Category : Games & Activities
Languages : en
Pages : 338

Book Description


The Compleat Draughts Player

The Compleat Draughts Player PDF Author: Irving Chernev
Publisher:
ISBN:
Category : Games & Activities
Languages : en
Pages : 338

Book Description


Board and Table Games from Many Civilizations

Board and Table Games from Many Civilizations PDF Author: R. C. Bell
Publisher: Courier Corporation
ISBN: 0486145573
Category : Games & Activities
Languages : en
Pages : 464

Book Description
This encyclopedic volume provides the rules and methods of play for more than 180 different games: Ma-jong, Hazard, Wei-ch'i (Go), Backgammon, Pachisi, and many others. Over 300 photographs and line drawings.

The Complete Draughts Player

The Complete Draughts Player PDF Author: Maxim La Roux
Publisher:
ISBN:
Category : Board games
Languages : en
Pages : 128

Book Description


One Jump Ahead

One Jump Ahead PDF Author: Jonathan Schaeffer
Publisher: Springer Science & Business Media
ISBN: 147572733X
Category : Computers
Languages : en
Pages : 511

Book Description
This extraordinary book tells of the creation of the world-class checkers computer program, Chinook. From its beginnings in 1988, Chinook became a worthy opponent to the world champion and by 1992 had defeated all the worlds top human players. In his fascinating account, Jonathan Schaeffer, the originator and leader of the Chinook team, provides an engrossing story of failures and successes. He describes the human story behind Chinook and his own feelings in his continuous effort to improve the programs performance. We follow the development of Chinook from an innocent question asked over lunch, through to the final match against the then world champion, Marion Tinsley. As the story unfolds, readers are introduced to the rules of checkers and the basics of computer game programs, as well as to the key figures in the story. The culmination of this new edition expounds upon checker finally perfected and solved by Chinook ten years after the story was originally told.

Advanced Intelligent Paradigms in Computer Games

Advanced Intelligent Paradigms in Computer Games PDF Author: Norio Baba
Publisher: Springer
ISBN: 3540727051
Category : Technology & Engineering
Languages : en
Pages : 201

Book Description
This book explores all the latest research in the area of advanced intelligent paradigms in computer games. It presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. The contents include: COMMONS GAME in intelligent environment; adaptive generation of dilemma-based interactive narratives; computational intelligence in racing games; evolutionary algorithms for board game players with domain knowledge; electronic market games; EVE’s entropy; and capturing player enjoyment in computer games.

The Game of Draughts

The Game of Draughts PDF Author: Henry Spayth
Publisher:
ISBN:
Category : Checkers
Languages : en
Pages : 96

Book Description


Chess

Chess PDF Author:
Publisher:
ISBN:
Category : Chess
Languages : en
Pages : 1034

Book Description


The Literature of Checkers

The Literature of Checkers PDF Author: William Timothy Call
Publisher:
ISBN:
Category : Checkers
Languages : en
Pages : 84

Book Description


Seven Games: A Human History

Seven Games: A Human History PDF Author: Oliver Roeder
Publisher: W. W. Norton & Company
ISBN: 1324003782
Category : History
Languages : en
Pages : 326

Book Description
A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

The Encyclopaedia Britannica

The Encyclopaedia Britannica PDF Author: Thomas Spencer Baynes
Publisher:
ISBN:
Category : Encyclopedias and dictionaries
Languages : en
Pages : 768

Book Description