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Applications of Augmented Reality - Current State of the Art [Working Title]

Applications of Augmented Reality - Current State of the Art [Working Title] PDF Author: Pierre Boulanger (računalništvo.)
Publisher:
ISBN:
Category :
Languages : en
Pages : 0

Book Description


Applications of Augmented Reality - Current State of the Art [Working Title]

Applications of Augmented Reality - Current State of the Art [Working Title] PDF Author: Pierre Boulanger (računalništvo.)
Publisher:
ISBN:
Category :
Languages : en
Pages : 0

Book Description


Applications of Augmented Reality - Current State of the Art

Applications of Augmented Reality - Current State of the Art PDF Author: Pierre Boulanger
Publisher: BoD – Books on Demand
ISBN: 1837693358
Category : Computers
Languages : en
Pages : 242

Book Description
Augmented Reality (AR) uses information in the form of text, graphics, audio, and other virtual enhancements that are registered with real-world objects in real-time. AR enhances the user's interaction with the real world and provides added value over virtual reality. This book presents various AR applications ranging from real-time information display and applications in the construction industry and architecture to medical applications. It provides an overview of how AR is applied in these areas and showcases the current state of the art. This book is essential reading not only for researchers and technology developers but also for students (both graduates and undergraduates) and anyone who is interested in the application of AR technology in practice.

State of the Art Virtual Reality and Augmented Reality Knowhow

State of the Art Virtual Reality and Augmented Reality Knowhow PDF Author: Nawaz Mohamudally
Publisher: BoD – Books on Demand
ISBN: 1789231620
Category : Computers
Languages : en
Pages : 150

Book Description
State-of-the-Art Virtual Reality and Augmented Reality Knowhow is a compilation of recent advancements in digital technologies embracing a wide arena of disciplines. Amazingly, this book presents less business cases of these emerging technologies, but rather showcases the scientific use of VR/AR in healthcare, building industry and education. VR and AR are known to be resource intensive, namely, in terms of hardware and wearables - this is covered in a chapter on head-mounted display (HMD). The research work presented in this book is of excellent standard presented in a very pragmatic way; readers will appreciate the depth and breadth of the methodologies and discussions about the findings. We hope it serves as a springboard for future research and development in VR/AR and stands as a lighthouse for the scientific community.

Augmented Reality Art

Augmented Reality Art PDF Author: Vladimir Geroimenko
Publisher: Springer
ISBN: 3319062034
Category : Computers
Languages : en
Pages : 314

Book Description
Written by a team of world-renowned artists, researchers and practitioners - all pioneers in using augmented reality based creative works and installations as a new form of art - this is the first book to explore the exciting new field of augmented reality art and its enabling technologies. As well as investigating augmented reality as a novel artistic medium the book covers cultural, social, spatial and cognitive facets of augmented reality art. Intended as a starting point for exploring this new fascinating area of research and creative practice it will be essential reading not only for artists, researchers and technology developers, but also for students (graduates and undergraduates) and all those interested in emerging augmented reality technology and its current and future applications in art.

Augmented Reality

Augmented Reality PDF Author: Sean Morey
Publisher: Parlor Press LLC
ISBN: 1602355584
Category : Computers
Languages : en
Pages : 368

Book Description
Augmented Reality: Innovative Perspectives Across Art, Industry, and Academia includes a mix of critical/theoretical essays from humanities scholars, augmented reality (AR) artwork (with accompanying reflections) by leading digital artists, and interviews with AR software developers and other industry insiders. Augmented Reality is used in the design of the printed book, effectively linking appropriate pages to relevant digital materials on the Web or physical spaces. Contributors bring critical reflection and artistic ingenuity into conversation with current design thinking and project development across the AR industry.

Practical Augmented Reality

Practical Augmented Reality PDF Author:
Publisher:
ISBN: 9781642241617
Category :
Languages : en
Pages : 370

Book Description
Augmented reality (AR) is regarding embedding digital information to the real world. It is another medium for communication between people and machines. Augmented reality is presently going through a massive international hype. Although augmented reality has been around for years, it wasn't until Android and iOS smartphones came equipped with GPS, camera and AR capability that augmented reality came into its own with the public. This technology combines virtual reality with the real world in the type of live video imagery that is digitally improved with computer-generated graphics. AR can be experienced through headsets that people wear and through displays on mobile devices. AR applications can become the backbone of the education industry. Apps are being developed which embed text, images, and videos, in addition to real-world curriculums. Printing and advertising industries are developing apps to display digital content on top of real world magazines. With help of AR, travelers can access real-time information of historical places just by pointing their camera viewfinder to subjects. AR is helpful in development of translation apps that can interpret text in other languages for you.Practical Augmented Reality aims to understand the practical aspects in augmented reality and see how it fits into real world applications. It presents an approach for developing Augmented Reality systems for Art, Design & Cultural Heritage and integrated E-learning systems, helping to carry out the practical work by establishing a virtual laboratory that all tools and products can be manipulated by learners and teachers like in real practical activity, based on an augmented reality system. It will present examples of state-of-the-art display configurations, appropriate real-time rendering techniques, details about hardware and software implementations, and current areas of application. Furthermore, it presents techniques for projector based augmentation of geometrically complex and textured display surfaces, and methods for achieving consistent illumination and occlusion effects. Emerging technologies that have the potential of enhancing future augmented reality displays will be surveyed.

Augmented Reality and Virtual Reality

Augmented Reality and Virtual Reality PDF Author: M. Claudia tom Dieck
Publisher: Springer Nature
ISBN: 303068086X
Category : Business & Economics
Languages : en
Pages : 314

Book Description
This book features the latest research in the area of immersive technologies, presented at the 6th International Augmented Reality and Virtual Reality Conference, held in online in 2020. Bridging the gap between academia and industry, it presents the state of the art in augmented reality (AR) and virtual reality (VR) technologies and their applications in various industries such as marketing, education, health care, tourism, events, fashion, entertainment, retail and the gaming industry. The book is a collection of research papers by prominent AR and VR scholars from around the globe. Covering the most significant topics in the field of augmented and virtual reality and providing the latest findings, it is of interest to academics and practitioners alike.

Augmented Reality in Education

Augmented Reality in Education PDF Author: Vladimir Geroimenko
Publisher: Springer Nature
ISBN: 3030421562
Category : Computers
Languages : en
Pages : 422

Book Description
This is the first comprehensive research monograph devoted to the use of augmented reality in education. It is written by a team of 58 world-leading researchers, practitioners and artists from 15 countries, pioneering in employing augmented reality as a new teaching and learning technology and tool. The authors explore the state of the art in educational augmented reality and its usage in a large variety of particular areas, such as medical education and training, English language education, chemistry learning, environmental and special education, dental training, mining engineering teaching, historical and fine art education. Augmented Reality in Education: A New Technology for Teaching and Learning is essential reading not only for educators of all types and levels, educational researchers and technology developers, but also for students (both graduates and undergraduates) and anyone who is interested in the educational use of emerging augmented reality technology.

Augmented Reality and Virtual Reality

Augmented Reality and Virtual Reality PDF Author: M. Claudia tom Dieck
Publisher: Springer
ISBN: 3030062465
Category : Business & Economics
Languages : en
Pages : 335

Book Description
This book presents a collection of the latest research in the area of immersive technologies, presented at the International Augmented and Virtual Reality Conference 2018 in Manchester, UK, and showcases how augmented reality (AR) and virtual reality (VR) are transforming the business landscape. Innovations in this field are seen as providing opportunities for businesses to offer their customers unique services and experiences. The papers gathered here advance the state of the art in AR/VR technologies and their applications in various industries such as healthcare, tourism, hospitality, events, fashion, entertainment, retail, education and gaming. The volume collects contributions by prominent computer and social sciences experts from around the globe. Addressing the most significant topics in the field of augmented and virtual reality and sharing the latest findings, it will be of interest to academics and practitioners alike.

Virtual and Augmented Reality in Education, Art, and Museums

Virtual and Augmented Reality in Education, Art, and Museums PDF Author: Guazzaroni, Giuliana
Publisher: IGI Global
ISBN: 1799817989
Category : Computers
Languages : en
Pages : 385

Book Description
Due to the growing prevalence of artificial intelligence technologies, schools, museums, and art galleries will need to change traditional ways of working and conventional thought processes to fully embrace their potential. Integrating virtual and augmented reality technologies and wearable devices into these fields can promote higher engagement in an increasingly digital world. Virtual and Augmented Reality in Education, Art, and Museums is an essential research book that explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education. Highlighting a range of topics such as online learning, digital heritage, and gaming, this book is ideal for museum directors, tour developers, educational software designers, 3D artists, designers, curators, preservationists, conservationists, education coordinators, academicians, researchers, and students.